TUNIC Manual Translation

Introduction

Text from the in-game manual translated (or more accurately, transliterated) into English. For brevity I'm only including text that isn't already in English, modulo some headings to provide context. If you find any mistakes, let me know and I'll fix them!

Needless to say, but huge spoilers below! If you haven't beaten the game or worked out its puzzles on your own yet, I strongly recommend doing so before reading any of this. The satisfaction of doing so is well worth the effort in my opinion.

Cover

TUNIC

Secret Legend

Page 1

The softest feather,

corrected eleven times,

departed once more.

Page 2

Cards 20Praying 23The Far Shore 41

Page 3

A long, long time ago...

There lived a Civilization of great power.

They built a city, and within that city they built

a palace. They held sacred the secrets of

the Holy Cross, and understood the planar

nature of reality. They ventured to the far shore

and sought power from the spaces between.

As is usual, an alluring old power was discovered.

Fossils of self, unlit visions of the future,

entombed and cast into sarcophagi and buried.

A lever in the canonical plane, a store of

potential. Perhaps it is the fabled prize,

The Power To Defy Death.

Page 4

A Terrible Power Rises

The discovering Hero opened a tomb and revealed

a terrible truth. A Cathedral was built

to venerate this new origin of life, and the

faithful were granted the grace of holy oblivion.

The World Is Thrown Into Ruin

The lever overworked! The fulcrum shattered! A hole in

truth will thunder open and all manner of disquiet

contradictions will gnaw apart the canonical plane.

The thread is snapped into a squirming coil, with

no beginning and no end. Flee to your arks,

old ones, and become your predestined selves!

Page 5

A Prison & A Beacon

...but one must live outside the shivering ring,

The Heir seeking an Heir-To-The-Heir.

A beacon to bring about a ruin seeker.

To either grow strong and replace an ailing heir,

or to hold sacred Holy Cross, and ensure

their wisdom lives on.

Awaiting a Worthy Successor

Which will you be, ruin seeker? Have you arrived here

seeking treasure and glory? Or do you seek to

uncover deeper truths? Look carefully, for

The Golden Path lies everywhere...

Page 6

Canonical Plane - The Shadow Oubliette - The Far Shore

Page 7

Again the same battle,

fought uncountable times!

And so the cycle continues. Ruin seekers, drawn to

the beacon, are tested. Those who abandon their quest are

forgiven, and simply disappear.

Those who are strong enough to remember their true hero

selves will, through violence, begin the cycle anew.

Will you be the Heir-To-The-Heir, and

wait within the shadow oubliette? Before long a ruin seeker will

be drawn to you. Their gifts will recall your past life,

and you will grant them the same false hope you were given.

To break the curse, a ruin seeker must by some miracle

invoke a relic from beyond this plane...

Page 8

The Heir

Page 9

CONTINUEContinue most recent file NEW GAMEBegin a fresh quest OPTIONSAdjust settings LOAD GAMEGo to SAVE DATA screen

OPTIONS

Adjust settings to customize

your play experience.

🦊👍

Options mean you can keep playing

if the challenge is too much right now.

You are allowed!!

SAVE DATA

🔶 Money 🌟 Harder quest 🗋 Unknown... ⍰ ???

Select a file

Load file and

resume play!

DATA REMOVAL

Choose DELETE to remove

a file forever.

⍰ Whose is this!?

Page 10

Beginning your Adventure

A secret legend says that a great treasure lies in this far away land.

Maybe it is the power to defy death! Why do you seek this power, tiny one?

Time to begin your adventure! Here is what you will do...

RINGING THE EAST BELL

☐ East ForestEnter the woods. ☐ Hero's GraveA 🗡️ lies at the grave... ☐ Guard CaptainPowerful foe! Be careful!

RINGING THE WEST BELL

☐ Old HouseYou will need a key (🗝️)☐ Flooded Wellp. 29☐ Dark TombDark! Need a light... ☐ West Gardenp. 27☐ ???

