Character Creation: The Impact of Initial Choices...

Character Creation: The Impact of Initial Choices...

Basic Skills Before Making Choices


Character Creation: The Impact of Initial Choices... image 1

Select Your Character's Gender...

If Male:

reference photo:Strength: +2

Agility: +1

Charisma: +2

Riding: +1

Leadership: +1

If Female:

reference photo:Strength: +1

Agility: +2

Intelligence: +1

Charisma: +1

Riding: +1

Leadership: +1

You Were Born Years Ago, In A Land Far Away. Your Father Was…

1. An Impoverished Noble

If Male:

Intelligence: +1

Charisma: +2

Weapon Mastery: +1

Power Strike: +1

Riding: +1

Tactics: +1

Leadership: +1

One-Handed Weapons: +10

Two-Handed Weapons: +10

Polearms: +10

Reputation: +100

Honor: +3

Denars: +100

Shield: Battered Old Round Shield

Ability to choose a banner

If Female:

Intelligence: +2

Charisma: +1

Riding: +2

Leadership: +1

Wound Treatment: +1

First Aid: +1

One-Handed Weapons: +20

Reputation: +50

Denars: +100

Shield: Battered Old Round Shield

Ability to choose a banner

2. A Traveling Merchant

(Applicable to both Male and Female)

Intelligence: +2

Charisma: +1

Riding: +1

Leadership: +1

Trade: +2

Inventory Management: +1

Two-Handed Weapons: +10

Reputation: +20

Denars: +250

3. A Veteran Warrior

(Applicable to both Male and Female)

Strength: +1

Agility: +1

Charisma: +1

Ironflesh: +1

Weapon Mastery: +1

Power Strike: +1

Leadership: +1

Trainer: +1

One-Handed Weapons: +10

Two-Handed Weapons: +15

Polearms: +20

Throwing: +10

Reputation: +10

Denars: +50

Shield: Battered Plain Kite Shield

4. A Hunter

(Applicable to both Male and Female)

Strength: +1

Agility: +2

Power Draw: +1

Tracking: +1

Path-finding: +1

Spotting: +1

Athletics: +1

Two-Handed Weapons: +10

Archery: +30

Denars: +30

5. A Steppe Nomad

If Male:

Strength: +1

Agility: +1

Intelligence: +1

Power Draw: +1

Horse Archery: +1

Path-finding: +1

Riding: +2

One-Handed Weapons: +10

Archery: +30

Throwing: +10

Reputation: +10

Denars: +15

Shield: Battered Plain Cavalry Shield

If Female:

Strength: +1

Agility: +1

Intelligence: +1

Wound Treatment: +1

First Aid: +1

Path-finding: +1

Riding: +2

One-Handed Weapons: +5

Archery: +20

Throwing: +5

Denars: +20

Shield: Battered Plain Cavalry Shield

6. A Thief

(Applicable to both Male and Female)

Agility: +3

Power Throw: +1

Inventory Management: +1

Looting: +1

Athletics: +2

One-Handed Weapons: +20

Throwing: +20

Denars: +25

Weapon: Throwing Knives

You Spent Your Early Life As…

1. A Page at a Nobleman's Court

(Applicable to both Male and Female)

Strength: +1

Charisma: +1

Power Strike: +1

Persuasion: +1

One-Handed Weapons: +15

Polearms: +5

2. A Craftsman's Apprentice

(Applicable to both Male and Female)

Strength: +1

Intelligence: +1

Enginer: +1

Trade: +1

3. A Shop Assistant

(Applicable to both Male and Female)

Intelligence: +1

Charisma: +1

Inventory Management: +1

Trade: +1

4. A Street Urchin

(Applicable to both Male and Female)

Agility: +1

Intelligence: +1

Spotting: +1

Looting: +1

One-Handed Weapons: +14

Thrown Weapons: +5

5. A Steppe Child

(Applicable to both Male and Female)

Strength: +1

Agility: +1

Horse Archery: +1

Power Throw: +1

Archery: +15

Reputation: +5

Then, As A Young Adult, Life Changed As It Always Does. You Become…

1. A Squire / A Lady-in-Waiting

If Male:

