Welcome!
So you wanna learn how to be the best cult leader you can be huh?
In this guide I will go through everything with you in as much detail as I can, trying to put it into one big guide.
Controls For Each Type Of Input
The game will teach you the controls as you play but just in case any of you forgot, here's a quick reminder;
Interact / Proceed Dialogue:
E / Left Click (PC)
A (Xbox)
Cross (PlayStation)
B (Switch)
Movement:
WASD (PC),
Left Thumbstick (Xbox, PlayStation, Switch)
Rolling:
Space (PC),
B (Xbox),
Circle (PlayStation),
A (Switch)
Melee:
K / Left Click (PC),
X (Xbox)
Square (PlayStation)
Y (Switch)
Curse:
L / Right Click
Y (Xbox)
Triangle (PlayStation)
X (Switch)
Meditate / Speed Up Time (Only while in your Cult area):
L (PC)
Y (Xbox)
Triangle (PlayStation)
X (Switch)
Viewing Inventory / Stats / Quests:
Tab (PC)
Menu (Xbox)
Press Touchpad (PlayStation)
Minus (Switch)
Returning to Cult while in Dungeon (Only after getting the Focus upgrade):
Q (PC)
Left Trigger (Xbox)
L2 (PlayStation)
ZL (Switch)
Bleat:
B (PC)
Press Right Thumbstick (Xbox, PlayStation, Switch)
Cult Life (W.I.P)
Doctrinations (W.I.P)
Rituals (W.I.P)
Shrine Upgrades (W.I.P)
Fleeces
If you're gonna be a cult leader you gotta look like one!
Here is all the info about each individual fleece and what they do:
Fleece of the Lamb
A.K.A. Basic Starting Fleece
Provides no bonuses other than looking cute!
+ Looks Cute
- Does Nothing
Not much to say about this so let's move on to the next one!
Golden Fleece
A.K.A The most OP Fleece in the game
Damage dealt increases by 10% after each kill, but resets when hit. You also take double damage.
+ The strongest Fleece in the Game
- Only good if you're able to not get hit
What to say about this Fleece? This thing is easily the most broken/best fleece in the game depending how good you are at not getting hit. If you're going for the no-hit boss run, wear this Fleece, stick the game on easy and boom the achievements are now much easier.
There's also an easy cheese to boost your damage in the Anchordeep area involving an enemy that spawns out mini enemies who slowly float towards you that count as a kill for easy percent bonus (as long as you don't hurt the main enemy too much). It will infinitely spawn these mini enemies until you kill it so you could in theory kill as many as you feel like and get a crazy one hit damage multiplier for most enemies.
Fleece of the Glass Cannon
A.K.A The worst Fleece in the game
Curses deal double damage and cost half as much, but melee damage and health are halved.
- Only good if you like using your curse
- Half as much health/melee damage
If you're a person who loves to curse (which i'm sure you will be IRL using this one), then this Fleece sounds great until you realise that you only get half as much health and half as much damage with melee. There's not much I can say about this Fleece other than i'd recommend unlocking this Fleece last.
Fleece of the Diseased Heart
A.K.A The Extra Heart Lovers Fleece
Gain 1 Diseased heart every time you draw a Tarot Card (Max 1) but lose 100% of items if you die.
+ Extra heart when you draw a Tarot is always useful
- Not a bad Fleece but there are better options
This Fleece seems okay at first until you re read the description and realise that it said only a maximum of one diseased heart at a time, if it was a heart for every tarot card it would most likely be OP so this Fleece is pretty much middle tier. Looks cool though.
Fleece of the Fates
A.K.A The Non-OP Early Game Fleece
Draw 4 Tarot Cards at the start of a dungeon, but none can be drawn after.