[left & right borders, vertically] Secret legend

In a far off land, a great

treasure was sealed away forever.

Some say it is the power

to defy death.

Power to defy death

❔ Lost? See p. 28

Page 11

🦊 Ruin seeker (you)

Strange gate

to the far shore

🗋 41

IMPORTANT!

Keep your eye on your

[STAMINA-POINTS!]

When you have 0 SP

you are in danger!

🗋 16

Page 12

Controls

Focus LT

! Focus is crucial! 🗋 14

Inventory / gear LB

Move LS

RT Shield

RB Potion 🗋 17

X Y B Use item

A Roll, run, talk 🗋 13

Page 13

A Button

This button has many uses.

One is secret, but if you read this book

you will learn it.

Talk

Talk to signs, doors, [&] more.

Pray

Forbidden technique.

Offer reverence to

the tombs of those

who came before.

🗋 24

Roll

Press to roll!

Very very important

for surviving.

Press! A

You cannot be hit at

the start of the roll!

🗋 14

Run

Press & hold the

button to run. It is

faster than rolling

over and over.

Press... A ...& HOLD

Page 14

LT Button

This button has one main use,

but it is a powerful one.

Use it all the time, ruin seeker!

Lock

FACE YOUR

ADVERSARIES

Hold this to focus

on a nearby foe.

FOCUS & EVADE

To roll and dodge while still

staying ready to strike.

FOCUS & BLOCK

To raise your shield and

face the foe.

Page 15

STAMINA-POINTS represent

your poise and strength to

perform certain actions. When you

evade or perform other moves, your

STAMINA-POINTS go down.

When at 0 SP, you can still

do many actions, but at a

disadvantage.

MOMENT OF SAFETY

At the start of evasion you have invulnerability

briefly, so evade at just the right moment!

STABILITY

Take enough hits and you will flinch! If a hit is

really big, you can even be knocked over.

The hidden STABILITY gauge is 25% of your total HP.

Page 16

With vigor

Use vigor to roll.

You are safe for a

tiny moment.

Found the shield? Block!

Vigor fills more slowly.

Hits will use up vigor.

No vigor (0%)

Oh no!

You ran out of vigor!

You can only hop and

are highly vulnerable.

Watch out!

[table, first column] Vigor

Page 17

SWORD

Is this the hero's blade?

Or a forgery?

STICK

Just a stick!

SHIELD

Left by a RUDELING

Use to deflect blows.

❄️ BOMB

Unstable powder made from

the fairy of the west garden.

💥 BOMB

Made from slorm, the

pudding that goes boom.

🔥 BOMB

Fire fire everywhere, and

ow ow ow ow ow.

KEYS

You need a key to open one of

the rare old doors. The key disappears...

FRUITS

Eat fruits to restore HP or MP. They

are gone forever, so snack sparingly.

HOT PEPPER/IVY

One is spicy, one is minty.

Gives a boost to ATT or SP.

EFFIGY

Betray for coins. Each betrayal is

sweeter than the last.

LURE

Doll of the beloved hero.

Foes will be tricked!

GOLDEN COIN

A special treasure that allows a wish.

Use at well to give to wish eater.

MAGIC ITEMS

Some items use the power of your soul.

MAGIC-POINTS refill when you rest, but

there is a finite number

of souls in the world.

Shows uses left. Even a

drop of MP is enough.

NOTE: HOLY CROSS is more than a mere item!

MAGIC POTION

Life blood of the hero. Quaff to restore

your will to go on. Mysteriously refills

whenever you touch a CHECK-POINT.

Find some and you get a free flask!

Offer up ash to make your magic

potions more potent!

It is said the ash of heroes

fortifies the blood.

Cards are ways to be inspired by

unusual greatness.

🗋 20

Page 18

If you seek to increase your power...

Risk an offering to the heir

🔶 The price goes up each time...

As the shore bleeds one of falsehoods and memories,

the heir hungers for reminders of the corporeal world.

