Poppy Playtime Chapter 1 All Puzzles Solution

Poppy Playtime Chapter 1 All Puzzles Solution

Chapter 1: A Tight Squeeze


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There are 7 (Maybe Less or More, I was too lazy to change it) puzzles in Chapter 1.

Note: My original language isn't English, so I may have a few bit grammatical errors.

Note 2: I may make the other chapters.

Puzzle 1: The Colored Train.


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At the start, at the left, you can see a door with the code, and on the right, an unlocked door in which if you enter you see a train with some colors. (For those who wonder "Which side is the one in which we start" It's from the Green train to the Red train) The colors of the train are: Green, pink, yellow, and red, and that is the answer for the code door. Here are the steps for the colors to the code door:

1_3__

4____

____2

Puzzle 2: The Blue Hand Door.


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After listening to the "GRABPACK VHS" you get your grabpack with the blue hand. After that, you go to the door that is in the middle, and it has a blue hand light up.

Fire your Blue hand at it and there will be a blue line going from left to the right, when it reaches the right, the door will open, do this at the next doors.

Note: If the door needs a blue and a red hand, you need to get a red hand.

Puzzle 3: Grabbing It, Powering It!


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When the blue hand light door opens you will see Huggy Wuggy, and at the left, another door with the BHL. (Blue hand light) When you try to open it, the power goes out and Huggy will have the key on his hand. (Turn around to make him do it) You have to grab the key on Huggy's hand to open the power door

After opening the door, you need to walk until you find this, and then you open it.

After opening it, you see an electrical thing circle, with the blue hand you need to grab the electricity and make the hand pass through those things. (Read the note in the description)

There are two, just at the right of the screenshot there is the other one, connect the line of the hand (Or something) and the power will turn on, and the door BHL power will come back.

Puzzle 4: Getting Blue Hand's First Friend.


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Note: Huggy Wuggy is gone, but he won't attack you until you complete Make-A-Friend

After opening the door with the BHL, there are two doors, the one you will have to open is the left one, Huggy's hand won't attack you. Then just walk through that door and climb some stairs and you'll find this.

There are 4 cubes of different lights around the room, you need to find them. After finding all of them, there is a door to climb the stair again.

Open it, and then climb the stairs again. You may see Huggy Wuggy, but that's not a problem. (For now.....) Then insert the cubes in the thing (Read the note in the description.... again)

After inserting the cubes, a thing above you will grab a red hand, after it falls, grab it!

Then put the hands in the next door with BHL and RHL. (Red Hand Light)

Puzzle 5: Powering It, To Open It!


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After entering the BHL and RHL door, ignore the hallways, just go to the hallways that is on the left.

After going through the hallway, you find a stair in which you need to climb.

After climbing the stair you find another electric circle, in which you have to do the same steps in the puzzle of "Grabbing it, Powering it!"

Then, you find a Powering circle 2 in which you have to fire your right hand to it

Then, a door will open and it will automatically move you, then wait until you get to "Make-A-Friend"

Puzzle 6: Turning My Imaginary Friend On, Or Living Friend?


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Note: The name doesn't mean that a toy is going to attack you.

When you are in Make-A-Friend you see a thing that says "Needs Power"

You need to climb some stairs at the right of the door with the "Nobody leaves without a toy"

After climbing it, you need to pull something to pass through the place

Then, get power from a electricity circle, and then go through this way, but jump through the walls (Read the description, again, and again.)

Then do the same thing of passing power to the things, and connecting it.

Puzzle 7: Make-A-Friend!


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After turning the power on, click the button on the thing to turn Make-A-Friend on.

After turning it on, pull the levers at the left down.

And then wait, and wait, and wait, you can take 3 coffees while you wait, and wait, if there was just a skip button, and wait, and wait, you can listen to music while you wait, and wai-.

After your friend is done, grab it.

And then put it in the "Nobody leaves without a toy" door so that it scans the toy.

Extras - Chapter 1

After the door opens, Huggy Wuggy will appear. (Once you go through there)

Watch a video tutorial if you want to know how to escape.

Chapter 2: Fly In A Web


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(This is Still in Progress)

There are puzzles in Chapter 2.

Note: My original language isn't English, so I may have a few bit grammatical errors.

Puzzle 1: Powering It!


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When you get the key to the office you have to pull this thing to continue.

Then, climb down the vents until Poppy drops the box and lets you grab the electricity circle.

Then, do the same thing you did in Chapter 1 (Grabbing it, Powering it!)

Puzzle 2: Flying With Danger!


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After you leave the office, there is a door with BHL (Blue Hand Light) and RHL.(Red Hand Light)

You need to put your hand in the corresponding place.

After you pass, if you look down, you see the void, and if you look up, there is a thing to grab.

Put a hand in that thing and pull until you get to the other side.

Puzzle 3: Powering It To The Train!


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After you get down the slides at the left there is a Power Room.

This part is pretty hard so here is the solution:

Note: You may not understand this, if you don't then watch a tutorial

1.: Grab the electricity circle at the point where I am.

2.: Pass through the nearest thing to the electricity circle, you have to do this that way because some door close when you touch one.

3.:Then, pass through the last one, this is how it should be. (I'm facing the door)

4: Then, go to the point in which there are no doors and touch the power circle 2.

Puzzle 4: Blue Hand's "Sick" Friend!


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After you go to the Train Station, you have to go straight, climb some stairs, and you'll find this

Always pull the lever that has the glowing red light.

After going down to Musical Memory, you have to go right.

After going down some short cave, you are in a factory, you have to pull a red glowing lever at the right to turn it on.

After that, there are some red glowing circles in a machine that go from right to left

1:

2:

3:

4:

How to continue:

1-:While you are doing the first activity pull a tube at the left of the machine in progress.

2-:When you do the third one, there won't be paint, so at the left, there is some kind of place that will open, then climb the stairs, you will see a paint box coming, grab it with your hand.

3-:Then, insert it in a tube at the right.

4-: Put the rest of the buttons.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3214693381					

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