Gameplay Basics - Game Modes
This game has plenty of levels for you to play, with 45 story levels. I'll describe here how I structure the walkthroughs for the Story content.
The first time you play a level, you will be playing Story Mode. As you might expect, you will be playing through the story of whatever episode you are currently in. You will only have access to the characters that the game gives you. Generally, your exploration is limited due to the characters you have, meaning you'll have to come back in Free Play Mode to unlock the collectibles you couldn't collect in Story Mode. After completing a level in Story Mode, you can select the Replay Story option to replay the level in Story Mode.
At the top of my Story Mode walkthroughs, I list the enemies you'll encounter and any bosses you will fight. I also list both your starting characters and any characters that are added as you progress. Finally, I list the True Jedi total for that level. Since there are 3 different "tiers" to True Jedi in this game, I have decided to list each of the thresholds so you know what you need to collect to earn each Kyber Brick.
Unlike previous LEGO games, most of the levels consist of just one area or encounter. However, I have still decided to split up the walkthroughs into areas, as I believe it makes things easier to explain (especially when it comes to Minikits and Challenges).
After completing a level in Story Mode, you will be able to play it in Free Play Mode. In Free Play Mode, you will be able to utilize your entire roster of unlocked characters to help you explore. In Free Play Mode, your goal is to find all of the collectibles. At any point in Free Play Mode (and even in Story Mode), you can save and exit to return to the hub. This will save all of the collectibles you have unlocked without you having to complete the level.
For this game, I have decided to change up how I structure Free Play Mode walkthroughs. Each level will have two Free Play Mode sections, one for Minikits and one for Level Challenges. I decided to do this because the game already separates them in the holoprojector, and I believe it'll be easier to find what you're looking for if the structure of my guide matches the structure of the game.
I have also decided to organize the collectibles not by the order in which you find them, but in the order they appear in the holoprojector. Because each Challenge and Minikit are named in the game, I have decided to use those same names in the guide. If you're missing the third Minikit from the list in the holoprojector, it'll be easier to go to the third Minikit in the guide than to hunt for the one you haven't done yet.
Gameplay Basics - Collectibles
To get 100%, you gotta collect everything. There are lots of things to collect, so it's important to know what you are looking for! You can check your overall collectible progress at any time by opening up your holoprojector. You can also check your collectible progress for whatever level/area you are in by pausing the game.
Studs
In my opinion, this is the most important thing to collect. Studs act as the game's currency, so you'll want to be picking up as many as you can find. The silver studs are worth 10, the gold studs 100, and the blue studs 1,000. There are even purple studs worth 10,000!
True Jedi
Collecting a certain amount of studs will earn you True Jedi status. Unlike previous games, there are three different True Jedi tiers in this game, and completing each one will earn you a Kyber Brick. Fill the silver bar to earn one Kyber Brick, the blue bar to earn another, and the purple bar to earn the third.
Minikits
There are 5 of these in each Story level. After collecting all 5 Minikits in a level, you'll unlock a Micro Vehicle you can use in Free Play. Collecting all 5 Minikits in a level will also give you a Kyber Brick.
Level Challenges
Each Story level has 3 challenges for you to complete. When you complete a challenge, a star icon will flash on the screen to notify you. These challenges are initially hidden, but you can reveal them by spending studs. However, I'll tell you what all the challenges are in this guide, so save your money! Completing all 3 challenges in a level will also give you a Kyber Brick.
Gameplay Basics - Character Abilities
As you play through the levels and explore the galaxy, you will notice many things that you can do. However, not all characters will be able to do them! This is because each character has certain abilities, and in order to collect everything, you'll need to make use of their abilities to unlock new areas to explore.
This game reintroduces the concept of "character classes" (which was previously seen in LEGO City: Undercover). Each character in a class will have the same base set of abilities. For example, all Bounty Hunters can destroy gold objects, and all Villains can destroy silver objects.
However, many characters in a class possess other abilities that are not shared by the other characters in that class. For example, while Grievous is a Villain, he can still climb up certain walls with his lightsabers, something other Villains cannot do. BB-8 and BB-9E, while Astromechs, are small enough to fit through Protocol chutes.
For that reason, I have decided to continue to label each ability individually. After describing each ability, I will then list which character classes have that ability. For more information on the specific abilities of each character, see the "Characters" sections towards the bottom of this guide.
Agility
Characters with this ability can swing on poles. Hop onto a pole, then press the "jump" button to swing to the next pole. Use the d-pad to change the direction you're swinging in.
Character Classes: Jedi, Scavenger, Dark Side
Astromech
Characters with this ability can use blue Astromech sockets. Stand in front of the socket and press the "special" button to access it. You'll then have to complete a short mini-game. Use the d-pad to select the rings and rotate them around to match the shapes. Once the shapes are matched, press the "jump" button to activate the socket.
Character Classes: Astromech
Breaker Blaster
Characters with this ability can use the Breaker Blaster to destroy walls with glowing blue cracks. Hold the "special" button to access the Scavenger toolkit, then select the Breaker Blaster. Fire it at a cracked wall to damage/destroy it. You will usually have to fire at a wall multiple times to destroy it.
Character Classes: Scavenger
Disassemble
Characters with this ability can disassemble themselves, allowing you to take independent control of their legs and torso. This allows you to activate multiple buttons, as the legs and torso can each step on a separate button.
Character Classes: Protocol
Disguise
Defeating certain enemies will cause them to drop parts of their armor. Characters with this ability can wear that armor by standing near it and pressing the "special" button. Put on a matching helmet, shirt and pants and your character will gain all the abilities of the Villain class!
Character Classes: Hero
Explosive
Characters with this ability can throw thermal detonators to destroy silver objects. Press the "special" button to toss a detonator, or hold the "special" button to aim it.
Character Classes: Villain
Force
Characters with this ability can use the Force to interact with objects. Objects that can be Forced will have a colored outline corresponding to your character's lightsaber. Hold the "special" button to pick up the item, then press the "special" button again to drop it (or press RT to throw it!). Once in the air, you can also move objects by using the d-pad.
When using the Force on some objects, arrows will appear. Enter the correct directional input (it will be in the direction of one of the arrows) to move the item. This is usually done to open doors.
Character Classes: Jedi, Dark Side
Glider
Characters with this ability can use a Glider to glide across gaps. Hold the "special" button to access the Scavenger toolkit, then select the Glider. With the Glider selected, hold the "jump" button to start gliding. While you can glide from anywhere, look for glowing blue arrows on the ground that indicate places where you need to glide.
Character Classes: Scavenger
Grapple
Characters with this ability can use their grapple guns to reach orange bars. While all characters with arms can use orange bars, characters with this ability can reach bars that are higher up or out of reach. Press the "special" button when prompted to latch on.
Characters with this ability can also latch onto orange grapple points. Press the "special" button to latch on, then press the "special" button again to pull. Wait until the circle reaches the green area to receive a small stud bonus!
Character Classes: Hero, Bounty Hunter, Astromech
Hero
Characters with this ability can use orange Hero panels. Stand in front of the panel and press the "special" button to access it. You'll then have to complete a short mini-game. Match the button prompts on the d-pad as they appear to activate the panel.
Character Classes: Hero
Gameplay Basics - Character Abilities Cont.
Lightsaber
Characters with this ability can use a lightsaber to cut through walls with colored lines on them. Stand in front of a wall, then press the "special" button to attach to it. Use the d-pad to move around, carving a hole in the wall. Once you create a hole (as big or as small as you want), the wall will collapse.
Character Classes: Jedi, Dark Side
Lucky Shot
Characters with this ability can use their ingenuity to find some clever shots! The game calls these "opportunities" and when your character detects one, a purple light bulb will appear over their head. When you detect a lucky shot, aim your blaster at the purple target that appears and your character will carefully aim and fire!
Character Classes: Scoundrel
Mind Trick
Characters with this ability can use the Force to influence the weak-minded. Characters who can be mind tricked will have a colored haze by their head. Hold the "tag" button to select which Mind Trick you want to use.
There are three different "types" of Mind Trick. "Distract" will cause them to dance. "Panic" will cause them to run around in a panic. "Influence" allows you to take control of them. Not all characters/creatures will have all of those options present.
Character Classes: Jedi, Dark Side
Net Launcher
Characters with this ability can use a Net Launcher, allowing them to reach new areas. Hold the "special" button to access the Scavenger toolkit, then select the Net Launcher. You can fire nets at special X-shaped panels on walls. You can only fire two nets at a time. If you fire a third net, the first net will disappear!
Character Classes: Scavenger
Protocol
Characters with this ability can use gold Protocol panels. This allows them to take control of a variety of technology, including alarms, turrets and even other droids! Stand in front of the panel and press the "special" button to activate it.
Protocol droids can also collect and input passwords, which they can use to open locked areas. When a Protocol panel has a green key icon above it, there is a password available for you to collect. Access the panel, then select the "Get Password" option. Follow the button prompts to discover the password.
Passwords can be entered at Protocol panels with red locks over them. Access the panel, then select the "Input Password" option to view your list of passwords. Select the correct password to unlock the panel! Each password is specific to one Protocol panel, and you cannot open an area if you don't have the password!
Character Classes: Protocol
Rapid Fire
Characters with this ability can use their rapid fire blasters to destroy gold objects. Fire at the object repeatedly to overheat and destroy it.
Character Classes: Bounty Hunter
Sharp Shoot
Characters with this ability can hit things from long-range. You'll most commonly use this ability to hit round white targets, but you can destroy most things from a distance as long as you're within range. Lightsabers can also be thrown and used to hit targets, but blasters have much more range.
Character Classes: Jedi, Hero, Scoundrel, Bounty Hunter, Dark Side, Villain
Small
Characters with this ability can move through small spaces to reach new areas. Often, these will appear as gold Protocol chutes. Protocol droids can disassemble to move through these, but other characters can move through if they're small enough.
Character Classes: Protocol
Villain
Characters with this ability can use red Villain terminals. Stand in front of the panel and press the "special" button to access it. You'll then have to complete a short mini-game. A 4 button code will appear. Match the code with the d-pad to activate the panel.
Character Classes: Villain
Wall Running
Characters with this ability can run across certain walls, allowing them to bypass large gaps. Run into a wall with green squares on it to run across it. Press the "jump" button at any time to stop running and hop off.
Character Classes: Jedi, Scavenger, Dark Side
Weapons Cache
Characters with this ability can open and use weapons caches. Stand in front of the cache and press the "special" button to open it. You'll then be able to choose a weapon from the two that are provided. Each weapon can only be used for a short time, so use them wisely!
Character Classes: Villain
Episode I - The Phantom Menace
Turmoil has engulfed the Galactic Republic. The taxation of trade routes to outlying star systems is in dispute.
Hoping to resolve the matter with a blockade of deadly battleships, the greedy Trade Federation has stopped all shipping to the small planet of Naboo.
While the Congress of the Republic endlessly debates this alarming chain of events, the Supreme Chancellor has secretly dispatched two Jedi Knights, the guardians of peace and justice in the galaxy, to settle the conflict...
Prologue - Negotiations
Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I)
Current Objective: Board the Trade Federation battleship
Fly towards the Trade Federation Battleship, then land inside the hangar.
New Objective: Speak to TC-14
After landing, head over to TC-14 and speak with her.
New Objective: Follow TC-14
Follow TC-14 down the hallway to reach the conference room.
New Objective: Wait for the Trade Federation Viceroy
While we're waiting, we may as well tidy up the room! You'll find three chairs around the room that aren't next to the table. Use the Force to put them in their spots.
New Objective: Escape the Trade Federation battleship!
Looks like there's been a change of plans. Fight your way through the halls, following the markers to reach the hangar. Unfortunately, the door will close in your face. Use your lightsaber to cut a hole in it, allowing you to enter the hangar. Head over to the MTT to find the marker to continue the Story.
Unlocked Vehicles: Republic Cruiser
Prologue - Warn The Naboo
Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I)
Current Objective: Speak to Jar Jar Binks
Head over to Jar Jar and you'll start talking to him.
New Objective: Follow Jar Jar Binks to Otoh Gunga
Follow Jar Jar towards the water to trigger a cutscene.
New Objective: Follow Jar Jar Binks to meet with the Gungan boss
Time to speak with Boss Nass and see if he can help us. Follow Jar Jar and Captain Tarpals through the Gungan city to reach Boss Nass.
Unfortunately, the way ahead will be blocked when the barrier malfunctions. Use the Force to place the red and blue conduits into their proper spots, powering up the nearby button. Press it to shut off the barrier, allowing you to head inside. Head inside to find the marker to continue the Story.
New Objective: Head to the tribubble bongo dock
After the cutscene, Jar Jar will be added to the party. Follow the markers to reach the bongo dock, where you'll find a Hero panel. Have Jar Jar use it to lower the barrier, allowing you to head inside. Head inside to find the marker to start the first Story level.
Unlocked Characters: Jar Jar Binks
A Bigger Fish - Story Mode
Boss: Opee Sea Killer, Colo Claw Fish
Starting Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I)
True Jedi: 40,000; 70,000; 100,000
Part 1 - The Planet Core
Current Objective: Defeat the Opee Sea Killer!
This entire level is fairly straightforward. Simply avoid the Opee Sea Killer's attacks and continually fire torpedoes at it. Once you take out about half of the Opee Sea Killer's health, it will be eaten by a Sando Aqua Monster. You'll then find yourself in a cave.
New Objective: Defeat the Colo Claw Fish!
After Obi-Wan restores the power, you'll be chased by another monster! This fight is identical to the Opee Sea Killer fight above. Follow the button prompts to avoid the Colo Claw Fish's attacks, while continually firing torpedoes at it. Take out about half of its health to complete the level.
A Bigger Fish - Minikits
***NOTE*** You will have multiple opportunities to collect each of these Minikits, as they will reappear throughout the level
Minikit 1 - Back to School
This Minikit appears in a glowing white light. Shoot it to collect it.
Minikit 2 - Small Sub Solution
This Minikit is being towed behind a bongo. Shoot it to collect it.
Minikit 3 - Bubble Trouble
This Minikit appears in a green bubble. Shoot it to collect it.
Minikit 4 - Pop Goes the Minikit!
This Minikit appears in a red bubble. Shoot it to collect it.
Minikit 5 - Back-to-Back Bubbles
This Minikit appears in a yellow bubble. Shoot it to collect it.
Micro Ship: Trade Federation Battleship (Micro)
A Bigger Fish - Level Challenges
Challenge 1 - Dis is Nutsen
Details: Dodge 3 of the Opee Sea Killer's attacks in a row
While being chased by the Opee Sea Killer, button prompts will appear on screen when the creature is about to attack. Hit the correct button to dodge the attack. Dodge 3 attacks in a row to complete this Challenge.
Challenge 2 - Dodge Every-fin
Details: Defeat the Opee Sea Killer without taking damage
While being chased by the Opee Sea Killer, follow the button prompts that appear to avoid its attacks. Once the Opee Sea Killer is eaten, this Challenge will register.
Challenge 3 - Colo Snore Fish
Details: Dodge 3 of the Colo Claw Fish's attacks in a row
While being chased by the Colo Claw Fish, button prompts will appear on screen when the creature is about to attack. Hit the correct button to dodge the attack. Dodge 3 attacks in a row to complete this Challenge.
Interlude - A Royal Rescue
Negotiations with the Trade Federation quickly devolved into battle droid slashing action for QUI-GON JINN and OBI-WAN KENOBI. They found themselves at the center of A PERFECTLY LEGAL invasion of NABOO and ventured to save its Queen from the encroaching droid army.
A wise and resourceful local named Jar Jar Binks aided them by taking the Jedi to his underwater city. There, jowly fish king Boss Nass reluctantly gave them a bongo submarine and allowed Jar Jar to join them.
After navigating dangerous, monster-infested waters to reach the planet's capital, the Jedi must now locate QUEEN AMIDALA and get her to safety...
Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I), Jar Jar Binks
Current Objective: Rescue Queen Amidala from the Trade Federation
We've spotted the Queen, who is being led away to Camp 4. Follow the markers to reach her, then defeat the battle droids to rescue her.
New Objective: Escort Queen Amidala to her transport ship in the Theed Hangar
With the Queen in safe hands, we need to get her to Coruscant! Follow Queen Amidala to the hangar, defeating the battle droids you encounter on the way. Once you reach the hangar, head into the marker to continue the Story.
Interlude - The Leaking Hyperdrive
Characters: Qui-Gon Jinn (Tatooine Disguise), R2-D2, Jar Jar Binks, Padme (Tatooine Disguise)
Current Objective: Perform an emergency landing in Mos Espa
Looks like our plan to go to Coruscant didn't go as planned. Fly towards Mos Espa, then land.
New Objective: Gather information in Mos Espa about repairing the hyperdrive
We need to find a place where we can repair our hyperdrive. Follow the markers into town to reach a woman you can talk to. Unfortunately, she has nothing helpful to say. Continue following the markers to reach a man. Talk to him and he'll mention something about a pod race.
Unfortunately, that doesn't help us repair our ship, so continue following the markers to reach another man. Talk to him and he'll recommend that you check out Watto's shop.
New Objective: Find somewhere to buy ship parts in Mos Espa
Follow the markers to reach Watto's shop, then head inside.
New Objective: Speak to Watto about repairing the hyperdrive
Once inside, head into the marker by Watto to continue the Story.
Unlocked Characters: Padme (Handmaiden - Orange), Padme (Tatooine Disguise), Qui-Gon Jinn (Tatooine Disguise)
Unlocked Vehicles: Trade Federation Vulture Droid (35,000), Naboo Royal Starship, Naboo Starfighter
You will also unlock R2-D2 if you haven't already
Interlude - Off To The Races!
Characters: Qui-Gon Jinn (Tatooine Disguise), Padme (Tatooine Disguise), Jar Jar Binks, R2-D2
Current Objective: Go to the Mos Espa Grand Arena and enter the race
Let's race some pods! Follow the markers to reach the arena, where you'll find the marker to start the next Story level.
The Boonta Eve Classic - Story Mode
Starting Characters: Anakin Skywalker (Podracer), Gasgano
True Jedi: 15,000; 30,000; 45,000
Part 1 - Boonta Eve Classic
Current Objective: Win the Boonta Eve Classic!
All you need to do to beat this level is win the race! Hold the "jump" button to make sure you're going at top speed and steer clear of the obstacles in your way. Take advantage of the boost pads to speed yourself up.
The first lap is fairly straightforward. Focus on learning the course and avoiding obstacles.
Shortly into the second lap, one of your power couplings will come loose! Use the d-pad to aim the white square reticle at the flashing point at the end of the wire, then follow the button prompts to reattach it.
In the third lap, your engine will catch on fire! Use the d-pad to aim the white square reticle at the fire, then follow the button prompts to put it out. Complete the race in first place to complete the level! If you don't come in first, you'll have to retry.
Unlocked Characters: Anakin Skywalker (Podracer), Gasgano, C-3PO (Episode I) (100,000)
The Boonta Eve Classic - Minikits
Minikit 1 - Fork in the Road
Early in the race, the path will split. Keep to the right to take the low path, where you'll find this Minikit.
Minikit 2 - Arch Canyon
This Minikit can be found underneath an arch on the right side of the canyon.
Minikit 3 - Spare Parts
This Minikit can be found just before the end of the course. Keep to the left to run into it.
Minikit 4 - Waldo Flats
After avoiding the Tusken Raiders, the path will split again. Keep to the right and you'll find this Minikit near a large rock.
Minikit 5 - Laguna Caves
While inside the cave, you'll find this Minikit in the left center part of the area.
Micro Ship: Naboo Royal Starship (Micro)
The Boonta Eve Classic - Level Challenges
Challenge 1 - Eat My Exhaust!
Details: Beat the Ultimate Lap time record (75 seconds)
In order to complete this Challenge, you will need to complete a lap in less than 75 seconds. Use as many boost pads as you can and try to avoid crashing. This is easiest to do on the first lap, where you won't have to worry about repairing your racer on the fly!
Challenge 2 - It's SKYWALKER!
Details: On Lap 3, use the service ramp
The service ramp can be found on the right side of the course, shortly before entering the arch canyon. Head up the service ramp during the third lap to complete this Challenge.
Challenge 3 - Take Over
Details: Use 3 boost pads in a single lap
Boost pads are glowing blue pads with arrows on them. Drive over one to receive a speed boost! There are way more than three boost pads available, so this Challenge shouldn't be a problem.
Interlude - To The Senate!
On the run again! After being forced to land on the desert planet of TATOOINE to repair their ship, Qui-Gon came across a young boy called ANAKIN SKYWALKER. His intuition about the child served him well, as he discovered that Anakin was unusually strong with the Force.
Unable to cover the ship repairs with regular credits, Qui-Gon had no option but to gamble on the young boy's skills as a podracer; entering him into the deadly Boonta Eve Classic, with hopes of winning the ship parts he needed.
Thankfully, Anakin's connection to the force led him to victory in the race. With his ship now ready to fly, Qui-Gon plans on taking the boy to Coruscant to begin his Jedi training...
Characters: Qui-Gon Jinn (Tatooine Disguise), Jar Jar Binks, Anakin Skywalker (Episode I)
Current Objective: Return to your ship outside of Mos Espa
Having secured Anakin's freedom, as well as a replacement hyperdrive, we can now continue the journey to Coruscant! Follow the markers to reach your ship on the outskirts of Mos Espa. Head into the marker to continue the Story.
New Objective: Escort Queen Amidala to the Federal District in Coruscant
After escaping Darth Maul, it's time to head to Coruscant. Pull up the Galaxy Map and travel to the Federal District on Coruscant.
New Objective: Speak to Senator Palpatine
Looks like Palpatine has come to greet us personally! Head over to him to find the marker to continue the Story.
New Objective: Follow Senator Palpatine
Speak to Senator Palpatine, then follow him as you walk towards the nearby taxi. Once you reach the taxi, speak with Palpatine again.
New Objective: Take a transport vehicle to the Senate Building and speak to Senator Palpatine
Palpatine will run off to take care of some other business, leaving you to head to the Senate Building. Hop in the nearby taxi and travel to the Senate Building.
New Objective: Speak to Senator Palpatine in his office
Once you reach the Senate Building, head up the steps and go inside the building. Once inside, head over to Palpatine to find the marker to continue the Story.
Unlocked Characters: Anakin Skywalker (Episode I), Queen Amidala
Interlude - New Allies
Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I), Jar Jar Binks, Queen Amidala
Current Objective: Return to Otoh Gunga on Naboo and ask Boss Nass for aid
Looks like bureaucracy isn't the answer after all! Time to fix this mess ourselves! Pull up the Galaxy Map and travel to Lake Paonga on Naboo.
Once you land, head into the water and travel to Otoh Gunga.
New Objective: Search for Boss Nass in the Otoh Gunga throne room
Once in the Gungan City, follow the markers to reach the throne room. You'll find that it is also deserted.
New Objective: Find the Gungan's "Sacred Place"
Looks like Jar Jar knows the way to go! Follow him back out of Otoh Gunga. Once back on the surface, head over to Jar Jar and he'll find the entrance to the sacred place. Unfortunately, you need a key to get inside.
Thankfully, Jar Jar will find it, revealing some LEGO pieces. Build them into a handle, then turn it to reveal the entrance to the scared place.
New Objective: Request aid from Boss Nass
Head inside the sacred place to find the marker to continue the Story.
New Objective: Take the speeder and retake the palace!
With help from the Gungans, the Battle of Naboo begins! Follow the markers to reach a speeder, where you'll find the marker to start the next Story level.
Unlocked Characters: Padme (Battle of Naboo)
Better Call Maul - Story Mode
Enemies: B1 Battle Droid, Droideka
Boss: Darth Maul
Starting Characters: Qui-Gon Jinn, Obi-Wan Kenobi (Episode I - No Cape)
True Jedi: 23,300; 46,600; 70,000
Part 1 - Duel of the Fates
Current Objective: Defeat Darth Maul
Time to take on Darth Maul! Head over to Maul and duel him to take out his health.
New Objective: Pursue Darth Maul through the Plasma Refinery Complex
Once you take out his first health bar, Maul will flee (he will flee to either side of the area, depending on which side you're closer to). Chase him down the catwalks and he'll flee to the upper ledge. Head over to the nearby lift, then press the button to reach the upper level.
Once on the upper level, continue to chase Maul. You'll eventually catch up to him on the walkway.
New Objective: Defeat Darth Maul!
Qui-Gon and Obi-Wan will now be on opposite sides of Darth Maul. Maul will be spinning his lightsaber while facing you, preventing you from getting to him. Switch to your partner, then walk up to Maul to damage him. Repeat this process a few more times, then duel him as normal to take out his health.
New Objective: Pursue Darth Maul through the Plasma Refinery Complex
After taking out Maul's second health bar, you'll knock him back down to the first level. Maul will then hop across the floor, creating an electrical hazard. Hop across the poles to reach Maul, then continue after him.
