Traits
Bad back: Makes your minions lose health when they carry stuff.
Talks with the dead: Makes minions ignore bodybags.
Fast learner: Takes less time to train.
Dumb: Loses smarts faster.
Healthy: Loses vitality slower.
Disloyel: Loses morale faster.
Perceptive: Is harder to fool by disguises.
Sickly: Loses vitality faster.
Traits (unsure)
Poor shot: I think it makes them either worse at hitting with a gun or makes them do less damage.
Crack shot: I think it makes them either hit more or damage more with a gun.
The ones with the fist icon like strong jab: I think they make them do more damage in melee.
Fear of needles: I think it makes either not want to work in the infirmary or makes them not want to heal in one or both.
Globetrotter: I think it makes them want to go out on schemes.
Thick skin and owns armor and feels no pain: I think both of them gives the minion a damage reduction.
Loves sleep: I think there faster at sleeping.
Voilent: I think it makes them better at fighting not sure how.
Vulunteer: I think they don't need wages.
Inpatient: I think it makes them run faster.
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2447501367
More Evil Genius 2 guilds
- All Guilds
- Minion and henchmen stats
- the super easy way to win this game
- Evil Genius 2 : Tips and Notes for World Domination
- Genio Malvado 2: Mecnicas y Logros
- Save games on hard mode for all geniuses
- How To Burn Alive
- [FULL Game] Evil Genius 2: World Domination ()
- Evil Genius 2 Guide 242
- Achievements Guide - 100% Achievements Guide