SUMMARY :
New Guide Under Maintenance.
Challenge Cards can be used to modify how missions play in unique ways. Completing missions with a Challenge Card grants additional rewards. Earn Cards by completing Tactical Opportunities, or obtain them from SSGT Park. Below is a List of all the cards I'm trying to organize into Subject Matter Titles.
NOTE : Think you know the Name of a Card but are looking for the Card Information? Hit "CTRL+ F" to open Find and type in Card Name. Scroll through the list with Up and Down Arrow.
➤ ENHANCING :
Below is a list of Challenge Cards that Enhance your Fireteam but offer No Bonus Rewards.
HUMAN TANKS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A N/A N/A N/A DESCRIPTION :
Your health is doubled.
AMMO HOARDER :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A N/A N/A N/A DESCRIPTION :
Magazine size and maximum ammo count are doubled for your weapons.
SUPERIOR FIREPOWER :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A N/A N/A N/A DESCRIPTION :
Your abilities deal 50% more damage.
OVERSTIMULATED :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A N/A N/A N/A DESCRIPTION :
Kit Ability cooldowns are halved.
EXCESSIVE FORCE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A N/A N/A N/A DESCRIPTION :
Your weapons have three times the chance to stumble an enemy.
EXTRAORDINARY WEAPONRY :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A N/A N/A N/A DESCRIPTION :
Your weapons deal 35% more damage.
HIGH CALIBER :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A N/A N/A N/A DESCRIPTION :
All Damage dealt by your fireteam is increased by 25%.
SPEAK LOUD, CARRY A SMALL STICK :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A N/A N/A N/A DESCRIPTION :
Sidearm damage increased by 200%.
IMMOVABLE OBJECT :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A N/A N/A N/A DESCRIPTION :
Players are immune to most Stun, Stumble and Knockback effects.
ROCKET PUNCH :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A N/A N/A N/A DESCRIPTION :
Player Melee attacks deal 250% more damage.
PULLED PUNCHES :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A N/A N/A N/A DESCRIPTION :
Enemies deal 33% less Melee Damage.
THICK SOLES :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A N/A N/A N/A DESCRIPTION :
Players take no damage from Ground Hazards.
I CAN'T MISS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A N/A N/A N/A DESCRIPTION :
Aim Assist for all weapons is increased by 50%.
IN THE ZONE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A N/A N/A N/A DESCRIPTION :
Weapon Handling is greatly increased.
SYNTHETIC BACKUP :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A N/A N/A CAMPAIGN ONLY ( NOT 2 - 1 ) DESCRIPTION :
Teams of 3 - 5 Weyland-Yutani synths appear to assist Players throughout the mission.
MAYBE WE GOT 'EM DEMORALIZED :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A N/A N/A N/A DESCRIPTION :
Powerful enemies are considerably weaker.
➤ REWARD :
Below is a list of Challenge Cards that offer Rewards. Either just by Completing a Mission or a Challenge.
BATTLEFIELD SALVAGE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A N/A 1 RANDOM N/A DESCRIPTION :
One additional random reward is granted upon Mission Completion.
TACTICAL ACQUISITIONS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A N/A 10 CONSUMABLES N/A DESCRIPTION :
Ten random Consumables granted at mission completion.
BY THE LOWEST BIDDER :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.5x N/A 1 ATTACHMENT N/A DESCRIPTION :
Your weapons occasionally become jammed, which disables their ability to fire until manually reloaded.
DRAW THREE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A N/A 3 CHALLENGE CARDS N/A DESCRIPTION :
Three Challenge Cards are granted upon Mission Completion.
FORM AN ATTACHMENT :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A N/A 1 ATTACHMENT ( OR IF ALL OWNED, 1 CHALLENGE CARD. ) N/A DESCRIPTION :
One random Attachment will be granted upon mission completion.
