List of Relics

Active Relics

Anchor

Precision +25

Movement Speed -0.5

Black Pin

Learnability +5

Initiative -3

Brass Apple

AP +1

Max AP +1

Starting AP +1

Precision -15

Breach

Detection Time +4 seconds

Attack Priority -20

Damage dealt -20%

Brick

Fortitude +20

Evasion -10

Initiative -3

Caddy

Biochemical, Cryogenic and Heat Resistance +3

Cat Ears

Charisma +1

Perception +1

Authority -15

Crown of Thorns

Mechanical Resistance +15

Psychic Resistance +15

Biochemical Resistance -15

Guts -4

Crumbs

Defense Class +4

Evasion -4

Dawn

Muscle +3 while affected by any damage over time status

Deep Flask

Thirst -6 per hour

Eye of God

Evasion +15

Psyche +1

Fluff

Carry Weight +40

Muscle -1

Funnel

Evasion +7

Max AP -1

Saved AP -2

Golden Ticket

Critical hits heal 50% of their strength immediately upon hit instead of dealing damage (ignoring all Resistances)

Holmes

Perception +1

Starting AP -2

Icebreaker

Cryogenic Resistance +5

Mechanical Resistance +5

Imp

Deftness +2

Fortune -4

Jolly Driller

Charisma +2 for 36 hours after resting in bed

Mobius Strip

Psyche +1 for each final death of a companion during the wanderings (only if the relic is equipped)

Necropearl

Biochemical Damage +9%

Biochemical Resistance -6

Regeneration -18

Panacea

HP +25 in every round of combat

All Attributes -1

Polyp

Psyche +1

Relic Slots +2

Charisma -3

Radiolith

Energy Resistance +15

Rainbow Disc

Detection Time +5 seconds

Radioactive

Red Shard

Critical Hit Chance +13

You receive 40 Pure Damage whenever you kill an opponent

Rocky the Relic Lithomorph

Fortune +1

Spiral

Psychic Resistance +18

Resilience -18

Sunny-Side

Mechanical Resistance +7

Evasion -10

Initiative -2

Triskele

Initiative +3

Max AP +3

Saved AP +3

Warm Knot

Cryogenic Resistance +100

AP -2

Max AP -2

Starting AP -2

White Sphere

Resilience +20

Critical Hit Chance -5

Wishmaster A

Guts +1

Muscle +1

Wishmaster B

Perception +1

Psyche +1

Wishmaster C

Lowest skill +50

Science +50

Tech +50

Wishmaster D

Highest skill +30

Inactive Relics

Black Pin (Inactive)

Learnability +1

Initiative -1

Brass Apple (Inactive)

AP Max +1

Precision -3

Caddy (Inactive)

Biochemical, Cryogenic and Heat Resistance +1

Crumbs (Inactive)

Defense Class +1

Evasion -1

Fluff (Inactive)

Carry Weight +5

Funnel (Inactive)

Evasion +1

Saved AP -1

Panacea (Inactive)

HP +2 in every round of combat

Spiral (Inactive)

Psychic Resistance +3

Resilience -3

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2657845649					

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