+ Decent early game Fleece
- Not great for endgame players
This one right here is easily one of the coolest looking Fleeces in my opinion and it's a very good choice for early game as you mostly only go through 1 dungeon map at a time during the story before it sends you back to camp. Late game though this Fleece becomes more of a Nerf as you only get 4 Tarot Cards and you don't get to choose what ones you get so really it's a choice between having 4 buffs early or having more than 4 as you go level to level.
Fleece of Fragile Fortitude
A.K.A. The No Health Recovery Fleece
All Red Hearts will be replaced by 1.5x the amount of Blue Hearts.
+ More health
- No health recovery
Having more health is always useful, but this Fleece is probably bottom tier along with the Glass Cannon Fleece as if you take damage you can't recover it. The heart will disappear once it's fully depleted. It's probably better to keep your Red Hearts as they can be refilled and chests have a good chance of spawning them. It does have a pretty powerful combo though... more on that in the next section.
That being said...
Which order do I recommend getting the Fleeces?
My order goes a lil something like this;
Golden Fleece
Fleece of the Fates
Fleece of the Diseased Heart
Fleece of Fragile Fortitude
Glass Cannon Fleece
Moving on to your next piece of fashion...
The Crown
Next we're gonna talk about the Crown Upgrades!
These upgrades contain some of the best powers in the game, as they are earned by beating the four main bosses and using their heart to gain one.
So here are the four powers that you can get!
Resurrection
When killed on a Crusade run for the first time, sacrifice a Follower to be resurrected.
+ Let's you retry after a death
- Spawns you right where you died so you better roll quick
This one's an interesting one for sure! I got this one last as I only died a handful of times and I felt I didn't really need it. When you die it lets you choose a follower to sacrifice and each level of follower has a different amount of hearts that you can resurrect with.
Here are the hearts that each level of follower give;
Level 1 - 1 Red Heart
Level 2 - 2 Red Hearts
Level 3 - 3 Red Hearts
Level 4 - 4 Red Hearts
Elders give half a Red Heart and 1 full Blue Heart
They only go up as far as the amount of Red Hearts you have.
So about that powerful combo I mentioned the Fragile Fleece has, if you pair it with this power up and die with a really high ranking follower you can get a crazy amount of hearts;
Basically 1 Blue Heart per Level, I haven't found a cap to this but i'll definitely love to see if I or anyone else can reach it! Again the elders still are the worst ones to sacrifice this way as they only give 2 soul hearts.
The Hunger
Once a day eat a meal to receive a Blue Heart.
+ Extra hearts for as long as you're eating food every day
- If you don't remember to eat food then this is kind of useless
The Hunger is one of my favourite powers and I'd say it sits comfortably in second place as it's only slightly less useful than returning to your base with Omnipresence and depending on your memory slightly above Darkness Within as you can stack Blue Hearts every day as long as you remember to cook for yourself. The main downside is remembering to do it but also you have to choose carefully what you cook, as if the food makes you sick then you will lose either half a heart or a full heart. If you're wondering, the Deadly Dish won't kill you but it will take away a heart.
Omnipresence
Focus whilst on a Crusade run to instantly return to base.
+ Let's you return to your Cult at any point in a Dungeon
- Description says instant but it's not
This is the best choice for your first pick 100% as it basically allows you to return to your Cult anytime you feel like while in a dungeon with the only downside being that you lose 15% of items earned. Being able to return is so useful if you're worried you might die or if you want to "re-roll" the weapon and curse that spawns when you go on a Crusade. I can't tell you how many times I've had the gauntlets spawn and I've re-rolled to better weapons. The only small downside about this upgrade is that the description says instantly but it takes about 5-6 seconds to return.
Darkness Within
Recieve a Diseased Heart at the beginning of each Crusade run.
+ Gain an extra heart at the beginning of a Dungeon
This one's sort of similar to The Hunger but slightly weaker in a sense, as this one guarantees you a free Diseased Heart at the beginning of every run. However, The Hunger as mentioned above is just a better option. Still though this upgrade is pretty decent and there's not really any downsides to it, a decent choice for sure.
