Ultimate Blightbound Hero Guide

What Is Blightbound?

Blightbound is a multiplayer dungeon crawler in which three heroes are tasked with descending from their hiding place in the mountains to take on the horrors of the Blight - a mysterious and pernicious fog that envelops the land.

However, the game is much more complex than this alone, and with its current state of Early Access (referred to as EA) there are a lot of interesting things to discuss.

Heroes - Mage

Blightbound features an assortment of heroes varying in class and identity, the following heroes and their abilities are currently (as of writing this guide) in the game.

Mage

Each mage features the following abilties:

Left click - Spirit shot - The mage fires an array of three shots, the last dealing AoE and increased damage.

Right click - Healing beam - The mage consumes one mana, its personal resource, and heals nearby allies for an amount equal to a scaling amount based off their max hp.

Aside from these abilities there are currently other heroes with differing abilities

Korrus:

[Passive] Conduit - Mana orbs spawn 20% more often/faster

Unleash spirits - Korrus fires a frontal cone aimed at the cursor dealing 300% weapon power to enemies hit.

Reversal shield - Korrus can target himself or an ally to be invincible to all damage for 5 seconds, then dealing 500% weapon power damage when the shield explodes upon expiration.

[ULTIMATE] Summon spirit - Summon 2 books that surround you, dealing spirit shot damage (highly increased) to nearby enemies when firing. Lasts 30 seconds.

Tek'ka

[Passive] Focused Resolve - When standing still for 3 seconds, increase your critical chance by 50% until you move.

Reversal shield - Korrus can target himself or an ally to be invincible to all damage for 5 seconds, then dealing 500% weapon power damage when the shield explodes upon expiration.

Gravity Well - Pull in all nearby enemies in a gravity vortex, then exploding for 250% weapon damage and slowing the enemies

[ULTIMATE] Frost Skull - Transform into a frost skull, dealing 666,67% weapon damage per second to all enemies you come in contact with while transformed, lasts 5 seconds

Kujuk

[Passive] Fast - Hitting an enemy with Left click - Spirit shot reduces your active cooldowns by 0.4 seconds.

Gravity Well - Pull in all nearby enemies in a gravity vortex, then exploding for 250% weapon damage and slowing the enemies

Cryoblast Shot - Fires a bolt of energy at a target or surface, dealing AoE damage and freezing/stunning all enemies hit.

[ULTIMATE] Summon spirit - Summon 2 books that surround you, dealing spirit shot damage (highly increased) to nearby enemies when firing. Lasts 30 seconds.

Heroes - Warrior

Blightbound features an assortment of heroes varying in class and identity, the following heroes and their abilities are currently (as of writing this guide) in the game.

Warrior

Each warrior features the following abilities:

Left Click - Sword Strike - Strike the enemy with a melee hit, capping at a combination of 3 hits, dealing increased damage with each hit. Using rage to hit an enemy with a strike will cause the hit to hit 5 times.

Right Click - Shield block - Reduce incoming damage and build rage points depending on damage taken. Hit enemies with Left Click - Sword Strike to spend rage.

Malborys

[Passive] - Defensive - Gain 3% damage reduction for each enemy around you within 6m.

Taunting Roar - Taunts all nearby enemies dealing 150% weapon power and gaining 30% damage reduction for 8 seconds.

Lava Stomp - Stomp the ground dealing 250% damage to nearby enemies rooting them in place for 3 seconds.

[ULTIMATE] Awaken Ancient - When cast, deal 300% weapon damage to all nearby enemies, gaining 275% increased damage output and reducing damage taken by 50% for 10 seconds. Transforms you into an avatar with increased range on basic hits and abilities.

Creen

[Passive] - Wrath - Deal 150% increased damage to enemies who suffer from damage over time effects.

Bull Charge - Charge forward dealing 630% weapon damage to enemies hit. Grants brief invincibility while charging and can be charged to increase distance.

