Every Skill In Nocturne

Physical Skills

Most physical skills which target random/multiple enemies deal 1~2 hits when only 1 target is present. Otherwise 1~3 hits may distribute on a single target of 5 hits maximally.

"E & I," "Sacrifice" and "Andalucia" deal 1~2 hits on single target of 4 hits maximally.

"Dodge" column denotes the likelihood of the skill being dodged by the target. The higher the dodge rate of the skill, the higher chance the target will dodge the skill.

Thrust Skills

Physical skills which can be learned by most demons with few exception who cannot "thrust" their bodies as the means of attack.

Skill HP% Damage Critical Target Lunge 10% Light Medium Single Hell Thrust 12% Moderate Medium Single Berserk 13% Light Low Random Tempest 25% Moderate Medium All Hades Blast 32% Heavy High All

Needle Skills

Physical skills which can be learned by anyone.

All needle skills only target a single enemy and have medium to low critical and dodge rates.

Skill HP% Damage Ailment Needle Rush 10% Light - Stun Needle 6% Light 40% Stun Toxic Sting 7% Light 40% Poison Arid Needle 12% Light 40% Stone

Claw Skills

Physical skills which require the learner grows some sort of sharp "claw."

All claw skills only target a single enemy.

Skill HP% Damage Critical Dodge Ailment Feral Claw 6% Light Low Low - Venom Claw 18% Moderate Medium Low 40% Stun Claw 17% Moderate Medium Low 40% Stun Iron Claw 15% Heavy High High -

Bite Skills

Physical skills which require the learner grow some sharp fangs as the mean of attack.

All bite skills target a single enemy.

Skill HP% Damage Critical Dodge Ailment Feral Bite 12% Moderate Medium Medium - Stun Bite 18% Moderate Medium Medium 40% Stun Venom Bite 18% Moderate Medium Medium 40% Poison Charm Bite 18% Moderate Medium Medium 55% Charm Stone Bite 22% Moderate Medium Medium 60% Stone Hell Fang 15% Heavy High High -

Weapon Skills

Physical skills which require the learner carrying any kind of weapon on hand.

Damage of all weapon skills scale with the user's maximum HP.

Skill HP% Damage Critical Dodge Target Ailment Brutal Slash 13% Heavy Medium Medium Single - Mighty Gust 14% Heavy Medium Medium Single - Guillotine 17% Heavy Medium Medium Single - Dark Sword 22% Heavy High High Single 40% Mute Stasis Blade 22% Heavy High High Single 65% Bind Heat Wave 16% Light Medium Low All - Blight 36% Light Low Low All 20% Poison Hassohappa 35% Heavy High Low All - Chaos Blade 32% Light Low Low Random 30% Panic Deathbound 25% Moderate Low Low Random -

Exclusive Physical Skills

Physical skills which are exclusive to specific users and cannot be passed down to another demon in fusion.

Skill Cost% Damage Hits Critical Dodge Target Ailment Used By Divine Shot 13% Heavy 1 Medium Low Single - Demi-fiend Spiral Viper 18% Mega 1 Medium Low Single - Demi-fiend Oni-Kagura 30% Medium 1 Medium Low All - Demi-fiend Deadly Fury 32% Heavy 1 High Low All - Demi-fiend Javelin Rain 40% Heavy 1 Medium Low All 20% Mute Demi-fiend Xeros-Beat 40% Moderate 1 Medium Low All 30% Bind Demi-fiend Gaea Rage 35% Mega 1 Medium Low All - Demi-fiend Earthquake 45% Severe 1 - Low All - Skadi Andalucia 6% Moderate 1~4 Low Low All - Matador Hell Spin 25% Moderate 1 Low Low Random - Hell Biker Terror Blade 10MP Low 1~3 Low Low Random 30% panic Red Rider Rebellion 9% Moderate 1 High Impossible Single - Dante E & I 3MP Low 1~4 Low Low Single - Dante Bullet Time 10MP Moderate 1 Low Low Single 30% Panic Dante Boogie Woogie 3MP Low 1~4 Low Low Single - Raidou Yoshitsune Show-up 9% High 1 High Impossible Single - Raidou Mokoi Boomerang 10MP Moderate 1 Low Impossible Single 30% Panic Raidou

Almighty Physical Skills

Almighty-based physical skills that rely on the enemies physical resistance. Cannot be voided, drained or repelled.

