(E)LEMENTAL
x3 Ashes = 1x Flintstone - (Ingredient: (2 Elemental Essence)
(E) = 2x Dwarven Ignition - (Deal 18 Elemental Damage - 4 Tile Range - Can apply Burning)
(E-E) = 2x Potion of Firebreathing - (Deal 28 Elemental Damage - Affects 3 Tiles in a LINE directly in front of user - Can apply Burning)
(E-E-E) = 1x Earth Armor Elixir - (+50% Physical Resistance)
(E-E-D) = 1x Glacial Concotion - (Applies ROOTED to Enemies for 2 Turns in 1 Tile Radius around Target Tile)
(E-E-L) = 1x Dwarven Forgebrew - (100% Elemental Resist)
(E-E-A) = 1x Illusionary Distraction - (Removes Guard Stance around Target)
(E-E-D-A) = 1x Guarding Totem - (All Allied Units in a 1 Tile Radius gain GUARD STANCE: 20% Damage Reduction and 360 Zone of Control)
(E-E-L-A) = 1x Omni Vial - (-100% All Resist: 5 Tile range)
(E-E-E-A) = 1x Potion of Death-Control - (Take Control of Enemy UNDEAD Unit Until End of Battle(Target MUST be UNDEAD)
(E-E-E-D) = 1x Sealed Fire Golem - (Summon Fire Golem)
(E-E-E-L) = 1x AllFire Essence - (Apply Revive From Ashes to 1 Friendly Unit: Unit Will Revive 1 Turn after Dying)
(D)EATH
x3 Remains = 1x Bonedust - (Ingredient: (2 Death Essence)
(D) = 2x Berserk Shrooms - (Heal 15hp in 1 tile radius - -2 Armor / +6 Melee Damage)
(D-D) = 2x Poison Coating - (Applies Death Element Poison)
(D-D-D) = 1x Leeching Elixir - (Applies Leeching: Heal 100% of Melee Damage Dealt)
(D-D-A) = 1x Toxic Distillate - (Deal 20 Death Damage in 1 Tile Radius around Tile(Has Friendly Fire)
(D-D-E) = 1x Mindnumbing Elixir - (Immune to Psychology: 1 Tile range)
(D-D-E-A) = 1x Potion of Fear - (Apply Fear to Enemy Units in 1 Tile Radius around Tile: +100% Willpower Loss from All Sources)
(D-D-D-A) = 1x Scroll of Death Mark - (EXECUTES a unit below 30% Health)
(D-D-D-E) = 1x Plague Vessel - (Deal 21 Death Damage to Enemy Units in 1 Tile Radius around Tile - Applies Death Poison)
(L)IFE
(L) = 2x Ration - (Heal 15hp)
(L-L) = 2x Draught of the Giant - (Increase Health by 100%)
(L-L-L) = 1x Revitalizing Nectar - (100% Heal - Removes all Negative Status Effects(Mortal Only)
(L-L-A) = 1x Dancers Potion - (Applies Nimble: Won't Trigger Attacks of Opportunity)
(L-L-E) = 1x Potion of Regeneration - (30hp Heal at Start of Your Turn)
(L-L-E-A) = 1x Concentrated Mana Crystals - (Ingredient: A-A-A-A-A - +20 Mana Consumable?)
(L-L-L-A) = 1x Scroll of Revivification - (Revive 1 Allied Unit: 5 Range)
(L-L-L-E) = 1x Scroll of Restoration - (Restores Full Health and Focus to 1 Allied Unit / Unit Revives at End of Battle if its Army Won)
(A)RCANE
3x Ectoplasm = 1x Charged Crystal - (Ingredient: (2 Arcane Essence)
(A) = 2x Finon Beer - (+5 Willpower)
(A-A) = 2x Focus Potion - (Restores 4 Focus)
(A-A-A) = 1x Tar Bomb - (Remove 1 Action Point from Enemies in 1 Tile Radius around Tile)
(A-A-D) = 1x Elixir of Subjugation - (Applies Enslaved to Target Enemy(Only Affects Broken/Routed Units): Take Permanent Control of Unit after Battle)
(A-A-E) = 1x Storm in a Bottle - (Deal 33 White Damage to 5 Random Enemy Units in a 2 Tile Radius around a Tile)
(A-A-L) = 1x Tincture of Muting - (Applies Silenced in 1 Tile radius around Target Enemy)
(A-A-E-L) = 1x Happy Pill - (Refills Action Points: 1 Tile range)
(A-A-E-D) = 1x Hardened Rock - (Stun Enemy Unit for 1 Turn)
(A-A-A-D) = 1x Sealed Ice Golem - (Summon Ice Golem)
(A-A-A-E) = 1x Love Potion - (Take Control of Enemy Unit Until End of Battle(Target MUST be at least DISORDERED)
(A-A-A-L) = 1x Arcane Concoction - (Allied Unit Skills Cost No Focus)
(M)ULTI
x3 Aria = 1x Distilled Aria - (Doubles the amount of potions gained through crafting)
(D-A) = 2x Smoke Bomb - (Teleport to Target Position: 4 Tile range)
(E-A) = 2x Sealed Elemental - (Summon LESSER Fire Golems - 3 Tile range)
(E-D) = 2x Dark Feast - (Summon Ghouls from Corpse)
(E-L) = 2x Eagle Spirit - (+3 Missile Range and No Range Penalty)
(L-A) = 2x Sacred Water - (Deal 28 White Damage in 1 Tile Radius around Target Tile(Only Affects Undead and Fantastic Units)
(E-D-A) = 1x Philosophers Stone - (Ingredient: Adds two points to every Essence you already have a point invested)
(E-L-A) = 1x Acid - (-50% Armor: 5 Tile Range)
Equipment - Permanent Trinkets For Heroes/Apprentices
(D-D-A-A) = 1x Smoke Bomb Belt - (TRINKET-EQUIPMENT: UNLIMITED uses of Smoke Bomb: Teleport up to 4 Tiles Away)
(E-E-A-A) = 1x Bag of Fire - (TRINKET-EQUIPMENT: UNLIMITED uses of Dwarven Ignition: 18 Damage to 1 Enemy Unit)
(E-E-D-D) = 1x Bag of Harvest Juice - (TRINKET-EQUIPMENT: Grants Gathering Boost(More Resources when Gathering) / Forest Guide / Gatherer(Unit can Gather))
(E-E-L-L) = 1x Pocket Bottle of Eagle Spirit - (TRINKET-EQUIPMENT: UNLIMITED uses of Eagle Spirit: +3 Missile Range and No Range Penalty to Friendly Unit)
(L-L-A-A) = 1x Keg of Finon Beer - (TRINKET-EQUIPMENT: UNLIMITED uses of Finon Beer: +5 Willpower to Friendly Unit)
(I)nvalid Recipes
(A-A-A-L-L) = No Valid Recipe
(A-A-E-L-L) = No Valid Recipe
(E-E-L-A-A) = No Valid Recipe
(E-E-L-L-A-A) = No Valid Recipe
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2928661256
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