All Achievements AND All Secrets

All Achievements AND All Secrets

If You Find Something That I've Missed, Please Let Me Know!


If you have found any secrets that I've missed - please let me know in the comments so I could update the guide :3

Also, it took a lot of effort to do this guide so if it would be useful, pls like it :3 And if you want to make me especially happy, pls drop a like on my inscryption gameplay, I'd be extremely grateful!

Last but not least, obvious SPOILER ALERT (though I'll try to be as spoiler free as possible)

Act 1 : Unmissable Achievements


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These achievements are story related, so you can skip this section. However, if you are stuck at any part of the story, I'll describe the solutions anyway so SPOILER ALERT! (I'll try to be as spoiler free as possible!)

Blood Artist

You just have to die. Even though there is a way to beat the "unbeatable" sections (btw you can see that in my vid), you will still be unable to proceed without dying a certain amount of times.

Innocuous Insect

You'll get the achievement as soon as you open the safe in the cabin. The code to the safe is somewhere in the rulebook.

Miner's Bane

Defeat the first boss of act 1.

Grizzled Angler

Defeat the second boss of act 1.

Face to Face

Defeat the third boss of act 1.

Enduring Victory

Defeat the 4th boss of act 1.

Uncage the Menagerie

Free the Caged Wolf. There's a Caged Wolf card in the bottom left drawer of the cabinet. You'll need to use it in battle and let it get destroyed to free the wolf. You'll be able to get the wolf statue on the shelf behind near the cabinet after that happens.

Ancestral Vision

Use the dagger. After freeing the wolf, you can place the wolf figuring near the squirrel that holds the dagger to get it. Then use it as an item in battle.

Reborn Hope

Get the film roll. If you have won at least 1 time then after using the dagger you'll be able to choose a magical eye that will help you solve the cuckoo clock puzzle. .

Act 1 : Missable Achievements


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Gruesome Encore

Let The Mycologists experiment twice on the same creature.

Role Reversal

Steal back one of our creatures from the Angler. You will get the angler's hook after beating the game once. When you get to the Angler, wait until he steals your creature and then use the hook on the creature during your turn. THIS CAN ONLY BE DONE DURING THE FIRST STAGE OF THE BATTLE!

Squirrel Wrangler

Win a battle with damage from Squirrels. There are 2 easy ways to do that.

1. First way is to get the Amalgama creature (rare one) as a reward after boss fights or for golden pelts. This creature represents all of the factions at once including the squirrel one. So it IS the squirrel technically. That's how I got the achievement (the screenshot from the moment the achievement popped up is down below)

2. Another reliable way is to create a totem that gives squirrels a sigil to grow in power after 1 turn.

3. You can also do some genius plays with cards that increase power of adjacent cards. But I'd strongly recommend you to use the 1st method.

*If you solve the painting 3 times and replace squirrels with bees then bees act like insects and thus I'm not sure that the achievement is getable...

Act 1 : Secrets And Cool Things That Can Happen


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1. Campfire Murder

At some point in the game you'll be able to use the campfire more than once per visit at the risk of losing the creature. If you feed the people the worm or any poisonous creature (like Adder), they will all die and you'll be able to use campfires freely 5 times per visit buffing your deck enormously.

2. The secret of the painting

You can open the painting 3 times (in different runs after dying or winning) and get permanenet bonuses like: when choosing a card to add to your deck, you can reshuffle the options once per event; having an additional candle (additional life and smoke); having bees instead of squirrels.

3. The ring

You can get the ring from the cuckoo clock if you notice that on the table there's a carving depicting 11 o'clock.

4. Glitched card

If you get lucky, you can draw the glitched card that's going to turn into a random card upon drawing it from the deck during the battle.

5. Greater Smoke

If you put off the candle near the cabinet 3 times (1 time at a run, so 3 runs required), you can get a Greater Smoke Card (that replaces Smoke card and can actually attack on its own).

6. Free bone boon

You can click the goat skull on the wall a couple of times to get temporary free bone boom (you start the battle with 1 bone). The effect is exactly the same as after the sacrifice only temporary.

7. Free Amalgam

If you happen to visit the Wood Carver 7 times then on the 8th instead of creating a part of the totem, they will grant you Amalgam.