( If you own all Attachments, you will be granted a random Challenge Card instead. )
I MADE A BAD CALL :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A 4.0x RANDOM N/A DESCRIPTION :
Your primary weapon, secondary weapon, kit abilities, and consumables are disabled... But you have your sidearm.
STUCK MAGAZINES :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A 2.5x RANDOM N/A DESCRIPTION :
Once a bullet is fired, guns cannot be swapped or manually reloaded until their entire magazine has been emptied.
TOOLS OF THE TRADE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 3.0x N/A RANDOM N/A DESCRIPTION :
Your primary and secondary weapons are disabled.
➤ XP / CREDIT :
Below is a list of Challenge Cards that offer Experience Points or Credits without a Challenge.
FULL SHARES :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 3.0x N/A N/A N/A DESCRIPTION :
Credits received are increased by 3x upon mission completion.
HIDDEN KNOWLEDGE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.0x N/A N/A DESCRIPTION :
Experience gained is increased by 2x upon mission completion.
SUBSTANTIAL VALUE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.0x 2.0x N/A N/A DESCRIPTION :
Experience and Credits received are increased by 2x upon mission completion.
BONUS SITUATION :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.0x N/A N/A N/A DESCRIPTION :
Credits received are increased by 2x upon mission completion.
AIN'T PAYIN' US BY THE HOUR :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 1.5x 1.5x N/A CAMPAIGN ONLY DESCRIPTION :
Experience and Credits received are increased by 1.5x upon mission completion.
ON THE JOB LEARNING :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 0x 2.5x N/A SYNTHETIC MISSIONS ONLY DESCRIPTION :
Mission Completion grants no Credits, but 250% Experience.
I ONLY WORK HERE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 2.5x 0x N/A N/A DESCRIPTION :
Mission Completion grants no Experience, but 250% Credits.
➤ CAM :
Below is a list of Challenge Cards that change the look of the Game or Overlay.
RETRO CAM :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 1.5x 1.5x N/A N/A DESCRIPTION :
View the world through the lens of a low-resolution camera. Experience pixelated screen effects with a dim backlight.
TACTICAL CAM :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x N/A N/A N/A DESCRIPTION :
View the world through the lens of a tactical camera. Experience minor distortion, static, and screen effects.
NOIR CAM :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.5x N/A N/A DESCRIPTION :
View the world through the lens of an old camera. Experience a black and white overlay with high contrast.
➤ DIFFICULTY :
Below is a list of Challenge Cards that offer Greater Difficulty.
GLASS JAW :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.75x N/A N/A DESCRIPTION :
You take twice as much damage.
HIGH-THREAT ENVIRONMENT :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x N/A N/A N/A DESCRIPTION :
Players and Enemies deal 50% increased damage.
BAD FEELING ABOUT THIS OP :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 3.0x N/A N/A N/A DESCRIPTION :
Enemies move faster and hit harder. They are much more diifficult to Stuble and Stuns only last half as long.
LIGHTNING ROUND :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.75x N/A N/A N/A DESCRIPTION :
Enemies move 33% faster.
BEFORE MY COFFEE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.75x N/A N/A DESCRIPTION :
Players deal 25% less Damage, have 25% less Health, Abilities take 25% longer to recharge, and Stamina takes 25% longer to regenerate.
DELAYED RECOVERY :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.5x N/A N/A N/A DESCRIPTION :
Your abilities take twice as long to recharge.
DON'T GET COMFORTABLE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A 2.5x N/A N/A DESCRIPTION :
Player Weapons deal 20% more Damage. However, each second a Weapon is equipped reduces Damage by 20%, to a minimum of 20% normal.
DOUBLE DAMAGE, HALF SPEED :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 1.5x N/A N/A DESCRIPTION :
Your weapons have their fire rate halved but their damage doubled.
EVEN PLAYING FIELD :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x N/A N/A N/A DESCRIPTION :
Weak Enemies take reduced damage. Strong Enemies take increased damage.
HEAVY ARMOR :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.75x N/A N/A N/A DESCRIPTION :
Your movement speed is reduced by 20%.
