Walkthrough TG(Atom RPG Trudograd) + Import + Achiev

Walkthrough TG(Atom RPG Trudograd) + Import + Achiev

Basic



STR is NOT A PREREQUISITE for the use of weapons. STR in the conditions of the weapon is responsible for accuracy, which is justifiable, it is possible to use a weapon without a suitable STR, one is a fine for accuracy

Feature is an inanimate parameter in the game, created once for the entire game, but in the game there is a chemical and other things that can permanently change characteristics, as well as products can temporarily change characteristics (for example, for high PRS dialogues)

There are no tactical actions in the game like in SS/JA and other similar games (changing position for example), but if you hide behind a wall or behind a post, the opponent will not be able to attack you

There are books and NPCs in the game that increase skills, details about this in the appropriate section

https://steamcommunity.com/sharedfiles/filedetails/?id=2558841312

For Import+ 4 characteristics;Morozov is dead;Char 21lvl + Hex ~[drive.google.com] or this

+ 5 characteristics;Morozov is Alive;Char 88lvl + Hex 60[drive.google.com]

Download and Move Saving to C:\Users\{UserName}\AppData\LocalLow\AtomTeam\Atom

It is best not to start the game with a new character, but to use imported because the character has + 5 characteristics points(fish + 3 chemical + idol) and several unique distinction:

(

Possesed (+1 STR; -1 INT ;-1 CHR)

Ghostly Protection(+6 Damage resistance);

Tattoo "Wings" (+1 DEX);

Tattoo "Mother" (+5 MA; + 5 SPC)

Tattoo "ATOM" (+5 AF; +5 STH))

might change with the full release (roadmap https://store.steampowered.com/news/app/1139940/view/3023578094352998076)

Level 21 male character

All partners (except Galina)

Otradnoye Radchenko

Kovalev is dead

Dan’s alive

Peregon is evolving

KRZ Atom

RF is evolving

Morozov is deadAlmost all quests completed

https://steamcommunity.com/sharedfiles/filedetails/?id=2550023522

the game has already started and in the closet of the PM and AKMS

https://steamcommunity.com/sharedfiles/filedetails/?id=2558190756

STRENDDEXINTATNPRSLCK 66910851 Entomologist

Possessed (+1 STR; - 1 INT; -1 PRS) <- can be compensated by Lone Genius

Action Hero

Tattoo "Wings" (+1 DEX)

Tattoo "Mother" (+5 MA; + 5 SPC)

Tattoo "ATOM" (+5 AF; +5 STH)

Chosen One

Ghostly Protection (+6 DR)

StreetwiseThe imported character will allow you to transfer these skills at once:

Tinkering

Fast Learner

Gobsek

Bookworm

Best of Class

Effective training <- makes sense to replace "Target Focus" Survival

Plot Armor

Oaken Skin

Juggernaut

Inner reserveAutomatic Firearms

Burst Boy

Lubricator

Commando

BullsEye

Rocket Rounds

Target Focus -> because we will get our skill points afterwards, and thus not fully compensate for the negative effect of "Lone Genius"https://steamcommunity.com/sharedfiles/filedetails/?id=2550023701

https://steamcommunity.com/sharedfiles/filedetails/?id=2558190789

After import, we will have transferred Hexa,photo Julbars and machine Victory in parking Outskirts

Intro

When creating a character, we will bear in mind that in the future we will be using the special armour, thus we should take the following options from distinction section: "Roid Rampage"(evasion is not important since we use armor) or "Retrograde" and "Freedom Lover"(it's better to keep a distance in combat), "Big Boned" will also be a good choice

Starting characteristics:

https://steamcommunity.com/sharedfiles/filedetails/?id=2531676202

Tinkering

Fast Learner

Gobsek

Bookworm

Best of ClassSurvival

Plot Armor

Oaken Skin

Juggernaut

Inner reserveAutomatic

Burst Boy

Lubricator

Commando

4 points remain, the next ones to take are Target Focus and BullsEye

https://steamcommunity.com/sharedfiles/filedetails/?id=2531676231

Skills Through Dialogue Or Books

KondrashkinLyoha Lab AsistantSpeechcraftPyotr NechaevEdwardRivlin Stories - 1 - A Fateful MitingRivlin Stories - 2 - A Nightmare On Lenin Street"Thug Life" №19"Thug Life" №21"The Flames Of Revolution" №6"The Flames Of Revolution" №7"The Flames Of Revolution" №8HorseshoeМитя КолосковРута ЛютиковаФасмер

This section is to avoid putting extra points in skills, as there will be a overdrive in skill (>299), which will not do any good.