8. Free teeth

The skull can be looted for teeth. They respawn more often than once a trial. After defeating a boss there are always teeth.

Act 2 : Unmissable Achievements


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Renewal

Start Act 2.

Doomed Necromancer

Complete the Temple of the Dead.

Avenging Druid

Complete the Temple of Beasts.

Wizard Mentor

Complete the Temple of Magicks.

Hints for the temple (not a solution):

1. After equipping the monocle look through the pages of the note again on the 1st floor of the tower.

2. You have to deal damage to the Practice Mages 1 at a time (it's the fight with the dummy on the 2d floor)

3. The greedy look in the chests, the pale look in the darkest corner (somewhere up top there's a fake wall) and the last one I honestly don't know myself, I just scrolled through all of them XD

Accomplished Automaton

Complete the Temple of Technology.

Pls write me in the comment section if any of these parts cased problems and I should add hints or solutions to puzzles!

Act 2: Missable Achievements


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Dark Offering

You will need to obtain 2 parts of Broken Obols (that's cards from the Temple of the Dead deck) and put them together in a fight so they can form an obol. The easiest fight for this is the fight against a dummy on the 2d floor of the Temple of Magicks. The pieces will form an obol that you can offer to a tomb in the Temple of the Dead (downstairs).

You will have to talk to this weird demon TWICE!!

Devil's Play

You have to deal more than 666 damage. Yes, it's possible. Yes, it's EXTREMELY annoying!

You will have to have these 4 cards that are on the board in your deck:

Then you click on the horn in total 445 times then you click on the Bone Heap 667 times (technically 666 but imagine if it has to be more than and not equal after all this trouble). So in total 1112 clicks. Yes, I did it. For you. SO GO LIKE MY VID! (jk, obviously)

You can also use Stim Mage instead! Then it's only 667 clicks as Dave Mongoose pointed out in the comment section! If any of you would be so kind to make a screenshot, I would appreciate it!

Another less annoying option was suggested by JDD in the comment section: "If you would prefer to not grind in order to get ["Devil's Play" and "Collective Effort"], you can edit your save file to get Ouroborus to 999 attack power. For this, simply open your SaveFile.gwsave , scroll down all the way to the bottom and change the variable "ouroborosDeaths" to 998. Attacking the dummy once should net you enough to get both achievements".

Collective Effort

You will have to collect all of the cards. There are 96 cards. Honestly, I collected 95 and got the achievement so either you need at least 95 or the achievement is bugged.

Special cards:

1. Drowned Soul (look in the "secrets in act 2" section down below for description)

2. Great Kraken (look in the "secrets in act 2" section down below for description)

All the other cards you will get by exploring, opening chests and defeating enemies. Now you will probably NOT get all of them immediately. So, go to the dummy in Magick's tower and smash him for money to buy more packs. Yes, this achievement IS pretty annoying too.

If you got the previous achievement then this one will be a walk in the park, just spend all the money on packs. You'll def get them all!

Here's all my pages so you can compare and see what you are looking for (as I mentioned, I got it having 95/96):

Forgotten Lore

Now this is technically an achievement for the act 3 but you have to do 2 important things in this act or you won't get it!

1. Get the key from the tomb

Basically complete the Dark Offering achievement and make sure to pick up the key. (I'm not actually sure whether it's required to get the pelt but you are doing all achievements anyway, right?)

2. Get the key from Mycologists

You will need to bring them 4 pairs of creatures:

ALL THESE CREATURES CAN BE BOUGHT FROM THE TRAPPER! NOT FROM THE CARD PACKS! If you wanna buy it, they are ALL in the bottom left corner of the actual sole cards that you can buy in the shop (not the pack). If it's not there, scroll through the cards, there are only 3 cards to scroll in bottom left corner and then they repeat. It works for each Temple.

And then you will get the key:

Pick it up or you'll miss an achievement in the next act!

Act 2: Secrets And Cool Things That Can Happen


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1. Secret image 1

You can go up in a certain place (you can see it on the screenshot) where you baited the shark to see the secret image 1. I couldn't catch the image, pls somebody send me a good screenshot.