HIGH TEMPO OPERATION :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x 1.5x N/A CAMPAIGN MISSIONS ONLY DESCRIPTION :
Complete the mission in 20 minutes or less.
IT'LL KICK SOME :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.25x 1.25x N/A N/A DESCRIPTION :
Your weapons have three times as much recoil.
LET'S CAUSE A RUCKUS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 3.0x N/A N/A N/A DESCRIPTION :
Player Melee Damage tripled, but Weapon and Ability Damage reduced 75%. Melee kills restore Health. Player Health, Movement, and Stamina Regen increased. Ground Hazard damage halved.
LIGHTNING STRIKE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.0x 2.0x N/A CAMPAIGN ONLY DESCRIPTION :
Complete the mission in 15 minutes or less.
LOW AMMO :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.5x N/A N/A N/A DESCRIPTION :
Your weapons have their maximum ammo capacity halved.
MAKE EVERY SHOT COUNT :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.5x N/A N/A DESCRIPTION :
Your weapons deal 33% of their normal damage, but weakpoint damage is tripled.
MAKE SURE IT'S DEAD :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x N/A N/A N/A DESCRIPTION :
Enemies that haven't been damaged for 4 seconds regenerate Health and Armor.
MINDFUL CAPACITY :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 1.75x 1.75x N/A CAMPAIGN ONLY DESCRIPTION :
Ammo that was left in the magazine is lost whenever you reload.
MISCALIBRATED :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 1.5x 1.5x N/A N/A DESCRIPTION :
Weapon Accuracy is severely reduced.
NO HUD :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.25x 2.25x N/A N/A DESCRIPTION :
With the exclusion of menus, the entirety of your HUD is removed.
OUT OF SHAPE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.5x N/A N/A DESCRIPTION :
Dodge-rolling once consumes all your Stamina.
OUT OF THE SHADOWS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 1.5x 1.5x N/A XENO MISSIONS ONLY DESCRIPTION :
Xenomorph Runners are "stealthed" and nearly invisible.
OVERCOMPENSATING :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x N/A N/A N/A DESCRIPTION :
Your weapons recoil in the opposite direction.
PLUS ULTRA :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 1.5x 1.5x N/A N/A DESCRIPTION :
Enemies and Players move faster but deal less damage. Ability Duration is reduced, but Ability Recharge, Revive Speed, Stamina Regen, Ammo Capacity, Fire Rate, and Reload Speed are increased.
PROTOTYPE WEAPONS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.0x 2.0x N/A N/A DESCRIPTION :
Player Weapons may now Critically Strike for additional damage. However, all Weapon stats are rebalanced to make them faster and less damaging per shot.
QUIT SCREWING AROUND :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.25x 1.25x N/A N/A DESCRIPTION :
Walking into allies has a chance to knock them over.
REAR-MOUNTED RELOADER :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.0x N/A N/A N/A DESCRIPTION :
Players cannot manually reload Weapons. Ammo is reloaded after a Weapon spend a few seconds holstered.
RECALIBRATED WEAPONS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.5x N/A N/A DESCRIPTION :
Player Weapon Spread increases at 20% normal rate, but Maximum Spread is doubled.
RELENTLESS PURSUERS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 1.75x 1.75x N/A N/A DESCRIPTION :
Enemies are unaffected by most Stuns, Stumbles, and Knockdowns.
REWARDING DISCOVERY :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A 3.0x N/A N/A DESCRIPTION :
Experienced gained is increased by 3x upon mission completion.
SAFETY IN NUMBERS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 1.5x 1.5x N/A CAMPAIGN ONLY DESCRIPTION :
Players receive 15 damage each time they kill an Enemy, but every 10th Enemy slain heals the killer and all Players within 7.5 meters of them for 75.
SHORT-WINDED :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.25x N/A N/A DESCRIPTION :
After dodge-rolling, the delay before regaining stamina is doubled.