Object Skill Number(Best of the Class) (NPC)-Scrap Quarter Barter 5 (NPC){ > ?}-Scrap Quarter Lock Picking 5 (NPC){award quest A Mother's Heart- Mother Alive}PRS>? - Mikhakych tavern Gambling 15 (NPC){change to Black Lotus}-Gray Corner Technology 15 (Book) Melee Weapons 25(50) (Book) Martial Arts 25(50) (Book) First Aid 25(50) (Book) Automatic Firearms 25(50) (Book) Pistol & SMG 25(50) (Book) Throwing Weapons 25(50) (Book) Gambling 25(50) (Предмет){Цацкин - Trudograd Docks} Free skill poins 15 (NPC){рядом с дверью Дамба} Automatic Firearms XOR

Throwing Weapons XOR

Rifles & Shotguns 5 (NPC){Kolotushkin Street} Tinkering 15 (NPC){Kolotushkin Street} Martial Arts 15(5+5+5)

Special Armor


After we leave the room, we’ll basically have to roll up our sleeves to save 45k of rubles (we won’t be pumping too much communication or bartering), we’ll have to do a few things to accumulate that amount of money,

Take Hex as a partner (the guy we have is a squishy (Retrograde) or a bit of a slow (Roid Rampage) who will be working as a mule

Complete the first line of storyline quests (first 3 tasks - I checked with the Revolutionaries) - The Commissioner is generous when in comes to buying weapons, but before he will be available we will have to sell stuff to global map traders

Kill the Bombers on Kolotushkin Street

Take your money in a quest to rob the cockfights ("Rows, feathers, three barrels")

We'll end up with something like this

https://steamcommunity.com/sharedfiles/filedetails/?id=2556008138

or this

https://steamcommunity.com/sharedfiles/filedetails/?id=2556007943

You can buy it from Bronisław for 45k, or you can lower the price and buy it for 30k, but you need the skill of Speechcraft>=288(barter>=258)

The end result of the upgrading armor branch will be this

https://steamcommunity.com/sharedfiles/filedetails/?id=2556007053

In the 0.9 update there is also 8 upgrade modules (haven't found one yet)

Ehnanced Optical Module - Police, in the room with the armor

Optical Module - The range, the red locker

Hardened Frontal Armor Plate - Lang cabin

Reinforced Greaves - Second room in the Arsenal (Police Station,a room near Frida)

Reinforced Greaves - on the "Gunpowder Conspiracy" quest, in the drawer next to the tricycle https://steamcommunity.com/sharedfiles/filedetails/?id=2545841887

Armored Fuel Tank - in the armory of the Honest People's warehouse

Armored Fuel Tank - in the corner, in the locker, on the dam, without shooting can be picked up after we’ve fought back https://steamcommunity.com/sharedfiles/filedetails/?id=2546843789SA performance growth

https://steamcommunity.com/sharedfiles/filedetails/?id=2556013930

Char SA SA M-1 SA M-2

Stealth -70 -90 -120 Pickpocket -70 -90 -120 Dodge -25 -30 -40 Carryweight +50kg +60kg +70kg Damage Resistance(Body) +30% +40% +45% Melee Damage +5 +7 +12 Cold Resistance +60% +75% +90% Damage Threshold(Body) +8 +10 +12 Damage Resistance(Head) +20% +30% +40% Damage Threshold(Head) +7 +10 +12 Fire Resistance +30% +40% +50% Critical Damage Resistance +60% +70% +80%

Walkthrough Underground Test Site


Help or kill El Gato(The extra loot at the end of the card depends on it) and go to open doors (in the next room there is a fog and a fly)

https://steamcommunity.com/sharedfiles/filedetails/?id=2558028265

First room D.A.N.K.O. Module

https://steamcommunity.com/sharedfiles/filedetails/?id=2558028526

Pass first the test room is simple enough, you have to use R.A.M. for accelerated movement( diagonally requires 1 AP instead of 2 as in normal movement), hiding behind obstacles in this room. In the second room, three tests must be performed: a flared strip, a barrel is knocked down and water is passed under current, or if a technology >100 is available, the panel must be activated to complete all tests( But for the first time fix both non-working elements of the obstacle course, the experience is not lying on the road). There will be spiders in the third room, there are many of us and they are not dangerous, shoot first and everything will be easy-peasy, lemon squeezy. In the fourth room, we take Exoskeleton parts and blow up the wall to take a shortcut. Now all we have to do is kill the bad guys, we have to go as a tank to the approach so our partners don’t get hurt, so we can make our job easier