Offer these mementos and share a delusion of power.

Warning! Pilgrims to the shore are stripped of this false power. 🗋 41

Page 19

OH NO!

Bad news! The ruin seeker has

run out of HEALTH-POINTS!

But wait!? A strange being has

given us another chance!

Such a debt is a dangerous thing to have...

What was but is no more

The ghostly form of an ECHO-OF-SELF.

Touch it to break its connection to this

cycle and let it drift back into the shore.

Be kind, as this is your fate as well.

Cards can change its nature...

"YOU CAN DO IT!"

Future cycles look back with faith,

knowing the course! Persevere and be sure

to boost your power despite the cost.

Page 20

Cards

Cards can grant powerful inspiration!

Change them often, depending on the

challenge you face.

Open the inventory

Choose the slot icon (⬚)

Choose a card to memorize

CYAN PERIL RING

Raises DEF when you are in PERIL.

INVERTED ASH

Quaffed potions restore MP instead of HP.

LUCKY CUP

Foes leave hearts to heal you a bit. Rare. (15%)

MUFFLING BELL

Sneak sneak sneak... Foes notice you less.

There are many more cards! What do they all do? It's a secret..! 🗋51

Wells and coins

Granting wishes requires

payment, and further

inspiration requires wishes.

Those who wish enough can be

formidable indeed... but

to whom are you giving payment?

Choose wisely, ruin seeker!

Page 21

HINTS AND CLUES

Stumped? Here are some clues for you!

Try to help your friends if you can.

🦊💭I'm stuck!

I entered THE TEMPLEbut it was empty. What now?

Here is where a ruin seeker would place 3 KEYS. 🔴🟢🔵

Where are the keys? 🔴🟢🔵

You can't find any without prayer... try [obelisk]. 🗋24

How do I get to THE RUINED ATOLL?

Traverse the far shore with [gate] and prayer.

What is the secret of The Golden Path?

Look to the stars, and to P.49.

The CHECK-POINT says «DEAD»!?

It must see to the core. Look for a nearby [obelisk]. 🗋24

OLD BURYING GROUND is too hard! Why?

It is a place of despair. Only ghosts may enter.

Page 22

What's up with the DOOR IN THE MOUNTAINS?

All the clues you seek are here in these pages.

How do I defeat the heir?

Gather the relics from THE HERO'S GRAVE.

How do I open these doors?

Seek the HOLY CROSS.

Can I go back to how things were?

Perhaps there is a way. Maybe this is all a dream...

What's behind the waterfall?

Do you know of the FAIRIES?

Turn to P.47 and look carefully...

What's the next piece of the puzzle?

Every page has a secret, even this one.

How do I truly escape?

Share your wisdom and break the cycle.

I found a trophy. Can I see them all?

Yes, there is a place...

Pages 23 & 24

Do you know the

secret way? Go to the

Door in the Mountains

and check behind it...

Monastery

Potion

Fortress

HP

Garden

DEF

Forest

ATT

Library

MP

Swamp

SP

The secret of prayer

To pray, be still for a moment and rest.

Ruin seeker, press & hold A for a short time.

No holy being will ever hear you, but venerate those who

give of their core and awaken the tools of a lost age.

🦊💭 Praying...

Page 26

KEEP AN EYE ON YOUR BARS!

🟥 Your will to go on. Improve potions with

ash ([ash]) to gain more HP per sip.

🟩 If it's flashing, you're out of breath.

Remember, you take EXTRA DAMAGE! 🗋16

🟦 The power of your soul. Using magic items

consumes it. Some foes leave their souls.

TIRED ALL THE TIME?

You can run!

Your STAMINA-POINTS refill, even when

running, so you can enter fights strongly.

Rolling everywhere will exhaust you!

Try new cards

Have you discovered how to

use cards? Be sure to make

wishes if you have coins.

USE YOUR ITEMS

Today is the rainy day, so don't hoard

valuable tools. Rewards await

those who use liberally.

