Introduction
Day Of Defeat Source, although more advanced than the original, has fewer classes and factions. There is no british anymore, and the classes are sorted differently. There are six classes per faction, and only two factions. The U.S. Army are the Allies, and the Wehrmacht are the Axis in this game. The classes are Riflemen, Assualt, Support, Sniper, Machine Gunner and Rocketeer. These classes and their uses are explained below.
Riflemen
BOTH
USE : Long range combat, as they lack in close range combat
ALTERNATE FIRE : Ironsight for the primary
SECONDARY WEAPONS : Melee weapon, rifle grenade x2
ALLIES
PRIMARY WEAPON : M1 Garand
CLIPS : 11
BULLETS PER CLIP : 8
FIRING MODE : Semi automatic
AXIS
PRIMARY WEAPON : Karbiner 98k Rifle
CLIPS : 13
BULLETS PER CLIP : 5
FIRING MODE : Bolt action
Assault
BOTH
USE : Short range assault
ALTERNATIVE FIRE : Punch
SECONDARY WEAPONS : Frag grenade, smoke grenade
ALLIES
PRIMARY WEAPON : Thompson
MAGAZINES : 7
BULLETS PER MAGAZINE : 30
FIRING MODE : Fully automatic
SECONDARY FIREARM: Colt M1911
CLIPS: 2
BULLETS PER CLIP: 7
AXIS
PRIMARY WEAPON : MP40
MAGAZINES : 7
BULLETS PER MAGAZINE : 30
FIRING MODE : Fully automatic
SECONDARY FIREARM: Walther P38
CLIPS: 2
BULLETS PER CLIP: 8
Support
BOTH
USE : Covering fire
ALTERNATIVE FIRE : Switch to semi automatic firing mode
SECONDARY WEAPONS : Melee weapon, frag grenade x2
ALLIES
PRIMARY WEAPON : Browning Automatic Rifle
MAGAZINES : 12
BULLETS PER MAGAZINE : 20
FIRING MODE : Fully automatic
AXIS
PRIMARY WEAPON : STG44
MAGAZINES : 7
BULLETS PER MAGAZINE : 30
FIRING MODE : Fully automatic
Sniper
BOTH
USE : Eliminating Machine Gunners
ALTERNATIVE FIRE : Scope zoom
SECONDARY WEAPONS : Melee weapon
ALLIES
PRIMARY WEAPON : Springfield sniper rifle
CLIPS : 11
BULLETS PER CLIP : 5
FIRING MODE : Bolt action
SECONDARY FIREARM: Colt M1911
CLIPS: 2
BULLETS PER CLIP: 7
AXIS
PRIMARY WEAPON : Karbiner 98k sniper rifle
CLIPS : 12
BULLETS PER CLIP : 5
FIRING MODE : Bolt action
SECONDARY FIREARM: Walther P38
CLIPS: 2
BULLETS PER CLIP: 8
Machine Gunner
BOTH
USE : Suprresing fire
ALTERNATIVE FIRE : Deploy bipod
SECONDARY WEAPONS : Melee weapon
ALLIES
PRIMARY WEAPON : .30 Caliber Machine Gun
BELTS : 2
BULLETS PER BELT : 150
FIRING MODE : Fully automatic
SECONDARY FIREARM: Colt M1911
CLIPS: 2
BULLETS PER CLIP: 7
AXIS
PRIMARY WEAPON : MG42
BELTS : 2
BULLETS PER BELT : 250
FIRING MODE : Fully automatic
SECONDARY FIREARM: Walther P38
CLIPS: 2
BULLETS PER CLIP: 8
Rocketeer
BOTH
USE : Eliminating snipers and machine gunners
ALTERNATIVE FIRE : Sholder mount
SECONDARY WEAPONS : Melee weapon
ALLIES
PRIMARY WEAPON : Bazooka
ROCKETS : 5
ROCKETS PER TUBE : 1
FIRING MODE : Single shot
SECONDARY FIREARM: M1 Carbine
MAGAZINES: 3
BULLETS PER MAGAZINE: 15
AXIS
PRIMARY WEAPON : Panzerscreck
ROCKETS : 5
ROCKETS PER TUBE : 1
FIRING MODE : Single shot
SECONDARY FIREARM: Mouser C96
MAGAZINES: 3
BULLETS PER MAGAZINE: 20
Spanish Translation
For a Spanish translation of this guide, check out http://steamcommunity.com/sharedfiles/filedetails/?id=271081428
Kindly translated by = [T$C] = SK $ixstar-
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=162165994
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- HOW TO OPEN THE GAME
- Gua Bsica, Clases, y Mapas del Day of Defeat Source
- Combat Engineer Achievement
- Hail Mary Achievement
- HOW TO OPEN THE GAME
- DOD:S / Como aadir bots + configurarlos
- How to become an A-Pose
- Day of Defeat: Source
- How to move?
- Day of Defeat Solo 100%