If the target possesses almighty resistance, the user requires the auto skill "Pierce" to ignore the resistance.

Skill HP% Damage Critical Dodge Target Remark/Used By Last Resort 1HP Heavy No No Universal Kills User Instantly Kamikaze 1HP Mega Low Low Single Kills User Instantly Sacrifice 1HP Heavy Low Low Random Kills User Instantly Freikugel 17% Mega Medium Low Single Demi-fiend Stinger 12% Heavy Low Low Single Dante

Magic Skills

Apart from a few special skills, most magic-based skills are cast with an MP, or Mana Point expenditure. The damage inflicted by Magic-based attacks are based on a demon's Magic stats.

Power of HP damaging spells take user's current level and base level into account, but the formula is not simply the higher level the more powerful. Assuming the magic stat of the spell user and the defense of the target without modified stat are constant, as the user's level is getting higher, the resultant damage rises gradually but begins to drop at one point. The peak level range of spell power varies between demons, but generally it is believed between level 30 to 60. The only HP damaging spells unaffected by this phenomenon are Surt's Ragnarok, Wind Cutter and Demi-fiend's Magma Axis.

The recovery amount of HP healing spells (except for Diarahan, Mediarahan and Prayer) always scale with current level and does not decay like the HP damage spells.

Healing Skills

Skills that heal allies' HP, as well as any status ailments.

Skill Effect Cost Dia Heals HP moderately to a single ally. 3MP Media Heals HP moderately to entire party. 12MP Diarama Heals HP greatly to a single ally. 7MP Medirama Heals HP greatly to entire party. 20MP Diarahan Heals HP fully to single ally. 15MP Mediarahan Heals HP fully to entire party. 35MP Posumudi Cures Poison to a single ally. 5MP Mutudi Cures Mute to a single ally. 5MP Paraladi Cures stun to a single ally. 5MP Petradi Cures stone to single ally. 5MP Patra Cures Bind/Sleep/Panic to single ally. 5MP Me Patra Cures Binf/Sleep/Panic to entire party. 12MP Recarm Revives ally with low HP. 20MP Samrecarm Revives an ally with full health. 35MP Recarmdra User sacrifices self to fully heal HP/MP to entire party. 1MP Prayer Heals HP fully and cures all ailments to entire party. Only Usable in battle. 50MP Holy Melody Instantly restores enemy or ally with the lowest HP to full health and MP. Trumpeter's exclusive skill. 1MP

Fire Skills

Skills based on the element of fire.

Skill Effect Cost Agi Light Fire damage to single enemy. 3MP Agilao Moderate Fire damage to a single enemy. 6MP Agidyne Heavy Fire Damage to a single enemy. 10MP Maragi Light Fire damage to all enemies. 8MP Maragion Moderate Fire damage to all enemies. 15MP Maragidyne Heavy Fire damage to all foes. 25MP Fire Breath Light Fire damage to random enemies. 9MP Hellfire Medium Fire damage to random enemies. 20MP Prominence Heavy Fire damage to random enemies. 30MP Ragnorak Mega Fire damage to single enemy. Surt's exclusive skill. 30MP Hell Burner Heavy Fire Damage to all enemies. Hell Biker's exclusive skill. 8MP Magma Axis Mega Fire damage to a single enemy. (Demi-fiend only) 30%

Ice Skills

Skills based on the element of ice. They can sometimes cause freeze. A frozen unit is immobilized, has all physical resistances including repel and drain nullified temporarily and receives 100% critical damage from physical attacks. Freeze status only lasts until turn swap.

