Introduction
The early days of Limbus are behind us, several genuine metas have emerged and some are worth building your entire account around so why Lust? Because PM loves Lust for some reason
Canto III saw N Corp dominate for a while and they were bleed
Canto IV is primarily Sinking/Tremor
Canto V gave us Poise/Bleed
Canto VI gave us Sinking primarily, with some extremely good EGOs for Tremor/Lust
Canto VII gave us the true "Lust" meta
It's not so much a "Bleed" meta anymore, it's evolved to something that I'll refer to from now on as the "Lust" meta and so far, I'm fairly confident that they roll higher than any other Sin/Status team
There's a reason for that, and one that will be quite painful for anyone wanting to become a Lust metaslave - it's walpurgis units.
(I'll try to update this guide as the Lust metaslaving evolves)
Where To Start?
There does exist a "Best in slot" or BiS for every identity, and so what are we looking for them?
Bleed - Anything Lust benefit in one way or another from Bleed
Bleed Count - Without it you're missing out on x50 the DMG
Lust Affinity - Because Lust RES and A-RES synergy exist
Bleed Activation - Save me Kurokumo Ishmael...
EGO Ressource generation - Also called why PM loves Lust and hates everyone else
Passive Support - Lust doesn't have ways to cycle through units so support meta it is
Teamwide buffs - The usual
There's plenty of other guides explaining how to do MD but this one will first and foremost focus on story play and the long battles formula, the truth is that there's no content in the game beyond Canto end bossfights that remotely need such a strong build
It also probably won't help much for challenge content like Refraction Railway, as sin resistances and speedkills are more important
There isn't anything you won't be able to clear with this build but it'll take time to build-up is the tldr
Identities And You
It's time to discuss identities! They're the foundation of your team, whether new or old account, it's worthless to go for E.G.O without having the ID to go with them first.
The Bloodfiends
Units so good they're balance breaking
Don - The Manager of La ManchalandProject Moon thought it was funny making all of her skills hit S3 levels of clash values and made it so her own S3 rolls 2-3 times higher than the average S3, her upgraded S1 does bleed activation, her S2 does absurd AoE damage and her upgraded Defense gives a huge one turn shield for all her allies. Hardblood is required for her upgraded skills, she can consume Bloodfeast for it, or can gain up to 6 per turn from other bloodfiends consume Bloodfeast themselves.
Fun fact - Out of all the bloodfiends, she has the lowest max HP and highest speed, extremely busted for passives!
Rodion - The Princess of La ManchalandTeamwide % damage increase, half her skills roll 18+ and her S2 gives "On self and 1 ally with the least max HP: 2 Attack Power Up" and guess which Bloodfiend has the least max HP?
Also applies quite a lot of bleed count and heal friends, her Defense reduces Bleed Count on allies which is extremely useful, specifically in Canto 7 with unbreakables
She's just having a nice time with her friends
Outis - The Barber of La ManchalandJust an overall strong unit, yes she is the weakest of the bloodfiends but she gains coin power from bleed and has great values
Also her s3 turns also in a mass attack, as of right now she can clash with virtually anything except the stuff that was intended to be clashed by EGO
Gregor - The Priest of La ManchalandThe joke is that he's one if not the greatest tank in the game but he has a stagger threshold which he automatically goes beneath so any counter or unbreakable coin will stagger him, afterwards though? The indomitable Gregor spirit deals great damage, has absurd self-heal (through Ailing Heart which he gains every turn) and a S3 able to heal 100+ HP while dealing hundreds of damage, his passive allows early SP gen and support gives on hit heal which is always nice specifically in modern content where enemies are guaranteed to hit you
Since he applies self bleed on himself be careful of an enemy applying bleed count, you don't want him to hit a 25x10 bleed damage or else he'll melt
A tip for newbies - Hong Lu Fanghunt Office Fixer support passive removes ally bleed count on turn start (they're good friends)
The Walpurgisnacht IDs
Don't talk to me or my EGO ever again
Ryoshu - Lobotomy E.G.O:: Red Eyes & PenitenceAbsurd ID that does everything you could ever need through her Unique charge which actually is two charge :
Penitence grants her a shield which proves its usefulness in modern content with unbreakable coins dealing damage to her alongside absurd SP gain.
Red Eyes All of her skills deal 1-3 extra bleed
Combined they turn her S3 into a Lust based nuke which clashes 30+ easily and afterwards she has one turn where she'll heal the rest of the team, HP and SP, her clashes are also absurd
Also Lust resonance gives teamwide heal and SP gain on S3
Only issue? She applies no bleed count and she's a festival unit
The Old Guard
We don't talk about 00s and N Meursault
Faust - The One Who GripsUnfortunately powercrept like crazy, she still retains the greatest relevancy and the BiS for Faust, just don't count on her to clash, her S1 at 10, S3 at 12, only saving grace is her S2 at 16 and even then, however she's still a great support, S3 giving a teamwide 10 SP actually has a lot of uses and she still applies an absurd amount of Nails which translate to Bleed Count! Gaze is a very good buff but isn't worth running her low values
Her support is actually the best part, 15 SP per turn to the lowest SP ally still retains massive relevancy.