Video Walkthrough

Story

The OutskirtsHigh Learning Razdor VillageTGPolice StationYou Can Choose The Main Line For The Rail For The Cops, You Have To Go To The Main Line, Then The Partner Will Be Razin - Give The Same Three Quests -> For The Cops 2 Quests Will Be The Same(Gone Northerners и Revolutionary Mercenaries), And The Fractional Quest Is The Secret Of "Barinki" - The Quest Is Not Great, As Will Disappear (goes To The Cells) The Dealer Of Drugs And Stimulants BeetleRusty QuarterMikhalych TavernOutskirtsKolotuskin
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 141
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 142

Our task is to retrieve electromagnetic mass accelerator from Tg in order to save the Earth from intrusion aliens Comets wake up in a hotel, communicate with the headquarters, taking initial training of the game mechanics.

After leaving the hotel you can wander around (buy an atom token so we don’t have to spend on Speechcraft(Cap + Token + Start Build will accelerate to 150, which is more than enough (initially)), try to take a can of teeth from a minefield with Attention 5 we’ll just die) Take the quest from Dandelion, talk to the boys at the bar( we need experience , and at the expense of get bonuses), A quest by Demiyan, a notebook by Shchukar(Man at the entrance to Strife)( Devilry)Moving on to (there you can steal a little in the houses (grab a rope and a soap for the quest with the snowmobile), in one house in the closet there is a quality cuirass, there is a picker and a Molotov's cocktail, then move to Dam To the left of the point of origin there’s a road at the breakers, there’s a little bit of ammo and a rusty AK, then we run on the map to collect from the boxes(inside Damb hit better without even trying, the lock picking won’t be enough, and if it is enough then it's necessary to kill Mitya, but when did it stop the greedy for loot Plushkin? - especially since there's upgrade module for SA)

Go to , refuse to pay, negotiate, talk to the guy at the snowmobile, hand over a soap and a rope, promise to come tomorrow, watch.

Go to Hexa(At ), recruit - for Hexa it's preferable to pump tinkering up to Love to read (If you'd use the machine’s build from the provided save you'd have PM and AKMS), share the weapon.

On the way out, we are offered a robbery (Pencil), we agree, then go and kill the bombers on that map, we will have to scrape the explosives from the checkers (it is worth more than sum of its parts), (There is still a kid at the entrance of the entrance, who watches the sky - there is junk in the pockets, but there are checks in the dialog)( If there is a problem with killing them, you can pull in the doorway

(

Open the door,

Launch an attack,

kill one and immediately step aside

close the door,

and every time opponents open the door shoot them (Hexa helps sometimes)

) In one of the apartments will be a couple, a man and a woman (the author of the ♥♥♥♥♥ yada), it makes sense to talk to the husband to impersonate a journalist and go through a simple quest immediately on the spot, earn some money.

Run to the debtor’s wife, communicate, give a tip on two people (one in Scrap quarter, second in Mikhalych tavern)

Moving on to , There we break in the back door (back door, where the room has parts of armor), take the module

(. On the other hand, you can participate in catching a super thief, like Arsene Lupin (Bender,Shura Balaganov,Tuxedo Mask), Go out and go to Second tier, if met a junk shop and some of the things sold you can buy weapons books (yourself and Hexo), talk to Hans, give a quest on myrmics.

Moving on to , talk of jelly mutants (a married couple), learn about the Railsotron, enter the Inverter building and communicate with the High Moral, Creative, Competent Citizen of the former USSR, taking the fate of the Fatherland as his personal, give us a tip on the Northerner, talk, wait for the night and get the package (then sell it) after we give up the bookkeeper. Talk to the burglar (and the driver if chosen in the quest Rows, feathers, three barrels). Before leaving, do not forget to talk to the dealer of "apples", talk to Gorgulla, preferably also to communicate with Slava(Help in employment) <- the guy lives with mom, first we persuade her, then the employer.

Talk to the bartender, then we’re stopped at the door, agree to work for the Revolution, take the quests, talk to the mercenaries, talk to the second contact from Sins of the Past - sent back to In the next entrance we take the quests from Vasilisa, at the same time you can turn in the made quest to Iskra and immediately get a level, as active Commissioner (he can already sell things, and the course is good). At this point we have about 15k already (rubles, not counting junk in the inventory for sale).

Go to , talk to the prostitute (and the driver if chosen in the quest Rows, feathers, three trunks),go to the hotel and resolve the issue with the Northerners.

Go to , convince brothers that offending old ladies is bad, - go to the printing house and take the quest to eliminate the Capibarov racketeer(Street crime)

Before visiting (Rows, feathers, three trunks) we dump heavy things in a box, we have much to carry,

We break into the basement, first we fool Gennadyevich to throw weapons (the conviction about the Secret Cartel), after they are disarmed we kill them, break the lock with the help of the partner, learn that the money is not enough, insist on That money is ours and we kill our partners in action, we collect all the money and get off the map.

