The Great Ace Attorney: Resolve Walkthrough

Case 1 - The Adventure Of The Blossoming Attorney

- MISCELLANY: Go to the Accolades section of the Special Contents menu and

select all the secondary costumes before playing (or continuing) "Resolve".

*** TROPHY/ACHIEVEMENT: Bespoke Tailor ***

TRIAL, PART I- Select the first option (WARNING! -1 Life).

- Select the second option (WARNING! -1 Life).

*** TROPHY/ACHIEVEMENT: Father Frustrator ***

- Select the third option.

- Select the third option again.

- Select every option.

- Present Post-Mortem Report on fifth statement of first testimony.

- Select the second option.

- Either press or go through the statements of second testimony.

- Select the second option.

- Examine the Soseki Natsume Article, turn it over to the back, and investigate

it.

- Present Poison Article on third statement.

- Select the second option.

- Present Post-Mortem Report.

- Select any option.

- Present Soseki Natsume Article.

- Select the second option.

TRIAL, PART II- Press third statement of Raiten Menimemo's first testimony.

- Examine the Fountain Pen, turn it over so that it faces the end to the left

of the initials, and investigate it.

- Present Fountain Pen on newly-added sixth statement.

- Turn over the Fountain Pen so that it faces the symbol to the left of the

initials, and present it.

- Press fourth statement of Menimemo's second testimony.

- Press revised fifth statement.

- Select the first option.

- Point to the outside of the hut to the west of the culprit and present it.

- Present Crime Scene Photograph.

- Point to the light crack at the back of the hut and present it.

- Press third statement of Menimemo's third testimony.

- Press newly-added statement.

- Present Poison Article on revised last statement.

- Examine the Fountain Pen, open its lid, unscrew the exposed barrel, then

investigate the reservoir.

- Present Fountain Pen.

- Present Chemical Reagent.

*** TROPHY/ACHIEVEMENT: Susato's Success ***

Case 2 - The Memoirs Of The Clouded Kokoro

INVESTIGATION, PART I- Move to Naruhodo's Legal Consultancy.

- Examine the shovel. (3/8)

- Move to Sholmes' Suite.

- Move to the right side.

- Examine the blackboard. (5/7)

- Converse with Sholmes.

- Move to Sholmes' Suite.

- Move to the right side.

- Examine the blackboard. (6/7)

- Move to Miss Green's Hospital Bed.

- Examine and converse with Olive Green.

- Examine the photo stand on the drawer.

- Examine and converse with Gregson.

- Examine and converse with Soseki.

- Move to the left side and converse with Sholmes.

- On "Fork" of first topic, examine the other piece of soap on the floor and

present it.

- On "Contents of the Plate", rotate the camera so that it faces the teacup,

and present it.

- On "Single Teacup" of second topic, rotate the camera so that it faces the

other teacup, and present it.

- On "Broken Lock", rotate the camera so that it faces the pile of books, and

examine it.

- Present the pile of familiar books.

- Examine the torn-off end of envelope near the costume mannequin.

- Examine the costume mannequin.

- Examine the shelves.

- Examine William Shamspeare.

- Examine the gas machine near Shamspeare.

- Examine the bricked window.

- Examine the hole in the bricked window.

- Examine the Bar of Soap, turn it around so that it faces the hole, and

investigate it.

- Examine the teacup.

- Examine the bricked window outside.

- Examine the bent bicycle.

- Examine the door.

- Examine the Crystal Tower.

- Move to Naruhodo's Legal Consultancy.

- Examine the shovel. (4/8)

- Move to the Garridebs' Room.

- Converse with Garrideb.

- Move to Prison.

- Converse with Soseki.

TRIAL, PART I- Press fourth statement of first testimony.

- Present Victim's Medical Report on second statement.

- Press first statement of second testimony.

- Press every other statement.

- Select any option.

- Press the first juror.

- Press the fourth juror.

- Pit first and fourth jurors against each other.

- Press third statement of third testimony.

- Examine the Gas Meter, turn it around so that it faces the bottom, and

investigate the hole.

- Present Gas Meter on fourth statement.

- Select the second option.

- Examine the Bar of Soap, turn it around so that it faces the hole, and

investigate it.

- Present Bar of Soap on revised fourth statement.

- Turn over the Bar of Soap so that it faces the hole, and present it.

- Turn over the Gas Meter so that it faces the bottom again, and present the

hole.

- Present Crime Scene Photograph.

- Select the first option.

- Select the third option.

