Guide for new players to ease into GOH in 2024

Link To Youtube Playlist

It seems that my links in the guide keep on not working, so here is a link to the Playlist on YT:

GoH Tutorial links

Video #1 - Introduction Video


This video provides a high-level overview of the game's core aspects and focal points. Its purpose is to establish expectations, ensuring that viewers are not caught off guard by unexpected elements upon diving into the game. While not exhaustive, the video aims to touch upon a wide array of topics, including graphics, sound, DLCs, and game mechanics.

Additionally, I touch briefly on the balance between realism and historical accuracy, although I admit that this discussion may have trailed off somewhat. Essentially, what I intended to convey, which might be clearer if you watch the video, is that the game strikes a remarkable balance between these elements. This equilibrium contributes significantly to the overall enjoyment of the game, as it offers a level of detail that enhances the gaming experience.

Video #2 Basic Training: UI Overview + Introduction To The Inventory System


In this video, we delve into the user interface (UI), exploring what players see and interact with during gameplay. While this overview isn't exhaustive, I chose not to delve into iconography in this installment, reserving that topic for a future video. Nonetheless, this presentation offers a solid foundation, providing insight into the fundamentals of the UI and its functionalities.

Video #3 Basic Training: Basic Infantry, Movements, Inventory Ect


Continuing from the previous two videos, this installment delves deeper into the intricacies of the inventory system. Additionally, it provides an overview of movement basics, including how the first and third-person modes function and how to utilize them effectively. Explained are the mechanics behind switching from classic mode to third-person mode, highlighting the advantages of each. The video also offers insights into utilizing cover effectively, understanding penetration and distance mechanics, and mastering grenade throwing techniques, all exploring accuracy of weapons.

Video #4 Basic Training: Basic Ballistics With AT,MG And Mortar


In this video I cover a range of topics using the mounted weapons, like AT gun, MG stand and Mortar. I go over basic ballistics, penetration basics and a quick overview of shell types in the game.

Video #5 Basic Training: Vehicle Basics


This video covers the basic overview of Vehicles, from movement, to ranging, to Penetration UI, surface speed, positioning, reversing, repairing, and refuelling.

Video #6 Basic Training: Intro To Advanced Mechanics


Creating this video was particularly enjoyable for me, as it delves into the foundational mechanics of the game and offers valuable insights into their effective utilization during gameplay. Throughout the video, I explore key concepts such as time controls for single-player mode, the fundamentals of vision and fog of war mechanics, and the impact of noise on spotting enemies. Additionally, I discuss the distinction between cover and concealment, briefly touching upon the complex topic of stealth—a subject I intend to explore in greater depth in future videos. Concluding the discussion, I provide an in-depth analysis of smoke mechanics and offer practical tips for successful implementation, before suggesting the best game modes for players seeking to familiarize themselves with unit dynamics in a more relaxed setting.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3216620750					

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