Good Commands
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HELP (Will list current commands in-game for you.)
RESTART (Restarts game. Useful for if the game bug's.)
GIVE (Gives in game items.)
BAN & UNBAN & KICK (Self-explanatory.)
GODMODE (You won't die with this on unless you activate certain other commands.
RESUPPLY (Restocks your inventory.)
HEAL (Heals specified player)
LISTOBJECTIVES & LISTACTIVEOBJECTIVE (Two separate but almost same functioning commands.)
NOCLIP [Self Explanatory. ((Activate by using "Shift + J"))]
TP (Teleport's you to specified PLAYER or LOCATION.)
RESPAWN (Useful if you get stuck or can't respawn after dying.)
SPECTATE (Watch your friends suffer.)
SETHEALTH (Don't want god mode but like living? Here, add some health.)
STETEAMDAMAGEREFLECTION (TK a thing among your friends? Turn this sucker on and they will think twice about shooting you.)
U͓̽n͓̽u͓̽s͓̽e͓̽f͓̽u͓̽l͓̽ C͓̽o͓̽m͓̽m͓̽a͓̽n͓̽d͓̽s͓̽
/spawn grenade (Spawns "EMP" grenade in inventory that is currently not available for use.)
LISTPLAYERS
BANPLAYERY
UNBANPLAYER
LISTBANS
LISTADMINS
HOST
RON
STOP
LISTOWNERS
ADDOWNER
REMOVEOWNER
ADDADMIN
REMOVEADMIN
SAVECONFIGS
RELOADCONFIGS
RESPAWN
OWNERCOMMAND
PREVIEWVIEWMODEL
SET COSMETIC
SETDEFAULTITEM
SETHEALTH
SETTEAMDAMAGEREFLECTION
SETTIME
SETWAVE
SETWEATHER
【W】【e】【a】【p】【o】【n】 【C】【o】【m】【m】【a】【n】【d】【s】
Category 1: Primary Weapons; AR
AK103
AK104
AK105
AK105SU
AUG
ASVAL
Galilacepistol
Galilacerifle
(ERROR FILE NOT FOUND.)
Galilace
LAMG
MP5
MP5K
MP7
P90
Tavor
UMP
VSS
Stribog (Can crash game when using command, also noticed it will disable other commands such as God Mode when you spawn the weapon.)
Category 2: Primary Weapons; Single-Fire
Mossberg 590
M1014
M24
MK-18
Category 3: Secondary Weapons; Pistols
FiveSeven
M9
360J
P320
StealthHunter
1911
M19X (As of posting, this is currently not a usable command.)
Category 4: Throwables;
M67 (Grenade)
Chemlight (Small Source of Light.)
SⱣȺWN Ȼøm̷m̷a̷n̷đs̷
Type /spawn173 to spawn Peanut. (As of this posting, this is currently unavailable for use.)
Type /spawnguard (x) to spawn enemy soldiers. (X can be replaced with a number if you want more then one to spawn, do not add the X if you just want one guard to spawn.)
{Hopefully more to come!}
Enemy Combatants.
There is a small few enemy types you will face currently in the facilities and it's associated areas.
Basic PSI-Z or just Zombies/ whatever you wanna call the undead bastards.
Basic info is that they travel in groups, vary on size, deceitful, and are runners. Do not let them gang up on you as just one alone takes a good bit of your health away so if you have a horde chasing you more then likely you'll end up dying to their bloody grasps.
Variant 1 I presume Class-D labor force that got little expanded upon a certain
SCP. Variant 2. I call them squids.
Pack Variant
The Oversized Crabs
These guy's are pretty simple. They kinda get stuck on each other for now if there tends to be a lot of them but a couple together can also make quick short work of your health.
Variant
The Guards
The Facilities guard's who still roam the halls of the foundation and are restoring order in the facility. While both your faction and theirs have the similar goal you have to go against each other as your purpose for being their is to shed the light on to the whole situation and don't make it look like cover up.
Variant 1
Variant 2
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3009599179
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- All Guilds
- HOW TO STOP PLAYING SCP: 5K! (VERY USEFUL)!
- SCP: Pandemic Guide 267
- v0.12.1/v0.13 Outpost Axiom Walkthrough
- Guide for completing Hunt: Outpost Axiom on v12.1+
- Locate the Nuclear Reactor Fix
- [SERVER] Automatic Restart after Crash
- Dave - Achievement Guide
- AS VAl
- Outpost Axiom Intel Spawns
- SCP:5K Lore