Battle Call - Shout around you unleashing an AoE buff around you, giving all allies 50% damage and 50% attack speed increase for 10 seconds.

[ULTIMATE] Awaken Ancient - When cast, deal 300% weapon damage to all nearby enemies, gaining 275% increased damage output and reducing damage taken by 50% for 10 seconds. Transforms you into an avatar with increased range on basic hits and abilities.

Kromn

[Passive] - Sunburnt - Using your Titan Skills charges your ultimate by 5%

Bull Charge - Charge forward dealing 630% weapon damage to enemies hit. Grants brief invincibility while charging and can be charged to increase distance.

Lava Stomp - Stomp the ground dealing 250% damage to nearby enemies rooting them in place for 3 seconds.

[ULTIMATE] - Lawbringer- Launch into the sky, landing at the target location after 2 seconds, dealing 2000% weapon power to all enemies. You can slightly move the location while launched.

Heroes - Assassin

Blightbound features an assortment of heroes varying in class and identity, the following heroes and their abilities are currently (as of writing this guide) in the game.

Assassin

Each Assassin features the following abilities:

Left click - Stab - Slice your enemy for 33% weapon damage and generate 1 combo point

Right click - Execute - Stab forward and spend combo points up to 3 to deal 80% weapon damage per point plus the same damage over 5 seconds.

Scarlet

[Passive] - Backstabber - Deal 100% more damage from behind

Chakram - Throw a spinning chakram that deals 240% weapon damage to all enemies hit, and deals slightly less damage when stationary at its destination, press E early to cause the Chakram to remain in place, and E again to bounce it back.

Smoke Bomb - Deploy smoke at your feet, making you invisible to enemies as well as any other party members inside your smoke bomb, the smoke bomb deals 160% weapon damage every second for 3 seconds to enemies inside.

[ULTIMATE] - Meatgrinder - Summon three blades that spin rapidly around your character dealing 500% weapon damage to any target hit every second. Lasts 5 seconds.

Mouse

[Passive] - Enraged - Every consecutive base attack deals 10% more damage, resets after 3.

Chakram - Throw a spinning chakram that deals 240% weapon damage to all enemies hit, and deals slightly less damage when stationary at its destination, press E early to cause the Chakram to remain in place, and E again to bounce it back.

Death from Above - Leap into the air and land at target destination gaining temporary invincibility while travelling and dealing 250% damage upon impact. Cooldown is reset upon killing an enemy with this ability.

[ULTIMATE] - Meatgrinder - Summon three blades that spin rapidly around your character dealing 500% weapon damage to any target hit every second. Lasts 5 seconds.

Triss

[Passive] - Bloodthirsty - Whenever a damage over time effect deals damage, heal for 2% of your maximum HP.

Deck of Daggers - Throw daggers in a cone towards all nearby enemies dealing 100% weapon damage instantly and 500% weapon damage over 5 seconds.

Death from Above - Leap into the air and land at target destination gaining temporary invincibility while travelling and dealing 250% damage upon impact. Cooldown is reset upon killing an enemy with this ability.

[ULTIMATE] - Meatgrinder - Summon three blades that spin rapidly around your character dealing 500% weapon damage to any target hit every second. Lasts 5 seconds.

Current Hero Meta [First]

Here you will find current Meta information about the currently strongest composition of heroes and gear.

Current meta team compositions depending on gear and hero selection

S Rank Combination for Notoriety 8+ pushing:

Creen:

Creen and Triss will always be a dream team due to their passives being amazing in lining up together. Creen deals big damage to all targets affected by Triss' damage over time build that we will be mentioning soon.

Creen's combination of survivability and buffing potential makes him a perfect tank for supporting the carry builds later on in Notoriety. He can also deal good amounts of damage when he gets his moments of freedom. While he must focus on movement speed and survivability.

CREEN GEAR AND SETUP:

Sword - The Reaper - This sword provides a nice amount of health and ult charge, which is necessary to survive.