The order I recommend for Crown Upgrades;
Omnipresence
The Hunger
Darkness Within
Resurrection
Weapons (W.I.P)
For the main way of attacking, let's take a look at the 5 different types of weapons you can wield and the different variants they have.
Gauntlets;
Vampiric Gauntlets
Chance to heal the wielder using the life force of a slained foe.
Damage - 3.8 Speed - 0.8
Bane Gauntlets
Chance of poisoning enemies when attacking.
Damage - 3.4 Speed - 0.8
Daggers;
Swords;
Axes;
Warhammers;
Curses (W.I.P)
And now for the second way of attacking, curses! These are magical abilities given to you that can help you escape a sticky situation if used correctly, and are usually used to push enemies away from you.
Death's Attendant
A devastating melee attack that will summon ghosts from slain enemies.
Maelstrom
Tentacles will strike out in four directions.
Tarot Cards (50% W.I.P)
In this section i'll be showcasing all of the Tarot Cards and what their effects are on your Crusade.
(Eventually i'll be adding how they are unlocked)
The Hearts;
Rank I - Gain an extra 1/2 a Red Heart. Unlocked by default.
Rank II - Gain an extra 1 Red Heart.
Rank III - Gain an extra 2 Red Hearts.
Weeping Moon;
30% more damage during the night
Nature's Boon;
Harvest bonus resources.
The Lovers;
Rank I - Gain 1 Blue Heart. Unlocked by default.
Rank II - Gain 2 Blue Hearts.
All Seeing Sun;
20% more damage during the day.
True Sight;
10% Chance to deal a critical hit.
Unlocked by Default.
Telescope;
Reveal the map.
Unlocked by Default.
Hands of Rage;
Fire a projectile when you swing your weapon. 10 second cooldown.
The Burning Dead;
Dead enemy bodies explode, damaging other enemies.
Diseased heart;
Gain 1 Diseased Heart. Damages everything on screen when hit.
Unlocked by Default.
The Arachnid;
Deals poison damage to enemies struck.
Unlocked by Default.
Divine Strength;
Attack rate increased by 1.25%.
Unlocked by Default.
Master of the Art;
Overall weapon damage increased by 1.2x
Unlocked by Default.
The Path;
Increased movement speed by 1.25%.
Fervour's Harvest;
Enemies will drop 2x more Fervour.
Unlocked by Default.
Soul Snatcher;
When killing an enemy you get a 10% chance of healing.
Shield of Faith;
When attacked there's a 10% chance of negating damage.
Unlocked by Default.
The Bomb;
Drop an explosive when you roll. 10 second cooldown.
Ichor Earned;
Drop black Ichor when hit.
Ichor Lingered;
Drop black Ichor when you roll. 10 second cooldown.
Mithridatism;
Immune to poison.
Blazing Trail;
Rolling into an enemy will damage them.
Divine Curse;
Curses consume 25% less Fervour.
Unlocked by Default.
Strength from Within;
Fervour will slowly replenish over time. 2.5 second cooldown.
Strength from Without;
Recieve 5 Fervour when hit.
Neptune's Curse;
Enemies have a chance to drop fish.
Fortune's Blessing;
Receive double the health when healling.
Unlocked by Default.
Death's Door;
When hit down to 1/2 a Red Heart, all enemies will be dealt 2 damage.
Unlocked by Default.
The Deal;
When killed, resurrect with 1 Red Heart.
Rabbits Foot;
Increases chance to spawn better chests.
Unlocked by Default.
Ambrosia;
Increased curse attack damage by 1.25x.
Gift From Below;
10% chance of gaining a Blue Heart when killing an enemy.
Unlocked by Default.
Fervour's Host;
Fervour replenishes fully when entering a new combat room.
Follower Skins
So you've started your cult, you're gonna need cult followers!
Here's every Follower type and how to obtain them;
General Followers
These General followers are unlocked at the beginning of the game.