Skill Effect Cost Bufu Light Ice Damage to one enemy. 3MP Bufula Moderate Ice damage to a single enemy. 6MP Bufudyne Heavy Ice Damage to a single enemy. 10MP Mabufu Light Ice damage to all enemies. 8MP Mabufula Moderate Ice damage to all enemies. 15MP Mabufudyne Heavy Ice damage to all foes. 25MP Ice Breath Light Ice damage to random enemies. 9MP Glacial Blast Heavy Ice damage to random enemies. 25MP

Electric Skills

Skills based on the element of electricity. May cause shock. A shocked unit is immobilized and receives 100% critical damage from physical attacks but does not suffer from nullification of physical resistances like "freeze" status does. Shock status only lasts until turn swap.

Skill Effect Cost Zio Light Electric damage to single enemy. 3MP Zionga Moderate Electric damage to a single enemy. 6MP Ziodyne Heavy Electric Damage to a single enemy. 10MP Mazio Light Electric damage to all enemies. 8MP Mazionga Moderate Electric damage to all enemies. 15MP Maziodyne Heavy Electric damage to all foes. 25MP Shock Light Electric damage to random enemies. 9MP Bolt Storm Heavy Electric damage to random enemies. 25MP Roundtrip Heavy Electric damage to random enemies. Dante's exclusive skill. 25MP Mishaguji Thunder Heavy Electric damage to all enemies. Raidou's exclusive skill.. 25MP

Force Skills

Skills based on the element of force.

Skill Effect Cost Zan Light Force damage to single enemy. 3MP Zanma Moderate Force damage to a single enemy. 6MP Zandyne Heavy Force Damage to a single enemy. 10MP Mazan Light Force damage to all enemies. 8MP Mazanma Moderate Force damage to all enemies. 15MP Mazandyne Heavy Force damage to all foes. 25MP Wing Buffet Light Force damage to random enemies. 9MP Tornado Heavy Force damage to random enemies. 25MP Wind Cutter Mega Force damage to a single enemy. 13MP Hell Exhaust Moderate Force damage to all enemies that removes all -kaja effects. 15MP Wet Wind Moderate force damage to all enemies. May cause stun. Pazuzu's exclusive skill. 25MP Whirlwind Heavy force damage to all enemies. Dante's exclusive skill. 25MP Hitokoto Gust Heavy force damage to all enemies. Raidou's exclusive skill. 25MP

Almighty Skills

Special skills that do not conform to any element. Cannot be voided, drained or repelled. Very few bosses in the game possess the almighty resistance which greatly reduces the damage dealt by these skills.

Skill Effect Cost Deathtouch Drain a small amount of HP from the enemy. 5MP Mana Drain Drain a small amount of mana from the enemy. 2MP Life Drain Drain a small amount of HP and MP from an enemy. 10MP Megido Moderate Almighty damage to all enemies. 30MP Megidola Heavy Almighty damage to all enemies. 37MP Megidolaon Mega Almighty damage to all foes. 50MP Meditation Drains a moderate amount of HP and MP from the enemy. Daisoujou's exclusive skill. 10MP Beast Roar Heavy almighty damage to all enemies and user restores a little HP. Mother Harlot's exclusive skill.. 37MP Pestilance Moderate almighty damage to all enemies. Instant death to enemies already inflicted with poison. Pale Rider's exclusive skill. 16MP Death Flies Mega almighty damage to all enemies. Causes instant death to any enemy not immune to Death. Beelzebub's exclusive skill. 50MP Wet Wind Moderate force damage to all enemies. May cause stun. Pazuzu's exclusive skill. 25MP Fire of Sinai Mega almighty damage to random enemies. Metatron's exclusive skill. 50MP Evil Melody Instantly kills the enemy or ally with the lowest HP. Ineffective on boss enemies. Trumpeter's exclusive skill. 1MP Showtime Heavy almighty damage to all enemies. Dante's exclusive skill. 40MP Tekisatsu Medium almighty damage of high critical rate and chance of instant kill to one foe. Raidou's exclusive skill. 1MP Jiraiya Tarantella Heavy almighty damage to all foes. Raidou's exclusive skill. 1MP

Expel Skills

Skills associated with expelling evil. Generally used to reduce HP by a certain amount or kill the enemy.