Sinclair - The One Who Shall GripHim being a bleed ID is mostly a joke but he does count toward activation Bloody Mist so you know...
With a total of 2 bleed in his entire kit, he's only noteworthy because Sinclair has nothing better and his values are still absurd even ot this day, also synergize well with Grip Faust as she gives him 2 fanatic (translates to +2 power) on passive activation
The Meta Slave
Project Moon loves us
Yi Sang - The Ring Pointillist Student
He's everything you could ask for, absurd clash values, insane damage, a baseline of "here's a lot of bleed" and an extra of "here's a lot of random ♥♥♥♥" (still a bleed unit btw)
His support grants SP heal to the Lust team even if you don't run him
Tldr he's one of the best there's genuinely no reason not to run him
The Couple
Taking out the dog (nuclear bomb)
Ishmael - Kurokumo Clan CaptainUntil this event, Pequod Captain would've been BiS for Ish but instead we got a mental unit which does everything we want, Bleed, Bleed Count, Bleed Activation (99x3) and her support makes Don do an extra bleed
Great clash values too, do note that she is BARELY bleed count positive, the only way for that to be a thing is for you to go out of your way and sacrifice 3 kurokumo so she gets her passive Battle Ready but ehhh
Biggest issue I have with her is that she's built to be played with the rest of Kurokumo who are hilarious bad.. except Heathcliff and thankfully she gets +1 bleed on every slash, +1 slash power and turns Heathcliff attacks into unbreakables on Lust RES
Heathcliff - Kurokumo Clan WakashuGreat values, great debuffs, an okay support but he's just kinda there
Guard dog ID of doing counter attacks on whoever attacks his friends and he gets buffed from having his wife around
Good bleed values but kinda mid bleed count
Not the best but he goes hard for chain battles
The Joke
I hate this game
Meursault - R Corp. 4th Pack RhinoWhy must Project Moon torment me like this and make a Charge, Rhino ID, able to apply up to 4 Bleed Count on his S2 and 6 Bleed Count on his S3?
And yes, he is Lust
At least his animations are funny
Clash values are a bit whatever but he's Meursault and Regret fixes everything about him
Hong Lu - Tingtang Gang GangleaderHong Lu has a few options at bleed and they all kinda suck
Kurokumo Clan Wakashu support passive gives 1 bleed to highest speed (he got powercrept)
Hook Office Fixer is technically a good bleed ID.. if you really must, limited tho
Tingtang Gangleader isn't good but he does have Lust and good damage, I just use him as a support, Gambit's 20% head coin damage to ally with the most coins is still S tier
Here's what I consider to be the metaslave Lust team, some units can be used to replace specific ones, if I didn't mention it but it's still bleed give it a shot, a lot of IDs got benched and others just don't clash as well anymore
E.G.O. And How To Go Bankrupt
Welcome to the real reason why I think we shouldn't talk about a Bleed team anymore but a Lust team! Hope you have plenty of ressources because this is where the real endgame is at
Basically you want almost EVERYTHING that is Lust affinity for a panic button of resonance
Anything else that inflicts Bleed, does teamwide buffs, gives SP/Healing, builds Sin resistance or has an otherwise good passive is worth looking at as well
So far this guide only covers WAW and HE E.G.O
This also discuss E.G.O that aren't necessarily Lust, as they benefit us in one way or another or are the current Best in Slot for a specific identity's risk level
Almost all of these screenshots are taken from my account hence why I'm POOR
I might go in more details for the rest of the EGO over time, if you don't have any ideas consider :
Outis' Ya Śūnyatā Tad Rūpam
Heathcliff's Ya Śūnyatā Tad Rūpam
Ishmael's Roseate Desire (Uptie IV is good)
Hong Lu's Roseate Desire (Uptie IV is also good)
Ryoshu's Red Eyes
Sinclair's Hex Nail
Don's Lifetime Stew ("Bad" loopium (?))
Don's Wishing Cairn (4 bleed count)
Sinclair's Lifetime Stew (Could be good Loopium but I'm really not sure)
Uptie Don's La Sangre de Sancho
Uptie Ryoshu's Forest for the Flames
Gregor's Legerdemain (Maggots)
Meursault's Regret (Kinda mandatory if you run him)
Ishmael's Blind Obsession (teamwide buffs are awesome)
Sinclair and Faust' 9:2 (Very low priority and kinda ♥♥♥♥, Hex and Fluid better)
WAW E.G.O
Don - Yearning-Mircalla
It's a nuclear bomb, absurd damage, absurd passive, % based damage (even if capped) and 7 attack weight, running the bloodfiends will give you the ressources needed for it
Ressources : 5 LUST / 3 GLUT / 2 PRIDE / 2 ENVY - 15 SP
Rodion - Sanguine Desire
Let's say the boss attacks 15 times per turn and you just have ONE bleed count remaining but 99 bleed, and that next turn he's about to attack another 15 times
Use this EGO for the Combat Start passive and now you'll have dealt an extra 1500 damage while retaining your bleed count, they're probably staggered if still alive and that means you'll have a whole turn of stagger to apply more bleed too
What the hell were they smoking
Also rolls 47 at IV if anyone asks
Walpurg though, mandatory for any bleed comp, and it's lust, the rest is almost flavour
Ressources : 1 WRATH / 3 LUST / 3 PRIDE / 3 ENVY - 15 SP
Gregor - Garden of Thorns
THE teamwide LUST buffer, and while absurdly expensive it actually becomes interesting because Uptie IV makes it so at 6 Lust A-RES, the buff apply for two turns
So at max resonance :
7 attack weight / +20% Lust damage, +2 Lust Power Up teamwide and heal 22% hp to 7 people
(The heal's useful for priest self damage Gregor)
Ressources : 2 of EVERY SIN - 30 SP
Meursault - Yearning-Mircalla
Bleed activation, a powerful AoE, the debuff he inflicts is strong for a bloodfiend team... but he's not a bloodfiend?