As you approach Maul, he will cause the floor to collapse, creating a gap. There are two ways to continue after him:
1). Going Up? - Take a lift to reach the catwalk
2). Boxes - Hop across some boxes
Going Up?: To reach Maul up on the upper ledge, hop across the makeshift bridges that appeared to reach the catwalks on either the left or right. Follow the markers to reach a lift, then use the Force to place the power core in the slot. Once the lift is repaired, press the button to ride up to the upper ledge. Walk over to Maul to catch up to him, then jump down after him.
Boxes: Alternatively, you can just use the Force on the nearby boxes to place them along the electrified floor. Hop across them to reach the other side, causing Maul to drop down.
New Objective: Defeat Darth Maul!
Now that Maul has dropped back down, duel him again to take out his health.
New Objective: Pursue Darth Maul through the Plasma Refinery Complex
After taking out another health bar, Maul will run off again. Pursue him down the catwalk to reach the shields. The shields will then start turning on and off. Time your movements past them to get closer to Maul.
After passing through the second shield, you'll find some colored power cores on the ground. Use the Force to place them in the correct slots, shutting off the shield. Continue towards Maul, timing your movements past the shields.
Once you reach the last shield, you'll find more colored power cores. Use the Force to place the red and yellow cores in the correct slots, then use the Force to place the blue power core in the slot on the wall. This will open the container on the right, allowing you to place the green power core into the correct slot. Lastly, place the blue power core back in the slot to lower the shield.
New Objective: Defeat Darth Maul!
Once the shield is down, head towards Maul and duel him to take out his health. Drain his last health bar to complete the level.
Unlocked Characters: Obi-Wan Kenobi (Episode I - No Cape), Qui-Gon Jinn, Darth Maul (No Cape) (200,000), Darth Maul (200,000), Droideka (200,000)
Better Call Maul - Minikits
Required Abilities: Disassemble, Force, Grapple
Minikit 1 - Trapdoor Treasures
As you chase Maul towards the shields, you'll notice a black panel on the catwalk.
Shoot the panel to destroy it, revealing a grapple point.
Latch onto it and pull, revealing a container with this Minikit inside.
Minikit 2 - Vantage Point
While on the upper level of the second group of catwalks, head all the way to the east to find a platform with some droid racks on it.
Destroy them to reveal LEGO pieces, then build them into four buttons.
In order to step on all four buttons at the same time, switch yourself and your partner to Protocol droids.
Disassemble yourselves, allowing you to step on the four buttons at the same time. Step on all four buttons to raise up the platform, allowing you to collect this Minikit.
Minikit 3 - Double Back
After dueling Maul for the first time, turn around to find the hangar doors. You'll find a platform along the wall.
Use the Force on it, then move up to lift it up. Hop onto it, then onto the nearby platform. You'll find another platform on the wall. Use the Force on it, then move up to lift it up, allowing you to hop up to this Minikit.
Minikit 4 - Tempting Fate
While dueling Maul for the final time, head to the hole in the center of the area. Carefully drop down the bars to reach this Minikit.
Minikit 5 - Who Cleans the Cleaners?
To collect this Minikit, there are 5 cleaning droids you need to destroy (each droid takes 2 hits to destroy). The first can be found by riding up the first lift on the right.
The second can be found next to the first lift on the left.
The third can be found on the second set of catwalks. Walk across the makeshift bridge that appears to reach it.
After destroying the third droid, ride up the lift and walk around the catwalk to find the fourth.
The fifth droid can be found on the second set of catwalks. Hop across the makeshift bridge that appears, then ride the lift to reach the upper ledge. Walk around the catwalk to reach it. Destroy all 5 droids to receive this Minikit.
Micro Ship: Darth Maul's Scimitar (Micro)
Better Call Maul - Level Challenges
Required Abilities: Force
Challenge 1 - Complete Maul-ing
Details: Defeat Darth Maul in less than 10 minutes
Race through the level to complete this Challenge. It took me a little over 7 minutes to beat Maul when I was rushing things, so you do have a bit of extra time to work with. Take advantage of combos while attacking Maul to wear down his health bars faster.
Challenge 2 - Forced Out
Details: Force push 5 droids over the walkway
Press the "special" button to Force push a droid. There are lots of droids to push off the walkway, but you can also take advantage of the various droid orchestras to complete this Challenge.
Challenge 3 - Odds Stacked in Your Favor
Details: Use the Force to find another way past the electrical hazard
While pursuing Maul for the second time, take the "Boxes" path (see Story Mode) to complete this Challenge. It'll register once you hop to the other side of the gap.
Interlude - Preparations
Disheartened by the Senate's lack of action, Queen Amidala took matters into her own hands. She returned to Naboo and persuaded the Gungans to help fight the droid invasion.
However, the Trade Federation weren't the only enemy afoot. In the palace, mysterious, pointy Sith DARTH MAUL once again confronted the Jedi. Dueling for their fates, Qui-Gon and Obi-Wan fought valiantly, but despite being victorious, Qui-Gon was struck down.
Obi-Wan pledged to his Master that he would continue Anakin's training in his stead. Meanwhile, the Gungan army prepare for their final stand against the mackineeks. That means "Droids"...
Characters: Jar Jar Binks, Captain Tarpals
Current Objective: Join the Gungans preparing for battle
Time to prepare for the Gungan attack on the droids! Follow the markers to reach the sacred place, where you'll find a marker to continue the Story.
New Objective: Find the missing boomas
Before we can head off to battle, we need to find 20 missing boomas. Some of the boomas can be found by destroying a nest in the sacred place (6/20). The fambaa in the sacred place is blocking more boomas. However, it won't move unless you give him a shuura fruit.
Latch onto the grapple point on the tree in the sacred place, then pull to knock down some shuura fruit. The fambaa will move out of the way, revealing a box. Destroy it to reveal more boomas (11/20).
Follow the markers out to the lake, where you'll find three boxes in the water. Latch onto the grapple points on them and pull to reveal the boomas (20/20).
New Objective: Return the boomas to the Gungan Warrior
Once you have all 20 boomas, head back to the sacred place and speak with the Gungan Warrior.
New Objective: Join the battle!
With our preparations complete, head to the nearby marker to start the next Story level.
Unlocked Characters: Captain Tarpals
Outmanned But Not Out-Gungan-ed - Story Mode
Enemies: B1 Battle Droid, B1 Battle Droid (Commander)
Starting Characters: Captain Tarpals, Jar Jar Binks
True Jedi: 11,750; 23,500; 35,000
Part 1 - Battle of Naboo
Current Objective: Load the Gungan catapults with Boomas
We need to load the catapults to prepare for the droid attack! Follow the markers to reach a booma, then hop on and ride it towards a catapult to load it.
New Objective: Defend the fambaa shields from the battle droids
After loading two catapults, droids will break through the shield and begin attacking the fambaas! Run around the defend the fambaas from the droids.
New Objective: Rebuild the Gungan catapult
After defeating all of the droids, another catapult will break. Thankfully, there's a box of parts nearby. Latch onto the grapple point on the box, then pull to open it. Build the LEGO pieces that appear onto the catapult to trigger a cutscene.
Part 2 - Ouch Time
Current Objective: Battle the droid army!
Time to take out the droid army! Aim the catapult and fire to take out the droids. Take out 10 AATs and 60 droids to complete the level.
Unlocked Characters: B1 Battle Droid (35,000), B1 Battle Droid (Commander) (35,000), B1 Battle Droid (Heavy Assault) (35,000), Gungan Warrior (35,000)
Outmanned But Not Out-Gungan-ed - Minikits
Required Abilities: Breaker Blaster, Explosive, Force, Rapid Fire, Sharp Shoot
Minikit 1 - Probe Droid-Palooza
There are 5 Sith Probe Droids flying around the area that you need to destroy. The first can be found on the far east side of the area.
The second can be found in the top right corner.
The third can be found in the top center part of the area.
The fourth can be found in the top left corner.
The fifth can be found in the bottom left corner. Destroy all 5 probes to receive this Minikit.
Minikit 2 - Shiny
Destroy the gold statue in the top right corner of the area to receive this Minikit.
Minikit 3 - Not the Catapult We're Looking For
Destroy the silver box on the east side of the area to receive this Minikit.
Minikit 4 - Bombad Statue
There are four pieces of a statue in the top center part of the area. Use the Force to place them on the pedestal, assembling the statue.
Complete the statue to reveal the LEGO pieces for this Minikit.
Minikit 5 - Safely Guarded
You'll find a large box on the west side of the area. Use the Breaker Blaster to destroy the cracked wall on the box, revealing LEGO pieces.
Build them into this Minikit.
Micro Ship: Trade Federation Landing Craft (Micro)
Outmanned But Not Out-Gungan-ed - Level Challenges
Required Abilities: Sharp Shoot
Challenge 1 - Booma Shakalaka!
Details: Destroy all AAT-1 Hover Tanks
There are 18 AATs for you to destroy with the catapult. Destroy all 18 to complete this Challenge.
Challenge 2 - Don't Lose Your Head!
Details: Shoot the heads off 3 battle droids
As you might expect, you need to shoot a battle droid in the head in order to knock its head off. Shoot the heads off 3 droids to complete this Challenge.
Challenge 3 - Ouch Time!
Details: Destroy 300 battle droids with a single booma
This can easily be done by aiming your booma at an area where it overlaps with four different droid squadrons. Note that the game seems to count the droids differently for this Challenge than it does for the level objective, so don't worry if you only seem to destroy 4-5 droids with each booma.
Interlude - Battle Of Naboo
Things were looking muy muy bad for the Gungans as they battled the huge droid army.
The Gungans used all the technology, courage and Jar Jar related mishaps at their disposal, but the invading droids were too strong. If it was a game of "rock, paper, scissors", the Gungans were wet paper and the droids were freshly manufactured scissors. They lost, basically.
Meanwhile, Anakin Skywalker has inadvertently become embroiled in the attack on the Trade Federation Battleship, piloting an N-1 Starfighter. Is this podracing? Anakin seems to think so...
Characters: Anakin Skywalker (Pilot)
Current Objective: Join the battle at the Droid Command Ship!
Let's see if we can help out in the battle! Fly over to the droid control ship to find the marker to start the final Story level.
Unlocked Characters: Anakin Skywalker (Pilot), Ric Olie
Now This Is Podracing - Story Mode
Enemies: Trade Federation Vulture Droid, B1 Battle Droid, Droideka
Boss: Droid Control Ship
Starting Characters: Anakin Skywalker (Pilot), Ric Olie
Starting Vehicles: Naboo Starfighter
True Jedi: 10,000; 20,000; 30,000
Part 1 - Space Battle
Current Objective: Weaken the defenses of the Droid Control Ship
Before we can take out the ship, we need to take out its defenses. Destroy 10 Vulture Droids, 10 turrets and 10 satellite dishes to weaken the defenses.
New Objective: Enter the Droid Control Ship
Once the defenses are weakened, the hangar doors will open. Fly towards them to enter the ship.
Part 2 - Ship Interior
Current Objective: Reach the reactor cores
Fly through the ship, avoiding the obstacles. Eventually, you will be shot down and crash to the ground.
New Objective: Defend yourself and expose the reactor cores
Destroy 10 B1 Battle Droids, 8 MTTs and 4 Droidekas to expose the reactor cores.
New Objective: Destroy the reactor cores!
Once the enemies are defeated, the reactor cores will be exposed. Destroy all 4 of them to complete the level.
Now This Is Podracing - Minikits
Minikit 1 - Neat Trick
In Free Play Mode, you'll find a race on the side of the droid control ship. Complete it in less than 100 seconds to receive this Minikit.
Minikit 2 - Vultures
You seem to get this Minikit by destroying a certain amount of Vulture Droids. While no counter has ever appeared for me, the general consensus seems to be 4. You'll receive this Minikit after entering the Droid Control Ship.
Minikit 3 - Bad Service
There are 4 small antenna structures you need to destroy. All of them can be found on the underside of the droid control ship. Destroy all 4 to receive this Minikit.
Minikit 4 - Not Nailed Down
While defending yourself inside the ship, a battle droid will run around with this Minikit. Destroy the droid to receive the Minikit.
Minikit 5 - Not-So-Empty MTT
Destroy 10 MTTs inside the droid control ship to receive this Minikit. You'll have to destroy 8 to reveal the reactor cores, so make sure you destroy at least 2 as you fly through the ship.
Micro Ship: Naboo Starfighter (Micro)
Now This Is Podracing - Level Challenges
Challenge 1 - Prodigy
Details: Shoot 3 Vulture droids in 5 seconds
This Challenge is easiest to do by waiting for the Vulture Droids to bunch up into small groups. It's easiest to destroy Vulture Droids quickly when they're flying right at you, so try to shoot them down as they spawn in.
Challenge 2 - Spinning... That's a Good Trick!
Details: Perform 3 spins in the Naboo Starfighter to escape enemy lock-ons
When a Vulture Droid locks on to you, you'll be prompted to press two buttons. Instead, press one of the buttons to spin. Do this 3 times to complete this Challenge.
Challenge 3 - Yippeee!
Details: Destroy the Droid Control Ship without being defeated
Complete the level without dying to complete this Challenge. Your most dangerous enemy is yourself, as it can be easy to crash if you fly close to the droid control ship (or if you perform some maneuvers too close to the ship). Try to stay in open space and you'll have no problem with this Challenge.
Episode II - Attack Of The Clones
There is unrest in the Galactic Senate. Several thousand solar systems have declared their intentions to leave the Republic.
This separatist movement, under the leadership of the mysterious Count Dooku, has made it difficult for the limited number of Jedi Knights to maintain peace and order in the galaxy.
Senator Amidala, the former Queen of Naboo, is returning to the Galactic Senate to vote on the critical issue of creating an ARMY OF THE REPUBLIC to assist the overwhelmed Jedi...
Prologue - A Royal Threat
Characters: Padme (Pilot), Captain Typho
Current Objective: Continue to the Senate Building in the Federal District
Well that was unfortunate! We need to continue to the Senate Building, so follow the markers to reach a taxi. Hop in and ride to the Senate Building.
Once you reach the Senate Building, head inside to reach Palpatine's Office. Head over to Palpatine to find the marker to continue the Story.
New Objective: Escort Padme to her residence
After the cutscene, you'll be in control of Obi-Wan and Anakin. Follow Padme as she walks to her apartment, then head inside.
New Objective: Check on Padme in her quarters
Once inside, head over to Padme's room to find the marker to start the first Story level.
Unlocked Characters: Captain Typho, Padme (Pilot), Padme (Pilot - Helmet), Anakin Skywalker (Episode II - Cape), Obi-Wan Kenobi (Episode II), Obi-Wan Kenobi (Episode II - Robe)
A Wrestle With Wesell - Story Mode
Boss: Assassin
Starting Characters: Anakin Skywalker (Episode II)
True Jedi: 10,000; 20,000; 30,000
Part 1 - Bounty Hunter Pursuit
Current Objective: Shoot down the escaping assassin's ship
This level is incredibly straightforward. Simply shoot at Zam's airspeeder to damage it. Once you take out its health, you'll complete the level. You'll begin in the city, then move to an industrial zone, then fly through a tunnel. After exiting the tunnel, you'll find yourself back in the city, and this city area will repeat until you complete the level.
Unlocked Characters: Anakin Skywalker (Episode II), Zam Wesell (Human) (35,000), Zam Wesell (Alien Face) (35,000)
A Wrestle With Wesell - Minikits
Minikit 1 - Maybe Just One More Time
Before flying into the tunnel, you'll find this Minikit suspended between two electrical towers. Destroy one of the towers to receive this Minikit.
Minikit 2 - Shiny Hologram Edition
While flying through the second part of the city, you'll find several small holograms shaped like Minikits. Shoot 3 of them to receive this Minikit.
Minikit 3 - Fresh Off the Van
While flying above the power couplings, you'll see what looks like a flying forklift carrying some boxes. Destroy the boxes to receive this Minikit.
Minikit 4 - Instant Delivery
While flying through the second part of the city, you'll find a large hologram of a Minikit on the right side of the area. Fly through it to receive this Minikit.
Minikit 5 - Advertising Overload
While flying through the second part of the city, you'll see several advertising billboards of various sizes. Shoot one of them when they show the image of a Minikit to receive this one.
Micro Ship: Naboo Royal Cruiser (Micro)
A Wrestle With Wesell - Level Challenges
Challenge 1 - Jedi Need Insurance
Details: Cause over 70,000 studs in damages
Once you collect 70,000 studs, you'll complete this Challenge.
Challenge 2 - Best Pilot in the Galaxy
Details: Defeat Zam Wesell without hitting any buildings
In order to complete this Challenge, you need to avoid crashing into buildings or other structures. Steer clear of the buildings in the city and you should have no problem with this. While flying in the tunnel, make sure you steer clear of Zam's airspeeder. The electric trap she drops behind her can sometimes cause you to crash into the tunnel.
Challenge 3 - This is a Shortcut
Details: Complete the chase and defeat Zam Wesell within 4 minutes
Constantly fire at Zam and you should have no problem with this. There seems to be a certain amount of damage you are "allowed" to inflict in each stage of the level. You won't be able to actually defeat Zam until you reach the second part of the city, no matter how much you shoot her. Keep your aim true and you'll have no problem with this Challenge.
Interlude - Missing Pieces
DRAMA! After a failed assassination attempt, SENATOR PADME AMIDALA was placed in the protection of OBI-WAN KENOBI and Jedi dreamboat, ANAKIN SKYWALKER.
Their services were immediately required, as an assassin targeted the Senator once again. The Jedi captured the assassin, but could not get any answers, as a mysterious figure silenced her from afar with a poison dart. The assassin got assassinated. Assassinception!
With this dart now the only lead, Obi-Wan sends Anakin away so he can do big boy detective stuff with R4. If he is to crack the case, Obi-Wan must use all the resources and connections at his disposal...
Characters: Obi-Wan Kenobi (Episode II - Robe), R4-P17
Current Objective: Inquire about the dart at Dex's Diner in Coruscant's Uscru District
We need to get some questions answered, and what better place to go than Dex's Diner! Follow the markers to reach the diner, then head inside to find the marker to continue the Story.
New Objective: Speak to Dex
Once inside, talk to Dex. However, before he can talk with you about the dart, he needs some help tending to customers.
New Objective: Take the orders to the correct customers for Dex
There are 5 customers in the diner. Talk to each of them and they'll tell you what food or drink they've been waiting for. Head to the counter and grab the correct item, then place it on the table to satisfy the customers.
New Objective: Ask Dex about the dart
Once you take care of the customers, Dex will come back out of the kitchen, allowing you to talk to him.
New Objective: Research the planet Kamino in the Jedi Archives
Time to head to the Archives! Follow the markers to reach a taxi, allowing you to travel to the Federal District. Once you arrive in the Federal District, take another taxi to the Jedi Temple.
Once you arrive at the Jedi Temple, head inside, then follow the markers to reach the Archives. Head inside, then use the Astromech socket to upload Dex's information. Head into the marker that appears to continue the Story.
New Objective: Search for Kamino in the Rishi Maze sector
Time to search for Kamino! Pull up the Galaxy Map, then travel to Kamino Space.
New Objective: Look for someone on Kamino with information on the mysterious bounty hunter
Once you arrive at Kamino, fly towards the planet and land in Tipoca City.
After landing, head down the path and talk to Lama Su.
New Objective: Take a tour of the Kamino cloning facilities
Follow Lama Su as you walk through the facility.
New Objective: Meet with Jango Fett
Eventually, you'll find yourself in front of Jango's room, where you'll find the marker to continue the Story.
Unlocked Characters: R4-P17
Unlocked Vehicles: Jedi Starfighter, Jedi Interceptor
Interlude - Bounty Hunter Blues
Characters: Obi-Wan Kenobi (Episode II - Robe), R4-P17
Current Objective: Apprehend Jango Fett
After him! Follow the markers to reach the landing pad, where you'll find Jango Fett.
New Objective: Defeat Jango Fett!
Smack Jango to take out his health, avoiding his attacks. Boba will also be flying around above you, and will occasionally strafe the landing pad. Avoid the red areas and you'll be fine. Take down Jango's health to trigger a cutscene.
New Objective: Follow the homing beacon to find Jango Fett
We need to get after them! Pull up the Galaxy Map and travel to Kamino Space. Once in space, fly over to the marker to start the next Story level.
The Hunt For Jango - Story Mode
Boss: Jango Fett
Starting Characters: Obi-Wan Kenobi (Episode II), R4-P17
Starting Vehicles: Jedi Starfighter
True Jedi: 17,000; 34,000; 50,000
Part 1 - Asteroid Field
Current Objective: Search among the asteroids for Jango Fett
Fly over to the marker to find the Slave I hiding on the asteroid. Get close and Jango will fly off, allowing you to pursue him.
New Objective: Attack Jango Fett's ship!
Chase after Jango, shooting him to wear down his health. Once you take out his first health bar, he'll hit you with an EMP blast and hide.
New Objective: Search among the asteroids for Jango Fett
Fly to the marker to find the Slave I hiding on the asteroid. Get close and Jango will fly off, allowing you to pursue him.
New Objective: Attack Jango Fett's ship!
Chase after Jango, shooting him to wear down his health. Once you take out his first health bar, he'll hit you with an EMP blast and hide.
New Objective: Search among the asteroids for Jango Fett
Fly to the marker to find the Slave I hiding on the asteroid. Get close and Jango will fly off, allowing you to pursue him.
New Objective: Attack Jango Fett's ship!
Chase after Jango, shooting him to wear down his health. Take out his health bar to complete the level.
The Hunt For Jango - Minikits
Minikit 1 - No Reception
There are 5 communication satellites around the asteroid field. Destroy all 5 of them to receive this Minikit.
Minikit 2 - Mini-Comet
Above the first asteroid Jango hides on, you'll find a small asteroid shaped like a Minikit. Destroy it to receive this Minikit.
Minikit 3 - Rock On
This Minikit can be found underneath the first asteroid Jango hides on.
Minikit 4 - Tunnel Vision
After flying into the largest asteroid, look to the right to find this Minikit tucked in the corner.
Minikit 5 - I Wanna Rock
After flying straight through the largest asteroid, continue flying and you'll find this Minikit to the right.
Micro Ship: Jango Fett's Starship (Micro)
The Hunt For Jango - Level Challenges
Challenge 1 - Do an Aileron Roll!
Details: Perform a roll to dodge incoming homing missiles locked on to your ship 3 times
While chasing Jango, he will occasionally launch missiles at you. When a missile is incoming, you will be prompted to press either LB or RB to dodge it. Instead, press both LB and RB to fly in a loop-de-loop, avoiding the missile. Do this 3 times to complete this Challenge.
Challenge 2 - Charged Up
Details: Complete the level without being hit by a Seismic Charge
While chasing Jango, he will drop seismic charges behind him, which will be marked by red circles. Stay out of the red circles and you won't take damage when the seismic charge goes off.
Challenge 3 - Flying is for Droids
Details: Navigate through the tunnel within the largest asteroid without crashing
After finding Jango for the second time, he'll fly into the largest asteroid. Fly straight through this asteroid without hitting anything to complete this Challenge. Jango will head out of the asteroid early, so don't follow him if you want to complete this Challenge.
Interlude - Nightmares
Obi-Wan Kenobi's investigation led him all the way to KAMINO. There, he discovered that a Clone army was being produced and that it was apparently sanctioned by the Jedi. Yeah, fat chance!
Obi-Wan suspected that the Clone's original host, JANGO FETT, was behind Padme Amidala's assassination attempts. When confronting Jango himself, his suspicions were confirmed and the bounty hunter fled to Geonosis. But you can't slip ol' Kenobi that easily.
Obi-Wan landed on Geonosis to discover the presence of the Separatist leaders, including COUNT DOOKU. After overhearing a plot to attack the Republic with a droid army, Obi-Wan is now in great danger...
Characters: Anakin Skywalker (Episode II - Cape), Padme (Silver Robe), R2-D2
Current Objective: Check on Anakin's mother in Mos Espa
With Obi-Wan occupied on Geonosis, it's time to check in on Anakin and Padme. Pull up your Galaxy Map, then travel to Mos Espa on Tatooine.
Unlocked Characters: Padme (Silver Robe), Jar Jar (Senator)
Unlocked Vehicles:
Droid Factory Frenzy - Story Mode
Droid Factory Frenzy - Minikits
Required Abilities:
Minikit 1 - Factory Sample
Minikit 2 - Art Critic
Minikit 3 - Smuggler Juggler
Minikit 4 - Conveyor Belt Backtrack
Minikit 5 - Fancy Fan Fix-up
Micro Ship:
Droid Factory Frenzy - Level Challenges
Required Abilities:
Challenge 1 - No Hanging Around
Details: Find a way to rescue Padme within 30 seconds
Challenge 2 - Mind Control Drone
Details: Turn Geonosians against each other with Jedi Mind Tricks
Challenge 3 - Zipping Past Danger
Details: Find a shortcut over a conveyor belt
Petranaki Panic - Story Mode
Petranaki Panic - Minikits
Required Abilities:
Minikit 1 - Gate Expectations
Minikit 2 - Big Bully!