Skill Effect Cost Violet Flash Moderate Expel damage to a single enemy. 10MP Radiance Heavy Expel damage to all enemies. 30MP Thunderclap Chance of reducing enemies HP by half. 12MP Holy Wrath Chance of reducing all enemies current HP by half. 36MP Hama Low odds of instantly killing an enemy. 6MP Hamaon High odds of instantly killing an enemy.. 10MP Mahama Low odds of instantly killing all enemies. 15MP Mahamaon High odds of instantly killing all enemies. 25MP Starlight Moderate expel damage to all enemies. Kurama tengu's exclusive skill. 22MP Godly Light Reduces all enemies current HP by 80%. Amaterasu's exclusive skill. 10MP God's Bow Guaranteed kill of any enemy not immune to Expel. White Rider's exclusive skill. 20MP

Death Skills

Skills associated with evil and death. Generally used to instantly kill a target.

Skill Effect Cost Stone Gaze Chance of inflicting stone on the enemy. 6MP Evil Gaze Chance of reducing enemy's HP to 1. Lethal if target's HP is 1. 8MP Hell Gaze Low odds of instantly killing an enemy. 10MP Mudo Low oddsof instantly killing an enemy. 6MP Mudoon High odds of instantly killing an enemy. 10MP Mamudo Low odds of instantly killing all enemies. 15MP Mamudoon High odds of instantly killing all enemies. 25MP

Curse Skills

Skills associated with the ailments; poison and mute.

Skill Effect Cost Toxic Cloud Light curse damage to all enemies. May cause poison. 8MP Mute Gaze Chance of inflicting mute on the enemy. 5MP Makajam Chance of inflicting mute on the enemy. 4MP Makajamon Chance of inflicting mute on all enemies. 11MP Dismal Tune Moderate curse damage to all enemies. May cause mute. 30MP Soul Divide Chance of reducing all enemies HP by half. May cause mute. Black Rider's exclusive skill. 30MP Baal's Bane Transforms one enemy into a fly, drastically reducing stats and making target weak to Expel. Baal Avatar's exclusive skill. None

Nerve Skills

Skills associated with the ailments; bind and stun.

Skill Effect Cost Shibaboo Chance of inflicting bind on the enemy. 5MP Binding Cry Chance of inflicting bind on all enemies. 14MP Stun Gaze Chance of inflicting stun on the enemy. 5MP

Mind Skills

Skills associated with the ailments; sleep, charm and panic.

Skill Effect Cost Lullaby Chance of inflicting sleep on the enemy. 6MP Dormina Chance of inflicting sleep on all enemies. 9MP Eternal Rest Instant death to all enemies inflicted with sleep. 16MP Sexy Gaze Chance of inflicting charm on the enemy. 5MP Marin Karin Chance of inflicting charm on the enemy. 5MP Allure Chance of inflicting charm on all enemies. 13MP Pulinpa Chance of inflicting panic on the enemy. 5MP Panic Voice Chance of inflicting panic on all enemies. 8MP Sonic Wave Chance of inflicting panic on all enemies. 9MP Tentarafoo Moderate mind damage to all enemies. May cause panic. 8MP Death Lust Heavy mind damage to all enemies. May cause charm. Mother Harlot's exclusive skill. 15MP Intoxicate High chance of inflicting panic on all enemies. Mada's exclusive skill.. 15MP Preach Moderate mind damage to all enemies. May cause sleep, charm or panic. Daisoujou's exclusive skill.. 15MP Wild Dance High chance of inflicting panic on all enemies. (Demi-fiend only). 18MP

Support Skills

Support Skills are used to navigate through obstacles in certain dungeons, as well as assisting in battle.