These general followers can be obtained from chests in any area or by finding them in a follower room.
Darkwood Followers
These Darkwood followers can be obtained from either chests, by purchasing them from the Pilgrim's Passage Follower Shop or by finding them in a follower room.
These Darkwood followers can be obtained by killing each of the 3 minibosses .
This Darkwood follower can be obtained by going back into Darkwood after beating Leshy, and killing Witness Agares.
Anura Followers
These Anura followers can be obtained from either chests, by purchasing them from the Spore Grotto Follower Shop or by finding them in a follower room.
These Anura followers can be obtained by killing each of the 3 minibosses .
This Anura follower can be obtained by going back into Anura after beating Heket, and killing Witness Bathin.
Anchordeep Followers
These Anchordeep followers can be obtained from either chests, by purchasing them from the Smuggler's Sanctuary Follower Shop or by finding them in a follower room.
These Anchordeep followers can be obtained by killing each of the 3 minibosses .
This Anchordeep follower can be obtained by going back into Anchordeep after beating Kallamar, and killing Witness Astaroth.
Silk Cradle Followers
These Silk Cradle followers can be obtained from either chests, by purchasing them from the Midas's Cave Follower Shop or by finding them in a follower room.
These Silk Cradle followers can be obtained by killing each of the 3 minibosses .
This Silk Cradle follower can be obtained by going back into Silk Cradle after beating Shamura, and killing Witness Allocer.
DLC FollowersThese followers aren't required for 100% but can be obtained by purchasing DLC or pre-ordering the game.
These 5 DLC Followers can be obtained by purchasing the Cultist's Pack DLC
You could also get a Cthulu skin by pre-ordering the game.
"Special" Follower Skins
These followers also come under the General tab but require certain methods to obtain them.
The Axolotl form can be obtained by completing the Pilgrim's Passage Lighthouse questline;
Talk to the main cultist inside the lighthouse
Bring Light to the Lighthouse by placing 15 logs into the furnace
Go to Anchordeep and collect 25 Crystals
Give the main cultist the Crystals and enjoy your new Axolotl follower!
The Star form can be obtained by finding it hidden behind the piles of gold at the back of Midas's Cave.
The Fish form can be obtained by randomly fishing it up in Pilgrim's Passage.
The Rat form can be obtained by finding it hidden behind the logs behind Ratau's House.
The Crab form can be obtained by catching the crab running around at Anchordeep.
The Wolf form can be obtained by completing the Red Fox questline;
Make sure it is night time
Visit each location and there should be a Crescent moon
Pilgrim's Passage crescent moon is at the end of the pier
Spore Grotto's crescent moon is just left of the decoration shopkeeper
Smuggler's Sanctuary's crescent moon is at the end of the far right pier
Midas's Cave's crescent moon is at the far back right behind the Tarot shop
Enjoy your new Wolf follower!
The Poop form can be obtained by preparing a random number of Bowls of Poop from your cooking station
The Massive Monster form can be obtained by beating a hidden miniboss;
Go on a crusade
Choose a route to Rakshasa's shop
Beat up the snail in the back
Defeat Rakshasa
Craft the Massive Monster Statue you just got
Wait till night time
Interact with the statue
Enjoy your new Monster follower!
The Snail form can be obtained by completing the hidden snail quest;
Go on a crusade to Anura
Kill 5 Snails to get the Shell item
Visit the 5 Snail shrines
Pilgrim's Passage's shrine is far left
Spore Grotto's shrine is in the back room on the left
Smuggler's Sanctuary's shrine is on the left near some crates
Midas's Cave's shrine is on the left near the follower shop
Lonely Shack's shrine is on the far right behind the devotion shrine
Enjoy your new Snail follower
Knucklebones
I know I said i'd want to put everything into one specific guide but for Knucklebones I want to recommend CyberShadow's guide here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2848999174 Cyber explains it really well and has also coded a solver to make it a high chance of always winning, so go show them some love and check out their guide!
