Tarkhans and you

Tarkhans and you

Introduction

With losing my savegame multiple times and the randomness of recruitment, this guide might never be finished, but I already have collected some information, so I might as well share it for whoever finds some of it useful ;)

The Recruitment Minigame


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In the recruitment minigame you have 5 turns to convince the Tarkhan to join you. You can achieve this by selecting one of the available Speech Cards or a Gift, if available.

Here is a quick breakdown:

Each turn you have 2 to 5 random Speech Cards available to choose.

Each card represent a different Worldview and can be either positive or negative towards this view.

If you match the card with the opinion of the Tarkhan you gain 1 or more points, if it is opposed, you lose points.

For each 3 points you get a star, up to 4 stars maximum. At least one star is required to recruit the Tarkhan, but more are always better.

If you use the same Speech Card multiple times for a Tarkhan, you get -1 point on the card for each time used, dropping a gain of +1 to zero, +2 to +1, etc. Sometimes the introducing event or greeting of a Tarkhan can also count as having used a corresponding card.

Using a Gift Card can net you points like a speech, but instead of using a turn it grants you an additional turn, even if the resulting points are negative. The same gift can be used multiple times without penalty.

If you have multiple good matches in a row with your speeches and gifts, you can get the "Good Speech" modifier, giving you additional points for a following worldview match.

Worldviews

There are 8 different worldviews in the game.

Each Tarkhan can have either a strongly positive, positive, neutral, negative, or strongly negative opinion on the subject.

Matching a positive speech on a worldview with a strongly positive or positive opinion grants you +2 or +1 points, the same is true for matching a negative speech with a strongly negative or negative opinion.

On the other hand, if the speech and opinion do not match and are opposed, you get -2 or -1 points instead.

If the Tarkhan has a neutral opinion, or a modifier for using a speech multiple times drops the gained points to 0, there will be "No Reaction" instead.

The most important thing to note is, that not all worldviews are fixed for a Tarkhan, some seem to be randomized at the start of the campaign. So what worked for you one time, might not work during the next run, more on this later.

Romani:

Strongly positive - Very proud Romani -or- Devoted to Romanis

Positive - Proud Romani -or- Likes Romani

Negative - Dislikes Romani

Strongly negative - Hates Romani

Gerat (aka Elaim):

Strongly positive - Very proud Elaim -or- Devoted to Elaims

Positive - Proud Elaim -or- Likes Elaim

Negative - Dislikes Elaim

Strongly negative - Hates Elaim

Kindness:

Strongly positive - Greatly values kindness

Positive - Kind

Negative - Harsh

Strongly negative - Cruel

Force:

Strongly positive - Greatly values force

Positive - Appreciates force

Negative - Peace-Minded

Strongly negative - Hates violence

Wealth:

Strongly positive - Greatly values wealth

Positive - Loves wealth

Negative - Does not value wealth

Strongly negative - Despises wealth

Fear:

Strongly positive - Very afraid of you

Positive - Afraid of you

Negative - Not afraid of you

Strongly negative - Looks down on you

Order (aka Justice, Law):

Strongly positive - Greatly values justice

Positive - Loves justice

Negative - Does not value justice

Strongly negative - Lawless

Faith:

Strongly positive - True believer

Positive - Lean towards faith

Negative - Inclined to unbelief

Strongly negative - Unbelieving

Speech Cards And Gifts

There are 8 different worldviews in the game, each represented by two speech cards for either a positive or a negative opinion.

Gifts are always counted as towards the positive opinion, but not all worldviews have gifts associated with them. They are found by searching the Crew Compartments of a crashsite after a battle.

Romani:

Positive - Of the great destiny of the Romani Empire

Negative - Of the coming decline of the Romani Empire

Gift - Empire Cross

Gerat (aka Elaim):

Positive - Of the great future that awaits all the people of Gerat

Negative - Of the Romani Empire and how the Elaim need it to survive

Gift - Great Banner

Kindness:

Positive - Of the woes of the People and how you wish to aid them

Negative - Of the Fact that this is no time for Philantropy

Force:

Positive - Of the war with Kiva and why it is necessary

Negative - Of ending the war and why this must be done

Gift - Gilded Dagger

Wealth:

Positive - Of the untold riches that await the victor in Gerat

Negative - Of how the wealthy opress the people of Gerat and must be brought down

Gift - Gold Elephant

Fear:

Positive - Of how Sayadi is a good friend and a fearsome foe

Negative - Of your deep sense of respect for the Tarkhan

Order (aka Law, Justice):

Positive - Of the injustice seen through Gerat

Negative - Of how the weak appeal to justice to undermine the strong

Faith:

Positive - Of the importance of faith in these troubled times

Negative - Of the dangers of faith and the superstition it brings

Gift - Bronze Icon

Finding The Tarkhans

As far as i am aware, there are 8 Tarkhans to recruit in the campaign and the prologue Tarkhan. and the special secret Tarkhan.