Minikit 3 - Out of Sight, Out of Mind
Minikit 4 - Turret Target Tasks
Minikit 5 - Fancy Door, Fancy Contents
Micro Ship:
Petranaki Panic - Level Challenges
Required Abilities:
Challenge 1 - In Their Heads!
Details: Cause either the Nexu, Reek or Acklay to damage another of the creatures by using the Force
Challenge 2 - Rumble in the Arena
Details: Trample through 20 droids whilst riding the Reek
Challenge 3 - Re-gifted
Details: Use the Force to hit an enemy with one of Jango's Rockets
The Battle Of The Jedi - Story Mode
The Battle Of The Jedi - Minikits
Required Abilities:
Minikit 1 - Scavenger Hunt
Minikit 2 - Gold Digger
Minikit 3 - Cave Dweller
Minikit 4 - Bug Repellent
Minikit 5 - Lost and Found
Micro Ship:
The Battle Of The Jedi - Level Challenges
Required Abilities:
Challenge 1 - The Dark Side
Details: Reach Dooku within 5 minutes
Challenge 2 - Bug Zapper
Details: Build the 'Electric Fly Trap' to rid the cave area of Geonosian Warriors
Challenge 3 - Forcing Them Out
Details: Use the Force to defeat a Geonosian Warrior and a Battle Droid
Episode III - Revenge Of The Sith
Out For The Count - Story Mode
Out For The Count - Minikits
Required Abilities:
Minikit 1 - Extra Parts
Minikit 2 - We're Smarter Than This
Minikit 3 - Store Room Surprise
Minikit 4 - Grievously Egotistical
Minikit 5 - It Lay Beyond Lasers
Micro Ship:
Out For The Count - Level Challenges
Required Abilities:
Challenge 1 - Beeo Boop Backup
Details: Activate the friendly Turret Droid
Challenge 2 - Civil War
Details: Defeat an enemy droid using their own kind
Challenge 3 - Wet Floor!
Details: Take out the droideka like a true scoundrel
So Uncivilized - Story Mode
So Uncivilized - Minikits
Required Abilities:
Minikit 1 - Prototype Vulture Droid
Minikit 2 - Droid Hunt
Minikit 3 - Walk This Way
Minikit 4 - Circuit Breaker
Minikit 5 - Varactyl's Back, Alright!
Micro Ship:
So Uncivilized - Level Challenges
Required Abilities:
Challenge 1 - Attack of the Droids
Details: Defeat 5 battle droids, 4 MagnaGuards and 5 super battle droids without dying once
Challenge 2 - Sneak Attack
Details: As Grievous waits high above, catch him off guard by attacking him via the Bounty Hunter path
Challenge 3 - Very Incivilized
Details: Defeat 2 MagnaGuards with a blaster
Droid Attack On The Wookiees - Story Mode
Droid Attack On The Wookiees - Minikits
Required Abilities:
Minikit 1 - Just Nesting
Minikit 2 - Views From Kachirho
Minikit 3 - Loot Drop
Minikit 4 - Boom Box
Minikit 5 - Cliffhanger
Micro Ship:
Droid Attack On The Wookiees - Level Challenges
Required Abilities:
Challenge 1 - Force Influence
Details: Defeat an enemy clone as a force influenced clone
Challenge 2 - Frequent Flyer
Details: Reach the escape pod using the alternate route
Challenge 3 - Kashyyyk-a-boo!
Details: Use an AT-RT to defeat 3 clone troopers and the enemy AT-RT
Senate Showdown - Story Mode
Senate Showdown - Minikits
Required Abilities:
Minikit 1 - Rage Quit
Minikit 2 - Just Dropping in
Minikit 3 - Chamber of Minikits
Minikit 4 - Plate Spinning
Minikit 5 - Salvage Hunters
Micro Ship:
Senate Showdown - Level Challenges
Required Abilities:
Challenge 1 - Dazzling Display
Details: Use the lights to blind Palpatine
Challenge 2 - Heads Up
Details: Drop a droid onto Palpatine's head
Challenge 3 - Return to Senator
Details: Interrupt Palpatine's 'Force Lightning Spin Attack' by deflecting the Force Lightning back at him
The High Ground - Story Mode
The High Ground - Minikits
Required Abilities:
Minikit 1 - Mustafar-far Away
Minikit 2 - Brittle Balance Beam Building
Minikit 3 - Mustafarian Metal Music
Minikit 4 - Holotable Hotfix
Minikit 5 - A Pesky P-100 Problem
Micro Ship:
The High Ground - Level Challenges
Required Abilities:
Challenge 1 - Let Him Eat Cake!
Details: Force Throw the cake trolley at Anakin
Challenge 2 - Sneaking In
Details: Take the alternate route to reach Anakin
Challenge 3 - Wider Awareness
Details: Use the steam vents to damage Anakin
Episode IV - A New Hope
It is a period of civil war. Rebel spaceships, striking from a hidden base, have won their first victory against the evil Galactic Empire.
During the battle, Rebel spies managed to steal secret plans to the Empire's ultimate weapon, the DEATH STAR, an armored space station with enough power to destroy an entire planet.
Pursued by the Empire's sinister agents, Princess Leia races home aboard her starship, custodian of the stolen plans that can save her people and restore freedom to the galaxy...
Boarding Party - Story Mode
Enemies: Stormtrooper
Starting Characters: Leia (Episode IV), Captain Antilles
Added Characters: R2-D2, C-3PO
True Jedi: 33,250; 66,500; 100,000
Part 1 - The Tantive IV
Current Objective: Find a way to get the Death Star plans off the ship
We need to find R2 and 3PO so we can give them the Death Star plans! Head down the hallway and you'll spot the droids running to the right. Continue down the hallway after them and you'll run into a group of Stormtroopers! Defeat them and Vader himself will appear.
He will mercifully toss you back down the hallway, closing the door in between you. Build the LEGO pieces left behind into a grapple point, then latch onto it and pull to reveal a power cell up on the wall. Shoot the target on it to destroy it, opening the door.
Continue down the hallway and you'll notice the path splits. Continue down whichever hall you choose, as they all lead to the same place. Continue following the markers and the floor will collapse underneath you!
Continue along the path on the lower level and you'll find a large section of electrified floor. To get past it, latch onto the grapple point on the wall and pull to reveal a bar. Grapple onto it to shut off the electricity, then switch to your partner.
Continue down the hall, then pull the lever to shut off the electricity for good, allowing your partner to join you (if you're able to avoid the collapsing floor, you can also use the Hero panel to open the door on the upper level, allowing you to bypass the electrified floor altogether!).
Continue down the hall and some Stormtroopers will throw a grenade at a door, blocking your path. You'll find a grapple point to the right of the fires. Latch onto it and pull to reveal LEGO pieces. You have two building options, depending on which path you want to take. They are:
1). Laser turret - Blast your way through the jammed door!
2). Water cannon - Put out the fires and sneak around!
Laser Turret: Build to the left to build the laser turret, then hop in and use it to destroy the door. Continue down the hallway.
Water Cannon: Build to the right to build the water cannon, then hop in and use it to put out the fires. Continue down the hallway, then use the Hero panel to open the airlock, sucking you out into the other hallway. Follow the button prompts to stay on the ship!
No mater which path you choose, you'll end up in front of a locked door. Latch onto the grapple points above it and pull to reveal power cells, then shoot the targets on them to open the door. Head inside and the door in the back will lock. You'll need to pull two levers to get it open.
Destroy the large boxes in the center of the room to reveal LEGO pieces. Build them into a holoprojector, then push it into the center of the room. This will rotate the holoprojector, allowing you to push it into the slot on the left. Do so to turn the holoprojector into a trampoline, then use it to bounce onto the ledge. Pull the lever to partially power the door.
Drop back down, then pull the holoprojector back to the center, rotating it to the right. Push it into the slot on the right to turn it into a trampoline, then use it to bounce onto the ledge. Pull the lever to send more power to the door, opening it.
Continue down the hallway, following the markers. You'll notice a group of rebels being taken prisoner, as well as R2-D2! Follow the markers to reach him, triggering a cutscene.
Part 2 - Secret Plans
Current Objective: Reach the escape pod!
R2 now has the plans, and we need to get to an escape pod! Head down the hallway, avoiding the environmental hazards. At the end of the hall, you'll find a room full of Imperial troopers. In order to get past them, you'll need to use one of the droid panels.
1). Protocol Panel - Activate the alarm or light them up!
2). Astromech Socket - Go around them!
Protocol Panel: Using the Protocol panel presents you with two more options. Select the "Alarm" option to open the door, allowing you to head inside. Select the "Turret" option to take control of the turret. Shoot the two fuse boxes to open the door, allowing you to head inside.
Astromech Socket: Alternatively, you can use the Astromech socket to open the nearby door, allowing you to bypass the room with the Imperials. Head down the hall and you'll find an electrified gap. Latch onto the grapple point on the large green box, then pull to pull it into the gap, allowing you to cross. Continue down the hallway.
No matter which panel you choose, continue down the hall, following the markers to reach the escape pod! Destroy the large box nearby to reveal LEGO pieces, then build them into an Astromech socket. Use it to open the escape pod, completing the level.
Unlocked Characters: C-3PO, Captain Antilles, Leia (Episode IV)
Unlocked Vehicles: CR90 Corvette (Tantive IV)
You will also unlock R2-D2 if you haven't already
Boarding Party - Minikits
Required Abilities: Agility, Force, Grapple, Hero, Lucky Shot, Mind Trick, Sharp Shoot
Minikit 1 - An Acrobatic Mission
After passing the electric floor, you'll enter a hallway and view Darth Vader from behind some glass. When you enter that hallway, head to the left to find a lever above a door. Use the Force on it, then move to the right to open the door.
Head inside and continue down the hallway to find a large opening.
Drop down and you'll find some electric traps.
Carefully head down the hallway to reach a gap, then jump onto the pole. Swing onto the rope, then hop onto the other side of the gap.
Continue down the hallway, avoiding more electricity, then hop across the valves and beams to reach this Minikit.
Minikit 2 - Storage Wars
Approach the door across from the escape pod and it will open, revealing this Minikit jammed in with a bunch of other junk.
Attack the wall of junk a few times to destroy it, revealing the LEGO pieces for this Minikit.
Minikit 3 - Rhythm Rebels
Use the Lucky Shot opportunity in the room with the multi-build to reveal an opening in the ceiling.
Grapple up the orange bars to reach the upper level.
You'll find a hallway. Head down it, then take the first right.
Continue to the end of the path to find an opening in the ground.
Drop down and you'll find yourself in a sick disco! Defeat the four Stormtroopers and the rebels will take to the dance floor.
Use Mind Tricks to make all three rebels dance.
This will destroy the disco ball, revealing the LEGO pieces for this Minikit.
Minikit 4 - Gonk This Way!
In the room with the holoprojector of Admiral Ackbar, Stormtroopers will attack you after you pull the first lever. They will burst through the southern door, revealing a hallway.
Head inside and you'll find a Gonk Droid. Hop on and continue down the hallway to find four buttons. You'll need to stand on all four buttons to open the door to this Minikit.
To do that, you'll need another Gonk Droid. Fortunately, you can find one back in the hallway you reach by building the Water Cannon (see Story Mode).
Ride the Gonk Droids and stand them on two of the buttons, then have you and your partner stand on the other two buttons. This will open the door, allowing you to collect this Minikit.
Minikit 5 - Mynock! Who's There?
There are 4 mynocks you need to defeat. You can find the first shortly after encountering Vader for the first time. After opening the door by destroying the power cell, head inside and look above you to find an opening.
Grapple onto the orange bar, then hop up to reach the upper level. Head down the hallway, avoiding the electricity, to reach a small campsite of sorts.
You'll find the first mynock here. There are also openings to the left and right of here that you can use to reach this area and bypass the electricity, if you wish.
To find the second mynock, carefully head down the hallway to reach the part with the collapsing floor. Instead of dropping down, use the Hero panel to open the door, allowing you to continue.
Head down the hallway and this mynock will drop down to attack you.
The third mynock can be found after collecting Minikit 1 (see above). After collecting the Minikit, continue down the hall to find this mynock.
You'll find the fourth mynock in the hallway leading to Minikit 3 (see above). Before dropping down into the disco room, this mynock will appear in the hallway. Defeat all 4 mynocks to receive this Minikit.
Micro Ship: Tantive IV Escape Pod (Micro)
Boarding Party - Level Challenges
Required Abilities: Hero, Mind Control, Sharp Shoot
Challenge 1 - Sometimes I Amaze Myself
Details: Defeat an enemy with an explosive canister
There are several explosive canisters placed all throughout the ship. Once you shoot them, they will move around in the air like a deflating balloon. They will explode once they hit an object, and if it hits a Stormtrooper, they will be instantly defeated. You'll have an opportunity to complete this Challenge when the first group of Stormtroopers boards, and you'll have several opportunities after that.
Challenge 2 - I Suggest a New Strategy
Details: Defeat a Stormtrooper with their own weapon
Use a Mind Trick to influence a Stormtrooper. While controlling the trooper, defeat an enemy to complete this Challenge.
Challenge 3 - Vacuumed Up!
Details: Flush Stormtroopers out into space
After revealing the multi-build, take the Water Cannon path (see Story Mode). Once you use the Hero panel, this Challenge will register. If you have already cleared the Stormtroopers in the hallway, this Challenge won't register, so make sure you use the Hero panel before going back and building the turret.
Interlude - An Urgent Message
The GALACTIC EMPIRE located and boarded the Rebel starship, TANTIVE IV, searching for the Death Star plans. PRINCESS LEIA ORGANA knew she would be unable to deliver the plans to the Rebel Alliance herself, so she hid them inside a droid, with the instruction to take them to an old friend.
The droids boarded an escape pod, narrowly evading the grasp of the evil Empire. However, Leia was not so lucky and was captured by DARTH VADER.
The droid's escape pod has landed on the desert planet of TATOOINE. Here, they must complete their mission...
Characters: R2-D2, C-3PO
Current Objective: Find a way out of the canyon
Time to get on with our mission! Head through the canyon, following the markers. Eventually, you will be prompted to continue the Story.
New Objective: Find R2-D2
After the cutscene, R2 has run off, and we need to find him! Follow the markers to find R2, where you'll find the marker to continue the Story.
New Objective: Follow R2-D2
R2 will then run off again. Follow him through the Jundland Wastes until you reach the Tusken Raider Village, where you'll be attacked by several Sand People.
New Objective: Defeat the Tusken Raiders!
Tuskens will hop out of the village to attack you. Fight them off until Old Ben shows up to scare them away!
New Objective: Follow Ben Kenobi
Follow Ben through the canyon to reach his house. Head into the marker to continue the Story.
Unlocked Characters: Luke Skywalker (Episode IV)
Interlude - New Beginnings
Characters: Old Ben Kenobi (Tatooine), Luke Skywalker (Episode IV), R2-D2, C-3PO
Current Objective: Travel to Mos Eisley
Now that Luke has agreed to join us on our journey to Alderaan, we need to find a pilot who can take us there. Follow the markers to reach a taxi, then travel to Mos Eisley.
New Objective: Find the Mos Eisley Cantina
Now that we're in this wretched hive of scum and villainy, we need to head to the cantina. Follow the markers and you'll reach an Imperial checkpoint. In order to bypass it, we'll need to use Ben's Force powers.
New Objective: Find a way through the Stormtrooper checkpoint
Hold "Y" near the Stormtrooper, then select the "Influence" option to take control of him. Use the nearby Villain panel to open the gate, allowing you to continue.
New Objective: Ask about a pilot in the Cantina
Continue through town, following the markers to reach the cantina. Head inside.
Once inside, you'll find several people with green speech bubbles over their heads. Talk to them to see if they have helpful information for you. One of them will point you towards Chewbacca, but before you can meet Han, Luke will get into some trouble.
New Objective: Defeat the brawlers!
Defeat Dr. Evazan and Ponda Baba to trigger a cutscene.
Unlocked Characters: Old Ben Kenobi (Tatooine - Hood), Old Ben Kenobi (Tatooine), Tusken Raider (35,000)
Interlude - The Millennium Falcon
Characters: Old Ben Kenobi (Tatooine - Hood), Luke Skywalker (Episode IV)
Current Objective: Meet up with Han Solo at Docking Bay 94
With our travel arrangements taken care of, head out of the cantina to join back up with R2 and 3PO. Head through town to reach the docking bay, where you'll find the marker to start the next Story level.
Hunk Of Junk - Story Mode
Enemies: Sandtrooper, Sandtrooper (Sergeant), Sandtrooper (Commander)
Starting Characters: Han Solo (Episode IV), Old Ben Kenobi (Tatooine), Luke Skywalker (Episode IV), R2-D2
True Jedi: 26,750; 53,500; 80,000
Part 1 - Docking Bay 94
Current Objective: Defend the Millennium Falcon from the Stormtroopers
Defeat the attacking Sandtroopers.
New Objective: Help Chewbacca get on top of the Millennium Falcon to start repairs
Once the enemies are taken care of, we need to get Chewie on top of the Falcon so he can get to work. Head to the top right corner of the docking bay to find a hovercart. Grab onto it and move it into the slot near the Falcon, then pull the lever to raise it up, allowing Chewie to climb up onto the Falcon.
New Objective: Find the missing parts of the Millennium Falcon
Now that Chewie is in position, we need to find the parts for the cockpit and the turret. To find the pieces for the cockpit, head to the large box near the Falcon, then use your lightsaber to cut a hole in it. Build the LEGO pieces that spill out into the cockpit.
Chewie will then run over and start repairing the cockpit. While he does so, Sandtroopers will appear and start attacking you. Attack the Sandtroopers to keep their focus on you (if they attack Chewie, it'll slow down his repairs). Once the bar at the top of the screen fills up, the cockpit repairs will be complete.
Now it's time to fix the turret. Head over to the east side of the hangar to find a large door. Use the Force on the yellow panel, then move to the right to open the door. This will reveal a large box and hover cart. Press the nearby button to move the box onto the hovercart, which will then move over to the Falcon.
Chewie will then start repairing the turret, causing more Sandtroopers to appear. Attack them to keep them focused on you.
New Objective: Reach the overhead crane and lower the Sensor Dish in place
When the repair bar fills up, Chewie will shoot at a lift, knocking out the power core. Use the Force to pick it up and place it in the slot, powering up the lift.
Ride the lift to reach the upper ledge, then follow the path around to reach a ladder. Climb up to reach a catwalk, then walk across it to reach a handle. Turn it to place the sensor dish on the Falcon.
New Objective: Defend Chewbacca from the Stormtroopers
While Chewie works on the repairs, take out the snipers on the upper ledge. Once the repair bar fills up, the sensor dish will be ready to go!
New Objective: Continue defending Chewbacca from the Stormtroopers
With the repairs complete, it's time to board the Falcon! Unfortunately, the boarding ramp is stuck! Continue attacking the Sandtroopers to give Chewie time to repair the boarding ramp.
New Objective: Escape on the Millennium Falcon!
Once the repairs are complete, head inside to complete the level.
Unlocked Characters: Han Solo (Episode IV), Sandtrooper (Commander) (35,000), Sandtrooper (Sergeant) (35,000)
Unlocked Vehicles: Millennium Falcon (Episode IV - VI)
Hunk Of Junk - Minikits
Required Abilities: Hero, Net Launcher, Villain
Minikit 1 - High Maintenance
Head to the bottom left corner of the docking bay to find this Minikit up in the air. Use the Net Launcher to fire nets at the slots on the wall, allowing you to climb up to it.
Minikit 2 - Lost Property
Use the Villain panel in the top left corner of the docking bay to open the nearby door, revealing some more Gonk Droids.
Hop on one, then ride it over to the door in the top right corner of the docking bay (this door won't open until you use one of the Villain panels). Place the Gonk Droid in the brown slot to activate the conveyor belt.
This Minikit will then appear to the right.
Minikit 3 - Secret Stash
Head to the north part of the upper ledge to find an opening.
Head inside to find some boxes.
Destroy them to reveal LEGO pieces, then build them into this Minikit.
Minikit 4 - Docking Bay Storage
Head to the north part of the docking bay to find some boxes.
Destroy them to reveal a Hero panel, then use it to open the nearby door.
Head inside the alcove, then push both boxes into the red clasps.
This will reveal this Minikit in between the boxes.
Minikit 5 - Emergency Exit
After Chewie starts repairing the sensor dish, the doors on the upper ledge will open. Head into the alcove in the bottom right corner to find this Minikit.
Micro Ship: Millennium Falcon (Micro)
Hunk Of Junk - Level Challenges
Required Abilities: Astromech, Grapple, Lucky Shot
Challenge 1 - Absolute Scoundrel
Details: Use the environment to your advantage against the Stormtroopers
As soon as you begin the level, you'll be attacked by a small squad of Sandtroopers. Use the Lucky Shot opportunity above them to knock down the scaffolding, completing this Challenge.
Challenge 2 - Don't Get Cocky!
Details: Defeat 3 Stormtroopers with hidden turrets
In order to reveal the hidden turrets, you'll need to make use of a Gonk Droid. There are a few standing around in the docking bay.
Hop on one, then ride it over to the brown slot by the front of the Falcon.
Place the Gonk Droid into the slot to reveal some turrets around the area. The sandtroopers love to target these first, so attack the sandtroopers yourself to distract them so the turret has time to defeat them.
Challenge 3 - Chewie, Get Us Out of Here!
Details: Find different ways of blocking the Stormtrooper reinforcements
In order to complete this Challenge, you'll need to find and use three Astromech sockets. The first one can be found along the south wall of the docking bay.
The second can be found in the bottom right corner of the docking bay. You'll find a bunch of scaffolding in front of the socket.
Latch onto the grapple point and pull to knock down the scaffolding, then destroy it to clear the way to the socket.
The third Astromech socket can be found on the upper ledge. You won't be able to use it until Chewie starts repairing the sensor dish. Activate all three sockets to complete this Challenge.
Interlude - That's No Moon
With the help of a local blue milk enthusiast, LUKE SKYWALKER, the droids delivered their message to its target, ex-Jedi Knight, and current hermit, BEN KENOBI. He revealed that he served in the Clone Wars alongside Luke's father, and definitely had nothing to do with his death. Ben heard Leia's message and agreed to take the droids to the Rebellion on Alderaan.
After finding his home destroyed by the Empire, Luke resolved himself to become a Jedi like his father, and join Ben on his mission. Venturing to Mos Eisley, they enlisted the help of smugglers HAN SOLO and CHEWBACCA to escort them.
However, after fleeing Tatooine from pursuing Stormtroopers, they discovered the EMPIRE destroyed Alderaan. Now, they find themselves in the tractor beam of the DEATH STAR...
Characters: Han Solo (Stormtrooper), Luke Skywalker (Stormtrooper), R2-D2
Current Objective: Search for the Death Star control room
Let's see if we can get out of here, shall we? Follow the markers down the hallway to reach a door. Unfortunately, it looks like it's broken.
Talk to the Stormtrooper banging on the door and he'll mention a maintenance droid. Follow the markers further down the hall, then use the Villain panel to open the door. Head inside, then destroy the silver hatch on the right to reveal an Astromech socket.
Use it to power up a nearby button, then press it to power up the button on the left. Quickly press that button to send power through the wire, opening the broken door. Head back down the hall, then follow the markers through the Death Star to reach the control room, where you'll find the marker to start the next Story level.
Unlocked Characters: Luke Skywalker (Stormtrooper), Han Solo (Stormtrooper)
Best Leia'd Plans - Story Mode
Enemies: Stormtrooper, Stormtrooper (Empire Sergeant), Stormtrooper (Empire Commander), Empire Captain
Boss: Dianoga
Starting Characters: Han Solo (Stormtrooper), Luke Skywalker (Stormtrooper), Chewbacca
Added Characters: Luke Skywalker (Stormtrooper - No Helmet), Leia (Episode IV), Han Solo (Stormtrooper - No Helmet)
True Jedi: 20,000; 40,000; 60,000
Part 1 - Death Star Halls
Current Objective: Trick the Imperials into powering up the turbolifts
The turbolifts have been powered down, and we need to find a way to get them back online so we can rescue Leia! Follow the markers down the hallway, where you'll find a shield blocking the path. If you try to climb up the nearby ladder, it'll collapse, so you'll have to find another way around the shield. There are two ways to do this.
1). High Ground - Climb up and over
2). Lucky Shot - Use Chewie to take out the shield
High Ground: Destroy the large black boxes to reveal LEGO pieces, then build them onto the nearby structures, allowing you to move them. Grab onto them and maneuver them underneath the opening, then hop up them to reach the upper level.
Once on the upper level, head down the path to find a silver grate. Destroy it to reveal an opening, then drop down to find yourself on the other side of the shield. Use the Villain panel to shut down the shield, allowing your partners to join you.
Lucky Shot: Alternatively, you can just have Chewie use the Lucky Shot opportunity to take out the shield, allowing you to continue.
