Beginner's tips.

Notable Resistances Of Enemy Variants.

! Dregs generally wear yellow

! Scabs generally wear some kind of armor, looking scrappy.

- Dreg ragers

* Takes less damage from heavy melee attacks (For some weapons, it's not consistent why this is the case). This doesn't apply to scab ragers.

- Maulers

* Takes more damage when hit in the legs.

- Crushers

* Generally takes more damage from heavy attacks, or chainsword/axe rev attacks (Hold down the special attack button briefly before doing a heavy attack)

* Prime targets for headbursts as most other weapons don't harm them much.

* Extremely fire resistant.

* Weak to explosives, grenade launcher, bolter.

- Reapers

* Extremely strong arm armor, aim for the legs or head to avoid accidentally hitting them in the arm cuffs.

- Flamers

* Fire resistant.

- Scab units in general are armored, and any of their specials won't take much damage from light swings, when using a weapon that isn't armor piercing (like an axe)

Class Tips

- Psyker

* headbursting can still be used when slightly below 100% peril.

* You can use your special to cancel a peril overload death.

- Zealot

* Chastise the wicked will only recharge 50% of your toughness, not 100% as the tooltip mentions. Curio that increase toughness boost this effect.

* The lvl 20 feat, faith restores all, does not trigger on toughness damage.

General Weapon Tips

- Bolter

* Doesn't care about headshots, only armor values since it's explosive damage. Penetrates a large amount of armor.

* Consider using the rapid fire left click instead of aiming for any ogryns type enemies up close or medium distance. Trading ammo efficiency for a quick kill.

* The AOE effect is extremely weak.

- Shotgun

* Considerably more effective when aiming for heads or weakpoints.

- Flamer

* DoT effect increases the longer an enemy has been burnt for. Starts decaying after a couple seconds.

* Because of this, it can be a strong monstrosity killer too, don't be hesitant if you can spare the ammo.

- Axes

* Unlike swords, axes will still damage lightly armored targets through their armor with light attacks.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2891051542					

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