Skill Effect Cost Analyze Shows enemy data. 2MP Estoma Reduces encounter rate until New Kagatsuchi. 10MP Riberama Increases encounter rate until New Kagatsuchi. 8MP Lightoma Illuminates dark areas until New Kagatsuchi. Cannot be used in areas with natural light. 10MP Liftoma Levitates party to avoid damage surfaces until New Kagatsuchi. 12MP Makatora Shares 10MP with one ally.=. 10MP Trafuri 100% Guaranteed escape for normal battles. 25MP Beckon Call Demon summons random ally from party stock. 20MP

Buff Skills

Buff spells revolve around improving all allies' Attack, Magic, Defense or Agility stats. All Buff effects can be stacked up to four times only. For example, casting a fifth Tarukaja will not have any effect, as the limit has already been reached. Buff effects will persist until it has been nullified with Debuff/Canceler spells, or when the battle ends.

Skill Effect Cost Tarukaja Increases all allies physical based attacks. 12MP Makakaja Increases all allies magical based attacks. 12MP Rakukaja Increases all allies defense. 12MP Sukukaja Increases all allies agility. 12MP Focus Charges own potential damage by 2.5 for the next Physical skill used. 5MP Red Capote Maximizes own Agility stats (Sukukaja x4), Matador's exclusive skill. 36MP

Debuffs

Debuff spells revolve around decreasing all enemies' Attack, Magic, Defense or Agility capabilities. All Debuff effects can be stacked up to four times only. For example, casting a fifth Tarunda will not have any effect, as the limit has already been reached. Debuff effects will persist until it has been nullified with Buff/Canceler spells, or when the battle ends.

Skill Effect Cost Tarunda Decreases all enemies physical and magic based attack power. 20MP Sukunda Decreases all enemies agility. 12MP Rakunda Decreases all enemies defense. 12MP War Cry Drastically decreases all enemies' attack/magic capability; equal to casting Tarunda twice.. 40MP MFog Breath Drastically decreases all enemies' Agility; equal to casting Sukunda twice.. 30MP Taunt Drastically lowers enemies' defense and raises their offense, equal to casting Rakunda twice and Tarukaja twice on all enemies.. 20MP Debilitate Lowers enemies' offense, defense, and agility.. 48MP Provoke Drastically lowers enemies' defense and raises their offense; user recovers MP. Equal to casting Rakunda twice and Tarukaja twice on all enemies. Dante's and Raidou's exclusive skill. None

Cancelers

Canceler skills revolve around negating all Buff increase/Debuff penalties. Canceler skills instantly nullify all Buff/Debuff effects regardless of how many times they have been stacked. The only Buff skill that ignores Canceler skills is Focus.

Skill Effect Cost Dekunda Cancels -nda effects.. 10MP Dekaja Canels -kaja. 10MP Holy Star Cancels -nda effects. Dante's exclusive skill. 10MP Guardian Raptor Cancels -nda effects Raidou's exclusive skill. 10MP

Shield Skills

The main purpose of shield spells is to add a temporary repel effect for a specific attack to the party.

Skill Effect Cost Tetraja Creates shield which voids one Expel or Death skill. Lasts for the entire battle or until it has blocked one attack. All allies. 15MP Tetrakarn Creates shield which repels (non-Almighty) Physical attack. Lasts for one turn or until it has blocked one attack. All allies. 45MP Makarakarn Creates shield which repels (non-Almighty) Magical attack. Lasts for one turn or until it has blocked one attack. All allies. 45MP

Attack Affinity Passives

Anti- skills do not cover innate weakness, they only reduce damage or success rate of the incoming attack.

Void- skills override innate weakness and nullify all damage of the incoming attack.

-Drain skill override innate weakness and turn all incoming damage into health.

-Repel skills take all incoming damage and reflect it toward the caster.

Status Enhancement Passives

Skills that range from adding effects to demon attacks to increasing their statistics and capabilities in battle.