Shield - Abhorrent Iris - This shield provides a good amount of cooldown reduction upon block, while also providing health and damage to elites+

This is important to keep providing the attack buffs to your party, as well as providing decent damage to aid your party to deal with the more problematic enemies, which tend to be a lot on the higher NOTO levels.

Trinket 1 - Dena's Lemna - This is the most underrated item in the game, seeing as how Creen heals himself passively, every time he takes a heal his maximum HP is increased by 3% up to 100%, basically giving this tank double HP by the halfway mark of the dungeon or ealier. On top of that providing damage reduction for your tank character, and more damage to higher tier enemies.

Trinket 2 - Elder Skull - Elder skull also provides a nice HP buff, which works even stronger with Dena's Lemna, the additional damage reduction and dodge skill reduction timer makes Creen an actually mobile and very survivable hero. The chance to reset a cooldown works very nicely with his Bull Charge but sadly does not function for his buff.

Stat priority here is Vit > Will = Agi

Triss:

Triss provides herself with absolutely insane survivability due to her interactions with lifesteal and Creen. On top of that she deals a decent amount of damage, however reliable for an assassin.

Often using her E and poison for a high amount of lifesteal, Triss becomes the least liable and most reliable assassin in higher NOTO.

TRISS GEAR AND SETUP:

Dagger 1 - Titan Skinner - The Titan Skinner provides exactly what the build is missing, a reliable source of damage. The ult damage makes for devastating blades as well as the backstab damage making a well-positioned player feel rewarded for their decisions. The only issue is how hard this is to get, being only a random legendary drop from a dungeon.

Dagger 2 - Venom's Vault - Hitting an enemy will provide you with a poison effect that ticks very often and counts as a damage over time. It provides backstab damage and Ult damage, which is always nice to have, however not the key feature here. Every poison tick heals your character for health and makes Triss extremely survivable.

Trinket 1 - Dena's Lemna - With the insane amount of sheer iterations of lifesteal procs, this ring will proc extremely often and often increase your life to double after the first two encounters. On top of that providing damage reduction for your assassin character, and more damage to higher tier enemies.

Trinket 2 - Seal of the Banished - Providing yourself with Ultimate damage is great for Triss, especially in higher NOTO. as well as providing once again that extra damage to bosses and elites, which are the main issue in higher NOTO runs. The passive resets your active CD's on ult activation, making it easy to move around with Death from Above, dashing, and spreading your damage over time with your Deck of Daggers.

Stat priority here is Vit > Agi > Lucki

Kujuk

Kujuk's kit is incredibly powerful as it is, as it features cooldown reduction in his passive, as well as having a gravity well and a freeze, making for immense crowd control options. However, the power comes with the legendary staff combined with cooldown reduction.

KUJUK GEAR AND SETUP:

Staff - Wave of M'waan - Wave of M'waan is perfect for a crowd control build, giving you 50% damage to higher tiers, crowd controlled enemies and 30% ultimate charging rate. Not to mention the passive effect allows you to freeze enemies after any titan skill cast, freezing them for about 3 seconds.

Trinket 1, 2 and 3 - Tergaron's Vision Tergaron's vision provides 80% skill damage each for your vortex pull, making it a nice opener, as well as 16% cooldown reduction per trinket, causing you to be able to permanently stun when you properly juggle your skills and auto attacks.

Not to mention, to top Kujuk off as the ultimate support, he provides himself a 60% chance not to consume mana using these trinkets, allowing him to forgive many mistakes and push even higher with the limited amount of mana provided.

This rotation looks simply like: E --> auto --> R --> auto --> E--> auto etc etc etc

Stat priority here is Will > Vit > Agi

Conclusion

You might notice that Vitality is important, since the game's damage can be very unforgiving, as well as mistakes often resulting in more damage taken than initially. Crowd control and teamwork are key features to be able to push so honestly a nice team of consistent and good players is half the work. These builds are constantly changing due to updates and I will update the guide as soon as I have more information and time.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2188178010					

More Blightbound guilds