Upon arrival in go to , give away quests of quests Blaze, sell clothes, go to kill Northmen in a house nearby(Sins of the Past), again sell everything, and then on all flights of flight buy at Machine Works special armor.

With luck on loot from random encounters (it is not worth to avoid them) we will even have a little extra to buy stuff from Bronislaw

Side Quests

For the moment (approximately) there should be such quests in active :

Trudograd

The Lamb of Tartary

The Elusive GoryachevScrap Quarter

Child Support

From Soltsegrad with LoveMikhalych Tavern

The Trudograd Marketeer

Sins pf the Past

Railgun: Mikhalych Tavern

Myrmic Kaputt <- visited the Second Tier , buy books and take questsKolotushkin Street

From Solntsegrad with LovePolice Station

From Solntsegrad with LoveTrudograd Docks

The Beaty of the Beast

A Mysterious Offer

The New Contacts - You can get it on the radio after you buy it Special Armor

Guns of the revolution <- If you’ve lost time and waited for new instructions from the Revolutionaries

Child Support - About Invertor Factory, costs a chimney sweep, he is the "father" of the ruckus, (with this quest the achievement of "Infant Eater"). The boy can be persuaded to solve the case by paying off the madwoman, and by returning to Outskirts, convince the girl to give up her trousers and revive her.

From Solntsegrad with Love - I need to talk to 3 people:

Vasmer ( Kolotushkin, dojo apartment, house next to the bunker)

Trubachyov (Police station - near the monument "1986", where Father Makariy and the quest "Sectarian Violence"

Shcherba (Musician, near Sakurov (apple trader)If we pass performance checks, we’ll know Kay Ozersky alive , say all Verbalsky that at the end of the conversation we’ve passed the INT come save Shcherba в Scrap Quarter If there’s a skill "Poison Ivy", make sense to eat candy

Trudograd Marketeer - In the house (where Margarita sits), next to the tavern, in the second entrance, there is Vasilisa, who gives out a quest, she can be asked about a new cohabitant who killed her husband (she doesn’t mind in principle, or pretends to), the point of the quest is in the cases on the map where you have to hand out leaflets, right population groups :

Say won't be sepulcariums for sale

Листовки людям в очереди где ларек(бард,шпана,очередь в магазин)

Энкаунтеры с мутантами и сектантами - листовки не предлагатьSins of the Past - We’ll have to go halfway to TG, returning to the old locations (the quest we took from the pimp right after the start of the game), we’ll go to his wife on kolotushkin, потом зайдем к Jacek на Scrap Quarter, then to Margaritko Mikhalych Tavern , then to Jacek, & will join Daisy in Outskirts, then again Margaritko and close quest (In this case, "The death of the goose was not in vain" is not available - it is the essence of ATN(9)PRS(7)LCK(6) to be tested against Baldan and then deal with it with Small LCK (like this quest, the bombers, Kay, - where there is a solution to the conflict through LCK) at the end of Kolotushkin, We’ll give up our husband and get a reward, and we’ll go to Dandelion and we’ll get a follow-up to the debt.

The Beaty of the Beast - take from Grey Corner At the man’s entrance, let’s go to the brothel(Trudograd Docks) Talking to the bartender( We can’t make a mistake, there are all the prostitutes "role-playing"), and we persuade her to go to this maniac, and then we solve it on the spot, whether we help her or not, the maniac is not dangerous, there will be no difficulty in eliminating it.

Trudograd DocksBao will be at the entrance, do not give him 50 rubles, then take away things from the thugs he hires to teach us a lesson.

A Mysterious Offer - Uncle Ho has a proposal for us, namely the explosion of a drug-trafficking ship, the Secret Cartel, which is full of "black lotus".

Talking to Ho(if the quest is taken "Guns of the Revolution", He will tell you how to meet honest people), he leads to the dock, talks to the captain and begins the quest (with us sails the ♥♥♥♥♥♥♥♥ Long Vang) :

It’s quite simple - the vignette will have to pass the performance check, we’re fine with it

Once on loverdeck (next to the Engine Room), clear the deck

After clearing the nearest quarters come to Bang-Kimchi, it upsets us -> no key, Semtex no

Moving from the stern to the bow of the ship, killing Ihto, reaching the brig, we can free Arashi( in the text of the vignette can help kill Lang, though we can sort it out ourselves)

On the guardhouse take semtex and either place it immediately at the fuel line (hidden door through the kitchen), or clear the nose and take the key to the drug warehouse (where clink door

