Topaz Mini Game Monster Abilities Compendium (Draft, will complete SOON)

Overview

This is just a guide explaining all of the monster attacks in Topaz. Each shall be described this way:

Name of the ability ( Ability trait )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Rock Attacks

Tumble ( Rock )

Deals moderate rock damage

Crush ( Rock )

Deals massive rock damage

Beast Attacks

Ram ( Beast )

Deals moderate Beast damage

Consume ( Beast )

Deals massive Beast damage and heals a fixed ammount of HP(unless attack misses)

Note : RNG seems a bit strange on it, as my lvl 40 Buttonor once dealt 752 damage to a lvl 10 tentacly, without a crit... I tried to recreate it, but now it reliably deals 250 damage. Maybe just a one time bug?

Shock Attacks

Shock ( Shock )

Deals weak Shock damage

Thunder ( Shock )

Deals massive Shock damage

Flying Attacks

Crash ( Flying )

Deals massive Flying damage

Lightly reduce ennemy defence

Note : absolutely op

Swoop ( Flying )

Deals moderate Flying damage

Acid Attacks

Disintegrate ( Acid )

Deals moderate Acid damage

Highly reduce ennemy defence

Dissolve ( Acid )

Deals massive Acid damage

Lightly reduce ennemy defence

Fire Attacks

Blaze ( Fire )

Deals weak Fire damage

Inferno ( Fire )

Deals massive Fire damage

Ice Attacks

Cold ( Ice )

Deals moderate Ice damage

Swimming Attacks

Tsunami ( Swimming )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Flop ( Swimming )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Plant Attacks

Spine ( Plant )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Wither ( Plant )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Object Attacks

Throw ( Ability trait )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Step on ( Ability trait )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Building Attacks

Eviction ( Building )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Trap ( Building? )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : Not sure if its actually a Building attack. It isnt traitless tho.

Collapse ( Building )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Ghost Attacks

Kiss ( Ghost )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : Fishid knows this skill despite being Swimming / Acid

Crack (Ghost )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Boo ( Ghost )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Terror ( Ghost )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Traitless Attacks

Armor ( Traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Slow ( Traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (Mostly found on Ice monsters)

Weaken ( Traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Blindness ( Traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Target ( Traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Quick ( Traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Oil ( Traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Power ( Traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Heal ( traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Restore ( Traitless )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : (aditionnal information/quirks of the ability and effectiveness/noteworthy strategies)

Suction ( ??? )

Damage dealth and/or HP healed

Buff Gained/ Debuff inflicted

Note : I haven't managed to figure out what trait it is yet.

End

If you notice a mistake I made other than to make guides, please leave a comment and I'll fix it... probably.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2789629792					

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