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Guide to Melee Mechanics and Tips
Melee Basics
- Melee relies on the hand to hand skill.
- You need at least one skillpoint in it to aim at legs and heads.
- Fitness also buffs your health pool and stamina.
- You can dodge, weave and kick.
- Enemies will become crippled once their legs are broken.
- Sharp weapons like knifes against helmets or armor is useless and deal no damage.
- You can stunlock an enemy on the ground if you continue bashing at their legs.
Dodging
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- You can dodge both melee attacks and zombie bites.
- Dodging will leave the opponent vulnerable for a counterattack.
- Dodging will drain your stamina, if you get grabbed by a zombie while exhausted they will bite.
- To recover stamina while dodging it is recommended to simply keep your distance and weave left or right.
Kicking
- Dodging forward into an enemy will lead into a kick.
- You are vulnerable if you time it wrong.
- A succesfull kick will cause enemies to stumble, allowing for one free hit.
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Aim For Their Legs
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- Crippled opponents will be slowed down massively, in a group fight it could safe your life.
- There exists no armor for legs and it doesn't take a lot of damage to achieve results.
- It can also result in a leg sweep, causing the enemy to fall early.
Attacking A Downed Opponent
- Enemies will need two to four seconds to get up uninterrupted.
- They can be stunlocked if you bash at their legs every second.
- Attacks to the head will deal double the damage, making them the priority target.
- Leg damage have a certain limit, bashing at the legs will only amount up to 50% of their hp.
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Backstab During Combat
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It is possible to crouch and assassinate if you manage to get behind your opponent. It is only possible with knifes, the survival knife being one of them.
Symbols
- The bars is the health pool.
- The circles left to it indicate helmet and armor.
- The more damage the armor receives the darker the circle get.
Source: https://gameplay.tips/guides/9570-survivalist-invisible-strain.html
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