Events
Malfunctioning Containment Unit
Stare at the webs.
- Gain E.G.O Gift Filial Love
Check the generator.
- Gain E.G.O Gift Misaligned Transistor
Check the generator, but don't take your eyes off the webs.
- Envy/Lust Advantage Check (≥ 15 A) (≥ 30 w/o A)
On Success:
Gain E.G.O Gift Filial Love
Gain E.G.O Gift Misaligned Transistor
On Failure:
All Allies took 20 HP and 12 SP damage.
Gain E.G.O Gift Filial Love
Gain E.G.O Gift Misaligned Transistor
One Sin And Hundreds Of Good Deeds
Pray before One Sin and Hundreds of Good Deeds.
- Sloth/Gloom Advantage Check (≥ 14 A) (≥ 28 w/o A)
On Success: Gain E.G.O Gift Hardship
On Failure:
The Selected Identity took 20 HP and 10 SP damage.
Gain E.G.O Gift Hardship
Talk to One Sin and Hundreds of Good Deeds.
- Sloth/Gloom Advantage Check (≥ 14 A) (≥ 28 w/o A)
On Success:
All Allies healed for 30 SP.
Gain E.G.O Gift Crown of Thorns
On Failure:
The Selected Identity took 30 HP damage.
Gain E.G.O Gift Crown of Thorns
Abandoned Enkephalin
Scoop up some Enkephalin.
- Gain E.G.O Gift Leaked Enkephalin
Take the gas canister.
- Gain E.G.O Gift Mental Corruption Boosting Gas
Take both
- Lust/Sloth Advantage Check (≥ 16 A) (≥ 32 w/o A)
On Success:
Gain E.G.O Gift Leaked Enkephalin
Gain E.G.O Gift Mental Corruption Boosting Gas
On Failure:
Win a Focused Encounter to gain E.G.O Gifts Mental Corruption Boosting Gas and Leaked Enkephalin
Lamenter's Coffin
Let's not mess with the coffin and leave.
- All Allies heal for 10 HP and SP.
- Gain 80 cost.
Let's see what's inside the coffin.
- Gain E.G.O Gift Rest
E.G.O Gifts
Filial Love
Tier: II
Sin: Lust
Keyword: Bleed
When inflicting Bleed Potency or 'Unique Bleed' with Base Attack Skill effects, inflict +2 Bleed Count (3 times per turn for the whole team)
Deal +1% more damage for every Bleed Count on the target (max 20%)
Misaligned Transistor
Tier: II
Sin: Envy
Keyword: Charge
Base Attack Skills that consume Charge Count or 'Unique Charge' consume 1.5x more
Deal +2% more damage for every Charge Count or 'Unique Charge' consumed by Base Attack Skills (max 20%)
Mental Corruption Boosting Gas
Tier: II
Sin: Gloom
Keyword: Sinking
When engaging in a Clash using an Attack Skill that inflicts Sinking Potency, Count, or 'Unique Sinking', then dealing damage with the said Attack Skill: On Hit, inflict Sinking Potency equal to number of Clashes (max 3; 3 times per turn)
Leaked Enkephalin
Tier: II
Sin: Gloom
Keyword: Sinking
When the enemy is about to lose or consume Sinking Count: (Sinking Potency on the target)% chance to inflict +1 Sinking Count immediately before the target is about to lose or consume Sinking Count (3 times per turn; max 100%)
- Raise base chance by (Highest Reson. x2)% (max 12%)
- If the said highest Reson. was Gloom or an Envy Reson.: Inflict +1 more Sinking Count
Hardship
Tier: III
Sin: Pride
Keyword: N/A
Clash Win: Heal SP equal to the number of Clashes (max 3)
If the affected unit is already at 45+ SP, gain (# of Clashes/2) Offense Level Up next turn (max 3)
Crown Of Thorns
Tier: III
Sin: Pride
Keyword: N/A
Turn Start: 1 ally with the least SP heals 8 SP (unless they are already in Panic or in E.G.O Corrosion)
If the said ally was already at max SP, Clash Power +1 for this turn
For this turn: SP Heal Efficiency +1, SP Loss Efficiency -1
Rest
Tier: III
Sin: Pride
Keyword: Sinking
Lose 1 less SP when an ally loses SP due to their own Base Attack Skill effect
If the target has Sinking , deal +2% more damage for every Heads Coin this Attack Skill flipped when attacking (max 16%)
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3325148687
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