USE SPECIAL TECHNIQUES

Roll and sword at the same time

to perform a fast stab.

NOTE: It uses STAMINA-POINTS

CHECK THE MAP

Someone has made maps for you!

There are secrets hidden on them,

so look carefully...

🦊 You are here

Page 27

Fairy FAIRIES

To the west of the great palace

are the gardens. Many paths are

broken, but there is a way.

MAGIC DAGGER

A magic item made from a fairy.

Use it to freeze foes with ice.

Page 28

RINGING THE WEST BELL

Can you see the bell, but not reach it?

Try going to the WEST GARDEN

via the DARK TOMB

Page 29

UNDER THE WELL

Flooded lair beneath the surface, filled with monsters.

Walking in water will slow you, but also some foes.

Watch out for what lies below...

TIP!

Use a shield!

(Watch your vigor!)

Page 30

& BENEATH THE EARTH

Beneath the earth are many

scary places.

Be sure to take a

LANTERN.

Below the fortress is a cave.

Page 31

One key to the shadow oubliette is guarded by the last great machine of war.

When the seal was done, this beast was coaxed into this lonely purpose.

Page 32

The last machine of war

Siege Engine

To the dark cave

p.30

Those who live in the fortress do not know the secrets of prayer.

Use your knowledge wisely, and who knows what you will find...

Prayer 🗋24

[gate] To the far shore

[grave] To the hero's grave

Page 33

Under the library is the skeleton of a

great abbey that served as its annex.

Once, some others made this their home,

and built on the ruins.

Only flora and fauna live here now,

but the frogs may be on patrol...

Summoning the library path means

venerating to the 4 corners, so

take a knee!

Page 34

1 nor we 2 nor eas up 3 sou we 4 sou eas

Page 35

Odd Door Magic Orb

Rotate it round the forbidden axis and

partially summon a disquiet being.

Page 36

Many have sought the secrets of

this world, drawn by the great power

and other secret legends.

The Librarian has leaned much,

including powerful sorceries. He makes

his home high above the clouds,

waiting for foolish ruin seekers to

bring him more pages.

Although powerful, his tragedy is his

belief that the Holy Cross resides

in the Cathedral.

He will never visit the far shore.

Page 37

Will stop at nothing

to obtain the 🔵.

She has long known

that it lies in

the Rooted Ziggurat

but has only now entered

its depths. It cost

many lives,

but any price would

be acceptable.

Page 38

MONASTERY

Once a place of worship for the gods though to

live beneath the earth, it was abandoned when

the cathedral's influence reached its peak.

CAVITY

Exposed fossil that has dented a patch

of local truth out of the canonical plane.

Being near it does not hurt, but does instill

a terrible feeling of hopelessness.

THE ROOTED ZIGGURAT

A house for strange gods, exposed by

erosion and greed.

GUN

Powerful, but uses a lot of magic.

Savvy explorers have been known to

quest for this soon after their arrival.

LOWER MIASMA

The bottom of the quarry will sap your will

to go on, unless precautions are taken.

Were the rumors that “the air is poisoned”

misunderstood because of this miasma?

Page 39

FLEEMERS

Equipped in various ways.

The flesh may be

stripped away but the

will to fight is strong.

PHREND

A disquiet fragment

who lives in a skull

and wants to taste everything.

LOST ECHO

An ECHO-OF-SELF

from a past ruin seeker

whose owner gave up.

Watch and listen closely,

and release it from its agony.

💀 RIP

Around the cathedral is a

wasteland of graves.

Those who had remains to bury

after the final battle are laid here,

but many are not at rest.

Page 40

THE CATHEDRAL

The seat of power for the first heir

1 The sound of chanting in the air.

2 A large chamber, filled with the smell of incense.

3 A shaft descends into darkness. Activated by 10.

4 Doorway to eastern rooms.

4a A group of lost friends covet the elixir.

4b The baptismal font.