Once past the shield, follow the markers to reach a production room. Destroy the objects in the bottom right corner of the room to reveal LEGO pieces, then build them into a model of Darth Vader. Push it to the large red "X" on the ground to trick the Imperials.
New Objective: Activate the detention block elevator
Now that the turbolifts are back online, head inside and press the button to go up.
Part 2 - Detention Block AA23
Current Objective: Reach the Princess' cell
We've reached the detention block! Destroy the silver clasp to the right of the shield, revealing a button. Press the button until you find Leia's cell. Leia has written a code on the wall of her cell, which you can input using the buttons to the left of the shield.
Input the correct code to lower the shield, allowing you to head down to Leia's cell.
Part 3 - Trash Compactor
Current Objective: Defeat the Dianoga!
Time to take on the Dianoga! Fire at the tentacles to damage it. You'll do much more damage if you aim for the Dianoga's yellow eye, so focus your fire there. When its health is almost depleted, the Dianoga will appear wearing a silver helmet. Destroy it, then take out the rest of the Dianoga's health.
Once the Dianoga is defeated, LEGO pieces will appear. Build them into a bar, completing the level.
Unlocked Characters: Han Solo (Stormtrooper - No Helmet), Luke Skywalker (Stormtrooper - No Helmet)
You will also unlock Chewbacca if you haven't already
Best Leia'd Plans - Minikits
Required Abilities: Glider, Grapple, Mind Trick
Minikit 1 - MSE Trap
There are 3 MSE droids for you to destroy. The first can be found on the second floor (see Minikit 2 below for info on how to get here).
The second can be found on the fourth floor (see Minikit 2 below for info on how to get here).
The third can be found in the same room as Minikit 2 (see below). Destroy all 3 MSE droids to reveal this Minikit.
Minikit 2 - Do You Mind?
While on the first floor, head towards the center of the area from the east. You'll find an orange bar above you.
Grapple onto it, allowing you to reach the second floor.
Head into the nearby turbolift, then press the button to head up to the third floor.
While on the third floor, head all the way down the hallway to find a ladder.
Climb up to reach the fourth floor, then turn around to find a grapple point. Latch onto it and pull to open the door, allowing you to hop inside the conference room.
While in the conference room, destroy the boxes in the top right corner to reveal LEGO pieces.
Build them into this Minikit.
Minikit 3 - Glide to Provide
After collecting Minikit 2 (see above), approach the center of the area from the east. You'll see this Minikit below you on the third floor. Glide across the gap to reach it.
Minikit 4 - Break's Over
After collecting Minikit 2 (see above), head into the hallway on the fourth floor and you'll see a Stormtrooper run off with a power core. To get it back, approach the center of the area from the west. You'll see an Imperial Officer across the gap.
Use a Mind Trick to influence him, then press the button to open the door, allowing you to reach the ledge.
Head onto the ledge and grab the keycard sitting on the table.
Pick it up and place it in the nearby slot, opening the door.
Head inside and grab the power core out of the slot on the right.
Carry it over to the west side of the area, then place it in the slot to open the door, revealing this Minikit.
Minikit 5 - Priorities
After entering the detention block, turn around and you'll see another hallway.
Head down it to reach this Minikit.
Micro Ship: Imperial TIE Fighter (Micro)
Best Leia'd Plans - Level Challenges
Required Abilities: Lucky Shot
Challenge 1 - Boring Conversation Anyway
Details: Break the console panel to cut off the Empire Captain
While in the detention block, Han will be speaking with an Imperial Officer via the console in the center of the room. During the conversation, destroy the console to complete this Challenge.
Challenge 2 - Slight Weapons Malfunction
Details: Clear out the detention block guards like a true scoundrel
Use the Lucky Shot opportunity in the detention block to drop the lights on the guards, completing this Challenge.
Challenge 3 - Your Weapon, You Will Not Need it
Details: Get through the first floor without being detected
In order to complete this Challenge, you need to reach the detention block without being detected by the enemies (not getting shot at). To complete this Challenge, don't fight or shoot at any of the enemy stormtroopers. If you're trying this in Free Play, make sure you and your partner are Villain characters, otherwise the enemies will attack you on sight.
Interlude - Tractor Beam Takedown
Trapped on the Death Star, Luke and his companions are unable to escape while the tractor beam is operational. While escorting Obi-Wan to the control room, Luke discovered that PRINCESS LEIA was also on the Death Star, being held captive.
Desperate for a pay day, Han and Chewbacca joined Luke in locating the princess. After breaking her out of her cell, they fled enemy fire by falling into a trash compactor. There, they battled the vicious DIANOGA, narrowly avoiding death... by smelling like they hadn't.
Joined by C-3PO and R2-D2, Obi-Wan Kenobi continues his quest to switch off the tractor beam...
Characters: Old Ben Kenobi (Tatooine - Hood), C-3PO, R2-D2
Current Objective: Find the tractor beam controls
Time to shut down the tractor beam so our heroes can escape! Follow the markers through the halls of the Death Star. Eventually, you'll reach the door to the controls, but you'll need to bypass the security system to access it. Use the nearby Astromech socket to open the door, revealing the tractor beam controls.
New Objective: Find a way to access the control platform
You'll need to access the controls without being seen. Use a Mind Trick to distract the troopers, then use the Force to pull the lever behind the lasers. This will shut off the lasers, allowing you to hop onto the platform. Head into the marker to start the next Story level.
This Is Some Rescue - Story Mode
Enemies: Stormtrooper, Stormtrooper (Empire Sergeant), Stormtrooper (Empire Commander), Empire Captain
Starting Characters: Han Solo (Episode IV), Chewbacca
Added Characters: Leia (Episode IV), Luke Skywalker (Episode IV)
True Jedi: 18,500; 37,500; 56,000
Part 1 - Han and Chewie
Current Objective: Find a way back to the Millennium Falcon!
Time to get out of here! Head down the hall and you'll find a group of Stormtroopers trying to get through a door. Use the Lucky Shot opportunity to open the door, clearing the way ahead. Continue down the hall and you'll spot an Imperial Officer. He will run off with a keycard, which we'll need to open the door.
Pursue him down the hallway, where you'll find him hiding behind some glass. Shoot the turret on the ceiling a few times to damage it, causing it to fire on the glass. This will expose the officer, allowing you to defeat him (you can also just run behind the glass and defeat the officer). He'll drop his keycard, so pick it up and head back down the hall.
Place the keycard in the slot to open the door, then continue down the hall. You'll find Luke and Leia stuck behind a door. You'll need to open that door for them so they can continue.
New Objective: Help Luke and Leia get through the locked doors
There are two ways to do this:
1). Civilized - Reach the bar that opens the door
2). Uncivilized - Shoot the door open
Civilized: Destroy the nearby consoles to reveal LEGO pieces, then build them onto the nearby structure. Grab the handle, then pull to create a platform. Step on the button to the right, opening the container around the bar. Switch to your partner, then hop onto the platform and grab the bar to open the door.
Uncivilized: Simply look out the window and shoot the circular red light above the door to open it.
Part 2 - Luke and Leia
Current Objective: Find a way back to the Millennium Falcon!
Once you get the door open, you'll switch to Luke and Leia. Head down the path to reach a room with a bunch of Stormtroopers. Defeat them and they'll drop pieces of their uniforms. Put on their armor so you have a full disguise, then continue up the path to reach a control room.
New Objective: Escape from the Stormtroopers and reach the Millennium Falcon!
You'll find an Imperial Officer taunting you from behind a shield. Use the nearby Villain panel to deactivate the shield, then defeat the officer to make him drop his keycard. Pick it up, then carry it back down the path.
Place the keycard in the slot to open the door, then continue down the path. Once you approach the door, you'll head out to the walkway, only to find that there's no way across! Defeat the stormtroopers shooting at you to reveal a grapple point above you, then latch onto it to swing across the gap.
Once across the gap, continue down the hallway to complete the level.
Unlocked Characters: Empire Captain (35,000), Stormtrooper (Empire Commander) (100,000), Stormtrooper (Empire Sergeant) (35,000)
This Is Some Rescue - Minikits
Required Abilities: Agility, Force, Lightsaber, Protocol, Rapid Fire, Villain
Minikit 1 - Stacked Up
After collecting Minikit 5 (see below), head to the top left corner of the room to find some boxes.
Use the Force to stack them up, allowing you to hop up to the upper ledge.
Use your lightsaber to cut a hole in the panel, revealing this Minikit.
Minikit 2 - Twirling Around
Before swinging across the gap, look to the right to find some poles.
Hop on, then swing up them to reach the ledge with this Minikit.
Minikit 3 - Rebels in Disguise
While playing as Luke and Leia, you'll find a Villain panel on the south side of the room where you fight the stormtroopers. Use it to open the nearby door, revealing this Minikit.
Minikit 4 - MSE Hunt
There are 3 MSE droids that you need to destroy. The first can be found while playing as Han and Chewie. You'll run into it while chasing after the Imperial Officer.
The second can be found while playing as Luke and Leia. You'll find it in the room where you fight the Stormtroopers.
The third can also be found while playing as Luke and Leia. You'll run into it after swinging across the gap, just before the exit. Destroy all 3 MSE droids to reveal this Minikit.
Minikit 5 - Password Protected
You'll find a Protocol panel near your starting point. Use it to obtain the password for the Docking Bay.
While chasing the first Imperial Officer, you'll find a door with four gold latches on it. Destroy the gold latches to open the door, then head inside.
Once inside, head to the bottom left corner to find another Protocol panel. Input the password for the Docking Bay to open the door, revealing this Minikit.
Micro Ship: Y-wing (Micro)
This Is Some Rescue - Level Challenges
Required Abilities: Astromech, Rapid Fire, Sharp Shoot
Challenge 1 - Bullseye
Details: Find a more uncivilized way to help Luke & Leia
While opening the door for Luke and Leia, choose the Uncivilized option (see Story Mode) to complete this Challenge.
Challenge 2 - For Luck
Details: Discover an alternate method across the gap to escape the Stormtroopers
Before heading out onto the gap you have to swing across, use the Astromech socket to extend a bridge, completing this Challenge.
Challenge 3 - Special Edition
Details: Discover the hidden room within the Death Star
While playing as Han and Chewie, you'll chase down an Imperial Officer. The door behind him has several gold latches on it. Destroy the gold latches to open the door, completing this Challenge.
Interlude - Delivering The Plans
Obi-Wan Kenobi was able to switch off the tractor beam but encountered an old friend whilst doing so. Coming face to face with DARTH VADER, Obi-Wan Kenobi could not get the high ground and sadly fell victim to Vader's strength.
Luke arrived in time to witness the final blow, but Obi-Wan's ghostly voice, and Chewbacca's strong biceps, ensured the devastated farmboy reached the Falcon unscathed.
Narrowly escaping the Empire's fire, the Millennium Falcon now makes its way to YAVIN 4, where its crew will deliver the Death Star plans to the Rebels...
Characters: Leia (Episode IV)
Current Objective: Deliver the Death Star plans to the Rebel base on Yavin 4
Fly towards the Great Temple on Yavin 4, then land.
Once on the ground, follow the markers to head all the way up to the communications chamber, where you'll find the marker to start the final Story level.
Unlocked Vehicles: Luke Skywalker's T-65 X-wing
Stay On Target - Story Mode
Enemies: TIE Fighter
Starting Characters: Luke Skywalker (Rebel Pilot), Wedge Antilles
Starting Vehicles: Luke Skywalker's T-65 X-wing
True Jedi: 10,000; 20,000; 30,000
Part 1 - Battle Station Approach
Current Objective: Destroy the Death Star defenses!
You'll be flying down a Death Star trench, being faced with all sorts of enemies. Destroy 15 TIEs and turrets to weaken the defenses.
New Objective: Navigate the Meridian Trench
Once you've taken out the defenses, continue flying down the trench, shooting down anything in your way.
Part 2 - Exhaust Port
Current Objective: Collect torpedoes and destroy the smaller thermal exhaust ports
We have now reached the thermal exhaust port, but before we can strike the final blow, we need to take out four smaller thermal exhaust ports. Grab torpedoes from the dispensers on the outskirts of the clearing, then launch them at the four small exhaust ports to destroy them.
New Objective: Destroy the Death Star!
With the smaller exhaust ports gone, it's time to take out the battle station! Fly towards the exhaust port, then follow the button prompts to destroy the Death Star!
Unlocked Characters: Luke Skywalker (Ceremony), Luke Skywalker (Rebel Pilot), Wedge Antilles
Stay On Target - Minikits
Minikit 1 - Teeny Tiny TIE
While flying around the exhaust port, you'll find a glowing TIE Fighter flying around. Destroy it to receive this Minikit.
Minikit 2 - Small Probe-lem
While flying down the trench, you'll notice a glowing probe droid flying in front of you. Shoot it down to receive this Minikit.
Minikit 3 - Teeny Tiny TIE Returns
While flying down the trench, you'll notice a glowing TIE Fighter flying in front of you. Shoot it down to receive this Minikit.
Minikit 4 - Not Up to Code
As soon as you enter the exhaust port area, head to the left to find a glowing panel on the wall. Shoot it to destroy it, revealing this Minikit.
Minikit 5 - Minimalism
There are 4 satellite dishes on the walls bordering the exhaust port. Each satellite dish will take three hits to destroy. Destroy all 4 to receive this Minikit.
Micro Ship: Death Star (Micro)
Stay On Target - Level Challenges
Challenge 1 - Clever Flying
Details: Use a "loop maneuver" to break out of Darth Vader's targeting systems 3 times
While flying around the exhaust port, Vader will be pursuing you. When he locks on to you, follow the button prompts to fly in a loop-de-loop, breaking out of Vader's lock. Do this 3 times to complete this Challenge.
Challenge 2 - Hope That's Insured
Details: Destroy 10 turrets while doing the trench run
While flying down the trench, destroy 10 turrets to complete this Challenge.
Challenge 3 - That's Not Going to Buff Out...
Details: Cause severe damage to Darth Vader's ship
While flying around the exhaust port, you will occasionally spot Vader's TIE flying around. You'll be able to tell it's Vader's because it has a health bar over it (its distinctive shape can be hard to spot at a distance). Fire at Vader's TIE until its health is almost gone to complete this Challenge. Proton torpedoes are very effective at helping with this Challenge.
Episode V - The Empire Strikes Back
It is a dark time for the Rebellion. Although the Death Star has been destroyed, Imperial troops have driven the Rebel forces from their hidden base and pursued them across the galaxy.
Evading the dreaded Imperial Starfleet, a group of freedom fighters led by Luke Skywalker has established a new secret base on the remote ice world of Hoth.
The evil lord Darth Vader, obsessed with finding young Skywalker, has dispatched thousands of remote probes into the far reaches of space...
Prologue - Where's Luke?
Characters: R2-D2, C-3PO
Current Objective: Speak to Han about Luke's whereabouts
Leia is concerned about Luke, so we need to ask Han if he's seen him. Follow the markers to reach Han, where you'll find the marker to start the first Story level.
Hoth And Cold - Story Mode
Enemies: Imperial Probe Droid
Starting Characters: Han Solo (Hoth - Hood), General Rieekan (Hoth - Hood)
True Jedi: 34,000; 67,000; 100,000
Part 1 - Hoth Ice Plains
Current Objective: Activate the three Signal Towers to reveal Luke's location
In order to find Luke's location, we need to activate three signal towers:
1). North Signal Tower
2). East Signal Tower
3). South Signal Tower
North Signal Tower: Head over to the signal tower and you'll find your path blocked by ice. In order to get through, you'll need to power up the nearby snowspeeder. Pull the lever on the generator to turn it on, then hop in. Wait for the snowspeeder to face the ice, then fire the cannons to destroy the ice, allowing you to continue.
Unfortunately, part of the bridge is still down. Walk onto the bridge, then use the Lucky Shot opportunity to knock down the rest of the bridge, allowing you to continue towards the tower. Once you reach the tower, you'll notice orange bars on it. In order to reach them, grab onto the box across from the tower, then push it towards the tower.
Hop on top of the box, then hop up the bars to reach the top of the tower. At the top, use the terminal to take control of the satellite dish. Move the dish until the laser turns green, partially triangulating Luke's location.
East Signal Tower: Head over to the signal tower and you'll reach a gate to an outpost. Pull the lever to the left of the gate to open it, allowing you to head inside. Once inside, you'll find a box underneath a small catwalk. Push the box down the slope and it'll stop in front of the gate.
Head up the steps and you'll find another box. Push it off the ledge to reveal LEGO pieces, then drop down and build them into a ladder, allowing you to climb back up if you fall. Before climbing back up, head back to the right and pull the lever to close the blast doors.
Climb up the ladder to reach the top of the wall, then continue down the path, using the blast doors as a bridge of sorts. Continue into the next clearing and you'll witness a probe droid pick up a power core. The droid will also crash into some boxes, revealing LEGO pieces.
Build them into either a magnet or a turret, allowing you to retrieve the power core. Pick it up and place it in the slot on the tower to start the orange bars rotating. Hop up them to reach the top of the tower, then use the terminal to take control of the satellite dish. Move the dish until the laser turns green, partially triangulating Luke's location.
South Signal Tower: Head over to the south signal tower and you'll find your way blocked by large ice clusters. You'll then witness a probe droid messing with a turret. This turret is strong enough to destroy the ice chunks blocking your way.
Head up the slope to reach the turret, then hop in. Use the turret to clear the ice chunks off the slope, allowing you to reach the signal tower. Head back down the slope, then continue over to the south tower.
Once you reach the tower, hop up the bars to reach the top. Use the terminal to take control of the satellite dish, then move it until the laser turns green.
New Objective: Follow the signal to find Luke
After calibrating all three signal towers, you'll have triangulated Luke's position. Follow the markers to reach a cave, then head inside to complete the level.
Unlocked Characters: General Rieekan, General Rieekan (Hoth - Hood), Han Solo (Hoth - Hood)
Hoth And Cold - Minikits
Required Abilities: Sharp Shoot
Minikit 1 - Snow Friends of Mine
There are 5 snowmen you need to destroy. The first can be found by the North Signal Tower.
The second can be found by the gate leading to the East Signal Tower.
The third can be found by the East Signal Tower.
The fourth can be found while walking up the slope leading to the large turret.
The fifth can be found by the South Signal Tower. Destroy all 5 snowmen to reveal this Minikit.
Minikit 2 - Meltdown
While riding the snowspeeder, shoot the ice chunk to the right of the bridge to destroy it.
Build the LEGO pieces left behind into this Minikit.
Minikit 3 - Chain Reaction
You'll find a circular container along the wall in the bottom left corner of the area.
In order to destroy it, you'll need to bounce a laser off of the three satellite dishes. The laser will bounce from the right dish, to the left dish, to the center dish. Use the handles on the dishes to rotate them, making sure the beams line up (I find it easiest to work backwards).
Once the dishes are aligned, pull the lever on the turret dish to fire a laser. The laser will bounce between the dishes, hitting the container and destroying it. Build the LEGO pieces left behind into this Minikit.
Minikit 4 - Repurpose and Reuse
You'll find a small container by the East Signal Tower. After obtaining the power core from the probe droid, place it in the slot on the container to open it, revealing this Minikit.
Minikit 5 - Up to Snow Good
You'll find a probe droid flying around a large hill near your starting point. Shoot it down and it'll drop this Minikit, allowing you to collect it.
Micro Ship: GR-75 Medium Transport (Micro)
Hoth And Cold - Level Challenges
Required Abilities: Sharp Shoot
Challenge 1 - Avoid the Droid!
Details: Shoot 5 probe droids out of the air without them spotting you first
You'll find various probe droids flying around. Avoid the red patch in front of them, which represents their vision. Keep your distance and shoot them down to complete this Challenge.
Challenge 2 - Not a Probe-lem
Details: Shoot 1 probe droid out of the air without them spotting you first
This Challenge will register the first time you take down a probe droid from a distance. See the above Challenge for more info.
Challenge 3 - Stylish Way Down
Details: Find and use all 5 zipwires
There are 5 zipwires throughout the area. Jump onto them to slide down. The first can be found after calibrating the North Signal Tower.
The second can be found after calibrating the East Signal Tower.
The third can be found at the top of a small slope northeast of the South Signal Tower. The fourth zipwire (see below) ends close to the start of this one.
The fourth zipwire can be found to the left of the large turret you use to clear the way to the South signal Tower.
The fifth can be found after calibrating the South Signal Tower. Slide down all 5 zipwires to complete this Challenge.
Interlude - Prepare For Ground Assault!
The Rebels are now hiding on the ice planet HOTH. However, it appears some enjoy playing in the snow a little too much, with Luke taking a long time to return from the icy tundra. Concerned for his friend, Han mounted a tauntaun and went to find him.
Eventually, Han found Luke trapped in a wampa's cave, hanging from the ceiling like wet Jedi laundry, and together they defeated the menacing beast. Was the wampa actually a threat, or just going about its wamping way? We may never know.
Safe but half-dazed, Luke saw a vision of Ben Kenobi in the snow, instructing him to go to Dagobah. And who was he to refuse a ghost? But first, Han and Luke must return to Echo Base...
Characters: Luke Skywalker (Hoth), R2-D2
Current Objective: Prepare Luke's snowspeeder for battle
The Empire has arrived, and we need to get Luke's snowspeeder ready so he can lead Rogue Squadron! Follow the markers to reach Luke's snowspeeder, then destroy the glowing boxes nearby to reveal LEGO pieces. Build them onto the snowspeeder's wing, then use the Force to attach it to the body. Use the Astromech socket behind the snowspeeder to turn on the engines.
New Objective: Head into battle!
With the snowspeeder ready, head into the marker that appears to start the next Story level.
Unlocked Characters: Luke Skywalker (Hoth)
Assault On Echo Base - Story Mode
Enemies: AT-ST, AT-AT
Starting Characters: Luke Skywalker (Rebel Pilot), Wedge Antilles
Starting Vehicles: Snowspeeder
True Jedi: 7,000; 14,000; 21,000
Part 1 - Battle in the Snow
Current Objective: Defeat the AT-STs!
Once you exit the hangar, you'll encounter some AT-STs assaulting the front lines! Destroy the 4 attacking AT-STs and the transports will start evacuating.
New Objective: Continue defending Echo Base!
This next wave consists of 6 AT-STs. Defeat them and some AT-ATs will appear!
New Objective: Defeat the AT-ATs!
You'll then fly into another clearing, where you'll find an AT-AT. Fly towards it, then press the "attack" button when prompted to latch on with your tow cable. Maneuver your snowspeeder so you fly through the hoops that appear, toppling the AT-AT.
Once you take down the first AT-AT, 3 more will appear. Repeat the above process to take them down with your tow cable, completing the level.
Assault On Echo Base - Minikits
Minikit 1 - Snowed Under
In the clearing with the AT-ATs, head to the right to find this Minikit underneath a rocky ledge. Carefully fly through the gap to collect it.
Minikit 2 - Did Somebody Order Ice?
In the clearing with the AT-STs, head to the top right corner to find a large block of ice. Shoot it to destroy it, revealing this Minikit.
Minikit 3 - Let it Go
While approaching the clearing with the AT-ATs, you'll see a small ice block on the right side of the path. Destroy it to reveal this Minikit.
Minikit 4 - Snow Problem
As soon as you start the level, look to the right and you'll find this Minikit underneath a rocky ledge. Carefully fly through the gap to collect it.
Minikit 5 - Probe-ation
During the level, there will be small ground vehicles driving around. Destroy 6 of them to receive this Minikit.
Micro Ship: Imperial Star Destroyer (Micro)
Assault On Echo Base - Level Challenges
Challenge 1 - AT-ATrick
Details: Fly through the legs of an AT-AT
Simply fly through the legs of an AT-AT to complete this Challenge. It helps to do this slowly, as if you go too fast you might crash!
Challenge 2 - Show Off!
Details: Trip up the AT-ATs without the tow cable breaking
After attaching your tow cable to an AT-AT, hoops will appear. Fly through the hoops to wrap the tow cable around the walker's legs. If you miss a hoop or two, it's no big deal. Miss several hoops, and the cable will snap. To complete this Challenge, you need to topple all 4 AT-ATs without breaking the cable.
Challenge 3 - Rogue Squadron, Form Up!
Details: Complete the level without being defeated
Your greatest enemy is yourself, as it's easy to crash if you fly too close to the environment or the walkers. Focus on staying in the air and you'll have no problem with this Challenge.
Interlude - Echo Base Escape!
The EMPIRE successfully located the rebel's base on Hoth, sending several AT-ATs to lead the assault.
Hurriedly, the rebels jumped in their fighters and met the Empire over the snowy plains of Hoth. It was pretty... wait for it... COOL. However, despite taking down a number of the AT-ATs, the rebels could not stop the full advance of the Empire. Not so cool.
Back in Echo Base, Han Solo desperately leads Leia Organa to the Millennium Falcon in a bid to escape...