- Present Bar of Soap.

INVESTIGATION, PART II- Converse with Susato.

- Move to Miss Green's Hospital Bed.

- Examine and converse with Green.

- Move to Sholmes' Suite.

- Converse with Sholmes.

- Move to Mr. Shamspeare's Room.

- Examine and converse with Sholmes.

- Point to the gas meter and spray on it.

- Spray a few more times all over the place: the teacups, the bricked windows,

and the wall.

- Move to the left side and spray on the wall photograph.

- Move to the right side and spray on the floor to the right of the table.

- Examine Gregson.

- Converse with Gregson.

- Examine Wagahai.

- Examine the bricked window.

- Examine the gas meter.

- Examine the bar of soap.

- Examine the teacup.

- Examine the wall sconce.

- Move to the left side.

- Examine the prop stage.

- Move to Prison.

- Converse with Soseki.

- Present Capital Offender Article.

- Converse with Soseki again.

- Present Bar of Soap.

- Move to the Garridebs' Room.

- Converse with Garrideb.

- Present Hidden Photograph.

- Move to Miss Green's Hospital Bed.

- Examine the bottle on the table.

*** TROPHY/ACHIEVEMENT: Down in One ***

- Converse with Green.

- Present Hidden Photograph.

- Examine the rat or the medicine.

- Examine the note on the table.

- Converse with Green.

TRIAL, PART II- Examine the Pair of Teacups, turn them over so that they face the inside, and

examine the inside of the clean teacup.

- Present Pair of Teacups on third statement of Shamspeare's testimony.

- Press the fourth juror.

- Slide over to the third juror and pursue him.

- Pit third and sixth jurors against each other.

- Present Handprints on the Wall.

- Press the first juror.

- Select the third option.

- Present Soseki Natsume's profile.

- Present Soseki Natsume's profile again.

- Present Olive Green's profile.

TRIAL, PART III- Press fourth statement of second testimony.

- Slide over to Shamspeare and pursue him.

- Press third statement.

- Select the first option.

- Examine Miss Green's Card and investigate the remaining green envelope.

- Present Miss Green's Card.

- Present Torn-Off End of Envelope on revised fifth statement.

- Present Bottle of Poison on fourth statement of third testimony.

- Present Duncan Ross' profile.

- Present Capital Offender's File.

- Present Handprints on the Wall.

- Select the second option.

- Present any other profile (WARNING! -1 Life).

*** TROPHY/ACHIEVEMENT: The Noodler ***

- Present Olive Green's profile.

*** TROPHY/ACHIEVEMENT: The Key of Knowledge ***

Case 3 - The Return Of The Great Departed Soul

INVESTIGATION, PART I- Converse with Sholmes.

- Examine the Great Exhibition Newspaper, turn it around to the back page, and

investigate the picture.

- Converse with Sholmes again.

- Move to Naruhodo's Legal Consultancy.

- Examine the shovel. (5/8)

- Move to Lord Chief Justice's Office.

- Converse with Stronghart.

- Present Great Exhibition Newspaper.

- Move to Prison.

- Converse with Albert Harebrayne.

- Move to Prosecutor's Office.

- Present Armband.

*** TROPHY/ACHIEVEMENT: Inspirational Roots ***

- Converse with Barok van Zieks.

- Present Great Exhibition Newspaper.

- Examine the Great Exhibition model.

- Examine the chessboard table near the desk.

- Examine the chalice and bottle collection.

- Move to the right side twice and examine the apprentice.

- Move to Prison.

- Converse with Harebrayne.

- Move to Experimentation Stage.

- Converse with Gina.

- Examine the sign.

- Examine the piece of green cloth.

- Examine the mysterious contraption near the tree.

- Examine the Crystal Tower.

- Move upward.

- Examine the explosion area.

- Examine the Mysterious Contraption, and investigate the lever at the right

end.

- Move downward.

- Examine the stairs.

- Examine Gregson.

- Converse with Gregson.

- Examine the domed building.

- Examine the machine.

- Move upward.

- Examine the horn device.

- Examine the balloon.

- Move to Madame Tusspells.

- Move to the right side.

- Examine the stepladder. (1/2)

- Examine Sholmes.

- Converse with Sholmes.

- Converse with Madame Esmeralda Tusspells.

- On "Public Notice" of first topic, rotate to the right so that it faces the

note of the wall. Examine the ransom note and present it.

- On "Two Hundred Pounds", rotate toward the back of Tusspells so that it faces

the hand of Madame. Examine and present the waxwork hand.