When we get to the top deck, we free the slaves in a cubicle nearby,

In Captain Lang’s cabin (Regiment) lies, "Hardened Frontal Armor Plate" (+1 SEQ + 7 MD)

We go to the stern, we make a getaway, we sail away by boat, we come to Ho and we give away the questThe New Contacts - talk in a teahouse with a bearded man and get a quest to destroy the mutant bombers, worshipping the "Gods of Chaos," basically this location-quest (Gunpowder Plot), this test Special Armour, to long mission, and fun (go over the water and turn off the generators, in the rest fight with the partners, and the moment where there is a bridge, there needs a rope and pass the STR)

https://steamcommunity.com/sharedfiles/filedetails/?id=2545841887<- There is also a modification for exo and an ampoule of oblivion (if sided with mutants and asked about the reward)

https://steamcommunity.com/sharedfiles/filedetails/?id=2545841976

Guns of The Revolution - We get a tip from Ho, we go and talk to the mermaid, then we run to the warehouse and talk Honest people's Purchase of rifles (via Barter lower the price after refuse to buy, and then through Speechcraft take them free of charge), here in the warehouse, break in the grate and take the AK-74 and the Armored Fuel Tank for Special Armor(Inspect and break into all boxes)

Ivan Doehttps://steamcommunity.com/sharedfiles/filedetails/?id=2561146210

At the entrance of the location sits a musician, who after his healing, will present a mystical key, this key can be used in the house on Kolotushkin 2. The entrance where there were the bombers (near the booth "Tickets") breaking into the corner apartment, and we use the key on the drawer in the back.

https://steamcommunity.com/sharedfiles/filedetails/?id=2561145980

Find a reel with a film film,, an empty oblivion, TT(mod.) a little ammo and a bottle, for opening the box we get +1111 EXp. If you go back and tell him what we found, he’ll throw himself off the dock, and the laundress (Xiao-Xiao) will grieve over him.

Continue To Continue

In the Grey Corner There is a house near Chippolino (with Chippolino itself connected to the quest "A Conflict of Interest" which can be taken on the second floor in the cabin to the right of the entrance to the Morzhov locality - Telluria quest - To the left of the entrance to the cabin, on the second floor a drug & thief), there is a guy, Senya Markov, who will issue a quest "The Streets Of Fury" , Having done it ( can negotiate with Toha Kalmar, or can simply shoot (Markov should not die) , we have a blessing a "Tin Can", we get a continuation of the branch -> apply for money to his partner, nicknamed Sinker, and at the same time we take the quest - The Widow At The City - which can be done by frightening either the widow or the accountant. What we’re interested in is, very, Aidarov, who sits in Machine Factory and arranges clandestine fights (handguns can raise pennies there), but we are interested in the quest "The Lost Wallet" , taking him, we’re going to Grey Corner And his search for him, with his purse there will be breeders, but if we pay them to tip us to work, we can take the quest to Mikhalich tavern Francis Liao "The Industrial Espionage" and we’ll be rewarded https://steamcommunity.com/sharedfiles/filedetails/?id=2547065921

The Industrial Espionage & The Trudogradian StrikeIn principle, the only problem in organizing the strike will be with the Dead (the leader of the Trade Union for us, and Aidarova or we will talk and take the quest "The Lost Wallet" -> "The Industrial Espionage" or , just do it "The Lost Wallet".

"The Lost Wallet" - it’s simple enough, run to Grey Corner, Took a purse from a flophouse, and reached out to breeders, however, pay them wooden (2k) and get a tip("A Dubious Offer") to Francis Liao, who will ask for a filter (no) -> "The Industrial Espionage"

An audience with Sherbetov get us easy, problems inside the office -> you can talk about going to the main one, and you can pretend to be his missing son (Fernandel and leather armor take from Demyan in Outskirts , and the amulet of Saint Seryozhi at Babur, in Police Station)

Having obtained information (having passed the test for ATN and after reading the explanatory note, you can either turn in Liao (there will be no reward) or give the photo to the Conglomerate, in the person of Liao, but we have no way of stopping him, blinding us, he escapes.

The Trudogradian Strike -> The problem is the Mertvago, but from a comrade in the shop floor we learn that the Mertvago is engaged in an obscure activity in Trudograd Docks - We find a safe house, interact with a lantern and voilà! When we return to the factory we threaten Mertvago, go to the tavern and hand in the mission.

Strike itself("Red Snow") It won’t be very, but since we are Tin Can SA, we can jump on Cossaks gang units. After the vignette’s over, we go to Comrade Shrike.

