Stellaris 3.0 Empire Builds (good with all dlcs)

Stellaris 3.0 Empire Builds (good with all dlcs)

Introduction

If you want your empire to be strong in Stellaris. You have to make good choices and build a good empire

This guide includes multiple empire builds,

if you want me to add more,

Don't forget to reward.

Feel free to ask me anything

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1 - Machine Empire (Ram Consumers)


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Determineted Exterminator Build

Ring origin in this empire has a great contribution to the very important energy production.

You have to play aggressive because of your ethics or you need to keep upgrading starbases.

Empire Setup

Ethics Gestalt Consciousness (War exhaustion Gain : -%20, Monthly Influence +1)

Civics Determineted Exterminator (Best for Agressive play you dont need wargoals)

Rapid Replicator (Pop assembly speed +%20)

TraitsPositive Traits

Machine Intelligence

+%200 Habitability on all planets.

+1 Extra pop when estabilishing colony.

+%10 Empire mining station output

+%100 Empire sprawl penalty ( Negative )

Mass Produced

Pop Assembly Speed +15%

Logic Engines

All Types of Research Output +10%

Emotion Emulators

Amenities from Jobs +20%

Negative Traits

Luxurious

Pop assembly cost +%20

Repurposed Hardware

Leader experience gain -%20

2 - Void Dwellers (Scientists Of Void)


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Void Dweller Build

The main feature of this empire is pop growth rate

Void dwellers have a big advantage in the beginning having population growth

they start with 3 habitats and can build more you should focus tech/alloy and upgrade your habitats

you dont have to search planets.

Ethics Fanatic materialist (For the -20% robot upkeep and +10% research)

Egalitarian (Specialized pop production +5%: You will be focusing on tech, alloys and consumer goods

Civics Technocracy (Technology and Unity Boost)

Meritocracy (Speacialist pop resource output Boost) - Consumer Goods / Technology / Alloys

TraitsPositive Traits

Void Dweller

Resources from Specialist and Worker Jobs on Habitats +15%

Pop Growth Speed on Habitats −10%

Pop Growth Speed on Planets −60%Intelligent

Research from Jobs +10% Natural Engineers

Engineering Research from Jobs +15%Rapid Breeders

Growth Speed +10%Negative Traits

Nonadaptive

Habitability −10%Deviants

Governing Ethics Attraction −15%

3 - Tree Of Life - Non-agressive Swarm (Tree Mind)


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Tree of Life Build

Your homeplanet starts with a unique planetary feature called 'Tree of Life'. It's effects are:

+15% Pop Growth

+10% Society research from jobs

+10 Housing

Maxi Agriculture Districts +4

Requires 4 Food upkeep.

Ethics Gestalt Consciousness;

−20% War Exhaustion Gain

+1 Monthly Influence

Cannot change ethics

CivicsHive Mind civics represent various characteristics of the collective consciousness of an empire. They can only be picked by an empire with Auth hive mind.png Hive Mind authority.

Ascetic : +5% Habitability, −15% Pop Amenities Usage

Empath : +2 Available Envoys, +10% Diplomatic Weight, +20 Opinion with individualist empires ( Keep Your Neighboors happy )

TraitsPositive Traits

Agrarian

Food from Jobs +15%Intelligent

Research from Jobs +10% Natural Sociologists

Society Research from Jobs +15%Negative Traits

Slow learners

Leader experience gain -25%Unruly

Empire sprawl from pops +10%

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2393579672					

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