Wobbledogs Master Guide [W.I.P.]

Wobbledogs Master Guide [W.I.P.]

Introduction

Hello!This guide was made to catalogue and walk you through all of the features of Wobbledogs. Although I hope to keep this guide error-free and updated with all of the latest features, there will no doubt be missing information and discrepancies here and there. If you see something wrong with the guide, or something you'd like added, please comment down below! I'll try to get it fixed A.S.A.P.

If you're having trouble finding anything use CTRL + F to open a dialogue box in the top-right of the guide. This will allow you to search for words much quicker!

Life Cycle


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GeneralThe life cycle is one of the core features of your save. Progress of the life cycle can be halted by refusing to pupate your Wobbledog, allowing further access to certain features and extending their over-all lifespan.

EggWobbledogs, likely being more closely related to bugs than mammals, hatch from eggs. A healthy adult Wobbledog will lay a single unfertilized egg either shortly after reaching adulthood or shortly after being dropped into the save game via importation. An unhealthy Wobbledog (one who has accumulated Scaph in its gut prior to laying an egg) will lay a large clutch of dud eggs instead of an unfertilized egg. Dud eggs cannot be collected like regular eggs, but can instead be eaten by other Wobbledogs for more unhealthy gut flora.

PuppyPuppies are the first life stage, and the most risky life stage to import into a save due to the high variability of their subsequent mutations. Puppies are the most influential form of Wobbledog, and will train much quicker than their older companions. If you're planning on developing or halting certain habits within your Wobbledog, it would be wise to not pupate until those traits have reached 100% or 0%.

JuvenileJuveniles are the second life stage, and probably the most determinate life stage of your Wobbledog's development. Any changes that happen during your puppy's first mutation will likely shape how you feed and expand upon them in the future. They're still very responsive to training at this stage, and tend to focus more on interacting with other Wobbledogs rather than playing and bouncing around by themselves.

TeenTeens are the third life stage, and arguably the most mundane. Not as receptive to training as the prior life stages, nor as independent and composed as the latter. Although I believe they bite and grab onto other Wobbledogs more often, this may just be observation bias.

Young AdultYoung adults are the fourth life stage, and the best to import if you're looking to complete genetics-based achievements. Due to the requirements of achievements such as "Short" and "More Of Them!" stating that you must hatch or mutate a dog with the entailed features, importing an adult dog from another save won't fulfill the achievement. Despite having reached adulthood, and thus maturity, they are unable to reproduce or lay eggs during this life stage.

AdultAdults are the fifth life stage, and the last life stage most Wobbledogs experience. After this point is reached, Wobbledogs will no longer mutate, and can thus eat just about anything they want without repercussion. Default and achievement wobbledogs can usually take care of themselves at this point (unless they get stuck, as is often the case), however the vast majority of heavily-mutated dogs will still need to be cared for by the player due to decreased mobility. Once this stage is reached, your Wobbledog will soon either lay an unfertilized egg or a clutch of dud eggs, and can now breed with other adult and/or ancient Wobbledogs.

AncientAncients are the sixth life stage, and the final life stage living Wobbledogs experience. Ancient Wobbledogs are created by cracking open dog cores from deceased Wobbledogs and feeding them to living Wobbledogs to add more time to their lifespan. The higher the quality of the dog core, the more time is added to the lifespan of the consumer. A Wobbledog becomes ancient when an adult outlives the age cap of your save. Do note however: Ancient Wobbledogs can die of old age if they run out of additional time. To keep an ancient alive, it must be regularly fed more cores to add more time. Ancients are by far the least receptive to training, but they accumulate a unique gut flora in their guts over time that can be spread to puppies by way of breeding the ancients.

Ancients can be created without dog cores via glitch on deathless saves. To perform this glitch, store all of your Wobbledogs except for the adult you want to age up. Then make sure it's in an open area with little obstruction. For this next part, make sure you're ready to act fast, and save beforehand just in case. Open up your menu, set the dog age cap to 0, then turn dog death on. Pause menus don't stop game time, so immediately close the window and dismiss the death notifications. Reopen the options menu and turn dog death back off. Close the pause menu, pick up your Wobbledog, and start wiggling it around. If it doesn't explode and the notification keeps popping up, the trick worked. Save, exit, and re-enter. The Wobbledog should be an ancient now.

DeathAll Wobbledogs go to heaven, unless you disable dog death in the gameplay options menu (to the bottom-right of the regular options menu accessed from the pause menu). Once your Wobbledog finally succumbs to old age or starvation, it will lean onto its side and howl, eventually exploding into many pieces. All surrounding Wobbledogs will approach and howl as well, and eat the corpse of their dead companion, even if they are not hungry. Wobbledog pieces will eventually despawn if not eaten, unlike all other game items. If the body piece is consumed, it will also provide a dog core, the "heart" of the passed Wobbledog. Dog cores vary in quality depending on how the Wobbledog died. Wobbledogs who died early in life to starvation will provide low-quality cores, while Wobbledogs who lived full lives and died of old age will provide high-quality cores. These dog cores can then be cracked open and fed to living Wobbledogs in order to increase their lifespan, with higher quality cores providing more time for the recipient. Dog cores can also be memorialized, and selecting the option to do so will create a gravestone where the core once was. The memorial can be moved around like other objects in build mode. You can change the gravestone's epitaph by selecting the view option once it's placed.