Characters: Han Solo (Episode V), Leia (Episode V - Hoth), C-3PO, Chewbacca
Current Objective: Escape to the Millennium Falcon in the Echo Base hangar
Imperial troops have entered the base! Fight your way through the base, following the markers to reach the hangar. Head into the marker to start the next Story level.
Unlocked Characters: Han Solo (Hoth), Leia (Episode V - Hoth)
Never Tell Me The Odds - Story Mode
Enemies: TIE Fighter, TIE Bomber
Boss: Star Destroyers
Starting Characters: Han Solo (Episode V), Chewbacca
Starting Vehicles: Millennium Falcon (Episodes IV - VI)
True Jedi: 10,000; 20,000; 30,000
Part 1 - Star Destroyers
Current Objective: Defeat the pursuing TIE Fighters
We're not out of this yet! Defeat 10 of the attacking TIEs and another Star Destroyer will appear.
New Objective: Weaken the enemy ships and wait for a chance to escape
In order to weaken the Star Destroyers, we need to destroy the turrets and tracking systems. However, they can only be destroyed with proton torpedoes. Defeat the TIE Bombers flying around and they'll drop proton torpedoes for you. Pick up the torpedoes, then use them to destroy 10 turrets and tracking systems.
Part 2 - Asteroid Field
Current Objective: Escape from the Empire!
After the cutscene, you'll find yourself in the asteroid field. Fly around, avoiding the asteroids as you press forward. Eventually, you'll make it through the asteroid field and approach a large asteroid. Move around, collecting studs and avoiding obstacles as you head down the path. Reach the end to complete the level.
Never Tell Me The Odds - Minikits
Minikit 1 - Rock Steady
While in the asteroid field, there are 5 Minikit-shaped asteroids you need to destroy. These can be tricky to see, and many might require you to shoot up the LEGO asteroids before you can see them. Look for the glow to help you spot them. The first can be found towards the top of the area. You'll find it around 1300 feet from the end of the asteroid field.
The second can be found towards the bottom of the area. You'll find it around 1100 feet from the end of the asteroid field.
The third can be found towards the top of the area. You'll find it around 900 feet from the end of the asteroid field.
The fourth can also be found towards the top of the area. You'll find it around 600 feet from the end of the asteroid field.
The fifth can also be found towards the top of the area, shortly after Minikit 4 (see below). You'll find it around 300 feet from the end of the asteroid field. Destroy all 5 asteroids to receive this Minikit.
Minikit 2 - They Can't Have Disappeared
As soon as you start the level, you'll be flying towards a Star Destroyer. Fly around behind it to find this Minikit hidden behind the bridge.
Minikit 3 - Imperial Space Race
In Free Play Mode, a race will appear underneath the third Star Destroyer. Complete the race within 32 seconds to receive this Minikit.
Minikit 4 - Avoid the Asteroid
While flying through the asteroid field, you'll run into this Minikit towards the top of the area. You'll find it around 400 feet from the end of the asteroid field.
Minikit 5 - Exogorth Leftovers
While flying along the large asteroid, keep to the left to find this Minikit.
Micro Ship: Imperial TIE Bomber (Micro)
Never Tell Me The Odds - Level Challenges
Challenge 1 - Asteroid Evasion
Details: Avoid contact with the asteroids during the asteroid chase
This can be tricky, as often asteroids will come out of nowhere. I find it easiest to stay towards the top or bottom of the area, as the asteroids tend to stick towards the center. Once you reach the end of the asteroid field and approach the large asteroid, this Challenge will register.
Challenge 2 - Proton Power
Details: Destroy 5 TIE Fighters using Proton Torpedoes
Once the third Star Destroyer appears, TIE Bombers will begin flying around. Defeat them to pick up proton torpedoes, then use them to destroy 5 TIE Fighters/Bombers to complete this Challenge.
Challenge 3 - Take Evasive Action!
Details: Complete the Star Destroyer encounter without being destroyed
Your biggest enemy is yourself, as it can be easy to crash if you fly too close to the Star Destroyers. Stick to open space and you should have no problem completing this Challenge. As soon as you enter the asteroid field, this Challenge will register.
Interlude - Jedi Master Yoda
The Empire was victorious on Hoth. Han Solo, Leia Organa and Chewbacca fled in the Millennium Falcon but didn't fully escape the Empire's reach.
Without a working hyperdrive and pursued by Star Destroyers, Han and Chewbacca's piloting skills were pushed to their limits. But after the Kessel run, this was a piece of cake.
Han was able to outmaneuver them and fled through an asteroid field, eventually landing on a large asteroid in a bid to lay low...
Characters: Luke Skywalker (Rebel Pilot)
Current Objective: Travel to Dagobah to find Jedi Master Yoda
Pull up your Galaxy Map and travel to Dagobah Space. Once you arrive, fly towards the planet to find the marker to continue the Story.
New Objective: Set up camp
After that spectacular landing, it's time to set up camp. There are two boxes nearby. Latch onto the grapple points on them, then pull to destroy them, revealing LEGO pieces. Build them into your camp, revealing the marker to continue the Story.
New Objective: Complete Master Yoda's training course
After the cutscene, it's time to begin our Jedi training! Follow the markers to reach a lake, then hop across the wooden posts to reach the opposite shore. Continue following the markers, then use the Force to stack the boxes, allowing you to hop up to the tree.
Hop up the blocks on the tree, then continue along the obstacle course. Once you slide down the zipwire, you'll complete the training course.
Unlocked Characters: Luke Skywalker (Episode V - No Jacket), R2-D2 (Swamp), Luke Skywalker (Yoda Backpack)
Interlude - The Cave Of Evil
Characters: Luke Skywalker (Episode V - No Jacket), R2-D2
Current Objective: Explore the mysterious cave
Follow the markers to reach the cave, then head inside. Once inside, continue down the path to find Darth Vader!
New Objective: Defeat Darth Vader!
Duel Vader to take down his health.
Interlude - A Safe Port
Characters: Han Solo (Episode V), Chewbacca, Leia (Episode V - Hoth), C-3PO
Current Objective: Land on Bespin
Fly towards the planet to find the marker to continue the Story.
New Objective: Follow Lando Calrissian
After landing, follow Lando down the walkway and into the building, where you'll find the marker for the next Story level.
Unlocked Characters: Luke Skywalker (Episode V - Jedi)
Hibernation Station - Story Mode
Enemies: Stormtrooper, Empire Captain
Starting Characters: Leia (Episode V), Lando Calrissian (Episode V), C-3PO, Chewbacca
True Jedi: 33,330; 66,660; 100,000
Part 1 - Cloud City
Current Objective: Catch up to the bounty hunter!
There's still time to save Han! Follow the markers through the city and you'll witness Boba Fett flying off.
New Objective: Find a way to reach the Millennium Falcon
We've missed our chance to catch Fett, but we can still escape the city! Continue following the markers and you'll witness an Imperial Officer run off with a keycard. Chase after him and you'll find the hallway blocked by a shield. There are two ways to shut it down:
1). Lucky Shot
2). Grapple Point
Lucky Shot: Use the Lucky Shot opportunity to the left of the shield to shut it down, allowing you to continue.
Grapple Point: Latch onto the grapple point to the right of the shield, then pull to reveal a power cell. Destroy it to shut down the shield.
Once the shield is down, continue down the path to reach the Imperial Officer. Defeat him and he'll drop the keycard, allowing you to pick it up. Head back down the path and place it in the slot, opening the door to the Falcon.
Head over to the Falcon and Chewie will start repairs. Hold off the attacking Stormtroopers while Chewie finishes the repairs. Once Chewie finishes about 75% of the repairs, the Slave I will appear and start firing at Chewie.
Shoot at the Slave I until it flies away, allowing Chewie to continue his repairs. Continue defending against the Slave I and the Stormtroopers until Chewie finishes his repairs.
New Objective: Escape on the Millennium Falcon!
Once Chewie finishes his repairs, head inside the Falcon to complete the level.
Unlocked Characters: Han Solo (Episode V), Lando Calrissian (Episode V), Leia (Cloud City), Leia (Episode V), Boba Fett (500,000)
Unlocked Vehicles: Boba Fett's Starship (200,000)
Hibernation Station - Minikits
Required Abilities: Astromech, Grapple, Hero, Protocol
Minikit 1 - Infernal Furnace
While heading through the city, you'll find a Protocol panel on the north side of a small circular area.
Use it to take control of a pit droid inside the nearby furnace. Press the button by the door to open it, allowing you to head inside.
Once inside, destroy the objects to the right of the furnace to reveal LEGO pieces. Build them into a generator, powering up the conveyor belt.
The objects on the conveyor belt will move towards the furnace, but will be blocked by a large piece of debris. Destroy it so the rest of the objects can go into the furnace, revealing this Minikit.
Minikit 2 - Small Systems Secret
When you start the level, you'll be in a large circular area. Head east to find an Astromech socket. Use it to open the nearby door, then head inside.
Once inside, head down the path to find a grapple point. Latch onto it and pull to knock down the box.
Destroy the box to reveal a power core, then pick it up and head back down the path. Place the power core in the slot on the wall to reveal this Minikit.
Minikit 3 - Lofty Lift Lever
You'll catch up to the Imperial Officer by some lifts. Destroy the two Imperial banners between the lifts to reveal LEGO pieces.
Build them into a trampoline, then use it to bounce up to the orange bar above the center lift.
Grab onto the bar to open the lift, allowing you to collect this Minikit.
Minikit 4 - Sightseeing Stormtrooper
Head to the top left corner of the area and you'll find this Minikit on a platform outside.
Use the Hero panel to reveal a box, then push it to the right.
Push the box into the slot to rotate the window, knocking this Minikit inside.
Minikit 5 - Password Puzzle for Peckish People
When you start the level, you'll be in a large circular area. Head east and you'll find a Protocol panel. Use it to obtain the password for the "Cloud City Dining Room".
Head back to your starting point to find another Protocol panel. Input the password for the "Cloud City Dining Room" to open the door.
Head inside to find this Minikit on the table.
Micro Ship: Boba Fett's Starship (Micro)
Hibernation Station - Level Challenges
Required Abilities: Disguise, Weapons Cache
Challenge 1 - You want to make that move?
Details: Build a distraction for the Stormtroopers
While heading through the city, you'll come to a hallway with lots of Stormtroopers. Head down the hallway and take a left to find two large hovering platforms.
Destroy them to reveal LEGO pieces, revealing a multi-build. You can build several things to help you get past the troopers, including an AT-RT! To complete this Challenge, build the Dejarik Board.
Challenge 2 - Hello, What Have We Here?
Details: Discover and loot an Empire Weapon Cache as a disguised Rebel
While chasing down the Imperial Officer, you'll come across a shield. After shutting down the shield, look to the left to find a Weapons Cache tucked away in a small alcove. Put on a Stormtrooper disguise, then open the weapons cache and grab a weapon to complete this Challenge.
Challenge 3 - Surprise!
Details: Trigger the secret defenses on the Landing Pad
You'll find some Gonk Droids on the landing pad with the Millennium Falcon.
Hop on one, then ride it into one of the sockets by the walkway to reveal a turret, completing this Challenge.
Interlude - Friends In Need
After his SNOWBI-WAN KENOBI vision, Luke traveled to Dagobah to find Jedi Master YODA. Under his little green backpack's watchful eye, Luke began his Jedi training.
Meanwhile, Han, Leia and Chewbacca landed in CLOUD CITY to see Han's old friend about repairing the Falcon. Though LANDO CALRISSIAN wasn't such a good friend after all, as he immediately sold them out to the Empire.
Before ultimately intending to use it on Luke, Darth Vader froze Han Solo inside the Carbon Freezing chamber and handed him over to Boba Fett. Better late than never, Lando's conscience kicked back in, and he, Leia and Chewbacca tried to stop Boba from leaving with Han, albeit unsuccessfully...
Characters: Luke Skywalker (Episode V - No Jacket), R2-D2 (Swamp)
Current Objective: Raise the X-wing from the swamp
Time to go save our friends! Head over to the X-wing and use the Force on it. Move up to try to move it out of the swamp. Yoda will then show you how it's done!
New Objective: Use the X-wing to leave Dagobah
Now that your ship is out of the swamp, head over to it to find the marker to start the final Story level.
Revelations! - Story Mode
Boss: Darth Vader
Starting Characters: Luke Skywalker (Episode V - Jedi), R2-D2
True Jedi: 33,300; 66,600; 100,000
Part 1 - Carbon Freezing Chamber
Current Objective: Defeat Darth Vader!
Follow the button prompts to clash with Vader, then duel him to take out his health. Once you whittle his health down, follow the button prompts to clash with him again. Vader will then knock you into the carbon-freezing chamber.
New Objective: Shut down the Carbon-freezing chamber
Use the Astromech socket to shut off the carbon-freezing chamber, allowing Luke to escape. After hopping out, you will clash with Vader again. Follow the button prompts to knock him down. Vader will then flee to the processing vane.
New Objective: Find Darth Vader in the processing vane
We need to follow Vader into the next room. There are two paths you can take:
1). Left Tunnel
2). Right Tunnel
Left Tunnel: Destroy the boxes to reveal an Astromech socket, then use it to open the tunnel. Head inside, then continue down the tunnel. To open the door at the end of the tunnel, destroy the large box to reveal a power core. Use the Force on it to place it in the slot on the wall, opening the door. Hop out of the tunnel and head into the next room.
Right Tunnel: Use your lightsaber to cut a hole in the crate to the right, revealing a button. Press it to open the tunnel, allowing you to head inside. Head down the tunnel, then latch onto the grapple point and pull to tear off the gate, allowing you to head into the next room.
After heading through either tunnel, step on the button in front of the next tunnel to reveal a bar. Switch to your partner and grab onto it, opening the next tunnel. Head down the tunnel and you'll slide into the next room.
Walk into the room and head down the hallway on either side to run into Darth Vader!
New Objective: Defeat Darth Vader!
Follow the button prompts to clash with Vader, then duel him to take out his health. Once you take out about half of his health, Vader will hop in front of the large window and start Force throwing objects at you. Do your best to avoid the objects that he throws at you.
After throwing a couple of things at you, Vader will return to dueling you. Duel him to take out the rest of his health, then follow the button prompts to clash with Vader and fight the air current!
New Objective: Find Darth Vader in the processing vane
You'll now find yourself out on a catwalk. Head down the path and you'll reach a gap. Luke can run across the wall to cross, but R2 will need to lower some platforms for himself. Latch onto the grapple points underneath the floating platforms to lower them, allowing R2 to cross the gap (or just press the button after running across the wall).
Once you're across the gap, continue on and you'll reach another gap. Latch onto the grapple point across the gap, then pull to knock it down, creating a bridge. Continue down the path and you'll find a hallway leading back inside.
Head all the way down the hall, then hit the button on the right to open the door, revealing Vader.
New Objective: Defeat Darth Vader!
Follow the button prompts as you back out of the hallway, then approach Vader. He'll throw you out onto the catwalk, where he will start dueling you again. Duel him to take out his health, completing the level.
Unlocked Characters: Lando Calrissian (Han Solo's Clothes), Han Solo (Carbonite) (200,000)
Revelations! - Minikits
Required Abilities: Grapple, Hero, Protocol
Minikit 1 - Carbon Copy
Before heading into the tunnels, look behind you to find a lever on the wall. Pull it to lower the carbonite block into the hole in the ground, revealing this Minikit.
Minikit 2 - Hatching a Plan
After exiting either the Left Tunnel or the Right Tunnel (see Story Mode), head back into the center tunnel to find a grapple point above you. Latch onto it and pull to open the hatch, revealing this Minikit.
Minikit 3 - Tabletop Games
After sliding down the tunnel, head to the left to find a Protocol panel. Use it to set off the alarm.
This will raise up a hidden container in a nearby table, revealing this Minikit.
Minikit 4 - In Case of Emergency
After being sucked out onto the catwalk, you'll find a Hero panel by the broken window.
Use it to open the nearby hatch, revealing this Minikit.
Minikit 5 - Vanity Room
While looking for Darth Vader for the second time, head down the hallway and press the first button on the right to open the nearby door.
Head inside to find Lando's cape closet! Destroy the image of Lando to reveal this Minikit.
Micro Ship: Rebel X-wing (Micro)
Revelations! - Level Challenges
Required Abilities: Astromech, Force, Grapple
Challenge 1 - Force Feedback
Details: Force Throw 3 separate objects at Darth Vader
There are plenty of objects that you can throw at Vader throughout the level. Throw 3 different objects at him to complete this Challenge.
Challenge 2 - Most Impressive
Details: Complete the level in under 10 minutes
Rush through the level, focusing on finding and dueling Vader. Try to work in some combos to whittle down Vader's health faster. It took me around 7 minutes to beat this level when I was rushing, so you do have some time to work with.
Challenge 3 - Ugnaught-y
Details: Find all of the hidden Ugnaughts throughout the level
There are several groups of Ugnaughts throughout the level. I'm not sure which ones are considered hidden, so I'll just give all of their locations here. The first group of Ugnaughts can be found before heading into the tunnels. Look to the left of the tunnels to find them.
The next group of Ugnaughts can be found in the Left Tunnel (see Story Mode).
After exiting either the Left Tunnel or the Right Tunnel, head to the right to find another group of Ugnaughts.
Another Ugnaught can be found after you fly out of the window onto the catwalk.
Two more Ugnaughts can be found on top of a platform you lower for R2.
The last group of Ugnaughts can be found while looking for Darth Vader for the second time. Head all the way down the hallway to find a button on the left.
Press it to open the door, revealing some Ugnaughts playing sabacc. This Challenge should register after opening the door.
Episode VI - Return Of The Jedi
A Plan To Save Han - Story Mode
A Plan To Save Han - Minikits
Required Abilities:
Minikit 1 - Trail of B. Crumbs
Minikit 2 - Photogenic
Minikit 3 - Major Malfunction
Minikit 4 - Max Rebo Band Roadie
Minikit 5 - Jabba's Palace Redemption
Micro Ship:
A Plan To Save Han - Level Challenges
Required Abilities:
Challenge 1 - Don't Blow Our Cover
Details: Complete the Leia and Chewbacca area without causing trouble
Challenge 2 - Learn the Droids' Fate
Details: Discover the fate of R2-D2 and C-3PO within Jabba's Palace
Challenge 3 - Rancor-cussion
Details: Pick up and throw 5 objects at the Rancor using The Force
The Copa-Khetanna - Story Mode
The Copa-Khetanna - Minikits
Required Abilities:
Minikit 1 - Target Practice
Minikit 2 - Trailing Behind
Minikit 3 - Where Has it Gonk?
Minikit 4 - A Simple Smuggle
Minikit 5 - Colossal Cannon
Micro Ship:
The Copa-Khetanna - Level Challenges
Required Abilities:
Challenge 1 - Boba Fett? No Sweat!
Details: Destroy one of Boba Fett's rockets while it is still in the air
Challenge 2 - How Do YOU Like it?
Details: Hit Boba Fett with a deflected bolt
Challenge 3 - Trick Shot
Details: Hit Boba Fett with a thrown lightsaber while he is in the air
Endor The Line - Story Mode
Endor The Line - Minikits
Required Abilities:
Minikit 1 - Heavy Sleeper
Minikit 2 - Endor-tainment
Minikit 3 - Geejaw and Order
Minikit 4 - Littering
Minikit 5 - Backseat Bonanza
Micro Ship:
Endor The Line - Level Challenges
Required Abilities:
Challenge 1 - Dodge This!
Details: Fly through an AT-ATs legs
Challenge 2 - In-Fighting
Details: Make the Scouts fight amongst themselves with Jedi Mind Tricks
Challenge 3 - No Safe Place
Details: Damage the Scout troopers by overloading the generator
The Chewbacca Defense - Story Mode
The Chewbacca Defense - Minikits
Required Abilities:
Minikit 1 - Ewok-A-Mole
Minikit 2 - Endor-Net Access
Minikit 3 - Heads Up!
Minikit 4 - Tree Top
Minikit 5 - Speeder-Bike Lane
Micro Ship:
The Chewbacca Defense - Level Challenges
Required Abilities:
Challenge 1 - Ewok and Roll
Details: Blast the loose rocks with the AT-ST to take out the Stormtroopers
Challenge 2 - Helmet Drum Collection
Details: During the first cover shooting section, land 3 headshots on the Stormtroopers
Challenge 3 - Sweep the Legs
Details: Trigger the log trap against the AT-ST
Fulfill Your Destiny - Story Mode
Fulfill Your Destiny - Minikits
Required Abilities:
Minikit 1 - Emergency Empire Access
Minikit 2 - Always Check Behind the Chair
Minikit 3 - Peculiar Protocol Password Panel
Minikit 4 - Mint Condition
Minikit 5 - Feeling Deflated
Micro Ship:
Fulfill Your Destiny - Level Challenges
Required Abilities:
Challenge 1 - I Will Not Fight You, Father
Details: Make your way past Vader without being detected
Challenge 2 - Let the Hate Flow Through You
Details: Cause damage to one of Palpatine's guards by luring them into one of his attacks
Challenge 3 - There is No Conflict
Details: Find the Empire Weapons Crate and use the weapons within it
Episode VII - The Force Awakens
Luke Skywalker has vanished. In his absence, the sinister FIRST ORDER has risen from the ashes of the Empire and will not rest until Skywalker, the last Jedi, has been destroyed.
With the support of the REPUBLIC, General Leia Organa leads a brave RESISTANCE. She is desperate to find her brother Luke and gain his help in restoring peace and justice to the galaxy.
Leia has sent her most daring pilot to Jakku, where an old ally has discovered a clue to Luke's whereabouts...
Prologue - Attack On Tuanul
Starting Characters: Poe Dameron (Jacket), BB-8
Current Objective: Defend yourself from the First Order!
Looks like it didn't take long for the First Order to find us! Head forward into the village and your objective will update.
New Objective: Reach Poe's X-wing and escape the attack!
Continue following the marker to reach your ship, defeating the Stormtroopers as necessary. Once you reach your ship, head into the marker to continue the Story.
Unlocked Characters: Poe Dameron (Jacket), BB-8
Prologue - New Friends
Starting Characters: Rey (Episode VII), BB-8
Current Objective: Return to Rey's home for the night
We've run into Rey, who has decided to give BB-8 some shelter. Follow the markers around the bend to reach Rey's AT-AT, where you'll find the marker to start the first Story level.
Unlocked Characters: Rey (Episode VII)
First Order Of Business - Story Mode
Enemies: Stormtrooper (First Order), Stormtrooper (First Order Sergeant), First Order Officer, First Order TIE Pilot
Starting Characters: Poe Dameron (Jacket), Finn (FN-2187)
True Jedi: 20,000; 40,000; 60,000
Part 1 - The Finalizer
Current Objective: Find the hangar
Time to get out of here. There are several ways to get to the hangar. I'll cover them all here, but you only have to take one of these paths to reach the hangar. Pick whichever sounds the most fun to you! They are:
1). Main Path - Combat: Defeat an officer and steal his keycard!
2). Main Path - Stealth: Disguise yourself as an officer!
3). Alternate Path 1: Shut down the alarms and sneak through a grate!
4). Alternate Path 2: Head up a level, then drop down underground!
Main Path - Combat: Head straight down the hall and through the door. When you enter the room, an officer will order you to take Poe to the detention level. In order to continue, you'll need to find a keycard.
New Objective: Obtain a keycard or collect a disguise to open the hangar doors
The simplest way to get a keycard is to steal one! Defeat all the enemies in the room, including the officers. The officers will leave behind keycards, so pick one up and insert it into either of the nearby slots to open the door. Head down the path to reach the hangar.
Alternatively, you can use the Villain panel on the left side of the room to release a bunch of training remotes, causing the officer on the left to drop their keycard. You can also complete the "Party Time!" Challenge to cause the officer on the right to drop their keycard.
Main Path - Stealth: After entering the large room at the end of the hall, Poe will notice an officer walk through the door on the left. Follow him through the door and you'll reach a break room of sorts. Unfortunately, the time for stealth has passed. Defeat the three officers and they'll drop parts of their uniform. Have Poe put them on to complete his disguise, then head back out into the main room.
With your new disguise, approach either of the officers standing in front of the doors. They will salute you when you approach, then open the door for you. Continue down the path to reach the hangar.
Alternate Path 1: Head down the hall, then use the Villain panel on the left to open the door. Head inside to reach the server room, then head to the left and follow the path around (when you enter, you can also head through the door immediately to the right to catch up with the Main Path). Press the button on the right to shut off the alarm system, preventing the First Order from calling for backup.
We still need to reach the hangar. Latch onto the grapple point above you, then pull to lower a ladder. Climb up, then follow the marker to reach a grate. Latch onto the grapple point and pull to clear the way ahead, then continue forward. Destroy the next grate, then drop down to enter the hangar.
Alternate Path 2: Instead of heading forward at the start, head to the right to reach another hallway. Head through the door and you'll find a Stormtrooper on a dolly. Use Finn's thermal detonators to destroy the silver support, revealing LEGO pieces. Build them into a grapple point, then latch on to it and pull to open the door.