5 Upper balcony offers a view of the main hall.

6 In the library there is a double secret.

7 A rough hewn passage.

8 A moonlight bridge blocks access to a treasure.

9 The chalice/vessel.

10 Device to power the lift at 3.

11 Lift shaft.

12 Ruined chamber. Has checkpoint.

13 Gauntlet with 6 challenges.

Page 41

The Far Shore

The

Shadow

Oubliette

A key is no mere toy

Sword of the heir

[sword]

Stolen device 🕯️

[library]

Ruin seeker's arrival

[beach]

Page 42

Understanding the strange effects of the far shore

NORMAL

Offerings to the heir give power

in the corporeal world.

In far shore /GHOST

You are a shadow of yourself,

and the false gifts of

the heir have no effect.

With hero relic

Attune to a true memory

of yourself, instead of a

pale retelling.

HP

Hero

How does a ruin seeker

become a hero?

Seek the 🕯️ p.23

and pray...

...to visit

The Hero's

Grave

& claim your

heroic past.

Page 43

The ruin seeker begins to understand the HOLY CROSS

Page 44

Much is hidden in this world,

bound behind the power of

the HOLY CROSS.

Prove to those who gave of their

core that you know of it deeply.

⬅️ Open the vaults left to help

wise ruin seekers.

✨ Free the souls that stayed behind to

guide you and receive their gift.

49 Follow THE GOLDEN PATH.

The monolith in

OVERWORLD

Pages 45 & 46

Take Your Rightful Place

Extinguish the beacon's

last spark and become

a fresh martyr.

Courage that is untempered

by kindness risks eating

itself forever...

OR

Share Your Wisdom

...Wisdom that is

untempered by kindness

is no wisdom at all.

Be free.

Page 47

Fairy souls are tucked away in all corners

of the world. They lock themselves in

gold chests, awaiting a clever ruin

seeker who knows the power of HOLY CROSS.

A hidden fairy will always leave a

trace of magic nearby. They await a

particular song and listen for it

eternally. Look around to find a

secret spell hidden in the world.

SEEKING-SPELL

Tiny false fairies will be drawn along

the small fold of local truth the

real fairy has created as a nest.

Page 48

SECRET GATHERING PLACE

But where do they go?

Find a special location

where all the freed fairies gather.

It is said they have a

"FINAL" TREASURE and

will only give it up

when a certain number of

their friends are freed.

Where do the fairies hide?

☐Flowers 1☐Vane ☐Flowers 2☐Hos (house) ☐Moss ☐Patrol ☐Caustic light ☐Cube ☐SECRET GATHERING PLACE☐Maze (invisible) ☐SEALED TEMPLE☐Fountain ☐THE QUARRY☐WEST GARDEN☐EAST FOREST☐WEST GARDEN☐THE GREAT LIBRARY☐FORTRESS OF THE EASTERN VAULT☐Maze (column) ☐EAST FOREST

Page 49

The golden path The greatest spell

Page 51

Cards

AURA'S GEM

Parry time ↑

Did you retain the leter from us?

Immerse it in water for 60 seconds

to see a secret message.

Page 52

nor ← up le → we eas ← ri sou ← dow

Maze

Page 54

[This spoiler-tagged table displays strangely on Steam; mouse over below to reveal the whole thing, hopefully.]

æaɪɛʌəiuɝoɹɑɹɪɹeɪaɪoɪaʊoɛɹmnŋpbtdkgdʒtʃfvθðszʃʒhɹjwl

Fox ← 🦊

Sword ← 🗡️

FOR ADDITIONAL SUPPORT & SECRETS

Find some rare golden statues.

Traverse the glow to visit 12 strange beings

“Un-sing” to them the greatest song,

the song of the golden path, as seen from within.

Page 55

[clockwise from the top]

up dow up dow le ri le ri up dow le ri

Under the moon,

contemplate this prayer.

Near an ancient tomb

plundered for its blade

lies a special place.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2798319684					

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