All Endings Guide

Ending A: Flowers For M[A]chines


Play through the game for the first time and complete all of the Main Story Quests.

Ending B: Or Not To []e


Load the cleared save from beating the game once and earning Ending A. Play through this playthrough and complete all of the Main Story Quests to achieve this ending.

Ending C: Meaningless [C]ode


During your third playthrough, choose A2 during the final boss. Then select the dialogue option "No" to POD's request during the end credits

Ending D: Chil[D]hood’s End


During your third playthrough, choose 9S for the final boss battle. During the text portion, you'll have 2 choices: "I'll go with you" or "I'll stay". Choosing either results in this ending.

Ending E: The [E]nd Of Yorha


After earning endings C and D, finish the game once more as either A2 or 9S. During the credits, Pod will speak up. Accept the option that says you wanted them to live. You'll then play through a bullet storm mini game. Make it to the end and beat it to unlock the ending.

PS. Do not give up!

Ending F: Mission [F]ailed


In chapter 01-03_2, after Engles knocks 9S onto it's back, fail to repair your system by letting the timer run out.

Ending G: Hun[G]ry For Knowledge


Right after Ending A, when you begin the second playthrough walk 9S to the crane and neglect the mission.

Ending H: A Mountain Too [H]igh


Leave the area when the Goliath is in the city, thus abandoning the mission. Attempt to go to the Amusement Park instead of the City Ruins.

Ending I: No In Team


In your first playthrough, defeat the boss at the Copied City and then walk away from 9S.

Ending J: Bad [J]udgement


In chapter 09-01_3, kill the pastor.

Ending K: Aji Wo [K]utta


Complete the Jackass mission in the desert. You'll receive an email from Jackass then about a fish. Speak to her at the Desert Camp to obtain the Mackerel Key Item. Eat it to earn this ending.

Ending L: [L]one Wolf


In chapter 10-02 run away from the sphere boss fight or run away in chapter 10-01_3 instead of saving the refugee camp.

Ending M: Break Ti[M]e


Don't go to Pascal's Village when it's attacked while playing as A2. Running to the Factory instead should trigger this.

Ending N: [N]o Man's Village


Destroy every machine in Pascal's village.

Ending O: Just Y[O]u And Me


When 2B is struck with an EMP and YoRHa units are infected and attack 9S, run away from the fight.

Ending P: Corru[P]tion


Die from the virus in chapter 11-06

Ending Q: [Q]uestionable Actions


In chapter 11-07, don't go to 2B's location near the commercial facility. Heading to the desert area instead should trigger this ending.

Ending R: Mave[R]ick


During chapter 14-05, attack the peaceful robots by Pascal.

Ending S: City E[S]cape


Abandon Devola and Popola when they are protecting you while you are hacking the tower.

Ending T: Fa[T]al Error


To earn this ending just remove your OS chip.

Ending U: Deb[]nked


To earn this ending, activate your self destruct while in the Bunker.

Ending V: Reckless Bra[V]ery


You can earn this ending on your third playthrough. When you have to hack the tower with 9S in chapter 17-01, don't. Instead, keep fighting the waves of energies with your allies until they fall.

Ending W: Broken [W]ings


In the prologue when 2B flies into the factory, let yourself get killed by the giant laser/Die during the prologue in general.

Ending X: Time To Rela[X]


Don't help 2B as A2 when they meet at the commercial center close to full virus contamination.

Ending Y: Head[Y] Battle


Allow Emil to self destruct at the end of the boss fight in the quest "Emil's Determination".

Ending Z: Over[Z]ealous


Kill Pascal after saving her as A2.

Credits

Credits : NieR: Automata wiki / IGN

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=885311665					

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