1. Black Mage (BLM)
Role: Pure Damage Dealer
Specialty: High burst damage with a focus on casting powerful spells.
Playstyle: Black Mage relies on a balance of Astral Fire and Umbral Ice to manage their MP and maximize damage output. It is highly stationary due to long casting times but rewards positioning and timing. Key Mechanics:
Astral Fire/Umbral Ice: Managing these states to balance MP usage and spell potency.
Enochian: Enhances certain spells and allows access to powerful abilities.
Ley Lines: A ground-based buff that increases spell speed.
2. Summoner (SMN)
Role: Damage Dealer with Pets and Damage-over-Time (DoT)
Specialty: Versatile damage with pets and a mix of DoT and burst abilities.
Playstyle: Summoner involves managing multiple summons and DoTs while utilizing various abilities that change with each summon phase. It requires multitasking and timing to optimize damage. Key Mechanics:
Summons: Using various primal summons like Ifrit, Titan, and Garuda, each with unique abilities.
Aetherflow: Resource system for powerful abilities.
Ruin Spells: Enhanced by summons and DoTs.
3. Red Mage (RDM)
Role: Hybrid Damage Dealer with Healing and Utility
Specialty: Balanced mix of magical and melee damage, with the ability to heal and revive.
Playstyle: Red Mage has a straightforward rotation focusing on building White and Black Mana to unleash powerful melee combos. It excels in mobility and utility, offering quick-cast heals and resurrects. Key Mechanics: Dualcast: Allows instant casting of spells after a hard cast.
Mana Gauge: Balancing White and Black Mana to perform melee combos.
Verflare/Verholy: Powerful finishing spells.
4.Blue Mage (BLU)
Role: Limited Job / Versatile Spellcaster
Specialty: Learning and using a wide variety of spells from enemies.
Playstyle: Blue Mage involves learning spells by observing enemy abilities and then using those spells in flexible and creative ways. It is designed for solo play and specific group content but has limitations in accessing current endgame content.Key Mechanics:
Spell Learning: Must witness and survive specific enemy abilities to learn spells.
Customizable Spellbook: Can equip a wide array of spells for various situations.
Masked Carnivale: Exclusive solo challenge content tailored for Blue Mages.
Spellbook Management: Players must strategically choose which spells to equip for different challenges.
General Differences:
Damage Output and Style:
Black Mage: Highest potential burst damage but less mobile. Focuses on heavy-hitting spells and managing MP.
Summoner: Versatile with sustained damage through DoTs and pets, with phases of burst damage. More mobile than Black Mage.
Red Mage: Balanced damage with a mix of spells and melee attacks. Highly mobile and offers support abilities.Mobility:
Black Mage: Least mobile due to long cast times. Requires good positioning and planning.
Summoner: Moderate mobility. Can move during pet actions and has instant-cast spells.
Red Mage: Most mobile. Dualcast mechanic allows frequent movement.Utility:
Black Mage: Minimal utility; focus is purely on damage.
Summoner: Moderate utility with resurrection ability and versatile pet actions.
Red Mage: High utility with the ability to heal and resurrect quickly, providing emergency support.Complexity:
Black Mage: High complexity due to managing MP and casting states. Requires precise timing and positioning.
Summoner: Moderate to high complexity with multiple phases, pets, and DoTs to manage.
Red Mage: Lower complexity with a straightforward rotation and high mobility, making it beginner-friendly.
Which To Choose:
Highest Burst Damage: Black Mage.
Versatile and Sustained Damage: Summoner.
Balanced and Mobile with Utility: Red Mage.Each Magical Ranged DPS job in FFXIV offers a distinct playstyle and set of mechanics, making them suitable for different types of players and situations. Your choice may depend on whether you prefer high burst damage, versatility, or a balanced approach with utility.
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3275342478
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