Notable Info
There are currently 6 weapons in the game, 2 melee and 4 firearms. There will be listed all info about weapons. Accuracy, mag size, damage, etc. Every information is matter to change anytime.
Comparisons are made by me, by my own hands. You however, could have different results controlling spread.
FN P90
FN P90 is a compact full-auto personal defense weapon, built on system bull-pup. It is also can be considered as submachine gun or compact assault rifle. Standard primary weapon for MTF Nine Tailed Fox squad.
Slot - Primary
Fire mode - Full Auto
Magazine Capacity - 50
Max Reserve - 7 magazines
Damage - 10
Deploy - 0.5s
Reload - 4s
Rate Of Fire - 4
Knockback - 2
Comparison to MP5K is seen below
MP5K
MP5K is a shortened machine pistol version of the MP5A2. Desinged for close-quarters battles. Especially used by special operation services.
Slot - Primary
Fire mode - Full Auto
Magazine Capacity - 40
Max Reserve - 7 magazines
Damage - 15
Deploy - 0.5s
Reload - 3.5s
Rate Of Fire - 6
Knockback - 1.5
USP Tactical
USP Tactical is a special weapon with great reliability. Commonly used by special operations squad, usually goes with suppressor. USP Tactical has extended barrel, which increases bullet speed and of course, damage. Standard issue for MTF Nine Tailed Fox squad.
Slot - Secondary
Fire mode - Semi
Magazine Capacity - 12
Max Reserve - 7 magazines
Damage - 20
Deploy - 0.8s
Reload - 1.8s
Rate Of Fire - 10
Knockback - 4
Comparison to Baretta M9 is seen below:
Baretta M9
Baretta M9, is a standard issue for United States Armed Forces. Baretta M9 has intereting design and low recoil.
Slot - Secondary
Fire mode - Semi
Magazine Capacity - 15
Max Reserve - 7 magazines
Damage - 14
Deploy - 0.8s
Reload - 1.8s
Rate Of Fire - 7
Knockback - 3
SPAS 12
Special Purpose Automatic Shotgun, commonly used by military or police force, also took it's place on civillian market. Only effective on distance 1m or less.
Slot - Primary
Fire mode - Semi
Magazine Capacity - 8
Max Reserve - 56 pellets
Damage - 24
Deploy - 0.8s
Reload - 7s (0.87 seconds per pellet)
Rate Of Fire - 70
Knockback - 7
Combat Knife
Standard combat knife, used as a last resort to fight for your life. Or just to flex to your teammates.
Slot - Melee
Damage - 15
Damage (Stab) - 20
Deploy - 0.8s
Attack Delay - 0.7s
Range - 0.85
Crowbar
Standard tool to open jammed doors and hatches, multifunctional tool. Can be useful when you need to smash someone's head.
Slot - Melee
Damage - 30
Damage (Stab) - 35
Deploy - 1s
Attack Delay - 1.5
Range - 1
Post Scriptum
That's it, for now. Perhaps i will write more about weapons here. If you have any suggestions, feel free to comment. Thanks for reading!
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2743390971
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