I want to believe they'll give us a bloodfiend ID at some point but until then priority to raise that one is very low
Ressources : 4 LUST / 3 PRIDE / 4 ENVY - 10 SP
Ryoshu - Contempt, Awe
The issue of a Lust team is that it focuses a lot on.. you guessed it, Lust
Contempt, Awe synergizes with Lust but the passive is what really matters, "gain 1 additional E.G.O ressource for a random, least-owned Affinity"
Basically loopium material AND lets us get the 2 of each ressources needed for Gregor
The buff Gaze of Contempt has great uses and totally won't break the game when we figure out a way to get 100% damage reduction with it and time it with an otherwise instakill move
Ressources : 3 WRATH / 4 LUST / 4 PRIDE / 3 ENVY - 20 SP
HE E.G.O
Rodion - Hex Nail
That one's absurd in many ways, it's not one you would use to kill enemies but instead one to build up your Rodion, you'll probably heal Gregor with that E.G.O. too but what really, REALLY matters is the passive, making all of Rodion's attack deal a one time per turn +2 bleed and 1 defense level down (it means basically nothing but at least it counts as "yet another negative effect" in calculations I would assume) AND makes it so the whole team inflict up to 2 Curse from being hit which is useful in a world of unbreakable coins and counters
Also makes Rodion takes 0.5x from Envy, the 3 Nails are nice
Ressources : 2 LUST / 1 PRIDE / 4 ENVY - 25 SP
Ishmael - Wingbeat
While you could run Ardor Blossom for its clash values as it overlaps in Sin ressources for a Lust Team like Wingbeat, this is still one of the most stupid E.G.O of the entire game for single target damage
Beyond the 50% Glutonny Fragility and 5-20 bleed, the damage and healing is absurd
Walpurg as well unfortunately
Ressources : 1 LUST / 3 GLUT / 2 PRIDE - 25 SP
Heathcliff - Ya Śūnyatā Tad Rūpam
Heathcliff's only Lust E.G.O, primarily support, lets him do decent AoE, the 2 Attack Power Down and the 25 SP for 4 other allies are both great things to have (Regen SP in an EGO chain), the passive and price can be however a bit of a problem, he's rather low priority
Ressources : 2 WRATH / 2 LUST / 2 SLOTH / 2 GLOOM - 25 SP
Ryoshu - Red Eyes (Open)
You could use 4th Match Flame if you don't have this one, it's primarily a great clash EGO that synergize with the other Red Eyes E.G.O, it's cheap cost and ability to roll 37 with bind are really interesting in the current meta
The passive is a nice extra for "bothering" to use that in a battle
Comes with an Envy Ineff and Glut Endure but Fatal Wrath and Pride so beware of the bosses affinity
Ressources : 2 WRATH / 2 LUST / 3 ENVY - 25 SP
Conclusion And Changelog
PM loves Lust
You might struggle to apply Bleed until you get to the first stagger threshold of the boss at which point you'll have one turn in advance worth of Bleed Count and you'll loop
If you're afraid of losing the count, Rodion's here for that
The rest is just setting up ressources (specifically in dungeons) and hitting them with the greatest nuke on earth
As much as I love Manager Don and the fact she can hit 4k on a single skill in MD, the real strength of Lust team is not them being individually strong but instead absurd together
Ryoshu, Yi Sang, Rodion, Don and now Ish compete for the damage leaderboard really well
Also it's entirely possible to run 4 sinners, Don and Rodion as 1st and 2nd, then Outis and Gregor as bloodfiends
Means that they get 2 attacks per turn (and Rodion's S2 does stack, +4 power is stupid)
You can clear an entire hard MD with only those 4
I kinda expect next Cantos to just almost ignore Lust altogether considering how busted its became but we'll see
Feel free to give feedback or to play around with the concept
Best of luck with the pulls
I'll consider updating EGOs if any really key EGO releases, as for IDs I'll probably do a "Bench" list if we ever get to that point
Changelog :
9/02/25 - It's out, mwah~
10/02/25 - Added the main HE E.G.O, SP cost and changed a bit the guide layout
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3424096262
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