Relics Are Bonuses For The Town Temple
Each Relic provides a constant bonus that can be used in game to boost your town.
Level 1 Temple can hold 2 Relics with 2 workers
Level 2 Temple can hold 3 Relics with 3 workers
Relics Are Found In One Of Two Locations:
TradersRuins
All relics are available from the traders for a price ranging from 2000 to 5000 gold. Until at least one Relic is purchased, traders will sell the same Relic at a different price each visit.
Each map generates a fixed number of ruins that can be excavated using laborers assigned to them to reveal any random relic. Once excavated, the site can be cleared by laborers for 35 stone.
Relics Are Divided Into Three Groups:
Wilds Relics
Martyr Relics
Warrior Relics
- Are relics of the earth, but are not limited to just nature bonuses.
Antlers of the Great Spirit:
Hunter Cabins yield 30% more meat.
Eternal Ice of Amatok:
Food spoils 25% slower.
Eye of the Hunter:
Bows, Crossbows and Towers deal 15% more damage.
Root of the First Tree:
Trees grow 15% faster and orchards produce 25% more fruit.
Tusk of the Autumn Boar:
Shields and Hide Coats provide +4 Armor.
- Are relics from the fallen.
Ark of the Vengeful Dead:
Raiders and Wildlife are more deadly and aggressive.
Ashes of the Martyr:
All Villagers have 25% more health.
Bloodied Stone of Idrick the Innocent:
Increases Villager attack damage by 100%.
Hair of the Saint Hadia:
Flax crops produce 50% more yield.
Tears of the Mother:
Birth rate and health of Villagers increased by 10%.
Teeth of Jonia the Ascetic:
Villagers get hungry 15% slower.
- Are relics from renowned warriors.
Gildar’s Coin Purse:
Soldier upkeep costs reduced by 30%.
Shard of Markovian’s Blade:
Soldiers and Guards do 15% more damage.
Shroud of the Unknown Soldier:
100% recovery rate from festering wounds.
Targo’s Hammer:
Blacksmiths and Armories work 20% faster.
Tribute to Fallen Kings:
Luxury goods last 20% longer.
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3002695138
More Farthest Frontier guilds
- All Guilds
- Beyond-the-beginner tips and info [v0.9.4]
- Big Agriculture : Set-n-Forget Food Processing Complex
- Creating Town in First 5 Years
- Farthest Frontier Guide 38
- Optimal residential area layout
- Advanced Landscaping Guide
- Early Access FF game play mechanics -vers 7.5d
- [v0.7.5] - Field / Farming
- [v0.7.5c] - Anfnger Tutorial / Beginner Guide