At the start of the campaign you will have a direction to the location of the first Tarkhan, this seems to always be Omar Khan.

If you land in the right location, there will be a landed ship with a white "Head" icon in the city view. Clicking the ship starts the recruitment event.

How to find additional locations:

find them by accident.

after talking to a Tarkhan, they might point you to the next, closest. The direction will be recorded in your "questlog".

searching the Captains Cabin after a battle gives you a note with a direction, but this will not be recorded anywhere! Write it down or put some markers on your map, you will not be able to see this information again. This can also be a Tarkhan you already have gotten a direction for.

a rare event with a caravan can give you directions to the nearest Tarkhan.

after some time, you will get radio messages, about someone wanting to meet you. Draw lines in the direction the messages are coming from to find the source.

If the direction says the location is "far" they can be anywhere between 2500km to almost 4000km from the city you got the direction from.

Otherwise they are closer than 2000km most of the time.

Tarkhan Profiles

As stated before, some of the worldviews are randomized each game, so be aware that all of the opinions below could be dead wrong in your campaign.

Always X - I verified at least 10 games that this stat is only positive or only negative (or very rarely neutral).

Random - it always seems to be random, I got roughly the same amount of positive as well as negative reactions in different games.

Random (tending towards X) - roughly 9 in 10 times it was the same, but rarely it could be the opposite.

Imlan-Harish (Prologue)


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At the start of the campaign he will already be recruited with 2 stars, even if he was recruited with different stars during the prologue.

Romani

Random

Gerat

Always Positive

Kindness

Always Positive

Force

Always Positive

Wealth

Random (tending to Negative)

Fear

Always Positive

Order

Always Positive

Faith

Always Positive

Omar Khan


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If you give him the item at the start of the recruiting event, he will automatically join with 2 stars.

Otherwise you can try to recruit him normally.

Romani

Random

Gerat

Always Positive

Kindness

Always Positive

Force

Random (tending to positive)

Wealth

Random

Fear

Random (tending to negative)

Order

Always Positive

Faith

Always Positive

Duchess Isi


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Romani

Random

Gerat

Always Positive

Kindness

Always Positive

Force

Always Negative

Wealth

Always Negative

Fear

Always Positive

Order

Always Positive

Faith

Always Positive

Nadir Bek


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Romani

Random (tending towards Negative)

Gerat

Always Positive

Kindness

Random (tending towards Negative)

Force

Random (tending towards Positive)

Wealth

Random (tending towards Positive)

Fear

Always Positive

Order

Always Negative

Faith

Random (tending to Positive)

Shuja-e-Sani


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Romani

Random

Gerat

Always Positive

Kindness

Random (tending towards Negative)

Force

Always Positive

Wealth

Random

Fear

Always Negative

Order

Always Negative

Faith

Random (tending towards Positive)

Yitzhak-Ra


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Romani

Always Positive

Gerat

Random

Kindness

Always Positive

Force

Random

Wealth

Random (tending towards Positive)

Fear

Random (tending towards Positive)

Order

Always Positive

Faith

Always Negative

Yemelyan Gulyaev


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Romani

Always Positive

Gerat

Always Negative

Kindness

Always Positive

Force

Always Positive

Wealth

Always Positive

Fear

Always Negative

Order

Always Positive

Faith

Random (tending towards Negative)

Admiral Wan


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Romani

Always Positive

Gerat

Random

Kindness

Always Negative

Force

Always Positive

Wealth

Random (tending towards Positive)

Fear

Always Negative

Order

Always Positive

Faith

Random (tending towards Negative)

Alsahir

Alsahir automatically joins with 2 stars, if you allow it. Otherwise the Tarkhan is gone.

I have found no way to get a recruitment minigame here.

Coming Soon

- recruitment events

- Stars and support requests and the lategame

- Other allies

- The secret Tarkhan (or see my other unfinished guide) https://steamcommunity.com/sharedfiles/filedetails/?id=2571084124

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2576791911					

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