ALL COLLECTIBLES GUIDE | Dead Space

ALL COLLECTIBLES GUIDE | Dead Space

Collectibles Info


ALL COLLECTIBLES GUIDE | Dead Space image 2

Dead Space Remake has 324 Collectible Locations.

Many collectibles are associated with obtaining certain achievements:

Collectible Achievement Image 188 Logs Collect 75 and 150 for Story Teller and Legend Teller 13 Schematics Only 12 needed for Merchant 9 Weapons Full Arsenal 3 Side Missions Full Clearance, Final Regeneration and Whole Again 6 Suit Upgrades Maxed Out 21 Weapon Upgrades Built To Order 67 Nodes Needed for Maxed Out, will need to get the rest through New Game + 12 Marker Fragments (Only in New Game +) Only one required for Marked and all for Reunion

Logs can be found both as physical collectibles around the game, or are received as calls from your crew mates, with over 100 coming automatically from the story. Schematics, Weapons and Weapon Upgrades are found through the USG Ishimura to be collected. Nodes are upgrade resources found inside Node Cabinets, and are also received alongside each Weapon Upgrade and can be purchased from the Shop. Suit Upgrades are bought from the Shop, with some requiring Schematics to unlock. Side Missions span across the majority of the game and will give you access to a variety of other collectibles as well as their achievements. Marker Fragments are a new collectible introduced in New Game Plus that a required to unlock the new alternative ending.

Logs can be tracked under the Database tab, both for each chapter individually as well as for all side missions. Marker Fragments and Side Mission-related items can be tracked under Key Items in your Inventory. Weapon/Suit Upgrades can be tracked by viewing the respective item at a workbench. Schematics can be tracked by seeing what is available in the Shop.

Everything located on the USG Ishimura is unmissable until the Point of No Return at the end of Chapter 11: Alternate Solutions, except for a small number of action-dependent logs that only trigger when doing certain actions at specific story points and Chapter 9 collectibles are missable, so be sure to collect everything during this chapter. If you miss anything you can go through the Ishimura when you have full access in Chapter 11.

Upon completing the game, you will receive a selection of unlocks (Credits, Nodes, Logs and the final Suit Upgrade) to use in New Game Plus. Everything that you collect will carry over to New Game Plus, so if you happen to miss anything then you can collect them during this playthrough. There is no Chapter Select, but with a combination of the Ishimura being fully explorable and everything carrying over to New Game Plus, there will be ample opportunity to collect anything you miss.

Chapter I: Description

Log 1 – Background Request As soon as you gain control of Isaac, head into the alcove on your right to find it on the ground.

Chapter I: Videoguide


Chapter II: Description

Chapter II: Videoguide


Chapter III: Description

Chapter III: Videoguide


Chapter IV: Description

Chapter IV: Videoguide


Chapter V: Description

Chapter V: Videoguide

Chapter VI: Description

Chapter VI: Videoguide

Chapter VII: Description

Chapter VII: Videoguide

Chapter VIII: Description

Chapter VIII: Videoguide

Chapter IX: Description

Chapter IX: Videoguide

Chapter X: Description

Chapter X: Videoguide

Chapter XI: Description

Chapter XI: Videoguide

Chapter XII: Description

Chapter XII: Videoguide

Conclusion

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2924366129					

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