SHOULD'VE USED DUCT TAPE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.0x N/A N/A N/A DESCRIPTION :
Swapping Weapons now takes 3 times longer.
SLOW BUT SURE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.75x N/A N/A DESCRIPTION :
Your weapons take twice as long to reload.
SORRY, TRY AGAIN :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.0x N/A N/A DESCRIPTION :
The first hit on each Enemy is ignored.
THEY JUST WON'T DIE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.0x N/A N/A N/A DESCRIPTION :
Armored enemies have twice as much armor.
TOO OLD FOR THIS CRAP :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.0x N/A N/A DESCRIPTION :
Dodge-rolls no longer consume Stamina, but each deals 25 damage.
UNSTOPPABLE FOES :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 3.0x N/A N/A N/A DESCRIPTION :
Enemies can't be Stumbled and have increased Movement, Damage, and Resistance. Player Weapons deal increased Weak Point Damage. Abilities deal 2x damage and last 2x as long, but Recharge is halved.
WATCH YOUR SPACING :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.0x 2.0x N/A N/A DESCRIPTION :
Player Weapon Damage reduced by 75% when within 5 meters of an ally.
WON'T STOP UNTIL YOU'RE DEAD :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.5x N/A N/A CAMPAIGN ONLY ( NOT 2 - 1 ) DESCRIPTION :
A Weyland-Yutani Heavy Synth pursues Players through the mission. If destroyed, another will appear.
YOU MUST BE READING IT WRONG :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.25x N/A N/A N/A DESCRIPTION :
The Motion Tracker will randomly malfunction, becoming unusable for a short period of time.
➤ SPAWN :
Below is a list of Challenge Cards that spawn enemies. Making each mission a bit more challenging.
ROBOT CARNIVAL :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.5x N/A N/A CAMPAIGN ONLY ( NOT 2 - 1 ) DESCRIPTION :
Random Weyland-Yutani Synthetic patrols spawn throughout the mission.
COMING OUT OF THE DAMN WALLS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.5x N/A CAMPAIGN ONLY DESCRIPTION :
A Xenomorph Drone will spawn shortly after beginning the mission, at which point there will always be an active Drone.
WE PISSED THEM OFF :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.0x 2.0x N/A N/A DESCRIPTION :
Every time a Player kills 50 enemies, a random Elite Enemy will spawn.
➤ TWEAKED :
Below is a list of Challenge Cards that tweak an enemy when spawned and will either make it harder or easier.
THE BIGGER THEY ARE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.5x 2.5x N/A CAMPAIGN ONLY DESCRIPTION :
Whenever a Xenomorph Warrior is spawned, it instead becomes a Xenomorph Praetorian. Synth Heavy and Pathogen Stalker creatures now spawn in pairs.
BEAUTIFUL BUTTERFLIES :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.5x N/A N/A XENO OR SYNTH MISSIONS ONLY DESCRIPTION :
All Xenomorp Runners are now spawned as weakker Xenomorph Prowlers, and all Maintenance Synths are now spawned as Synth Guards.
UNEXPECTED STRENGTH :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.75x N/A N/A DESCRIPTION :
Whenever a Xenomorph Runner, Maintenance Synth, or Synth Guard are about to spawn, there is a chance they will be stronger than normal.
UNPREDICTABLE MUTATIONS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x 1.5x N/A PATHOGEN MISSIONS ONLY DESCRIPTION :
Each Pathogen Runner, Husk, and Popper spawns with one random modifier. They may have doubled Health, move 33% faster, or be immune to Stumbles
THEY HUNT IN PAIRS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.0x N/A N/A DESCRIPTION :
Elite Enemies spawn in pairs, but are slightly weakened.
THEY'RE EVERYWHERE, MAN! :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A 3.0x N/A CAMPAIGN ONLY DESCRIPTION :
Additional, illusory Enemies spawn. These look and act like normal Enemies, and can deal damage to players, but vanish after taking any damage.