2. The Wood Carver

You can go up in a certain place (you can see it on the screenshot) where you trapped the rabbit to find the Wood Carver and to talk to them. They have some interesting things to say.

3. Secret image 2

You can go up in a certain place (you can see it on the screenshot) on the 1st floor of the Magicks tower to see the secret image 2.

4. Drowned Soul

If you interact with the well for the 2d time (the 1st time is story related) then you'll get a Drowned Soul card.

5. Great Kraken

On the 3d floor of the Magicks tower, you can see a tentacle in the bathtub if you look in the mirror there. You can click on it. There's also another tentacle in the docks which you can access by going straight left right before entering Leshy's Temple. If you click both tentacles, you'll get the card.

6. Clover

You can get the clover also in the docks. It lets you reshuffle your hand once at the beginning of the match.

7. The cat can die from you sacrificing it

Now I don't have a screenshot of that, unfortunately. But the cat that has a sigil of unlimited sacrifices actually can only be sacrificed 9 times. On the last life it's eyes start to bleed and it's leg becomes a bone. I wish I would have a screenshot for you. If any of you can screenshot it, I would appreciate!

The screenshot was made by Djesus Uncrossed. Thank you so much!

Act 3: Unmissable Achievements


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WARNING: Agonizing Remorse achievement is HIGHLY missable, please read the requirements to get it before proceeding through the chapter (in the "missable achievements" section)

Also if you were struggling with the 2d slider puzzle in Robotopia (like me), then there you go (hover over black square and you'll see the solution):

Essence Capture

Defeat the Photographer.

Rank and File

Defeat the Archivist.

Painer's Servant

Defeat the Unfinished Boss.

Natural Connection

Defeat G0lly.

Balance of Power

Allow P03 to gain control of Inscryption

Murder

Witness the death of P03.

Dramatic Finale

Complete the finale of Inscryption.

Pls write me in the comment section if any of these parts cased problems and I should add hints or solutions to puzzles!

Act 3: Missable Achievements


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Agonizing Remorse

To get this achievement you have to delete the file after letting it die in a fight against the G0lly. That file that they specifically warned that we have to keep alive.

Thanks to KingusGornLordChefPenglaFengars for the hint!

Also big thank you to JDD who noted that: "While i have not confirmed this, i strongly suspect that you only get it if you delete the file before beating the boss. PO3 comments on it by asking if you expected to get anything for playing by the rules, after which the achievement unlocks. I don't think you have to delete the .txt file it creates too, but since i did that it would need to be confirmed."

So to be on the safe side, it's better to delete it before beating the boss and the .txt file too.

Also, if anybody has good screenshots to attach here about this achievement, I would be grateful to get one!

Forgotten Lore

OK, so here's the map with minimum spoilers (you are welcome) but with all pelt locations! Hope you'll like it!

The pelt that's located straight under the start you should buy and I think it might not be there since the very beginning.

Grim Pantry

You have to get to bounty rank 3 (by not dying) and then you have to destroy a card of a bounty hunter in a match. Only then you will be granted this achievement.

Act 3: Secrets And Cool Things That Can Happen


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1. The locked crypt

So if you got the key in Act 2 from offering the obol, now you may enter the crypt and have a rather peculiar and funny interaction. I think you'll enjoy it!

2. Ourobot

Do you want your OP Ouroboros back? Well, if you go to the Temple of Magicks where the trader used to be, you'll be able to buy something very expensive to reveal a hint on how to get your Ourobot back.

3. Archivist's face

GoldenQuazar found out that if you select an image file during stage 1 of the boss fight then this picture will be displayed as the Archivist's face till the end of the fight!

If any of you would be so kind to make a screenshot, I would appreciate it a lot!

4. Secret Passages.

They are everywhere and you've probably already seen the map. But I spend lots of time making it so behold it again!

Thank You!


I think the guide is done. Thank you for reading, supporting and adding to it! I would appreciate if you'd drop a like if it was useful to you.

I spend lots of time making it so it would be convenient for you and easy to navigate so if you wanna do something nice for me too, you can check out my vid I made about the Act 1 of the game :3

Thank you!

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2634008701					

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