Step 1: Choosing Your Base Size
Before you even begin creating your map, you need to choose a size. Now me personally, I like going with Iceberg, the biggest map size. It gives you the most room to work with and it will be the size I'll be using for this guide. You can choose any map size you want.
Step 2: Outlining
To start out with your map, obviously you're gonna need to make an outline. Since this is Iceberg, I'm going to use the 3rd size brush on the top row. You can make any shape you want, just keep it creative. Remember: No Straight Lines. Nature isn't straight lines, you want to keep your outline curvy and jagged.
Start with close ocean and create an outline for your world.
After that, choose shallow ocean and draw on the inside of the close ocean. Don't follow the close ocean outline exactly, keep it curvy and different.
Finally for outlining, choose sand and draw inside the shallow ocean. Just like before, don't follow the line exactly.(Tip: Create pockets of sand at some places to create beaches)
Step 3: Land
The next step here is creating the land for your test subjects to walk on. Just like in the last step, brush the plain soil inside of the sand, and don't follow the lines. After the outline, fill in the island with the plain soil.
Step 4: Vortexing
Now, you may have noticed that it looks a little bit unnatural at this point, and that's where the Vortex Tool comes in. Choose the largest brush in the last row and drag it along the outline. This will mix them together and make it look more natural.
Step 5: Forestation
This is a very crucial step to make the land look much more lively. Grab the forest soil tool and change the brush to the single pixel square. Scribble randomly across the plain soil.
After that, it's back to vortexing. Pick a large sized brush on the last row and drag it over the forest soil. Do this until you can't see any lines anymore.
Step 6: Earthquakes
This step is entirely optional, but using this step correctly can really help your maps. You should definitely save here if you haven't, because this might take some trial and error. Pick the earthquake tool and tap in a few areas across your map, where you feel it would look best. Keep in mind that the earthquake tool can both raise land and decrease it.
Step 7: Islands
This step can be optional depending on the shape of your map, but I prefer adding islands to give my maps more life and make it seem like there's more on the world than just one landmass. Follow step 1 and 2 again, just smaller, for your islands. You can add forest soil to your islands depending on the size of them.
Step 8: Rivers And Lakes
Next, we're going to add rivers and lakes to our map.To create a nice lake, use one of the smaller brushes on the last row and tap a few times in a small vicinity. Use the vortex tool to move the soil around a bit. For rivers, use the one pixel brush again and drag it from the ocean to your lake. You should make it a few pixels wide so it's possible for the water to even reach from the ocean to lake.
Step 10: Biomes
Biomes are an essential part of a map. I mean, you don't want your island to just be a barren wasteland, right? For this tutorial I'm going to stick to the grass biome for the sake of simplicity, but you can use any biomes you see fit. Just use the biggest brush and cover the soil in biomes.
Step 11: Beach Rocks
This step is also optional, but really nice to do. Take the hill tool with the one pixel brush and draw on some of your beaches to simulate the jagged rocks that some beaches have.
Step 12: Ocean
This step will make your oceans infinitely more appealing. Grab your close ocean with a one pixel brush, and just like the forest soil, scribble across your deep ocean with it.
Next, take your trusty Vortex tool on the highest brush and move it around until there are no straight lines left.
Step 13: Ores
Ores are entirely optional, since by world laws, they will automatically spawn. Although, I like to add stone to the beach rocks to make it more realistic.
Step 14: Plants And Trees
Our final step for this guide is plants and trees. I recommend placing lots of plants and trees around rivers and lakes, inside jungle biomes, and on sandy beaches. You should quickly move your plant and tree brushes around your map in a once-over. Don't go back and place more if you missed a spot, you didn't make a mistake, you just made a happy little accident.
Step 15: You're Ready
You're finished my beginner's guide to map making! I hope you enjoyed and I hope this helped all of you. If a lot of you want another guide on a specific subject like islands or lakes or something like that just let me know. Have a good day!
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3336310217
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