EXPLOSIONS! :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x 1.5x N/A XENO OR SYNTH MISSIONS ONLY DESCRIPTION :
All Xenomorph Runners are now spawned as weaker Xenomorph Bursters, and all Maintenance Synths are spawned as weaker Synth Detonators.
QUALITY OVER QUANTITY :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.5x N/A N/A DESCRIPTION :
Xeno Runners, Synth Enforcers, and Pathogen Poppers spawn in reduced numbers, but are stronger.
PATHOGEN SWARM :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 3.0x N/A N/A PATHOGEN MISSIONS ONLY DESCRIPTION :
Pathogen Stalkers and Brutes spawn in groups of 3, but are reduced to Veteran strength. Pathogen Blights spawn in groups of 4, but are reduced to Fodder strength.
THEY'LL BREED, YOU'LL DIE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x N/A N/A XENO OR SYNTHETIC MISSIONS ONLY DESCRIPTION :
Xenomorph Runners and Maintenance Synths spawn at an increased rate.
➤ KILL COUNT :
Below is a list of Challenge Cards that expect either Head Shot or Kill Count to be completed before mission ends.
COORDINATED ASSAULT :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.25x 2.25x N/A CAMPAIGN ONLY DESCRIPTION :
As a team, deal at least 1,000,000 damage and complete the mission.
( Synth companions and placed object do not count toward the total. )
EAGLE EYE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.5x N.A N/A CAMPAIGN ONLY DESCRIPTION :
As a team, headshot kill at least 200 enemies and complete the mission.
( Synth companions and placed objects do not count toward the total. )
EMPTY HUSKS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x 1.5x N/A MISSION 3 - 3 ONLY DESCRIPTION :
As a team, headshot kill at least 75 Pathogen Husks and complete the mission.
( Synth companions and placed objects do not count toward the total. )
NOT BAD, FOR A HUMAN :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.5x N/A SYNTHETIC MISSIONS ONLY DESCRIPTION :
As a team, headshot kill at least 50 Maintenance Synths and complete the mission.
( Synth companions and placed objects do not count toward total. )
BUG STOMPER :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.75x N/A N/A XENO MISSIONS ONLY DESCRIPTION :
As a team, headshot kill at least 125 Xenomorph Runners and complete the mission.
( Synth companions and placed objects do not count toward the total. )
➤ PREVENTION :
Below is a list of Challenge Cards in which Players either can't take any Damage or not be downed one time before the mission is complete.
DON'T GET HURT :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.5x 2.5x RANDOM N/A DESCRIPTION :
You must not take any damage for the entire mission.
FLAWLESS VICTORY :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.0x 2.0x N/A CAMPAIGN MISSIONS ONLY DESCRIPTION :
As a team, take less than 2,500 damage and complete the mission.
( Synth companions and placed objects do not count toward the total. )
JUST A FLESH WOUND :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A 2.5x N/A CAMPAIGN ONLY DESCRIPTION :
As a team, take at least 7,500 damage and complete the mission.
( Synth companions and placed objects do not count toward the total. )
ENGINEERED VICTORY :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.5x N/A MISSION 3 - 3 ONLY DESCRIPTION :
Complete the final mission of The Gift Of Fire without letting anyone on the team go down.
OUTSMARTING THE AI :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.5x N/A N/A MISSION 2 - 3 ONLY DESCRIPTION :
Complete the final mission of Giants Of The Earth without letting anyone on the team go down.
IMMACULATE REGICIDE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.0x 2.0x N/A MISSION 5 - 3 ONLY DESCRIPTION :
Complete the final mission of Promise Of A Flower without letting anyone on the team go down.
GET AWAY FROM HER :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A 3.0x N/A MISSION 4 - 3 ONLY DESCRIPTION :
Complete the final mission of The Only Way TO BE SURE without letting anyone on the team go down.
GAME OVER, MAN! :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x 1.5x N/A N/A DESCRIPTION :
As a team, complete the mission without anyone going down.
