SMUGGLERS ENDING TIPS

Smugglers Ending Tips

For the Smugglers ending in this game, be prepared for a grind. You need to accumulate 500,000 Tera Tokens in your wallet, build the extraction platform and then add 5 solar quartz to the storage container on the platform. The option to launch with the smugglers will then appear on the launch computer screen on the extraction platform.

The biggest issue here, is the 500,000 credits. This will probably be your biggest grind, so if starting from scratch, be sure to save your money rather than spend it to speed things up. If you are already late game, the new portals which generate a random linear world, are your friend.

The fastest way to build up your cash in the new update 1.0, is to do the Portal locations and ALWAYS choose the portal which has the highest rarity. This will give you a higher chance of getting 5,000 Tokens randomly anywhere on that map, as well as fuses which you can add to trade rockets after each run. Fuses range fro 2,500 - 6,000 depending which one you get. SELL ALL FUSES after each run by adding them to trade rockets.

Your best case scenario is a portal with 5 rarity and 1 or 2 difficulty. (I can't remember if there is a 1 or not). This will remove the need for keycards and make finding loot and navigating the crashed ships a bit easier and a lot faster with decent cash amounts if you loot both ships on the level. I was getting 15,000 - 30,000 per run.

Whilst doing these runs, it's worth keeping a steady income of automated trade rockets as well, going up with either circuit boards or pulsar quartz being farmed and automated using drones.

Once you have got to the 500k threshold, put 5 solar quartz into the extraction platform container and off you go!

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3222665821					

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