Intuitive And Efficient Set-ups
You may be inclined to have your starting loop lay-out look like this, but it is incredible inefficient for leveling your tiles as your loops progress. This pathing has 8 commands.
This path hits the exact same landmarks and costs 10 commands, 2 more than previously. You have the upside of double-dipping the T-intersection tiles to get double exp per loop.
Excessive Interactions, Extra Exp
Firefly tiles require time (and thus mana) to interact with, so in your early loops, don't be afraid to add extra interactions, even if they don't replenish extra mana. In the starting zone, you don't need to interact with fireflies for more than 1 or 2 times, hitting it a third time will be extra exp at the cost of a second.
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2677928818
More Loop Odyssey guilds
- All Guilds
- Using time magic to become Filthy Rich
- Guide 22
- Berx's little walkthrough for all 3 achievements
- Beginner Guide - HalfWalkthrought - in development
- Skills and Buffs
- 100% Achievement Guide
- Loop Odyssey Guide 7
- In-depth mechanics and formulas
- Core Mechanics Guide