Achievements (Spoilers Hidden!)
Not sure how to unlock some of the achievements?
Most of them are self explanatory with their descriptions but some can be a pain to get, so i'll try my best to explain them to you!
Cult Size;These are simple enough, just gather the required amount of followers to get the achievement.
First Follower
Have 1 Follower join your cult
The Flock Grows
Have 5 followers join your cult
Flock of Many
Have 10 followers join your cult
Flock of All
Have 20 followers join your cult.
Unlockables;These are the achievements for unlocking all the listed requirements.
Leader of the Crusade
Find all 5 locations
This one can't be missed as it'll happen during the story.
Full Flock
Unlock all follower skins.
Look above at the Follower Section for info on how to unlock all of them.
Full Deck
Unlock all Tarot cards.
Look above at the Tarot card section for info on how to unlock all of them.
Master of Chance
Defeat all opponents in Knucklebones.
You'll need to do this to unlock all the Tarot cards.
Teach a Lamb to Fish
Catch 1 of every fish.
If you're having trouble with the rare fish i'd suggest using the Ocean's Bounty ritual.
Weapons of Plenty
Unlock all Weapons
Look at the above Weapons section for info on how to unlock all of them.
Curses of Plenty
Unlock all Curses.
Look at the above Curses section to find out how to unlock all of them.
Transform
Unlock a new Fleece.
Transmute
Unlock all Fleeces.
Look at the above Side Quests section for info on how to unlock them.
Gospel
Unlock all Doctrines.
Look at the above Doctrines section for info on how to unlock them.
Devotion
Fully upgrade your Cult.
Story Related;These achievements will be earned by just playing the game.
Deal with the Devil
Make a deal with The One Who Waits.
Preacher of Truth
Perform your first sermon.
Crosser of Thresholds
Perform your first ritual.
Death to Non-Believers
Defeat the first mini-boss.
Game of Chance
Win a game of Knucklebones.
See No Evil
Defeat Leshy.
Speak No Evil
Defeat Heket.
Hear No Evil
Defeat Kallamar.
Think No Evil
Defeat Shamura.
Do No Evil
Defeat The One Who Waits.
No Damage Challenges;These are achievements related to the bosses challenge.
Order
Beat Leshy without taking damage.
Sate
Beat Heket without taking damage.
Cure
Beat Kallamar without taking damage.
Peace
Beat Shamura without taking damage.
These achievements aren't as bad as they seem you just have to set yourself up properly! So here's what I recommend if you're having trouble with them;
Set the game difficulty to easy
Equip the Golden Fleece
Farm enemies to build up your damage multiplier til it's around the 300-500% area
Head to the boss and proceed to take them out in one or two hits This should get make these achievements much more easier, so good luck!
Cult Activities;
Keeper of Secrets
Take confession.
Build a confession booth, and take your first confessional.
Sacrificial Beast
Sacrifice one follower.
Perform a sacrificial ritual, this is the only way that counts.
Weigher of Souls
Sacrifice 10 Followers
Cannibal
Cook a Follower meat meal.
Misc Achievements;
Bringer of Light
Re-ignite the lighthouse.
Take a look at the Axolotl Follower Quest for how to do this.
Hoarder of Wealth
Have 666 gold coins.
You'll get this over time as you play.
The First Death
Die for the very first time.
The Final Achievement;
Godhood
No longer a servant, no less than a God.
Get every other achievement and this one will unlock. Good job cult leaders!
Summary
So this is it, the end of the guide!
Thanks for reading my guide! I hope this has been helpful, or at least been an interesting read. This game has quickly become one of my favourite games of all time and I look forward to playing any future DLC that might be added in the future. (If DLC does get added, you bet i'll be back to add to the guide.)
Good luck with your cults, fellow cultists!Love Fluffy, XOXO
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2849188992
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