- On "Neckerchief" of second topic, rotate to the face-front of the statue and

present the shoulder stub.

- On "Price Tag", point to the twitch on the leg, and present it.

- Converse with Tusspells.

TRIAL, PART I- Press fourth statement of first testimony.

- Press fifth statement.

- Slide over to Harebrayne and pursue him.

- Examine the Screwdriver, and investigate the "A" handle.

- Present Screwdriver on revised fifth statement.

- Press second statement of Harebrayne's testimony.

- Present Photograph of the Victim on second statement.

- Select the first option.

TRIAL, PART II- Press second statement of third testimony.

- Slide over to Wilhelm Gottsreich Sigismond Ormstein (Gotts) and pursue him.

- Present Piece of Green Cloth on first statement.

- Press fifth statement of fourth testimony.

- Slide over to Gotts and pursue him.

- Present Photograph of the Balloon on second statement.

- Select the first option.

- Select the third option.

- Point to the upward beam and present it.

- Present Crossbow.

- Select any option.

INVESTIGATION, PART II- Examine the shovel. (6/8)

- Converse with Susato.

- Move to the right side.

- Examine and converse with Iris.

- Move to Sholmes' Suite.

- Move to the right side.

- Examine the blackboard. (7/7)

*** TROPHY/ACHIEVEMENT: The Herlockian ***

- Move to Lord Chief Justice's Office.

- Converse with Stronghart.

- Move to Forensics Laboratory.

- Examine the skeleton case.

- Examine the book on the desk.

- Converse with Courtney Sithe.

- Move to Experimentation Stage.

- Converse with Gina.

- Examine the stairs.

- Examine and converse with van Zieks.

- Examine the machine.

- Examine the cage.

- Converse with Gina.

- Move to Prison.

- Converse with Harebrayne.

- Examine Drebber's Card, rotate it to the back, and investigate the oil stain.

- Move to Experimentation Stage.

- Present Drebber's Card.

- Move to Madame Tusspells.

- Move to the right side.

- Examine the stepladder. (2/2)

*** TROPHY/ACHIEVEMENT: The Top Rung ***

- Examine Sholmes.

- Converse with Sholmes.

- Present Photograph of Drebber.

- Examine the curtains.

- Examine the shovel twice. (7/8)

- Examine the undertaker holding the lantern.

- Rotate to the front of the undertaker and examine the camera.

- Rotate down to the upward position and examine the face.

- Converse with Sholmes.

- Examine the headless waxwork.

- Examine the neck stump.

- Return to the examination scene.

- Examine the machine.

- Examine the quiver bag on the floor.

- Examine the door.

- Examine the trophy on the table.

- Examine and converse with Sholmes.

- On "Inverted Furniture" of first topic, rotate to the right so that it faces

the upright vase, and present it.

- On "Anti-Gravity Device", rotate to the left so that it faces the safe

combination writing, and present it.

- On "Skylight" of second topic, rotate around the balloon so that it faces the

shoe on it, and present the shoe.

- On "Rope", present Crossbow.

- Rotate to the right so that it faces the large safe, and present it.

- Converse with Enoch Drebber.

TRIAL, PART III- Examine the Wooden 'Birdcage', turn it over so that it faces the broken-off

base, and investigate it.

- Present Wooden 'Birdcage' on fourth statement of Drebber's first testimony.

- Present Experiment Sketch on revised fourth statement.

- Point to the machine's original entrance and present it.

- Select the first option.

- Present Courtney Sithe's profile.

- Select the second option.

- Present Waxwork Head.

- Press the third juror.

- Slide over to the sixth juror and pursue him.

- Pit second and sixth jurors against each other.

- Present Killer's Autopsy Report.

- Press the fourth juror.

- Select the first option.

- Present Piece of Broken Glass.

- Pit fourth and fifth jurors against each other.

TRIAL, PART IV- Press fourth statement of Tusspells' testimony.

- Select the first option.

- Press fifth statement.

- Select the first option.

- Present Killer's Autopsy Report on revised fourth statement.

- Present Ten-Year-Old Article.

- Present Enoch Drebber's profile.

- Press fourth statement of Drebber's second testimony.

- Present Ten-Year-Old Article on third statement.

- Press revised third statement.

- Slide over to Tusspells and pursue her.

- Examine the Camera, open the lens, and investigate the blood on the bellows.

- Present Camera on newly-added statement.

- Present Courtney Sithe's profile.