CLEAN EVACUATION :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 2.0x N/A N/A MISSION 1 - 3 ONLY DESCRIPTION :
Complete the final mission of Priority One without letting anyone on the team go down.
LONELY PERFECTION :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x 1.5x N/A N/A DESCRIPTION :
In a team with only Synthetic companions, complete the mission without any member of the team going down.
➤ DISABLE :
Below is a list of Challenge Cards that can Disable Weapons, Kit Abilities, Consumables, and Aid Kits.
PRIMARY WEAPONS ONLY :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.5x N/A N/A DESCRIPTION :
Your sidearms and secondary weapons are disabled.
MAIN WEAPONRY ONLY :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.0x N/A N/A N/A DESCRIPTION :
Your secondary Kit Ability and Secondary Weapon are disabled.
RAW RECRUIT :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.5x N/A N/A N/A DESCRIPTION :
Your kit abilities are disabled.
MEDS EVAC'D :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC N/A 2.0x N/A N/A DESCRIPTION :
Aid kits are disabled.
TRAVEL LIGHT :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON N/A 1.5x N/A N/A DESCRIPTION :
Your consumables are disabled.
MISPLACED WEAPON :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x 1.5x N/A N/A DESCRIPTION :
One of your non-sidearm weapons is disabled at random.
PROBABLY WON'T NEED THAT :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x N/A N/A N/A DESCRIPTION :
One of your kit abilities is disabled at random.
JUST ME AND MY GUNS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.0x 2.0x N/A N/A DESCRIPTION :
Kit Abilities, Consumables, and Aid Kits are disabled.
EXPENDABLE CREW :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 1.5x 1.5x N/A N/A DESCRIPTION :
A random Weapon, a random Kit Ability, and Consumables are disabled.
EMPTY HOLSTER :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x N/A N/A N/A DESCRIPTION :
Your sidearms are disabled.
SWITCH TO BACKUPS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A 2.0x N/A N/A DESCRIPTION :
Your primary Kit Ability and Primary Weapon are disabled.
HOLD THE LINE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.25x 2.25x N/A N/A DESCRIPTION :
You can no longer move while aiming down the sights of your weapon.
➤ NO HEALTH :
Below is a list of Challenge Cards that Manipulates the Player Health, Regeneration and Aid Kit.
DEEP WOUNDS :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE 2.0x N/A N/A N/A DESCRIPTION :
All Healing is halved.
ADRENALINE JUNKIE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 2.25x 2.25x N/A CAMPAIGN ONLY DESCRIPTION :
Your health is reduced to 80% but rapidly regenerates after not taing damage for a few seconds.
SELF DESTRUCT SEQUENCE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 2.0x 2.0x 1 ATTACHMENT CAMPAIGN ONLY DESCRIPTION :
You enter the mission wounded, losing 2% of your maximum health every 2 seconds. Killing an enemy refunds 0.5% of your health and temporarily stops the bleeding.
JUST KEEP IT TOGETHER :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION RARE N/A N/A N/A CAMPAIGN ONLY DESCRIPTION :
Players begin with 300 less Max Health. Each use of an Aid Kit adds 300 Max Health and increases incoming healing by 25% for the rest of the mission.
KEEP IT TIGHT, PEOPLE :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION EXOTIC 1.75x 1.75x N/A CAMPAIGN ONLY DESCRIPTION :
When no allies are within 10m, you lose 20 Health per second. Downed allies do count, but Dead ones do not.
BRINK OF DEATH :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.5x N/A N/A N/A DESCRIPTION :
If downed, you revive with only 1 Health.
THIS AID KIT IS EMPTY! :
TYPE CREDITS EXPERIENCE POINTS REWARD RESTRICTION UNCOMMON 1.75x N/A N/A N/A DESCRIPTION :
Using an aid kit has a 50% chance to fail and return no health.
CREDITS :
Animated Icons : ( https://www.icons8.com/preloaders/ )
Icons : ( https://www.icons8.com/ )
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3029179934
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