Strength: +1

Agility: +1

Riding: +1

Weapon Mastery: +1

Power Strike: +1

Leadership: +1

One-Handed Weapons: +30

Two-Handed Weapons: +30

Polearms: +30

Archery: +10

Crossbows: +10

Throwng: +10

Items:

Armour: Ragged Leather Jerkin

Armour: Tattered Leather Boots

Weapon: Rusty Sword

Weapon: Hunting Crossbow

Ammunition: Bolts

Food: Smoked Fish

Horse: Swaybacked Saddle Horse

If Female:

Intelligence: +1

Charisma: +1

Persuasion: +1

Riding: +1

Wound Treatment: +1

One-Handed Weapons: +10

Crossbows: +15

Denars: +100

Items:

Armour: Sturdy Woolen Dress

Armour: Sturdy Woolen Hood

Weapon: Dagger

Weapon: Hunting crossbow

Ammunition: Bolts

Food: Smoked Fish

Horse: Spirited Courser

2. A Troubadour

(Applicable to both Male and Female)

Charisma: +2

Weapon Mastery: +1

Persuasion: +1

Leadership: +1

Path-finding: +1

One-Handed Weapons: +25

Crossbows: +10

Items:

Armour: Sturdy Tabard

Armour: Ragged Leather Boots

Weapon: Rusty Sword

Weapon: Hunting crossbow

Ammunition: Bolts

Food: Smoked Fish

Horse: Swaybacked Saddle Horse

3. A University Student

(Applicable to both Male and Female)

Intelligence: +2

Weapon Mastery: +1

Surgery: +1

Wound Treatment: +1

Persuasion: +1

One-Handed Weapons: +20

Crossbows: +20

Items:

Armour: Sturdy Linen Tunic

Armour: Woolen Hose

Weapon: Rusty Sword

Weapon: Hunting crossbow

Ammunition: Bolts

Food: Smoked Fish

Horse: Swaybacked Saddle Horse

Book: Random

4. A Goods Peddler

(Applicable to both Male and Female)

Charisma: +1

Intelligence: +1

Riding: +1

Trade: +1

Path-finding: +1

Inventory Management: +1

Polearms: +15

Denars: +90

Items:

Armour: Leather Jacket

Armour: Ragged Leather Boots

Armour: Leather Gloves

Armour: Fur hat

Weapon: Staff

Weapon: Hunting crossbow

Ammunition: Bolts

Food: Smoked Fish

Horse: Saddle Horse

Horse: Sumpter Horse

Goods: Wool (x2)

Goods: Pottery

Goods: Linen

5. A Smith

(Applicable to both Male and Female)

Strength: +1

Intelligence: +1

Weapon Mastery: +1

Enginer: +1

Tactics: +1

Trade: +1

One-Handed Weapons: +15

Denars: +100

Items:

Armour: Tunic with vest

Armour: Ragged Leather Boots

Weapon: Well-balanced sword

Weapon: Hunting crossbow

Ammunition: Bolts

Food: Smoked Fish

Horse: Saddle Horse

Goods: Tools

6. A Game Poacher

(Applicable to both Male and Female)

Strength: +1

Agility: +1

Power Draw: +1

Tracking: +1

Path-finding: +1

Athletics: +1

Polearms: +10

Archery: +35

Items:

Armour: Rawhide Coat

Armour: Hide Boots

Weapon: Chipped Axe

Weapon: Hunting Bow

Ammunition: Barbed Arrows

Food: Dried Meat (x2)

Horse: Heavy Sumpter Horse

Goods: Furs (x2)

What Made You Take This Decision Was…

1. Personal Revenge

Strength: +2

Power Strike: +1

2. The Loss of a Loved One

Charisma: +2

Ironflesh: +1

3. Wanderlust

Agility: +2

Pathfinding: +1

4. Being Foced out of Your Home

Strength: +1

Intelligence: +1

Weapon Mastery: +1

5. Lust for Money and Power

Agility: +1

Intelligence: +1

Looting: +1

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3429229415					

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