The Talos Principle: The main enemies in the game

Every Enemy's Skills And Facts About Them.

* Bombs

1. Bombs are floating black spheres that generally move around in a set pattern. If they get close enough to you, they will suddenly fly towards you and explode, killing you. You will be killed regardless of your radius, so if you were to drop down a hole right before the explosion, you'll still die.

2. Bombs will bounce off almost any object, including connectors, jammers, and of course hexahedrons.

* Buzzers

1. Buzzers, like bombs, are floating spheres that generally move around in a set pattern. However, they will not attack you, although you can die if you run into them often enough. Most of the time, they are there to interrupt connector beams.

2. Buzzers will bounce off almost any object, including placed connectors, jammers, and of course hexahedrons.

* Turrets

1. Turrets are weapons that, if active, will scan a conic region in front of them. If they spot you, they will start beeping, and if you are close enough they will fire and kill you unless you manage to get out of their sight. There is a blind area beneath them, and the angle for the cone of their view is not very wide, meaning they can only see mostly what's in front of them.

2. Turrets can be temporarily disabled with a jammer, or they may be connected to a wall switch.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3227460492					

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