Skill Effect Life Bonus Increases max HP by 10%. Life Gain Increases max HP by 20%. Life Surge Increases max HP by 30%. Mana Bonus Increase max MP 10%. Mana Gain Increase max MP 20%. Mana Surge Increases max MP by 30%. Life Aid Moderately restores HP after battle. Mana Aid Moderately restores MP after battle. Life Refill Heals HP gradually while walking (20% every Kagatsuchi phase)

Mana Refill Heals MP gradually while walking (10% every Kagatsuchi phase) Victory Cry Fully restores HP and MP after battle. Watchful Demon earns 50% EXP without participating in battle. Counter 50% chance to counter enemy's physical attack, light damage. Retaliate 50% chance to counter enemy's physical attacks, medium damage. Avenge 50% chance to counter enemy's physical attacks, heavy damage. Might Increases crtical rate (normal attacks only). Endure Prevents death with one 1 remaining once per battle. Bright Might Consistent critical rate during Full Kagutsuchi phase.. Dark Might Consistent critical rate during New Kagutsuchi phase.. Drain Attack Drains HP when using physical attacks, but lowers critical rate. Mana Gain Increase max MP 20%. Attack All Normal physical attacks will hit all enemies.. Pierce Physical attacks bypass most kinds of protective properties except for Repel. Never Yield Auto-revives with 1 HP once per battle. Dante's exclusive skill. Endure Auto-revives with 1 HP once per battle. Raidou's exclusive skill.

Booster Passives

-Boost skills increase the potency of elemental magic by 50%

Skill Effect Son's Oath IIncreases potency of all attacks by 50%, gives pierce to physical and almighty physical attacks. Dante's exclusive skill. Raidou the Aeon Increases potency of all attacks by 50%, gives pierce to physical and almighty physical attacks. Raidou's exclusive skill.

Misc.

Skill Effect Mind's Eye Reduces the chance of being ambushed from the back by one third. Exclusive to Demi-Fiend. Fast Retreat Increases the chance of successful retreat from battle by 50%. Exclusive to Demi-Fiend. Lucky Find Demon picks up items randomly around the world map while walking.

Conversation Skills

Conversation skills revolve around requesting demons to join your ranks. Conversation skills take up a skill slot but generally do not cost any HP/MP to use. Conversation skills have a wide range of effects, ranging from recruiting demons to loaning you macca. These skills have a higher chance of working if the Demi-fiend's level is higher than the targeted demon.

All conversation attempts only work in random encounter.

All demons in Bandou Shrine and Labyrinth of Amala do not respond to conversation whatsoever.

Instant success and adverse effect of each active conversation skill have their own activating odds. If neither effect is triggered for whatever reason, the conversation will go on normally.

During the conversation, the target may become either indecisive, unsatisfied, or angered by the party's response. These may result in the target either making more demands, fleeing from battle (may or may not make some sort of compensation for the party), or causing instant shift to the enemy turn. Interruption skills are designed to be triggered by these situations.

If the target requests to "share health", it always drains HP from the one who initiates the conversation. Should the talker being killed in the HP draining demand, the conversation will end abruptly.

Few demons have special conversations with specific targets, these also require the talkers to have any active conversation skill already learned. The special conversation of any combination is triggered the first time the party initiates the conversation and overrides the effect of the conversation skill itself. Each special conversation is one time only, attempting to initiate the same special conversation again will result in resuming the usual effect of the conversation skill, as if the talker and the target do not know each other.

If there is more than one enemy present in the battle, one of them may interrupt the conversation attempt and cause instant turn swap, so it is safer to kill the rest of the enemies until the target remains before starting any conversation.

Recruit Skills

Recruiting demon requires Demi-fiend's own level to be equal to or higher than the target, otherwise the target will cut off the conversation instantly. Other than that all trade skills do not take level as a requirement of proceeding the conversation.

Only demons of Neutral tendency respond to recruitment conversation normally, these include demons of the Beast, Brute, Divine, Fairy, Fallen, Femme, Jirae, Night, Snake and Yoma clans.