Head up the ramp and enter the next room. In order to continue, you'll need to find three power cores to activate the screen on the right. The purple core can be found in the top right corner, the green core in the bottom right corner, and the orange core in the bottom left corner.
Pick up all three power cores and place them in the correct colored slots to open the door. Continue down the path and climb down the ladder to reach the underground path. Continue down the path to reach some steam jets. Push the large box into the steam to block it, allowing you to continue.
Continue down the path and you'll find more steam. Push the next box in front of the steam to block it, then continue down the path. Destroy the red box to clear the path, then grab the box and push it in front of the next set of steam, allowing you to continue. Continue down the path and you'll find a ladder. Latch onto the grapple point above it, then pull to open the hatch. Climb up to reach the hangar.
New Objective: Reach the available TIE fighter and escape!
Now that we've reached the hangar, we need to reach a TIE Fighter. Just like earlier, there are several ways to reach the TIE. They are:
1). Main Path - Stealth: Go up and around the enemies in the hangar
2). Main Path - Combat: Blast your way through!
Main Path - Stealth: Head to the top left corner of the hangar and you'll find a ladder. Climb up, then hop across the platforms to reach the back ledge. If you took Alternate Path 1 above, you'll find yourself next to the platforms already.
Grapple onto the bar, then grab onto the large battery. Move it into the slot on the left, creating a ladder for Finn. Once Finn joins you, move the battery back into the socket on the right to raise up the steps. Climb up to the next ledge, then use the Villain panel to open the door.
Head inside, then continue down the path to reach the ledge above the TIE. Drop down, then turn the handles to disconnect the cables.
Main Path - Combat: Alternatively, you can always just run right up to the TIE Fighter. Fight your way past the enemies, then pass through the gate and climb the ladder to reach the TIE. Climb up the next ladder, then turn the handles to disconnect the cables.
Once you disconnect both cables, you'll complete the level.
Unlocked Characters: Finn (FN-2187), Finn (FN-2187 - No Helmet), First Order Flametrooper (100,000), First Order Officer (35,000), Stormtrooper (First Order Sergeant) (35,000), Stormtrooper (First Order Officer) (100,000), Stormtrooper (First Order Heavy Assault) (100,000)
First Order Of Business - Minikits
Required Abilities: Astromech, Force, Grapple, Lightsaber, Sharp Shoot, Villain
Minikit 1 - Anger Management
As soon as you start the level, head to the left down the hallway. Head through the door on the right to reach the interrogation room.
Destroy the interrogation chair to reveal this Minikit.
Minikit 2 - Poster Boy
To collect this Minikit, you'll need to destroy 5 posters of First Order Stormtroopers. To find the first, head left from your starting point, then head through the door on the left. You'll find a Stormtrooper scrubbing the floors, with the poster on the right.
The second poster can be found by taking Alternate Path 1 (see Story Mode). After climbing the ladder out of the server room, look south to find this poster on the wall to the right.
The third poster can be found by taking Alternate Path 2 (see Story Mode). Instead of heading up the ramp, head into the room on the right.
Once inside the room, continue south to find a black box next to the door. Destroy it to reveal an Astromech socket.
Use it to open the door, then head inside the next room. You'll find the poster on the west wall.
The fourth poster can be found by heading down the Main Path (see Story Mode). While in the large room before the hangar, head south to reach a door.
Head inside to reach a weapons storage room. The poster can be found on the wall in the top right corner of the room.
The fifth poster can be found in the bottom left corner of the hangar. Destroy all 5 posters to receive this Minikit.
Minikit 3 - Astro Physics
To reach this Minikit, take Alternate Path 2 (see Story Mode). Instead of heading up the ramp, head into the room on the right.
Once inside the room, continue south to find a black box next to the door. Destroy it to reveal an Astromech socket.
Use it to open the door, then head inside the next room. Follow the markers to reach a closed door. Press the button next to it to open it.
Head inside the next room, where you'll find an Astromech socket on the south wall. Use it to open the nearby hatch, revealing this Minikit.
Minikit 4 - BB-Ball
To reach this Minikit, take the Main Path (see Story Mode). While in the large room before the hangar, head north to reach a door.
Head inside to find a locker room. Look to the left and you'll find a basketball hoop on the wall, with several training remotes on the floor nearby.
Use the Force to lift up a training remote, then move it into the hoop to reveal this Minikit.
Minikit 5 - Light Luggage
Head to the top right corner of the hangar to find a box. Cut a hole in it with your lightsaber to open it, revealing this Minikit.
Micro Ship: Finalizer (Micro)
First Order Of Business - Level Challenges
Required Abilities: Explosive, Grapple, Hero, Sharp Shoot
Challenge 1 - Hazardous Work Environment
Details: Defeat enemies using hazards in the hangar bay
In the hangar, you'll find an AT-ST standing on top of a platform. Shoot the target to the right to activate the trapdoor, completing this Challenge. You can also shoot the targets by the other trapdoors to get rid of several troopers.
Challenge 2 - Party Time!
Details: Trigger the disco!
In order to complete this Challenge, you'll need to take the Main Path (see Story Mode). You also will need to avoid fighting the enemies, so don't bother any of the stormtroopers as you pass. While in the large room, destroy the boxes to the right to reveal LEGO pieces.
Build them into a Hero panel.
Use it to call in a disco ball, causing the troopers to come over and dance!
Challenge 3 - Sneaking Mission
Details: Discover the underground route into the hangar bay
Take Alternate Path 2 (see Story Mode) to reach the hangar. As you climb the ladder into the hangar, you'll complete this Challenge.
Interlude - Scrap For Scraps
Desperate to flee the First Order, FN-2187, or FINN to his new friend, enlisted the help of Resistance ace-pilot POE DAMERON. Together, they made a daring escape from the clutches of danger.
The so-called ace pilot soon got into some trouble, and their ship crashed on Jakku. The wreckage disappeared into the sands, and Poe seemingly went down with it.
Elsewhere on Jakku, the scavenger known as REY is helping the adorable ball, BB-8, find his master, who may or may not have just crashed his ship...
Characters: Rey (Episode VII), BB-8
Current Objective: Head to the Star Destroyer wreckage to gather scrap
Before we head over to Niima Outpost, we need to gather some scrap for Unkar Plutt. That Star Destroyer in the background seems like a good place to go! Follow the markers through the desert (you can hop on the nearby speeder to shorten the journey if you want) to reach the Star Destroyer, then head inside the engine.
New Objective: Collect enough scrap to trade with Unkar Plutt in Niima Outpost.
Now that we're inside, we need to collect 20 pieces of scrap. The gold circles on the map represent areas where scrap can be found. Let's start on the ground.
***NOTE*** If you've already completed "The Chewbacca Defense" in Episode VI, the workbenches will not appear, as you'll already have built the Net Launcher, Glider and Breaker Blaster.
You'll find a piece of scrap out in the open by the TIE Bomber in the center (1/20), as well as another by the TIE Fighter to the right (2/20). There's another piece of scrap by a TIE Fighter wing north of the TIE Bomber (3/20), and there's another in the back part of the area by another TIE Fighter wing (4/20).
Grapple onto the ledge in the back (the east side), allowing you to collect two more pieces of scrap (6/20). There is another ledge BB-8 can grapple onto on the south side of the hangar, where you'll find two more scrap pieces (8/20).
After collecting those pieces, drop back down and follow the marker to reach a workbench. Stand in front of it and press the "special" button to craft a Net Launcher. Use the Net Launcher to shoot nets onto the two empty slots, then climb up to reach the ledge.
Grab the two pieces of scrap (10/20), then climb up the ladder to reach two more pieces (12/20). Use the nearby workbench to build a Glider, then use it to glide across the gap, where you'll find two more pieces (14/20). Push the box off the ledge to reveal LEGO pieces, then drop down and build them into a trampoline.
Bounce BB-8 on it to reach another ledge, where you'll find another scrap piece (15/20). Latch onto the orange bar above you to reach the next ledge, where you'll find another scrap piece (16/20). Use the Astromech socket to lower a ladder, allowing Rey to join you.
Glide across the gap to reach another ledge, then use the workbench to build the Breaker Blaster. Use it to destroy the nearby cracked block, revealing two more pieces of scrap (18/20). Drop back down to the ground, then use the Breaker Blaster to smash the cracked block on the AT-AT. You'll reveal the last two scrap pieces (20/20).
New Objective: Take the scrap to Unkar Plutt in Niima Outpost
Once you have all 20 scrap pieces, head back outside the Star Destroyer. Once outside, follow the markers to reach Niima Outpost. Head into the marker by Unkar Plutt to continue the story.
New Objective: Defeat Unkar's enforcers!
After the cutscene, you'll find yourself under attack from Unkar's goons! Defeat them and Finn will ask to speak to you.
New Objective: Speak to Finn
Walk to the marker by Finn to continue the story.
Interlude - Outpost Antics
Characters: Rey (Episode VII), BB-8, Finn (Episode VII)
Current Objective: Use the quad jumper to escape from the First Order!
Time to get out of here! Head towards the nearby quad jumper and it will be destroyed.
New Objective: Find a way into the shipyard
There's another quad jumper in the shipyard, but the way inside is blocked. You'll need to find a way to get the gate down. Head over to the nearby TIE Bomber wreckage, then destroy the glowing objects to reveal LEGO pieces. Build them into a generator, then use the Astromech socket on it to power it up, sending the TIE through the gate.
New Objective: Use the other quad jumper to escape from the First Order!
Now that the gate is down, we can finally get out of here! Follow the markers to reach the second quad jumper, which will also be destroyed.
New Objective: Use the "garbage" ship to escape from the First Order!
Looks like the garbage will do. Head over to the marker by the Millennium Falcon to start the next level.
Unlocked Characters: Finn (Episode VII)
Low Flying Garbage - Story Mode
Enemies: First Order TIE Fighter, TIE Interceptor
Starting Characters: Rey (Episode VII), Finn (Episode VII)
Starting Vehicles: Millennium Falcon (Episode VII - VIII)
True Jedi: 27,000; 54,000; 81,000
Part 1 - Graveyard of Ships
Current Objective: Defeat the TIE Fighters!
We need to get rid of these TIE Fighters! You'll be attacked by several waves of TIEs. The first wave consists of 7 fighters, the second wave consists of 10 fighters, and the third wave consists of 12 fighters.
New Objective: Collect torpedoes and open an escape route into the crashed Super Star Destroyer!
We now need to clear the way into that Super Star Destroyer. Defeat one of the TIE Interceptors flying around to pick up a proton torpedo, then launch it at the marked engine to create an opening.
New Objective: Escape into the crashed Super Star Destroyer!
Fly inside the engine.
Part 2 - Super Star Destroyer Engine
Current Objective: Defeat the TIE Fighters!
Fly around, collecting studs and avoiding obstacles. Destroy 10 TIE Fighters to complete the level.
Unlocked Vehicles: Quad Jumper, Millennium Falcon (Episode VII - VIII)
Low Flying Garbage - Minikits
Minikit 1 - Risky Maneuver
Destroy the 4 turrets on the side of the Star Destroyer to receive this Minikit.
Minikit 2 - Scrap Picker
This Minikit can be found inside a cylinder by the Star Destroyer. Fly towards the cylinder and you'll see a wall.
Shoot the wall several times to destroy it, allowing you to fly inside and grab this.
Minikit 3 - Kick 'Em While They're Down!
This Minikit can be found inside of a cylinder across from the Star Destroyer.
Minikit 4 - Target Practice
After clearing the first three waves of TIEs, you'll be attacked by TIE Interceptors carrying proton torpedoes. During this phase of the level, defeat 5 "normal" TIE Fighters to receive this Minikit.
Minikit 5 - Scavengers Gonna Scavenge
After entering the Super Star Destroyer engine, you'll find a scrap droid flying in front of you. Shoot it down to receive this Minikit.
Micro Ship: First Order TIE Fighter (Micro)
Low Flying Garbage - Level Challenges
Challenge 1 - Getting Pretty Good at This
Details: Defeat 3 TIE Fighters in 5 seconds
This can be done pretty easily by waiting for the TIEs to cluster up like this. Make sure you're within range and light them up! There are also several opportunities for this while you're inside the Super Star Destroyer engine.
Challenge 2 - How Low Can You Go?
Details: Lose or defeat an enemy by flying through debris in The Graveyard of Ships
There are several cylinders like this one dotted throughout the desert. Fly through one and eventually a TIE will crash behind you or break off pursuit.
Challenge 3 - Not So Easy Without a Co-Pilot!
Details: Successfully evade a locked-on enemy bolt or missile
In order to complete this Challenge, you'll need to fly high so the TIEs can track you. While flying high, spam the "dodge" buttons and eventually this Challenge will register. You don't need to wait until you get locked on to, so fly high and spam your dodges. Eventually, you'll get this one.
Interlude - Rendezvous With The Resistance
In the markets of Jakku, Finn, Rey and BB-8 found themselves the targets of First Order forces desperate to get their hands on the droid. Who can blame them, he's so cute!
Determined to keep the map to Luke Skywalker from the First Order, our heroes stole a "garbage" ship to make their getaway in.
It turns out the hunk of junk was none other than the MILLENNIUM FALCON. What are the odds of that? Wait, never tell me the odds...
Characters: Rey (Episode VII)
Vehicles: Millennium Falcon (Episode VII - VIII)
Current Objective: Travel to D'Qar in The Ileenium System
Pull up your holoprojector to access the galaxy map, then travel to D'Qar Space to start the next level. That was easy!
Reap What You Solo - Story Mode
Enemies: Guavian Soldier, Mynock, Womp Rat, Kanjiklub Member
Starting Characters: Rey (Episode VII), Finn (Episode VII); Han Solo (Episode VII), Chewbacca, BB-8
True Jedi: 26,500, 53,500, 80,000
Part 1 - Rey and Finn
Current Objective: Find a way off the Eravana
You'll be in two groups for the majority of this level, with one group consisting of Rey and Finn, and the other consisting of Han, Chewie and BB-8. For the sake of simplicity, I'll be splitting up their areas into two different parts, even thought they're technically the same area.
Head down the hallway, then latch onto the grapple point and pull to destroy a fuse box, opening the door ahead of you.
Part 2 - Han, Chewie and BB-8
New Objective: Gain access to the anti-rathtar crate
You'll now find yourself in control of Han, Chewie and BB-8. You can switch between either party by holding "Y", but let's stick with Han and company for now. We need to get rid of that rathtar! Look to the right of the rathtar to find a Lucky Shot opportunity. Shoot the panel to lower the anti-rathtar crate below you. Switch back to Rey and Finn.
Part 1 - Rey and Finn
New Objective: Defeat the rathtar!
Destroying the fuse box opened the nearby door, so head into the next room to find a conveyor belt. Grab onto the battery to the left of the conveyor belt, then move it into the nearby socket, revealing a button.
With the button ready, head to the bottom left corner of the room to find the anti-rathtar crate. Grab onto it and push it in front of the conveyor belt, then push the button to send the crate back up to Han.
Part 2 - Han, Chewie and BB-8
New Objective: Find a way off the Eravana
Head over to the anti-rathtar crate and press the button on it to activate it. This will launch some missiles at the rathtar, destroying it. With the rathtar taken care of, a nearby door will open. You now have two options for how to proceed. They are:
1). Alternate Path - Gain the high ground!
2). Main Path - Head straight down the hall and into the next room!
Alternate Path: If you want to gain the high ground on the attacking Guavians, use the Astromech socket in the hallway to open the nearby door. Continue down the path and you'll reach a vantage point, giving you an advantage!
Main Path: Alternatively, you can just head straight down the hallway and hop through the opening to reach the next room.
New Objective: Destroy the force-field generator
Defeat the attacking Guavians, including the one manning the turret. You can use a Lucky Shot opportunity to knock the Guavian out, or just defeat him normally. Once the turret is clear, hop in and use it to destroy the nearby gold structure.
New Objective: Find a way off the Eravana
Once the force field generator is destroyed, you'll be able to head into the next room, where you'll find an Astromech socket. However, you'll need Rey and Finn to uncover it for you. Switch back to them.
Part 1 - Rey and Finn
Head over to the bottom right corner of the room to find a lift. Stand on it, then press the button to raise yourself up. On the next level, continue down the path and you'll run into another rathtar. There are two ways to get around it. They are:
1). Main Path - Run around it
2). Alternate Path - Defeat it
Main Path: Build the LEGO pieces in front of the rathtar into an orange bar, allowing Finn to grapple over the rathtar. Rey can run across the walls to bypass the rathtar. Once past the rathtar, continue down the path and the floor will collapse.
Alternate Path: Instead of avoiding the rathtar, use Rey's Breaker Blaster to destroy the cracked panel above the rathtar. This will drop a large box on its head, defeating it. You can either drop down a level and follow that path, or continue across the gap as you would above.
No matter which path you choose, you'll end up back on the lower level. Continue down the path and you'll enter another large room. Continue forward through the room and you'll find a power core on the ground. Pick it up and place it in the nearby socket to power up the nearby button. Press it to uncover the Astromech socket above you. Switch back to Han.
Part 2 - Han, Chewie and BB-8
Now that the Astromech socket is uncovered, use it to deactivate the force fields. Continue into the next room and you'll find Bala-Tik up on the ledge. You need to find a way to get up there. Grab onto the handle in the center of the room, then turn it to open the bottom right crate. This will reveal a hovercart.
Grab onto it and move it into the large yellow slot in the floor, then press the nearby button to place a box on the hovercart. Push the hovercart back in front of the crates, then turn the handle in the center of the room so the top right crate is open. Climb up the ladder on the hovercart, then hop into the opening and continue along the path.
Continue into the next room, then head down the hall. Hit the button at the end to open the way to the hangar. We've found the Falcon, but before we can work on escaping, let's get Rey and Finn caught up.
Part 1 - Rey and Finn
Continue down the path, then launch a net at the socket on the wall. Climb up onto the next ledge, then grab onto the two orange bars to open the door. Finn will then be grabbed by a rathtar!
New Objective: Save Finn!
Follow the rathtar down the hallway. You'll catch up with Finn, who is holding onto the door for dear life! Destroy the nearby green box to reveal a power core, then pick it up and place it into the socket on the right. Press the button that appears to shut the door, saving Finn.
New Objective: Find a way off the Eravana
Continue down the hallway to find another button. Press it to open the door to the hangar, then head inside.
New Objective: Activate the two docking bay switches
With the whole gang back together, you now need to hit two buttons to open the docking bay. To reach the first button, head to the bottom left corner of the hangar to find some panels on the wall. Launch nets onto the sockets, then climb up onto the ledge. Run across the wall, then hop across the posts to reach the button. Press it to partially open the docking bay doors.
Drop back down and head to the bottom right corner of the hangar to find an Astromech socket. Use it to start moving the box, as well as another box above you. Grab or grapple onto the orange bar, then ride the box up.
When the other box moves close to you, jump or grapple onto it, then ride it over to the ledge with the button. Drop down and press the button to open the rest of the docking bay doors. Press both buttons to complete the level.
Unlocked Characters: Han Solo (Episode VII)
You will also unlock Chewbacca if you haven't already
Reap What You Solo - Minikits
Required Abilities: Astromech, Explosive, Lucky Shot, Rapid Fire, Small
Minikit 1 - Contain and Collect
While turning the handle to open the various crates, open the top left crate to reveal this Minikit.
Push the hovercart in front of it, allowing you to climb up to it.
Minikit 2 - Broken Floors and Silver Doors
After passing the second rathtar, you'll come to an area where the floor collapses under you. Before dropping down, destroy the silver wall at the back of the hallway to reveal a room with this Minikit inside.
Carefully hop across the gap to reach this Minikit.
Minikit 3 - Tantalizingly Tiny Droid Door
You'll find this Minikit inside a clear box on the south side of the hangar. Send a small character through the opening to reach it.
Minikit 4 - Hanging Out
While playing as Han, Chewie and BB-8, take the Alternate Path (see Story Mode).
Once at the vantage point, hop across the gap to reach the ledge on the right.
Use the Lucky Shot opportunity to send the crate moving to the left, revealing another crate.
Destroy the silver panel on it to open it, allowing you to collect this Minikit.
Minikit 5 - The Ryloth Ark
While in the room with the Womp Rats, head to the top right corner to find some buttons on a box. In order to open it, you'll need to input the correct code.
The code can be found on a small console in the bottom right corner of the room.
Input the correct code (green, purple, yellow) to open the box, revealing a golden ark. Destroy it to reveal this Minikit.
Micro Ship: Eravana (Micro)
Reap What You Solo - Level Challenges
Required Abilities: Astromech, Breaker Blaster, Grapple
Challenge 1 - The High Ground
Details: Find a route to the vantage point
To complete this Challenge, take the Alternate Path (see Story Mode) after defeating the first rathtar. Once you reach the vantage point, this Challenge will register.
Challenge 2 - Rathtar Ruse
Details: Defeat the second blocking Rathtar instead of bypassing it
The second blocking rathtar is the rathtar you encounter while controlling Rey and Finn. Instead of running around the rathtar, use the Breaker Blaster to destroy the cracked panel above it. This will drop a box on its head, defeating the rathtar and completing this Challenge.
Challenge 3 - Turret Takeover
Details: Take over the turret from below
This can be done while controlling Rey and Finn. In the room with the womp rats, you'll find a box with a grapple point on it.
Latch onto it and pull to reveal LEGO pieces, then build them into a chair. Hop in to take control of the Guavian turret, completing this Challenge.
Interlude - Friends Of The Resistance
Having narrowly escaped the First Order in the Millennium Falcon, Rey and Finn found themselves in the hands of legendary smugglers HAN SOLO and CHEWBACCA.
Pleasantries around their reunion with the iconic old freighter were short-lived, as two rival gangs and some loose rathtars ruined their tender moment.
Shaking off monsters and debt collectors is what Han Solo does best, so now our heroes can continue their adventure, but the First Order is not too far behind...
Characters: Rey (Episode VII); Rey (Grey Scavenger Vest), BB-8, Finn (Episode VII), Han Solo (Episode VII), Chewbacca
Current Objective: Visit Han's "old friend" on Takodana
Having escaped the Eravana, we now find ourselves in Takodana space. Fly towards Maz's Castle (the location marked on the planet), then land.
New Objective: Speak to Maz
After landing, follow the marker to reach the entrance to the castle, where you can continue the Story.
New Objective: Investigate the voices
Seems like we should investigate those voices! Follow the markers to reach the basement, where you'll find a locked door. To open it, head into the room across from it.
In here, you'll find an Astromech socket up on the wall. Move the pillars so BB-8 can reach the socket, then use it to open the locked door. Head back out into the hallway and enter the room.
New Objective: Examine the chest
Pick up the key on the ground, then place it in the lock on the chest to trigger a cutscene.
New Objective: Flee Maz's Castle!
Looks like the First Order has found us! Follow the markers out of the castle.
New Objective: Fight through the Stormtroopers!
Once outside, fight your way through the Stormtroopers to reach a clearing. Once you reach the clearing, a troop transport will land, dropping off FN-2199.
New Objective: Defeat FN-2199!
You will now have a mini boss battle against FN-2199. Defeat him to trigger another cutscene.
New Objective: Travel to D'Qar
With the battle over, pull up your Galaxy Map and travel to the Resistance Base on D'Qar. Once you land, head over to the marker to continue the Story.
New Objective: Follow BB-8 and Poe to the Command Center
After Finn and Poe's reunion, it's time to speak to Leia. Follow Poe to reach the Command Center, where you'll find the marker to continue the Story.
Unlocked Characters: Rey (Scavenger Grey Vest)
Unlocked Vehicles: Resistance Transport (35,000)
Interlude - Starkiller Base
Characters: Han Solo (Episode VII), Chewbacca, Finn (Episode VII)
Current Objective: Travel to Starkiller Base
Pull up your Galaxy Map and travel to Starkiller Base to start the next Story level.
Starkiller Queen - Story Mode
Enemies: Stormtrooper (First Order), First Order Flametrooper
Boss: Captain Phasma
Starting Characters: Finn (Episode VII), Han Solo (Episode VII), Chewbacca
True Jedi: 31,500; 63,500; 95,000
Part 1 - Starkiller Base
Current Objective: Defeat the Stormtroopers to lure out Captain Phasma
There are 30 Stormtroopers scattered throughout the area. Run around and defeat them all to get Captain Phasma to appear.
New Objective: Create traps for Captain Phasma
Once you defeat all of the Stormtroopers, Captain Phasma will begin walking around the area. Her field of vision will be marked on the map, and she won't attack you unless she can see you. While it's tempting to walk right up to her and smack her, you'll need to get creative and set some traps instead.
Before you can set a trap, you'll need a power core. Follow the marker to reach the southernmost room, where you'll find a power core. In order to create the traps, you'll need to place the power core in various slots.
There are several traps you can set. They are:
1). North Hallway - Drop a rock on her head!
2). West Hallway - Electrify the floor!
3). East Hallway - Build a magnet or a broom!
