Charging Grooves
In wargroove, there's three ways to charge your groove: Passively at the end of your turn
Upon attacking or counter attacking. Ranged attacks won't give you groove charge if they hit you. Counter attacking will give the same amount of groove as at the end of your turn.
And from killing a unit. The commander needs to deal the final blow to get groove from it.
Exactly how much these action gives depends on the commander.
Very fast: (Valder)
End of turn: 20%
Attack: 40%
Kill: 100%
Fast: (Mercia, Emeric, Nuru, Wulfar, Ryota)
End of turn/counter attack: 10%
Attack: 20%
Kill: 50%
Medium: (Caesar, Sigrid, Greenfinger, Errol and Orla, and secret commander M: Mercival )
End of turn/counter attack: 7%
Attack: 13%
Kill: 33%
Slow: (Ragna, Koji, Vesper, Sedge, Tenri, And secret commanders Dark Mercia and Elodie )
End of turn/counter attack: 5%
Attack: 10%
Kill: 25%
Very slow: (NA)
End of turn/counter attack: 4%
Attack: 8%
Kill: 20%
I'll try and keep this updated as balance changes come out.
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=1643264041
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