During Full Kagutsuchi phase, all Neutral demons including some Dark demons (Foul, Haunt and Wilder) will have their response to recruitment conversation overridden. They may either completely ignore the conversation attempt, or ask a nonsensical question. If the demon is pleased by the answer which is completely random, it will join the party for free.

Unless an instant recruit effect is triggered, the target may ask an ideological question. If the target is satisfied by the answer, it will always join the party. However, the response to ideological question seems to be random as well. The same demon can be discontented by either answers for the same question.

Demi-fiend Exclusive

Skill Effect Talk Basic recruit skill. Jive Talk Allows Demi-fiend to recruit Foul/Haunt/Wilder clan demons under normal circumstance, instead of relying on encountering a 'dazed' demon during full Kagutsuchi phase..

Allied Demon Exclusive

Instant recruit means the Demi-fiend may recruit the target without giving away anything or answering any inquiry if the said condition is met.

Adverse effect means the target is enraged if the said condition is met, it instantly ends the conversation and shifts to enemy turn. However, this does not prevent the party from talking to the same demon again.

Skill Instant Recruit Adverse Effect Scout Adult talker to female target. Child talker to female target. Kidnap Adult or youth talker to child target. Child talker to adult or youth target. Beseech Talker is 10 levels lower than the target. Talker is 10 levels higher than the target.t Brainwash Talker is 10 levels higher than the target. - Wooing Young male talker to female target. Effective on female target if the female talker is older and 10 levels higher. Male talker to male target. Seduce Young female talker to male target. Male talker to male target. Dark Pledge Performing during New Kagatsuchi. - Mischief Male talker to female target. Learned by Loki. - Sould Recruit Male target. Exclusive to Valkyrie. -

Death Pact Any target. Petrifies the target occasionally should they refuse. Exclusive to Mithra. -

Trade Skills

The Demi-fiend's level is irrelevant in initiating any trade skill.

Trade skills also work on Element, Tyrant, Vile and Raptor demons who otherwise decline recruitment conversation.

Instant bargain means that the Demi-fiend may obtain something without giving away anything when the condition is met.

The target would never ask any ideological question as in the recruitment conversation.

Skill Effect Instant Bargin Adverse Effect Trade Requests barter. - - Pester Requests Macc or Item. Young female talker to male target./Child talker to youth or adult target. Child Target Begging Requests Macca or Item. Talker is 10 levels lower than target. - Threaten Requests Macca or Item. Talker is 10 levels Higher than target. Talker is 10 levels lower than target. Stone Hunt. Requests Gem. - - Loan Requests Macca. After using on the same clan of demons thrice, demon of that clan will take away one third of Demi-fiend's Macca forcefully in the next encounter. - -

Interruption Skills

Interruption skills are activated when certain conversational effect occurs such as the target is enraged, indecisive, requesting for Macca or attempting to leave.

Failed interruption has no adverse effect on the conversation.

Skill Effect Condition of Successful Interruption Persuade Urges an indecisive demon. ineffective on children. - Nag Urges an indecisive demon. Young female to male / child to youth Flatter Urges an indecisive demon. User is 10 levels lower than target Intimidate Urges an indecisive demon. User is 10 levels higher than target. Gonnection Urges an indecisive demon. User is the same clan as target. Haggle Requests demon to lower bribe cost. - Detain Prevents target from leaving midway. - Arbitration Soothes an enraged demon. - Maiden's Plea Soothes an enraged demon. Young female user. Wine Party Solves all kinds of conversation troubles. Exclusive to Dionysus. -

Passive Conversational Skill

Skill Effect Charisma Equipper's other conversational skills have 50% chance of

instant success for normal or adverse results.

Notes:

If there are any inaccuracies, format errors, or misspellings please let me know soon as you spot them. Thank you for using this guide and I hope it can help atleast a few people out there. Now if you'll excuse me, after a couple hours of typing this up I think I'm going to go outside and touch grass for a bit.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2496985019					

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