- Present primary evidence (Drebber's Contract or Ten-Year-Old Article).

- Present secondary evidence (the other one after the first).

- Point to Odie Asman's signature and present it.

- Present Science Trophy.

- Select the second option.

- Press third statement of Sithe's testimony.

- Select the second option.

- Present Photograph of the Victim on newly-added statement.

- Point to the bloodied stab wound on Asman's left side and present it.

- Select the second option.

- Select the second option again.

*** TROPHY/ACHIEVEMENT: The Demasking ***

Case 4 - Twisted Karma And His Last Bow

INVESTIGATION, PART I- Converse with Yujin Mikotoba and Seishiro Jigoku.

- Move to Naruhodo's Legal Consultancy.

- Examine the shovel. (8/8)

*** TROPHY/ACHIEVEMENT: Ace of Spades ***

- Move to Lord Chief Justice's Office.

- Converse with Stronghart.

- Move to Sholmes' Suite.

- Converse with Sholmes.

- Examine the mask.

- Examine the newspaper on the couch.

- Present Red-Headed League Article.

- Converse with Evie Vigil.

- Move to Prison Governor's Office.

- Move to Great Waterloo Hotel.

- Examine and converse with Mikotoba.

- Move to Prison Governor's Office.

- Present Letter of Introduction.

- Converse with Barry Caidin.

- Move to Sholmes' Suite.

- Converse with Gina.

- Move to Fresno Street Room.

- Converse with Gina.

- Examine the fireplace.

- Examine the noticeboard.

- Examine the policeman near the board.

- Examine the policeman near the gun.

- Examine the photo frame on the desk.

- Move to the right side.

- Examine the body location.

- Examine the boarded window.

- Examine the policeman near the radiator.

- Examine the candelabrum on the wall.

- Examine the hairpiece near the body location.

- Examine the gun.

- Examine the figurine.

- Move to Prison.

- Converse with Van Zieks.

- Move to Lord Chief Justice's Office.

- Converse with Stronghart.

- Examine and converse with Kazuma.

- Move to Prison.

- Present Gregson's Photograph.

- Converse with Van Zieks.

TRIAL, PART I- Press every statement of Van Zieks' testimony.

- Press first statement of witnesses' first testimony.

- Press fourth statement.

- Slide over to Sandwich and pursue him.

- Examine the Noticeboard, turn it around to the back, and investigate the

bloody handprint.

- Present Noticeboard on revised fourth statement.

- Select the second option.

- Point to the spot to the left of the corpse nearby and present it.

- Press second statement of witnesses' second testimony.

- Slide over to Sandwich and pursue him.

- Press revised second statement.

- Examine Gregson's Pocket Watch, flip it over so that it faces the bottom, and

investigate the keyhole.

- Examine the Policeman Figurine, twist the cap, and investigate the key.

- Present Gregson's Pocket Watch on fifth statement.

- Examine the Venus Firecracker, turn it around so that it faces the fuse, and

investigate it.

- Present Venus Firecracker.

- Present Candelabrum.

- Present either Red Hairpiece or Red-Headed League Article.

TRIAL, PART II- Press third statement of the Red-Headed League's first testimony.

- Select the second option.

- Slide over to Peppino de Rossi and pursue him.

- Examine the Inspector's Identification, turn it around and open the flap, and

investigate the black stamp.

- Present Inspector's Identification on fourth statement.

- Press fourth statement of the Red-Headed League's second testimony.

- Slide over to De Rossi and pursue him.

- Select the first option.

- Present Photograph of the Victim on revised fourth statement.

- Select the second option.

- Present Gossip's profile.

- Press third statement of witnesses' third testimony.

- Slide over to Fabien de Rousseau and pursue him.

- Present Framed Photograph on fourth statement.

- Present Daley Vigil's profile.

- Select the first option.

- Present Dismissal Notice.

INVESTIGATION, PART II- Converse with Iris.

- Move to Lord Chief Justice's Office.

- Converse with Stronghart.

- Move to Prison.

- Converse with Van Zieks.

- Move to Great Waterloo Hotel.

- Converse with Mikotoba.

- Move to Mr. Vigil's Hospital Bed.

- Converse with Vigil.

- Move to Prison Governor's Office.

- Converse with Caidin.

- Move to Prosecutor's Office.

- Converse with Kazuma.

- Present Autopsy Report.

- Move to Forensics Laboratory.

- Converse with Maria Gorey.

- Present Autopsy Report.