We wait and in the empty inn we address to Mikhalych ,quests "The Red Carrot" -> если уже помогали Virikhonov, already helped Virikhonov, then there will be no problem, immediately after execution , it will be possible to take the second quest "Escape from Trudograd"

"Escape from Trudograd" - Get in and run down to the basement (unless you really want to become an intruder and then fight with the whole of the Militia) - the police will catch up with us, we’ll fight back - Say that from the TSB(!TBI - я не знакю как будет на инглише!), come out with"Second Tier", идем к Михалычу - > Go to Mikhalych - > we get a tip on Comrade Shrike.

In the bunker we meet Goryachev, promise that he will be picked up with the evac team, ask about the railroad and Inverter, learn the necessary go to dig up the key card - go to "Razdor Village" -

https://steamcommunity.com/sharedfiles/filedetails/?id=2553566050

We talk to the grave-digger Pachom (house with red roof) and go to the vignette (in the vignette itself I did not kill the boy, took the figurine from the tent and then gave it to him)

After arriving at "Seventh Heaven" Voronin offers us 3 quests ->

A Common Cause

Dam Defence

The Northern Saboteurs -> The Mysterious Cipher

A Common Cause - Go to Comrade Shrike and complete the task of destroying the Flyers (otherwise he will not cooperate),

Dam Defence - Reached the dam (crossing from Suburb), came and repulsed the attack, we are larger so there is still a human shield of defenders, so that everything will be simple, after repelling the attack, can find another mod for a "Tin Can" https://steamcommunity.com/sharedfiles/filedetails/?id=2546843887

Armoured Fuel Tank

https://steamcommunity.com/sharedfiles/filedetails/?id=2546843789

The Northern Saboteurs - come to the flophouse, provoke and kill ,the cipher was given to Voronin, waited a day - talked to Voronin - went to the Big Cave.

At The Edge Of The AbyssThey came and decided whether it was the Northmen or the Revolution. In the second case, they killed all the Lieutenants and ran to Inverter’s bunker, clearing the way for all the Northmen.

Invertor Bunker When we go down to the bunker and open the door, we read a note at the checkpoint and on that basis decide whether or not to go in with a fight. First maiden is open, second maiden is closed, it requires a break-in skill, if it is lacking, then it is possible to pass this door through airlock , after the generator starts this door will open and we can take Tin Can (when wearing Special Armour do not fit)

If we fight, there are cylinders in the room on the left that will blow through the generator and get through the robots to the end door https://steamcommunity.com/sharedfiles/filedetails/?id=2547127272

By turning the generator on via technology, or by solving a puzzle{FILTRATION SYSTEM CONTROL} (A - B - C - <Siphon OFF> - A - B - C) Moving forward, it’s important to take your weapons out of your hands, and in the second-to-last room and out of your partners' hands. During the journey we will have the opportunity to launch artificial satellite with a message to space, read about air defense tG and the Hot One itself, activate the pass for the system "own-alien"

The second-to-last room can be traversed in two ways (by punching a hole in the wall and causing a robotic attack on itself) or by taking the optics from the robot into the workshop and opening the door with it.

Although, if you break down the terminal and the door doesn’t open, you have to go to the breach through the door, close the door, and then blow the hull, and then the robots don’t get trapped

The vignette will begin, during the conversation will be an opportunity to persuade Voronin from the shooting saying that everything will be fine and we will not be a danger to the rest of the world (pass the tests on INT и SpeechCraft

Looking at the ending - tG has changed power but has not changed the type of board , Gou-Jō trades in tG, Hex political prisoner (wrote a book about your adventures), Blaze is alive and sent east

Possible Game Endings

Game goal Events not related to fractions Police power Authority of the Committee Northern power Trudograd * Police power, harassment of the Committee Power of the Committee, harassment of the old authority City destroyed, old power has escaped Gou-DZe If completed task branch/ Failed task branch Flourishing/Gone for 100 years Flourishing/Gone for 100 years Gone for 100 years Seventh sky * With old power (nothing changed) New (first open, then closed) destroyed by the Northmen Razin Died in action Special TBI Unit Officer Dead/We don’t know him Gone to the East, the village sheriff Blaze Died Died/We don’t know her Pointed east three years after the events of the game Fought the Northmen, died 3 years later in the mine Hexogen Died Sat as a political prisoner Sat as a political prisoner The psychic in Northmen (son of Hexogen)

Possible endings of the character

You Left with Atom Left Atom For Voronin * End of Inverter Bunker (Atom Rail) End on Forest Glacier (Atom Rail) "Killed" by the Atom Division (Body Missing)

