Colored Text
Not only will some of these codes make text colorful, some will even add an outline. Note: the font size occasionally varies slightly between two sizes. I gave an effort to organize these by shade at one point and I gave up. Here they are in no particular order:
Formatting: #red{Sample Text}
Text CodeDescription#blueGrey-blue (tall)#blueNATODark blue, NATO blue (from the flag)#styleOTANGrey-blue, #blue but darker.#redRed (tall)#redPACTBrick red; looks nice but can be hard to read.#stylePACTLight red, "salmon"-colored. Nice to read.#styleblueA nice bold sky blue, very readable.#styleredFishing lure red-pink. Hurts your eyes to look at. #styleGreenIt's a light green. Looks nice.#styleTurquoiseA very light, bright blue.#style1Does not seem to do anything.#coloredtext1Light Green#coloredtext2Light Grey#coloredtext3Yellow, white outline (tall)#coloredtext4Light Blue, black outline (tall)#coloredtext5Yellow, black outline (tall)#coloredtext6Red, black outline (tall)#coloredtext7Green#conquestincometextLight green#grayedWhite#grayed2The color of the unfilled conquest point bar. #pricetextYellow-orange. Not the font used for the price of units. The color matches, however.
Flags
CodeName#NATONorth Atlantic Treaty Organization#PACTWarsaw Pact#USUnited States of America#CANCanada#UKUnited Kingdom of Great Britain and Northern Ireland#ANZAustralia and New Zealand#FRAFrench Republic#BELKingdom of Belgium#DANDenmark#NORKingdom of Norway#RFAFederal Republic of Germany#SWEKingdom of Sweden#DDRGerman Democratic Republic#POLPeople's Republic of Poland#CZCzechoslovak Republic#SOVUnion of Soviet Socialist Republics#CNPeople's Republic of China#NKDemocratic People's Republic of Korea#ROKRepublic of Korea#♥♥♥Japan
Unit Symbols
This part of the guide is incomplete. Below are a list of functional codes I have tested. At some point in the future I will add the icons to a table so you can preview them.
#command
#CMD
#INF
#trait_SF (Reverse color of the in-game SF symbol)
#trait_MP (Not the MP symbol used in-game)
#APC
#IFV
#RECO1
#RECO2
#RECO3
#AA
#SUP (I have no idea what this is SUPposed to be. Support?)
#HEL
#AIR
If anybody has found any other symbols and wants to share them, leave them in the comments.
Miscellaneous
Some more legacy symbols that work in WARNO
#1vs1
#2vs2
#3vs3
#4vs4
#10vs10
#contentDLC
#locked
Unicode Symbols
WARNO allows the use of some Unicode symbols in-game, but their support is seemingly random. For example, only half of the superscript numbers are allowed and the numbers which show up vary depending on where it is in-game. I suspect this is because whoever they outsourced their "custom" font to didn't bother adding all unicode symbols for each font.
At some point I may collect all of the desirable and working symbols and list them here. Until then, you will simply have to experiment to see what works.
Acknowledgements
I was inspired by numerous similar guides made for older games, as well as less comprehensive guides posted on various other net forums.
Although I could not feasibly credit every single influence, I will at the very least credit this source: https://steamcommunity.com/sharedfiles/filedetails/?id=355698402
This guide served as not only major inspiration, but also a large source of information which gave me a sense of how these are formatted. Perhaps due to Eugen's decline, game files are much less accessible than they used to be, so much of the new codes had to be found through trial/experimentation.
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3335345421
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- RebsFRAGO Mod Guide
- KE and HEAT Damage Tables
- Game mechanics, hidden and non-obvious
- Game mechanics, hidden and non-obvious [Rus]