- Converse with Gorey again.

- Move to Fresno Street Room.

- Examine the trunk near the kneeling policeman.

- Converse with Gina.

- Present Red Hairpiece.

- Converse with Susato.

- Examine and converse with Sholmes.

- Examine the tea kettle on the tray.

- Move to the right side.

- Examine the desk.

- Examine the tea kettle on the stove.

- Move to Fresno Street Room.

- Converse with Gina.

*** TROPHY/ACHIEVEMENT: Best Chips in Town ***

- Move to Sholmes' Suite.

- On "Herbal Tea" of first topic, rotate to the right a bit, and present the

gramophone.

- On "The King of Germany", present Kazuma Asogi's profile.

- On "Knapsack" of second topic, rotate to the left so that the camera faces

the metal chest, and present it.

- Rotate down to the upward position, turn to the back of Iris, and present the

key she is holding.

- On "Coffee Cup", rotate down to the upward position, turn to the front of

Iris, and present the case file underneath her tray.

- Converse with Iris.

- Converse with Sholmes.

*** TROPHY/ACHIEVEMENT: The Legendary Pair ***

Case 5 - The Resolve Of Ryunosuke Naruhodo

TRIAL, PART I- Press third statement of Gina's first testimony.

- Select the first option.

- Examine the Letter of Introduction, turn it around to the back, and

investigate the name on it.

- Present Letter of Introduction on revised third statement.

- Examine Gregson's Trunk, open the lock, and investigate the passport inside.

- Present Passport.

- Press the first four statements of Gina's second testimony.

- Press revised fifth statement.

- Present Kazuma Asogi's profile.

- Present Gregson's Trunk.

- Open the lock, turn the trunk around so that it faces the blade fragment on

one edge of the lid, and present it.

- Select the first option.

INVESTIGATION (INTERMISSION)- Examine Tchikin Strogenov.

- Examine the far-left cabin door.

- Examine the alarm.

- Select the first option.

- Examine the speaking tube.

- Examine the glass on the desk.

- Examine the wardrobe.

- Examine the wastebasket.

- Examine the trunk under the bookshelf.

- Examine the rules of passage on the wall.

- Examine the bookshelf.

- Move to the right side.

- Examine the former plaque location on the wall.

- Rotate to the left and present the glass containing ice.

- Point to the Rules of Passage and present it.

- Rotate to the back of Tchikin and present the wad of banknotes.

- Point to the large trunk and present it.

- Enter the combination number "5231045".

INVESTIGATION- Examine Sholmes.

- Converse with Sholmes.

- Present Telegram from Japan.

TRIAL, PART II- Present Telegram from Japan.

- Present Evacuation Drill Itinerary on fourth statement of Jigoku's first

testimony.

- Present Small Component.

- Press fifth statement of Jigoku's second testimony.

- Present Commemorative Photograph on revised fifth statement.

- Present either Photograph of the Victim or Autopsy Report.

- Select the first option.

- Present Evacuation Drill Itinerary.

- Present Klint's Autopsy Report on fourth statement of Van Zieks' testimony.

- Present Mael Stronghart's profile.

- Select the second option.

- Present Yujin Mikotoba's profile.

TRIAL, PART III- Press fourth statement of the first set of witnesses' testimony.

- Present Mr. Asogi's Ring on third statement.

- Present Dismissal Notice.

- Press fifth statement of the second set of witnesses' first testimony.

- Slide over to Vigil and pursue him.

- Present The Asogi Papers on revised fifth statement.

- Press fifth statement of the second set of witnesses' second testimony.

- Slide over to Vigil and pursue him.

- Present Klint's Autopsy Report on newly-added statement.

- Select the third option.

- Select the second option.

- Present The Asogi Papers.

- Select the first option.

- Examine the Great Sword "Karuma", open the scabbard, and investigate the tip

of the hilt.

- Investigate the tip of the hilt again.

*** TROPHY/ACHIEVEMENT: Asogi Clan Appreciator ***

- Present Klint van Zieks' Will.

- Select the second option.

- Present Iris' Lucky Charm.

*** TROPHY/ACHIEVEMENT: The Risen Resolve ***

- MISCELLANY: Go to the Escapades section of the Special Contents menu and

play all of the Escapades adventures from start to finish.

*** TROPHY/ACHIEVEMENT: Ace Aficionado ***

*** TROPHY/ACHIEVEMENT: The Great Ace Attorney ***

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2925680298					

More The Great Ace Attorney Chronicles guilds