Achievements

Fresh Prince Of Trudograd
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 247Welcome To Trudograd!Mysterious Knife
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 250You Solved The Mystery Of Igor’s Stalker Knife.An Old Friend
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 253Your Car From The Central Wasteland Stands In The Outskirts Of Trudograd.Infant Eater
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 256Yes, You Really Did Eat A Child. Or, At Least, Somebody Thinks That You Did…Power Of Simplicity
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 259You Were Hoping For Luck, And You Stood Your Ground.INT
LUCKGoose Sacrifice
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 264You Are Actively And Successfully Using Your Luck. The Death Of The Goose Was Not In Vain!(weird Achievement)ATTPRSLCKSTRThe Problem Is, Only Those Checks Count When The Goose Has Helped. And The Only Way He Can Help Is If The Major Lacks One Point In LUCKLUCKLUCKLUCKAtomic Soda
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 277You Bought A Glass Of Every Atom Agent Favorite Drink!Walking Fortress
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 280You Maxed-out Your Special Armor.Viva La Revolution
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 283You Became A Part-time Revolutionary.Terrorist
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 286You Single-handedly Signed Trudograd’s Death Warrant.Sixth Sense
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 289You Exorcised All The Restless Spectres That You Met On Your Path.Sick Freak
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 292You Performed Such A Heinous And Convoluted Act That… You Deserve An Achievement!

It is enough to start the game. The achievement goes to every STEAM user who has purchased ATOM RPG Trudograd

Buy at the market the stalker Igor's knife in the suburb of Trudograd from Stalker trader. Then at the Rusty Quarter location from Nariyana it is necessary to buy the stalker Igor's book and read it, after passing the check of one of Characteristics The Major will extract from the book an old notebook "The Play of the stalker Igor", where the code will be indicated instead of the name of the hero. Apply the code to the knife handle with the code lock. The «Victory» car will be on the parking lot only if it was carried from the previous game Atom RPG. To get it, you have to go to your car and take action. Due to the fact that Trudograd continues the events of ATOM. In the suburbs of Trudograd, the woman of Dana with her baby wrapped in a diaper (abdomen) in her hands, with the help of Dexterity, is to snatch from her hands and eat! During the final standoff of the Sin of the Past quest, which was issued by Dandelion in a hotel in the suburbs of Trudograd. Requirements: <5 >5 If Cadet satisfies the above conditions, you should choose the line «justice», offer 100 rub. and then choose the characteristic Luck. In the Trudograd Outskirts in the parking lot near yellow sedan, look for a guy named Baldan who has locked his keys in the car. Help him without using Attention. Requirements: 9, 7, 6, 8, Pickpoket 80, Technology 80. The Major will notice a safety guard under the seat Bag of agility, but it must be returned! , which the goose will grant. So it all depends on the Major’s build One way to get it. Need to pass 2 checks on We go to old man Guryan in a tent town near the hotel, we fix the radio feature on , Complete the quest Crests, feathers, three trunks where the Cadet must pass the check for small . Notes Hidden goose luck +1 will remain until the end of the game.

You need to buy the token from Stalker trader in the Trudograd Outskirts and then get the drink in the Mikhalych tavern.

Get and execute the quest "Juggernaut", from Bronisław, after the first upgrade of Special Armour(1k), and giving the Exoskeleton parts to the Master, get the achievement

Achievements P2

Shadow Over Trudograd
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 300You Performed The Ancient Ritual And Met Guests From The Depths…Second Thought
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 303You Completed The Cow Mission, But Then Decided To Bring Her Back.Rising Star
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 306You Won Ten Games Of Bombagun, Playing For Money.Memories Of A Nibbler
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 309You Listened To All The Haiku Of A Four-legged Intellectual.LOT 49
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 312You Opened A Mysterious Chest On Kolotushkin Street.
KGB Bunker
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 315You’ve Been Contacted By The Eponymous KGB Bunker.Incompetence
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 318You Showed A Surprising Lack Of Competence In Completing A Rather Easy Task In The City Docks.Death Of The Author
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 321If The Author Is Writing About You, Then Who Is Writing About The Author?Fight Club
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 324You Became The Ruling Champion Of The Factory Arena!Escalation Of Conflict
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 327You Turned A Simple Arrest Into A Real Street Battle.You Turned A Simple Arrest Into A Real Street Battle.Freelance Police
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 330You're Temping As A Freelance Police Officer.Holy Mountain
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 333You Died From A Lethal Dose Of The Truth™.Human Antidote
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 336You Survived The Worst Poisoning Of Your Whole Atom Career.Albino Bloodsucker
Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 339You Tracked And Killed The Albino Bloodsucker. .