North Hallway: Head over to the north hallway, then head inside the small room by the west hallway to find a slot for the power core. Place it inside to power the nearby lift, then ride it up to the upper ledge. Head down the hall to find a box. Push it along the bridge to drop a rock on Phasma.
West Hallway: Head over to the west hallway, then place the power core in the slot to electrify the floor. Phasma will then walk over it, stunning her.
East Hallway: Head over to the east hallway, then place the power core in the slot to reveal some LEGO pieces. Build them into either the Sweeper Droid or the Electromagnet to trap Phasma.
New Objective: Capture Captain Phasma
After stunning Phasma, walk up to her and smack her to capture her.
New Objective: Defeat the Stormtroopers to lure out Captain Phasma
Unfortunately, it's not going to be that easy! When you approach Phasma, she will flee to the room in the center of the map. She'll also send some Stormtroopers out to fight you. Defeat the enemies that attack and Phasma will reappear with the power core.
New Objective: Create traps for Captain Phasma
Track her down and she will fight you for a bit. While you can't damage her, she will drop the power core, allowing you to set another trap. Set another of the traps from above to stun her again.
New Objective: Escort Captain Phasma to the systems control room
With Phasma captured, walk her over to the control room. She will use the panel to open the door.
New Objective: Force Captain Phasma to disable the defense shields
With the door to the control room now open, walk Phasma over to the back console to complete the level.
Starkiller Queen - Minikits
Required Abilities: Astromech, Explosive, Force, Grapple, Lightsaber, Net Launcher, Rapid Fire, Villain
Minikit 1 - Wall of Shame
Use your lightsaber to cut a hole in the wall in the south part of the area, revealing this Minikit.
Minikit 2 - Rock Starkiller
Use the Net Launcher to fire nets at the two slots on the wall near the sniper bridge in the east hallway.
Once the nets are in place, grapple onto the orange bars, then hop up and onto the nets, allowing you to shimmy up to this Minikit.
Minikit 3 - Always Recycle
Head down the east hallway and you'll find a door with gold latches. Destroy them to open the door, then head inside.
Once inside, you'll find this Minikit inside a container on the right.
Use the Force to lift it up and place it in the nearby compactor.
Once the Minikit is inside, use the handles to operate the compactor. Once one of the compactor walls touches the container, it will be destroyed.
Once the container is destroyed, drop down into the compactor to find some LEGO pieces (you might have to move the walls back to find them). Build them into this Minikit.
Minikit 4 - No More Restraints
Head down the hall in the southwest part of the area to find a Villain panel.
Use it to open the door to the interrogation room. Head inside to find a silver box.
Destroy it to reveal LEGO pieces, then build them into this Minikit.
Minikit 5 - You're the Party Star!
As soon as you enter the shield control room, head to the right to find three computer structures in the corner.
Destroy them to reveal LEGO pieces, then build them into an Astromech socket.
Use it to open the nearby model of Starkiller Base, revealing this Minikit.
Micro Ship: Starkiller Base (Micro)
Starkiller Queen - Level Challenges
Required Abilities: Grapple, Lucky Shot
Challenge 1 - Rey's Escape
Details: Discover Rey's escape through Starkiller Base
Head down the hall in the northwest part of the area to find a large window. Walk up to it to watch Rey escape the Stormtroopers!
Challenge 2 - Rug Pull
Details: Find a way to blow up the sniper bridge
The sniper bridge can be found in the east hallway. Use the Lucky Shot opportunity beneath the bridge to destroy it, completing this Challenge.
Challenge 3 - Snowed In
Details: Lock the Stormtroopers outside of the base
You'll find a grapple point above a door in the northwest corner of the area. Latch onto it and pull to lock the door, preventing some Stormtroopers from entering!
Interlude - A Bag Full Of Explosives
After decimating Hosnian Prime with their new weapon, the First Order attacked Takodana searching for BB-8 and the map to Luke Skywalker. Despite the Resistance arriving to fend them off, KYLO REN captured REY, believing he could retrieve it from her memories.
After Han and GENERAL LEIA ORGANA were finally reunited, they began planning to take down a big, evil sphere like the good old days! With Finn's knowledge of Starkiller Base's layout, he joined Han and Chewbacca in landing on the base to shut down the shields for the Resistance X-wings.
Once their mission was done, they reunited with Rey, who had released herself from captivity using the FORCE POWERS that have awoken inside her. Now, the assault on Starkiller Base begins...
Characters: Han Solo (Episode VII), Chewbacca
Current Objective: Enter Starkiller Base
Now that the shields are down, let's see if we can weaken that thermal oscillator to help out Poe! Follow the markers to reach an entrance to the base, then head inside.
New Objective: Plant the explosives on the thermal oscillator's support pillars
Now that we're inside, we need to plant some explosives. Head down the path and Rey will open the door for you. Chewie will drop the explosives on the ground, allowing you to pick them up.
There are four explosives for you to plant. Two explosives can be easily placed on the north support column (one up above, one down below). The third explosive can be placed on the lower part of the south column. In order to place the last explosive, you'll need to do some work.
Fortunately, it's rather simple. Drop down to the ground, then grab onto the stack of boxes. Maneuver them in between the walkways, allowing you to jump across. Alternatively, you can also pull the lever near the south column to lower a ladder for you.
New Objective: Escape the thermal oscillator
Once all four explosives are planted, head back to the exit to find the marker for the final Story level.
Destroying Starkiller - Story Mode
Enemies: First Order TIE Fighter, First Order Snowtrooper
Boss: Starkiller Base, Kylo Ren
Starting Characters: Poe Dameron (Pilot - Helmet)
Added Characters: Finn (Episode VII), Rey (Episode VII)
True Jedi: 26,500; 53,500; 80,000
Part 1 - Thermal Oscillator Battle
Current Objective: Attack the thermal oscillator and weaken its defenses
Time to take down Starkiller Base! The thermal oscillator has several defenses that you need to take out. Destroy 10 TIEs, 15 turrets and 15 towers to weaken the defenses.
Part 2 - Trench Run
Current Objective: Reach the opening in the thermal oscillator
Fly down the trench, shooting down anything in your way. Reach the end of the trench to trigger a cutscene.
Part 3 - Battle in the Snow
Current Objective: Defend yourself against Kylo Ren
Time to take on Kylo Ren. Duel him to take down his health.
New Objective: Find a way to pursue Kylo Ren
Once his first health bar is depleted, he'll retreat, knocking down a tree. Cut through the tree to clear the path, allowing you to continue.
New Objective: Follow Kylo Ren through the forest
Follow the markers to chase after Kylo Ren. Pursue him through the forest and you'll reach a ledge overlooking a clearing. Once you reach the ledge, it'll collapse, placing you in the clearing with Kylo.
New Objective: Defend yourself against Kylo Ren
Time for another duel! Duel Kylo to take out his health. After dueling Kylo, follow the button prompts to grab the lightsaber as Rey.
New Objective: Follow Kylo Ren through the forest
Once his second health bar is depleted, he'll send some Snowtroopers after you. Defeat them and a TIE Fighter will crash, creating a ramp. Head up the ramp and continue down the path, fighting through the Snowtroopers to reach Kylo.
Once you reach him, he will hop off onto a higher ledge. Use your Net Launcher to fire nets onto the sockets on the wall, then climb up to reach the ledge (or you can just hop up using the grips on the right).
Once you reach the ledge, drop down to face Kylo Ren one last time.
New Objective: Defend yourself from Kylo Ren
Follow the button prompt to break out of Kylo's Force grip, then continue dueling him as normal. Take out his health to complete the level.
Unlocked Characters: Jess Pava, Rey (Episode VII - Starkiller Base), Kylo Ren (200,000), Kylo Ren (No Helmet) (200,000)
Unlocked Vehicles: Poe Dameron's Black One
Destroying Starkiller - Minikits
Required Abilities: Breaker Blaster, Force
Minikit 1 - Top Gun
While flying down the trench, there will be turrets shooting at you. Destroy 10 of the turrets to receive this Minikit.
Minikit 2 - Trench Fun
During the trench run, this Minikit will appear floating towards the bottom center part of the screen.
Minikit 3 - Stacked It
While chasing Kylo through the forest for the second time, the path will be split by a small hill. Hop up the rocks on the hill to reach the top, where you'll find this Minikit tucked between the rocks.
Minikit 4 - Not-So-Hidden Package
While chasing Kylo through the forest for the second time, the path will split. Take the path on the right to find a cracked wall. Use the Breaker Blaster to destroy it, revealing this Minikit.
Minikit 5 - Cracked It
After defeating Kylo for the second time, head to the east part of the clearing to find some boxes. Use the Force to stack them, allowing you to hop up to this Minikit.
Micro Ship: Resistance X-wing (Micro)
Destroying Starkiller - Level Challenges
Required Abilities: Force, Sharp Shoot
Challenge 1 - Heck of a Pilot!
Details: Break out of 3 enemy lock ons
When an enemy locks on to you, follow the button prompts to fly a loop-de-loop, breaking out of their lock. Do this 3 times to complete this Challenge.
Challenge 2 - Snow Joke
Details: Make a Snowman out of Kylo
This can be done while dueling Kylo for the second time. Destroy the large rocks in the north part of the clearing to reveal LEGO pieces.
Build them into a snowman, then use the Force to pick it up. Throw it at Kylo to complete this Challenge.
Challenge 3 - Keeping a Cool Head
Details: Shoot the helmets off 5 Snowtroopers
Shooting a trooper in the head will knock off their helmet. Knock off 5 helmets to complete this Challenge.
Epilogue - Piece Of The Resistance
Characters: Rey (Episode VII), C-3PO (Red Arm)
Current Objective: Follow BB-8
Looks like BB-8 is on a mission! Follow him to the base entrance, then head into the marker to continue the story.
New Objective: Travel to Ahch-To
Time to find Luke! R2-D2 and Chewbacca have been added to the party. Open up the Galaxy Map and travel to Temple Island on Ahch-To.
New Objective: Find Luke Skywalker on Ahch-To
Once you land, follow the markers to find Luke, completing the story.
Unlocked Characters: C-3PO (Red Arm)
Episode VIII - The Last Jedi
The FIRST ORDER reigns. Having decimated the peaceful Republic, Supreme Leader Snoke now deploys the merciless legions to seize military control of the galaxy.
Only General Leia Organa's band of RESISTANCE fighters stand against the rising tyranny, certain that Jedi Master Luke Skywalker will return and restore a spark of hope to the fight.
But the Resistance has been exposed. As the First Order speeds toward the Rebel base, the brave heroes mount a desperate escape...
Prologue - An Urgent Communique
Characters: Poe Dameron (Pilot)
Current Objective: Make contact with the First Order
The First Order has arrived at D'Qar, and we need to buy some time for the Resistance so they can finish their evacuation. Fly over to the First Order Dreadnought to find the marker for the first Story level.
Unlocked Characters: Poe Dameron (Pilot), Poe Dameron (Pilot - No Helmet), Tallie Lintra
Unlocked Vehicle: Tallie Lintra's RZ-2 A-wing
Dameron's Defiance - Story Mode
Enemies: First Order TIE Fighter, TIE Baron
Boss: First Order Dreadnought
Starting Characters: Poe Dameron (Pilot)
Starting Vehicles: Poe Dameron's Black One
True Jedi: 13,250; 26,500; 40,000
Part 1 - Poe's Plan
Current Objective: Destroy the surface cannons
Before our bombers can make their approach, we need to clear out those surface cannons. Destroy 5 cannons and Hux will send some TIEs after you.
New Objective: Destroy the remaining ship defenses and TIE Fighters
Destroy the remaining 10 surface cannons, as well as 10 TIE Fighters, allowing the Resistance to finish their evacuation.
New Objective: Defend the bombers from the First Order
As the bombers make their approach, destroy 10 TIE Fighters.
New Objective: Close the Dreadnought hangars
With only one bomber left, we need to do everything possible to protect it. In order to take out the TIE Fighter reinforcements, we need to close the hangar doors. Unfortunately, we'll need proton torpedoes to do that.
Fortunately, TIE Barons are now flying around the area. Defeat them to pick up proton torpedoes, then use them to destroy the 4 power cores on the side of the ship, completing the level.
Unlocked Characters: General Leia Organa (100,000), General Leia Organa (Silver/Grey Robes) (100,000)
Unlocked Vehicles: TIE Baron (100,000), MG-100 StarFortress SF-17 (100,000)
Dameron's Defiance - Minikits
Minikit 1 - Window Cleaner
You'll find trapezoid-like structures on the surface of the Dreadnought (they kind of look like TIE Fighter wings). Destroy all 10 of them to receive this Minikit.
Minikit 2 - Straight to Voicemail
There are 7 antennas on the surface of the Dreadnought that you need to destroy. Destroy all 7 of them to receive this Minikit.
Minikit 3 - Where Are You Going?
While defending the bombers from the TIEs, an escape pod will fly around the bombers. Destroy it to receive this Minikit.
Minikit 4 - TIE'd Together
While dog fighting with the TIE Barons, another TIE will appear. Destroy it to receive this Minikit.
Minikit 5 - Trash Collector
Head to the rear of the Dreadnought, then fly beneath it to find a red hatch.
Shoot it to open up the trash compactor, revealing this Minikit.
Micro Ship: Resistance A-wing (Micro)
Dameron's Defiance - Level Challenges
Challenge 1 - Ace Pilot
Details: Complete the level without being defeated
Complete the level without dying to complete this Challenge. Your greatest obstacle to this is yourself, as it can be easy to crash if you fly too close to the Dreadnought. Stick to open space and you should have no problems with this Challenge.
Challenge 2 - How's My Shooting?
Details: Destroy 3 TIE Fighters in 5 seconds
This is easiest to do by waiting for the TIEs to bunch up into small groups. When they fly towards you, fly straight at them to destroy them quickly. Groups of TIEs will also attack the bombers while you defend them, giving you plenty of opportunities to complete this Challenge.
Challenge 3 - Return to Sender
Details: Defeat 3 TIE Barons using Proton Torpedoes
As you work to defend the last bomber, TIE Barons will be flying out of the Dreadnought's hangar. You'll need to destroy TIE Barons to gather proton torpedoes to close the hangar. Instead of closing the hangar, use the torpedoes to destroy 3 TIE Barons, completing this Challenge.
Interlude - Finn... Leaking... Bag?
The battle between the Resistance and First Order is far from over. Commander Dameron defied General Organa's orders and attempted to take down a Dreadnought.
The Resistance was victorious in destroying the fleet killing Dreadnought but lost many of their own ships in the process. Not exactly what Leia would consider a success.
Poe has now joined up with the rest of the Resistance, but it seems the First Order may still be on their tail...
Characters: Poe Dameron (Pilot - Helmet), Finn (Bacta Suit)
Current Objective: Find a change of clothes for Finn
We need to get Finn out of that bacta suit! Follow the markers down the hall to reach a locked door, then use the Hero panel to open it. Head inside to find the marker to continue the Story.
Looks like we're fresh out of new clothes, so we'll have to settle for some spares. Follow the markers to reach another room, then head inside to find a wardrobe. Destroy it to reveal a jacket and pants, then run into them to collect them.
Now that you have a change of clothes, follow the markers back to the closet so Finn can change. Head into the marker to continue the Story.
New Objective: Go to the Raddus bridge
Now that Finn has changed, follow the markers to reach the bridge, where you'll find the marker to continue the Story.
Unlocked Characters: Finn (Bacta Suit), Poe Dameron (Black Resistance Jacket), Finn (Jacket - White Shirt)
Interlude - Desertion
Characters: Rose Tico, Finn (Jacket - White Shirt)
Current Objective: Report Finn for desertion
After the cutscene, Finn has tried to run away, and we need to report him for desertion! March him through the ship, following the markers.
New Objective: Speak to Poe
Rose and Finn will talk while you walk through the ship, eventually settling on a plan. Time to tell Poe about it! Follow the markers to reach a locked door. In order to open it, quickly shoot the 3 nearby targets. Once the door is open, head inside to find the marker to continue the Story.
Unlocked Characters: Rose Tico
Interlude - The Master Codebreaker
Characters: Finn (Jacket - White Shirt), Rose Tico, BB-8
Current Objective: Travel to Canto Bight and find the Master Codebreaker
Pull up the Galaxy Map and travel to Canto Bight on Cantonica.
New Objective: Find the Master Codebreaker in Canto Bight
After landing, follow the markers through the streets of Canto Bight to reach the casino. Once inside the casino, talk to various patrons to see if anyone has seen the Master Codebreaker.
Talk to a human Casino Goer and he'll tell you that he tried to get into the Codebreaker's private party, but the Twi'lek bouncer wouldn't let him in.
New Objective: Speak to the Master Codebreaker
Head over to the west side of the casino to find the Master Codebreaker. Unfortunately, the bouncer will prevent you from entering as well. We'll need to find another way inside.
Talk to the nearby astromech droid as BB-8. The droid will tell you that the guard can be easily distracted! Destroy the nearby piano and the bouncer will come over and yell at the piano player, allowing you to head over to the Master Codebreaker. Head into the marker to start the next Story level.
Unlocked Characters: General Leia Organa (Bandaged)
Unlocked Vehicles: Resistance Transport Pod
Master Codebreak-Out - Story Mode
Enemies: Canto Bight Prison Guard
Starting Characters: Finn (Jacket - White Shirt), Rose Tico
True Jedi: 16,600; 33,300; 50,000
Part 1 - Canto Bight Prison
Current Objective: Access the prison's central control room
We need to get out of here, but first, we need to get our weapons and gadgets back! There are several ways to get into the control room:
1). Alarms - Set off the alarms!
2). Distraction - Distract the guards!
3). Statue - Use a statue to open the main door!
Alarms: There are two ways to set off the alarm.
1). East Alarm
2). West Alarm
East Alarm: Destroy the boxes by a ladder to reveal LEGO pieces, then build them into a button. Step on one button, then have your partner step on the other, revealing a lever. However, as soon as you step off the button, the lever disappears.
In order to activate it, look towards the center of the area to find a Gonk Droid in a cell. Pull the lever to the right of the cell to open it, then hop on the Gonk Droid. Ride it onto one of the buttons, then have your partner step on the other button. Pull the lever that appears to trigger the alarm.
West Alarm: Destroy the book carts by a ladder to reveal LEGO pieces, then build them into a button. Much like the other alarm, you'll need to find something to place on one of the buttons so you can pull the lever that appears.
Look towards the center of the area to find a large box. Grab onto it and drag it onto one of the buttons, then have your partner step on the other button. Pull the lever that appears to set off the alarm.
Once either alarm has been set off, the doors to the control room will open.
Distraction: Alternatively, there are more stealthy ways to enter the control room. Head to the south part of the prison, then look towards the center of the area to find a large red button. Head to the right and you'll find a lever along the wall. Pull it to open the nearby cell, then head inside.
Once inside, destroy the glowing objects to reveal LEGO pieces. Build them into a puppet of Finn and Rose, then pull the lever on it to distract the guards. They will come out to investigate, leaving the door open behind them.
Statue: Head to the east side of the area, then look towards the center of the area to find a Gonk Droid in a cell. Pull the lever to the right of the cell to open it, then hop on the Gonk Droid. Ride it over to the socket in the south side of the prison, then hop inside to power it up, opening the nearby cell.
Head inside to find a statue of a prison guard. Push it out in front of the door, then press the button to initiate a security scan. The statue will fool the camera, opening the door.
New Objective: Retrieve your equipment
Once inside the control room, you'll need to shut off the generator to gain access to your equipment. You'll notice an orange bar on top of the generator in the center of the area. Bounce on the trampoline to reach the bar, allowing you to hop on top of the generator. Head down the catwalk and pull the lever to expose the power cores.
Drop back down and destroy the power cores to cause a jailbreak! You'll also open the storage cabinet, giving you your weapons back.
New Objective: Escape from the prison!
Now that we have our weapons back, head back out of the control room. Follow the markers to reach a manhole cover, then latch onto the grapple point on it and pull to open it. Drop down inside to complete the level.
Master Codebreak-Out - Minikits
Required Abilities: Explosive, Force, Grapple, Hero, Protocol
Minikit 1 - Rising Strong!
While on top of the generator in the control room, you'll find some more orange bars along the wall.
Grapple up them to reach this Minikit.
Minikit 2 - In Safe Hands
Head to the bottom right corner of the prison and you'll find a lever on the outside wall. Pull it to open the cell to your left, then head inside.
Inside, you'll find a lever with some silver chains on it.
Destroy the chains to reveal LEGO pieces, then build them into the "Middle Pipe".
Pull the lever to send water through the pipes, filling up the container with this Minikit inside.
Minikit 3 - Rose By Any Other Name
While on top of the generator, you'll find a walkway across from you.
Hop into the walkway, where you'll find a Protocol panel. Use it to retrieve the password for the Canto Bight Prison Safe.
Head to the top left corner of the prison, where you'll find a lever on the outside wall. Pull it to open the nearby cell, then head inside.
Once inside, use the Protocol panel to input the password.
This will open the safe, revealing this Minikit.
Minikit 4 - Pipe Dreams
Head to the bottom left corner of the prison and you'll find a cell with some bars missing on the door. Look inside the cell and you'll find a lever.
Use the Force to lift it up and out of the cell, then place it in the slot on the right. Pull the lever to open the cell, then head inside.
Once inside, use the Hero panel to reveal some mugshots on the back wall.
You'll find four buttons on the ground. Stepping on each button changes one corner of the mugshot photo.
Step on the buttons to make mugshots of Rose, Han, Chewie and Maz, revealing this Minikit.
Minikit 5 - The Masterpieces
Head to the east side of the prison and you'll find a Gonk Droid in a cell. Pull the lever to the right of the cell to open the door, allowing you to hop onto the Gonk Droid.
Ride it to the south part of the prison, where you'll find a socket. Place the Gonk Droid in the socket, opening the nearby cell door.
Head inside the cell, then destroy the easel in the back left corner to reveal the LEGO pieces for this Minikit.
Micro Ship: Libertine (Micro)
Master Codebreak-Out - Level Challenges
Challenge 1 - Isn't it Ironic?
Details: Lock a guard in a cell
The easiest way to do this is by using the "Distraction" method (see Story Mode) to access the control room. After pulling the lever on the puppet, two guards will come over to investigate. While the guards are in the cell investigating the puppet, pull the lever on the wall to the right of the cell. This will close the door, trapping the guards inside.
Challenge 2 - Prison Break
Details: Enter the guard room undetected
There are several ways to complete this Challenge. The easiest method is to use the "Statue" method (see Story Mode) to enter the control room, but you can complete this Challenge no matter which method you choose. If you choose to set off the alarm, make sure the patrolling guards don't see you before you enter.
Challenge 3 - Guards Down
Details: Defeat 8 guards during the jailbreak
During the jailbreak, prisoners, citizens and guards will be running around the area. Defeat 8 guards to complete this Challenge.
Interlude - Convincing Luke
After the First Order attacked the Resistance Cruiser, Poe, Finn and Rose hatched a plan to stop them from pursuing their fleet.
Traveling to Cantonica, they searched for the Master Codebreaker, who could shut down the First Order's tracking system. A parking violation almost thwarted their plan, but an alternative solution fell into their laps in the form of the mysterious DJ.
Meanwhile, on the remote planet of Ahch-to, Rey continues her mission to bring Luke Skywalker back to the Resistance...
Characters: Rey (Scavenger Grey Vest), Chewbacca
Current Objective: Find Master Skywalker
Well, that didn't go as expected. Follow the markers to reach Luke's hut. Unfortunately, he will slam the door in your face. Hop up the handles on the side of the hut to reach a ledge, then smack the window to destroy it, revealing an opening. Drop down inside to find Luke, who will run off again.
New Objective: Follow Master Skywalker
Head back outside the hut, then follow Luke as he walks to the shore.
New Objective: Recover Luke's milk bottle
Once you reach the shore, Luke will ask you to find his missing milk bottle. You'll then see a porg holding the milk bottle! Chase down the porg and it will drop the milk bottle, allowing you to collect it. Return to Luke and you'll find the marker to continue the Story.
New Objective: Receive the Jedi training from Luke
After the cutscene, it's time for some Jedi training! Follow the markers to reach the Jedi temple, where you'll find the marker to continue the Story.
Interlude - Jedi Training
Characters: Rey (Scavenger Grey Vest), Chewbacca
Current Objective: Explore the mysterious cave
Time to go check out the dark side cave! Follow the markers to reach the cave, then hop inside.
Once inside, you'll notice your reflection in the mirror. This reflection will mirror your movements (if you go right, your reflection will go right as well). Move to the right so your reflection is standing on the button. This will reveal a portal. Head inside.
You'll find two reflections in the next room, and you need to get both of them on the red buttons. Once one reflection steps on a button, they will stop moving, so focus on getting one reflection onto a button before worrying about the other one. Once both buttons are pressed, a portal will appear. Head inside.
There are two reflections in this room as well, and they both start out on either side of you. Once both of your reflections are standing on the buttons, a portal will appear. Head inside.