Listen to a Nibbler at the Trudograd brothel

After talking with Ivan Doe (cures him) at the port of Trudograd, we receive as a reward a key that opens a chest on Kolotushkin (the room opposite the bombers)

To participate in the underground battles at Aydarov , you have to defeat Mikola Tysonenko (6 on account of a fight), you have to prepare, otherwise they will work for two blows

Quests Details

Trudograd Outskirts Name Quest giver Reward Child Support Strange Woman - A Harmless Request Щукарь quest From Solntsegrad with Love The Lamb of Tartary Shepherd 430 Exp, 33 carrot Выбивание долгов Dandelion the Pimp - Sins of The Past Dandelion the Pimp 1500 Exp, 400+ Дрессировка Зихао - Smoke and Mirrors Arthur Penkin - Vendetta - - Dental problems Babushkin Teeth left — can to gold teeth (300+)

Teeth return — ? Gone Northerners Blaze(Mikhalych tavern)/Commander Shapkevych(Police Station) -/3900 Exp Open Sesame Owner the hotel - A Strange Request Mechanic near city entrance 945 Exp, 200+ Devilry Demiyan Devil mask, 200 Exp, 300, several headpieces

Scrap Quarter Name Quest giver Reward Unwelcome guests Kondrashkin 525 Exp, 300+ Повелитель сна Епифан 310 Exp, 300+ Помощь в трудоустройстве Слава Помочь Славе - 1900 Exp Spy Mania Агиль Пугачёв Раскрыть Руслана — 550 Exp, химикаты Railgun Main Plot -

Machine Factory Name Quest giver Reward The Widow in the City Sinker, после задания Заслуженная Award 500 Exp, 1k Telluria Идлен 500 Exp, Mark-19 or ammo The Lost Wallet - - The Taming of the Rebel - - The juggernaut The armor's Mechanic -

Police Station Name Quest giver Reward Глаз Генсека Commander Shapkevych Напарник: лейтенант Разин Sectarian Violence Father Macarius 875 EXP, 500+ rub A Mercenary Army Commander Shapkevych 1960 Exp Gone Notherners Commander Shapkevych 3900 Exp Railgun: Police Station auto Railgun - The Barinka Mystery Commander Shapkevych 1960 Exp Eye of the General Secretary - - The Party Problems - - The Decent Living Digest - - Counter Revolution - - From Solntsegrad with Love - -

Grey Corner Name Quest giver Reward A Conflict of Interest Morzhov Morzhov's side — 980 Exp, 300+ rub., stims.

Cipollino's side — ? The Beaty and the Beast Oleg Girin 945 EXP — Oleg's death Нежеланные гости Сохатый 1460 Exp, 200+ The Nothern Sabouters Commander Shapkevych 3900 Exp Mutants in the Cellar - - The Streets of Fury Senya Markov quest A Just Reward (1018)

Mikhalych Tavern Name Quest giver Reward A Harmless Request Щукарь в Пригороде Трудограда quest "From Solntsegrad with Love" The Trudograd Marketeer Vasilisa 300 Exp, 300+, revolver From Solntsegrad with Love Потап Вербальский 945 Exp — Oleg's death The Villainous Brothers Blaze (?) - The Revolutionary Mercenaries Blaze - Guns of the Revolution Shrike (?) - A Mother's Heart Pyotr Nechayev - The Trudogradian Strike Shrike (?) - A Dubious Offer A shifty guy from Grey Corner - The Industrial Espionage Francis Liao 1000 (?) The Red Carrot Mikhalych - Railgun: Mikhalych Tavern auto - Railgun -

Trudograd Docks Name Quest giver Reward The Ship of Death Uncle Ho Lots of trophies and EXP for clearing the ship, 300 EXP, 1k + strange serum A Protection Racket Ruslan Lee 400 Exp, 1.2k Смысл жизни Кун-Лан 650 Exp, тайна смысла жизни A Jeweler Work Ювелир Цацкин 570 EXP, 1k The Mummy's Curse - - A Special Assignment Kandalsky, Police Station -

Quests Details P2

Kolotushkin Street Name Quest giver Reward Comb, Feathers and Three Smoking Barrels Карандаш Много трофеев и опыта за зачистку 2k+(10k) The Villanous Brother - - Automatophobia Yefim Grechkin - Professor Garyachev Доступно со старта - Romantic Hero - -

Kolotushkin Street Myrmic Kaputt Elias GR-121 pistol or Ye Olde Gauntlet (unique martial arts wep) given speech/barter passed check, otherwise some rubles

Video Walkthrough








Walkthrough TG(Atom RPG Trudograd) + Import + Achiev image 364
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