There are once again two reflections in this room, and you'll need to get them to hop up the ledges so they can reach the buttons. Once both buttons are pressed, a portal will appear. Head inside.
In this room, you'll find the marker to continue the Story.
New Objective: Confront Luke
After the cutscene, it's time for a boss battle against Luke Skywalker! Duel him to take out his health.
New Objective: Fly to the Supremacy in Crait Local Space
After the cutscene, you'll find yourself in the Millennium Falcon. Pull up the Galaxy Map and travel to Crait Space. Once you've arrived, fly over to the Supremacy to find the marker to begin the next Story level.
Unlocked Characters: Luke Skywalker (Old - Ahch-To) (35,000), Luke Skywalker (Old - Flashback) (100,000)
Unlocked Vehicles: T-70 X-wing
No Snoke Without Fire - Story Mode
Boss: Praetorian Guards
Starting Characters: Kylo Ren (No Helmet - Scar), Rey (Grey Jedi Wrap - Unarmed)
True Jedi: 28,500; 56,750; 85,000
Part 1 - The Supremacy
Current Objective: Escort Rey to Supreme Leader Snoke
Follow the markers down the hallway and you'll reach a broken door. There are two ways to open the door:
1). Force
2). Circuit Breaker
Force: Use the Force on the door, then move to the right to open it, allowing you to continue.
Circuit Breaker: Grab onto the bar on the right, revealing a glowing circuit breaker. Destroy it to open the door.
Once you get the door open, continue following the markers to reach the elevator leading to Snoke. Unfortunately, it's broken.
Use your lightsaber to cut through the wall to the right of the elevator, revealing a broken power core. Use the Force to remove it from the socket. Now, we need to find a working power core to replace it with.
Have Rey grab onto the bar on the wall to the right, revealing a power core. While hanging from the bar, switch to Kylo and use the Force to remove the working power core. After causing a kitchen fire, use the Force to place the working power core in the socket by the elevator, opening the door. Head inside the elevator to reach Snoke.
Part 2 - Let the Past Die
Current Objective: Defeat the Elite Praetorian Guards!
After killing Snoke, you now have to face his guards. You'll switch between Rey and Kylo as you duel the various members of the Praetorian Guard. Defeat all of the guards to complete the level.
Unlocked Characters: Luke Skywalker (Old - Raincoat) (100,000), Praetorian Guard (Eighth Guard) (200,000), Praetorian Guard (Third Guard) (200,000)
No Snoke Without Fire - Minikits
Required Abilities: Astromech, Force, Rapid Fire, Sharp Shoot, Villain
Minikit 1 - Spinning Around
While heading down the hallway of the Supremacy, head into the first side alcove to find a door. Use the Force on it, then move to the right to open it (you can also use the Villain panel to open the door).
Head inside the room and you'll find three circular valves on the walls. Use the Force on them, then move to the left to turn them.
Turn all three valves to reveal this Minikit.
Minikit 2 - Furiously Fast Firing Range
While heading down the hallway of the Supremacy, head into the second side alcove to find a door. Use the Force on it, then move to the right to open it (you can also use the Villain panel to open the door).
Once inside, you'll find this Minikit inside a container.
Destroy the gold object above the container to reveal a target.
Shoot the target and some more targets will drop down. Shoot all eight targets to open the container, allowing you to collect this Minikit.
Minikit 3 - Tricky Techno Tower
While heading to the elevator, use the Astromech socket by the tower to extend a bridge, allowing you to reach the tower.
Head over to the tower, then hop up the blocks on the side to reach the second level.
Head around the ledge, then use the Astromech socket to open the nearby container, revealing this Minikit.
Minikit 4 - Puzzling Power Cell Path
While heading down the hallway of the Supremacy, head into the third side alcove to find a door. Use the Force on it, then move to the right to open it (you can also use the Villain panel to open the door).
Head inside and you'll find a power cell inside a maze. You'll need to use the Force to maneuver the power cell through the maze.
In order to control the yellow gates in the maze, use the Force on the red battery. Attaching and removing it from the various slots along the maze will open/close certain gates. The first two gates in the maze are controlled by the battery slot on the right, while the last four gates are controlled by the battery slot at the bottom center part of the maze.
Place the power core in the slot at the end of the maze to open the nearby container, revealing this Minikit.
Minikit 5 - Good Enough
This can be found hidden behind Snoke's throne. It's easiest to collect this when you have one Praetorian Guard remaining. Switch to the character that isn't dueling the guard, allowing you to walk over to this Minikit.
Micro Ship: TIE Silencer (Micro)
No Snoke Without Fire - Level Challenges
Challenge 1 - You're Embarrassing Me!
Details: Have Kylo restrain Rey three times
While playing as Rey, attack the various First Order forces aboard the Supremacy and Kylo will restrain you using the Force. Do this 3 times to complete this Challenge.
Challenge 2 - Supreme Loser
Details: Defeat all of the Praetorian Guards within 5 minutes
Focus on using combos to take down the Guard's health faster. The health bar shows the total combined health of all the Praetorian Guards, so don't worry if it takes a while for you to whittle it down. It took me a little over 4 minutes to beat all of the guards, so you don't have that much time to work with.
Challenge 3 - Total Destruction
Details: Knock a Praetorian Guard down a shaft
There are several ways to do this. The most reliable way I have found is to maneuver yourself so the Guard you're dueling is between you and one of the shafts in the room. When able, perform an "attack, jump, jump, special" combo on the Guard and it should knock him into the shaft. You can also complete this Challenge by luring a Guard into jumping onto the side of the shaft and attacking him so he falls in.
Interlude - Enemy Territory
Luke Skywalker hasn't been forgotten about. At least not by Rey, who finally made it to Ahch-To in the Falcon. After convincing Luke to show her the ways of the Force, Rey's eventful training was cut short as she pledged to save her friends alone. An excuse familiar to the Jedi Master.
Desperate to lure Kylo back to the light, she flew to the Supremacy, where Kylo escorted her to Snoke, determined she would turn to the dark side.
In a moment of clarity, Kylo struck down the Supreme Leader. He pleaded with Rey to join him, but Rey refused his hand. Meanwhile, Finn, Rose and DJ are attempting to infiltrate the SUPREMACY and disable the Hyperspace tracking system...
Characters: Finn (Jacket - White Shirt), Rose Tico, BB-8, DJ
Current Objective: Land on the Supremacy
Fly towards the Supremacy, then land in the hangar.
New Objective: Find a way to blend in with the First Order
After landing, we'll need to find some disguises. Follow the markers through the ship to reach the laundry room (you don't need to avoid the troopers, unless you want to be stealthy). Head inside to find the marker to continue the Story.
New Objective: Gain access to the hyperspace tracking room
After the cutscene, you'll be equipped with fancy disguises. Follow the markers to reach the hyperspace tracker, where you'll find the marker to start the next Story level.
Unlocked Characters: DJ, BB-8 (Disguise), DJ (First Order), Finn (First Order), Rose Tico (First Order)
Unlocked Vehicles: Libertine
Chrome Dome Down - Story Mode
Enemies: Stormtrooper (First Order)
Boss: Captain Phasma
Starting Characters: Finn (Episode VIII - Supremacy), Rose Tico (Episode VIII - Supremacy)
Added Characters: BB-8
True Jedi: 15,000; 30,000; 45,000
Part 1 - Hangar Showdown
Current Objective: Defeat Captain Phasma!
Time to take on Captain Phasma! She's currently being protected by a shield, so you won't be able to blast her. Instead, you'll have to find other ways to damage her. They are:
1). TIE Fighter - Drop a TIE Fighter on her head!
2). Cannon - Build a cannon to use against Phasma!
3). Bomb - Bounce a bomb up to Phasma!
TIE Fighter: The stormtroopers have been kind enough to power up the conveyor belt above you, moving TIE Fighters over Phasma. Shoot the green target underneath a TIE Fighter to drop it on Phasma's head, damaging her! You can repeat this if you want.
Cannon: Destroy the glowing objects in the center of the area to reveal LEGO pieces, then build them into a cannon. Hop in it, then press the "attack" button to fire a net at Phasma, damaging her.
Bomb: Head over to the structure Phasma is standing on, then look to the left to find a large black bomb. Hop on and ride it into the slot in front of Phasma to launch it up at her, damaging her.
After damaging Phasma three times, you'll move to a new section of the hangar. You'll need to damage Phasma some more, and there are once again three ways to do this.
1). TIE Fighter - Send a TIE Fighter flying into Phasma!
2). Turret - Fire at Phasma!
3). Sudden Drop - Knock Phasma down!
TIE Fighter: Use the Villain panel in the bottom left corner to send a TIE Fighter into the air, flying right into Phasma.
Turret: There is a Stormtrooper operating a turret in the center of the area. Shoot the Stormtrooper to knock him out of the turret, then hop inside. Use the turret to shoot at Phasma's shield, shutting it down. With the shield down, shoot Phasma with the turret to damage her. You can repeat this if you want.
Sudden Drop: Throw a thermal detonator at the silver panel underneath Phasma to destroy it, revealing a power core. Destroy it to drop the platform, damaging Phasma.
After damaging Phasma three more times, she'll move to a new section of the hangar. Once again, we need to damage Phasma three more times. There are three ways to do this:
1). Weapons Cache - Use a heavy repeater to damage Phasma
2). AT-ST - Drop an AT-ST on Phasma!
3). Engine - Burn Phasma with an engine!
Weapons Cache: Open the weapons cache on the right side of the area, revealing some weapons. Grab the FWMB-10B Repeating Blaster, then fire it at Phasma's shield to wear it down. Once her shield is down, fire at Phasma to damage her.
AT-ST: Grab the power core from the rack on the right, then place it in the nearby slot to activate the conveyor belt above Phasma. When an AT-ST is above Phasma, shoot the green target underneath it to drop it on her. You can repeat this if you want.
Engine: Climb the ladder to the right of Phasma to reach a ledge. Pull the lever on the ledge to turn on the engine, sucking Phasma inside.
After damaging Phasma three times, follow the button prompt to duel her.
New Objective: Reach the shuttle and escape the hangar!
After the cutscene, we need to get out of here! Follow the markers to maneuver through the hangar. As you head down the path, you'll find a gap you can't cross. Destroy the glowing TIE wing to create a bridge, allowing you to continue. Continue through the hangar to reach the shuttle, completing the level.
Unlocked Characters: Finn (Crait), Finn (Episode VIII - Supremacy), Rose Tico (Crait), Rose Tico (Episode VIII - Supremacy), Captain Phasma (200,000), Captain Phasma (Cracked Helmet) (200,000), Stormtrooper (First Order Squad Leader) (35,000)
Chrome Dome Down - Minikits
Required Abilities: Grapple, Rapid Fire, Sharp Shoot
Minikit 1 - Through Fire and Flames
During the second phase of the Captain Phasma fight, head to the bottom left corner of the hangar. You'll find a lift above you. Grapple onto the orange bar on it to pull it down.
Walk onto the lift, then pull the lever to raise yourself up.
You'll reach the ledge with this Minikit.
Minikit 2 - Golden Opportunity
During the second phase of the Captain Phasma fight, destroy the gold box to the left of Phasma to reveal this Minikit.
Minikit 3 - Loose Kits Sink Ships
While in the third phase of the Captain Phasma fight, head underneath the scaffolding to the right of Phasma to find a ladder.
Climb up it to reach the ledge with this Minikit.
Minikit 4 - Pile of Junk
After crossing the bridge you make out of a TIE wing, you'll find this Minikit stuck in a pile of debris along the back wall. Destroy the debris pile to receive this Minikit.
Minikit 5 - Three Strikes and You're Out
There are 3 black First Order BB droids you need to destroy. The first can be found during the first phase of the Captain Phasma fight. You'll find it on some boxes to the right of Phasma.
The second droid can be found during the second phase of the Captain Phasma fight. You'll find a broken TIE Fighter in a rack to the left of Phasma. Walk up the steps to reach the top of the rack, where you'll find the second droid.
The third droid can be found during the third phase of the Captain Phasma fight. Climb the ladder to the right of Phasma to reach a ledge, where you'll find the third droid. Destroy all 3 droids to reveal this Minikit.
Micro Ship: Supremacy (Micro)
Chrome Dome Down - Level Challenges
Required Abilities: Explosive, Sharp Shoot, Villain, Weapons Cache
Challenge 1 - Heads Up, Chrome Dome!
Details: Find a way to drop a TIE Interceptor on top of Captain Phasma
During the first phase of the Captain Phasma fight, TIE Fighters will be moving along an overhead conveyor belt. Wait for a TIE Interceptor to appear, then shoot the green target underneath it when it's above Phasma.
Challenge 2 - Phasma-tastic!
Details: Inflict damage on Captain Phasma in 9 unique ways
In order to complete this Challenge, you will need to damage Phasma in 9 different ways. Basically, follow my Story Mode walkthrough and make sure you don't repeat methods (like dropping multiple TIEs or AT-STs on her).
Challenge 3 - Trouble Underfoot
Details: Trample 10 Stormtroopers in the AT-ST
While in the AT-ST in the last part of the level, walk over (not stomp on) 10 Stormtroopers to defeat them, completing this Challenge.
Interlude - Crait Danger
The Supreme Leader and his ship have both been disassembled! Vice Admiral Holdo brought a starship to a blaster fight and launched the Raddus straight through the Supremacy. It looked pretty AWESOME.
Whilst trying to escape the wreckage and regroup with the Resistance, Finn finally exacted his revenge on Captain Phasma, thanks to help from Rose and BB-8.
Naturally, the First Order is not very happy at the moment, and the Resistance looks to take refuge on CRAIT. There, they will wait for the First Order's arrival in an old rebel base and make their final stand...
Characters: Finn (Crait), Rose Tico
Current Objective: Speak to Poe
Head over to Poe to find the marker to continue the Story.
New Objective: Send the distress signal to call for aid
After speaking with Poe, he will task you with fixing a broken radar dish. Follow the markers to reach the radar dish inside the command room. You'll find a grapple point to the right of the dish. Latch onto it and pull to open the box, revealing a power core. Grab onto it and move it into the slot, powering up the radar dish.
Use the Hero panel that appears to activate the radar dish. Unfortunately, the dish is broken as well. Follow the markers to reach the roof, where you'll find an Astromech socket next to the dish. We'll need to find a way to get BB-8 up here so he can use it.
You'll find some scaffolding to the right of the radar dish. Latch onto the grapple point on the scaffolding, then pull to knock it down, revealing LEGO pieces. Build them into a trampoline, allowing BB-8 to bounce onto the roof. Use the Astromech socket on the radar dish to repair it.
New Objective: Speak to Poe
After completing the radar dish, Poe will tell you that there's something you need to see. Follow the markers to reach Poe, where you'll find the marker to start the final Story level.
Ground A-salt - Story Mode
Boss: Kylo Ren
Starting Characters: Luke Skywalker (Old - Crait); Finn (Crait), Poe Dameron (Black Resistance Jacket), BB-8
Added Characters: Rey (Grey Jedi Wrap)
True Jedi: 38,500; 77,000; 115,000
Part 1 - Luke's Distraction
Current Objective: Distract Kylo Ren
Time to fight Kylo Ren! This fight is incredibly simple. Follow the button prompts that appear to dodge Kylo's attacks. Once you've depleted his health bar (by dodging attacks), he will run off and order the AT-M6s to fire at you. The attacks can't hurt you, so stand around and wait.
After you taunt Kylo, he will come back to duel again. Repeat this process to take out his health.
Part 2 - Crait Escape
Current Objective: Follow the vulptices and find a way out
While Luke is distracting Kylo Ren and the First Order, we need to make our escape! Follow the vulptex down the path and you'll reach a fork in the road.
New Objective: Find a way through the caves
There are two ways to proceed:
1). Left Path
2). Right Path
Left Path: Head down the path on the left. Your way forward will eventually be blocked by some rocks. In order to continue, we'll need to build a new drill bit for that mining machine. Destroy the glowing boxes to reveal LEGO pieces, then build them into either the "Mining Drill" or the "Boxing Glove Drill".
Once the drill bit is built, grab onto it and move it into place. Now, we just need to power up the drill. You'll find a Gonk Droid to the right of the mining machine. You'll find a series of buttons next to it that correspond to the compartments to the left. Step on the third button in the second row to grab the Gonk Droid, allowing you to hop on.
Hop on the Gonk Droid and ride it into the socket behind the mining machine, powering it on. Hop in, then follow the button prompts to drill through the caves.
Right Path: Head down the path on the right and your way forward will be blocked by some rocks. There's a lever nearby, but the wire it's connected to is incomplete. Let's fix that.
Follow the vulptex up the stairs to reach the catwalk, then use the Hero panel to open the gate, revealing a crate of dynamite. Grab onto it, then push it off the ledge to reveal LEGO pieces. Drop down and build them into a bomb, then pull the lever to detonate it, clearing the path ahead.
Continue through the caves and the path will split into three separate paths. Head down the center or right path and you'll find a large blast door. Unfortunately, the door is sealed shut, so we'll need to find a way to open it. There are two ways to do this:
1). Mouse Droid - Blow the door open!
2). Generator - Pull the door open!
Mouse Droid: Head back to where the path splits into three separate paths, then take the path on the left to reach an overlook. You'll find a Hero panel up on a ledge. To reach it, latch onto the nearby grapple point and pull to create a ladder, allowing you to climb up.
Climb up onto the ledge, then use the Hero panel to destroy a crate below you. Drop back down and build the LEGO pieces left behind into a mouse droid, then latch onto the grapple point on it and pull to send it through the door.
Generator: You'll find a generator on the right side of the area. Latch onto the grapple point near it, then pull to reveal LEGO pieces. Build them into an Astromech socket, then use it to destroy the generator, revealing more LEGO pieces.
Build them into a bar, then grab onto it to break through the lock, revealing more LEGO pieces. Build them onto the door, allowing you to grab on. Grab onto the door and pull to open it, allowing you to continue.
No matter which way you choose, you'll end up in a clearing with a vulptex. Follow it down the path and you'll once again find your path blocked.
New Objective: Clear the boulders
Use the Force on the boulders to clear the path, completing the level.
Unlocked Characters: Kylo Ren (No Helmet - Scar), Luke Skywalker (Old - Crait), General Hux (35,000), Kylo Ren (Topless) (200,000), General Leia Organa (Black Robes) (100,000), Temiri Blagg (35,000)
Ground A-salt - Minikits
Required Abilities: Breaker Blaster, Force, Grapple, Protocol, Rapid Fire
Minikit 1 - Vulptex Food
After taking the "Left Path" (see Story Mode) and drilling through the cave, head back through the cave, where you'll find a small alcove.
Grab the container on the right, then move it underneath the machine on the left. Grab the bar on the machine to place some food in the container.
Grab onto the container and move it back into the slot on the right.
Some vulptices will then appear to eat the food you left for them, revealing the LEGO pieces for this Minikit.
Minikit 2 - Rebuilding Hope
After taking the "Right Path" (see Story Mode), you'll come to a place where the path splits three ways. Take the left path and you'll reach an overlook, where you'll find this Minikit underneath an incomplete picture. Use the Force to place the nearby tile in the correct slot on the picture.
You'll find two large containers to the left of the Minikit.
Destroy them to reveal two more tiles, then use the Force to place them in the correct slots on the picture.
You'll find another large container on the ledge with the Hero panel (latch onto the nearby grapple point and pull to create a ladder, allowing you to climb up).
Destroy it to reveal another tile, then use the Force to place it in the correct slot on the picture. Complete the picture and you'll be able to collect this Minikit.
Minikit 3 - Caved In
After taking the "Right Path" (see Story Mode), you'll enter a clearing. Look to the right and you'll find some rocks blocking a cave. Use the Force to move the rocks out of the way, allowing you to head inside the cave and grab this Minikit.
Minikit 4 - Crait Expectations
After taking the "Right Path" (see Story Mode), you'll enter a clearing. Head up the stairs, then use the Protocol panel to take control of another protocol droid.
Head down the stairs, then use the Protocol panel to obtain the password for the "Crait Service Tunnel Doors".
Continue down the path and you'll find another Protocol panel. Input the "Crait Service Tunnel Doors" password to open the doors, allowing you to enter the service tunnel.
Exit control of the protocol droid, then head into the service tunnel to find this Minikit trapped in a cage. Destroy the gold bars on the cage, allowing you to collect this Minikit.
Minikit 5 - Crackdown
After heading through the caves, you'll catch up with the vulptices in a clearing. You'll find a cracked wall to the left of the path ahead. Use the Breaker Blaster to destroy it, revealing this Minikit.
Micro Ship: Kylo Ren's Shuttle (Micro)
Ground A-salt - Level Challenges
Required Abilities: Grapple, Hero, Protocol
Challenge 1 - I Can Dig It!
Details: Punch your way through the crystal caves
To complete this Challenge, take the "Left Path" (see Story Mode) and build the Boxing Glove Drill. This Challenge will register once you break through the first rock wall.
Challenge 2 - Knock-Knock!
Details: Discover the wind-up MSE droid to destroy the emergency doorway
To complete this Challenge, take the "Right Path" (see Story Mode) and use the "Mouse Droid" method (see Story Mode) to get through the blast door.
Challenge 3 - Tight Squeeze
Details: Discover a shortcut via the Protocol Terminal
After taking the "Right Path" (see Story Mode), you'll enter a clearing. Head up the stairs, then use the Protocol panel to take control of another protocol droid.
Head down the stairs, then use the Protocol panel to obtain the password for the "Crait Service Tunnel Doors".
Continue down the path and you'll find another Protocol panel. Input the "Crait Service Tunnel Doors" password to open the doors, allowing you to enter the service tunnel and complete this Challenge.
Episode IX - The Rise Of Skywalker
A Skip And A Jump - Story Mode
A Skip And A Jump - Minikits
Minikit 1 - Crane and Gain
Minikit 2 - It's Mine Now
Minikit 3 - TIE in Disguise
Minikit 4 - Steam On!
Minikit 5 - Dealing with Dodgy Droids
Micro Ship:
A Skip And A Jump - Level Challenges
Challenge 1 - Lock Off
Details: Avoid being locked on 3 times in a row
Challenge 2 - Here Comes the BOOM!
Details: Take out 3 enemies with Proton Torpedoes of Rockets
Challenge 3 - Poe-etic Flying
Details: Activate the hyperdrive in time for all light speed jumps
They Fly Now! - Story Mode
They Fly Now! - Minikits
Minikit 1 - Sneaky Salvage Droid
Minikit 2 - Scrap Mishap
Minikit 3 - Party Pooper Trooper
Minikit 4 - Jet Trooper Sharp shooter
Minikit 5 - Bye-Bye, TIE!
Micro Ship:
They Fly Now! - Level Challenges
Challenge 1 - When Treadspeeders Fly!
Details: Destroy the airborne Treadspeeder
Challenge 2 - Never Underestimate a Droid
Details: Hit a jet trooper with a powder canister as BB-8
Challenge 3 - Teamwork!
Details: Shoot a treadspeeder after making the driver dizzy with a powder canister
C-3P-Oh No! - Story Mode
C-3P-Oh No! - Minikits
Required Abilities:
Minikit 1 - Things That Go Gonk in the Night
Minikit 2 - Upmarket Value
Minikit 3 - Last Orders
Minikit 4 - Overseeing Kijimi
Minikit 5 - Disassembly Required
Micro Ship:
C-3P-Oh No! - Level Challenges
Required Abilities:
Challenge 1 - Be Rey-ly Quiet
Details: Complete the level without being detected
Challenge 2 - New Orders
Details: Peacefully clear the main courtyard of Stormtroopers without raising the alarm
Challenge 3 - Right in the Eye
Details: Disable a UA-TT's searchlight with a blaster
The Strength To Do It - Story Mode
The Strength To Do It - Minikits
Required Abilities:
Minikit 1 - It Was Like That When I Got Here
Minikit 2 - Hardcore Parkour
Minikit 3 - Pocket Explorer
Minikit 4 - It Lies Below, it's Gotta Go
Minikit 5 - Sidetracked by Scavenging
Micro Ship:
The Strength To Do It - Level Challenges
Required Abilities:
Challenge 1 - Shocking!
Details: Activate the dangerous electrical hazards to hurt Kylo Ren
Challenge 2 - Dark Lord of the Surf
Details: Lure Kylo into the range of a crashing wave
Challenge 3 - Golden Opportunity
Details: Find a route through the Death Star without opening any doors
Be With Me - Story Mode
Be With Me - Minikits
Required Abilities:
Minikit 1 - Hurdle Race
Minikit 2 - Fanfare
Minikit 3 - Can't TIE Me Down
Minikit 4 - Ladder to Success
Minikit 5 - Hacker's Delight
Micro Ship:
Be With Me - Level Challenges
Required Abilities:
Challenge 1 - Explo-Sith
Details: Use the enironment to defeat Sith Troopers
Challenge 2 - Incoming
Details: Don't take any damage from the Sith TIE Fighters while riding Orbaks
Challenge 3 - Shrug
Details: Defeat the Knights of Ren as Ben Solo without dying
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2790038624
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