GhostAlthough your companion may have crossed the pearly gates, it's not exactly a one-way trip. If a dog core is memorialized there's a random chance that they may decide to return for a short time as a ghost every now and again. Their arrival is heralded by a classic organ tune and a ghastly howl. Although living dogs can only howl when another Wobbledog or they themselves die, ghosts can howl at any time they please. After your first visit from the ghost of a Wobbledog you'll unlock the ability to summon them manually by selecting the option to do so on a Wobbledog memorial. Ghosts are essential to completing the game due to achievements surrounding them, as well as a gut flora that can only be obtained by allowing a ghost to digest corporeal food. If you want these achievements but don't want your favorite fluffy friends to die, put all of your Wobbledogs in storage, hatch a default egg, raise it to adulthood, turn dog death back on (and set the death age really low), and return everything back to normal after the default Wobbledog dies. This will provide you with a single ghost to do everything required on your save.

Breeding & Raising


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SimulationOnce you have two adult Wobbledogs, those Wobbledogs can be bred via the Breeding Simulation accessed from the egg icon on the left of the screen. The simulation itself mixes the genetics of your two selected Wobbledogs, both the dominant traits you see on the dog, and the recessive traits that they still carry from the previous generations. However, the simulation will also often throw in mutations. The less stable the simulation gets, the more frequent and extreme the mutations become. Simulation stability decreases with each subsequent generation. Tiny litters, which mark the end of the simulation's abilities, also become much more frequent as the simulation stability decreases. However simulations can last long after you've reached 0% stability as long as you remain lucky. Once a final dog is selected and a fertilized egg acquired, your brand-new Wobbledog will be waiting in the incubator until you choose to hatch it.

TailoringOnce a Wobbledog has been hatched, it should be separated from your other Wobbledogs and placed near food dispensers of your choosing. As young Wobbledogs are often far less mobile than adults, this is to reduce risk of your young Wobbledog giving up on reaching actual food and choosing to eat poop and dirt instead. Choose your food wisely, and make sure that if you have a specific goal in mind you're coming towards that goal from all angles. For example, if you want to make the tiniest cube dog possible, you should not only be feeding it chicken nuggets to decrease its body size, but also moon cheese to ensure it does not get any wider, taller, or longer as it mutates. Once your Wobblepup has reached adulthood, it is safe to reintroduce to Wobblesociety.

Breeding can be made much easier by cloning your Wobbledogs. This allows you to create breeding pairs from one egg, or restart if a mutation doesn't go as planned. Wobbledogs can be cloned by copying the export code in the storage menu and then importing that same code.

Individual gut flora can be made stronger by introducing Crysilia to the system. The Crysilia will, given enough time, infuse itself into other gut flora, creating "[Gut flora]+". The + versions have a much greater affect than regular gut flora, and can be identified easily by their green tint.

Other Activities


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DiggingOne of the first things you may have noticed your Wobbledogs doing is digging! Every save will have at least one den, and your Wobbledogs will dig up dirt until its construction is complete. You can speed up this process by dragging the dirt clumps manually to the den site, or halt its progress entirely by obstructing the path to the den site (such as surrounding it with walls). You can command your Wobbledogs to dig by clicking on the ground and selecting the "Dig!" option, which is a very efficient way to get capsules and seed packets quickly, if not a tad labor-intensive.

TrainingAs mentioned previously in this guide, training your Wobbledogs is in fact possible by encouraging or discouraging certain activities as they happen. For example, if your Wobbledog bites another Wobbledog you can quickly select the offending Wobbledog and discourage biting by selecting the "Scold" option. Encouraging/discouraging also affects the Wobbledog's association with an object, however. So you could make a Wobbledog compulsively hoard toys but never touch food. Training is most efficient in the earliest life stages but can be successfully performed to its fullest in all of them. If an activity is not encouraged to 100% or discouraged to 0% the training progress will gradually decay over time. While some trainable habits can be performed by ordering the Wobbledog to do so, others are passive habits that can only be enacted by the Wobbledog itself. Manual trainable habits include: Digging, rolling over, barking, sitting, sleeping, eating, grabbing, throwing, burying objects, hoarding objects, watching TV, dispensing food, playing dead (ancient-only), and levitating (ghost-only).

Autonomous trainable habits include: Goofing off, play bowing, complaining, sneezing, shaking objects, bouncing, bucking, laying capsules, anxiety resting, biting, and howling (ghost-only).

CapsulesCapsules are items your Wobbledogs can either dig up or "lay" like eggs (however, unhealthy dogs with scaph and/or dirt in their guts will lay a single dud egg in place of a capsule). They're egg-shaped and come in a random assortment of colors. The cap and the base can individually be: Lime, green, yellow, ultramarine, cyan, navy, pale blue, fuchsia, or red. The color of the line separating the top and bottom are decided by the color of the base. Capsules, when opened, will reward the player with an item that can be placed in build mode. All build mode items that aren't obtained through goal rewards are obtained through capsules.

Gut Flora Part 1

0x1042Bacillus VitusBacto BactoBactocalciaCanem LaboCani HyphacamphiCaseus BactoCaudi CaudiClisotrium LatriphilusContrarialius[N/A]Crysilia
Candida NeutraliaDirtDropiliaEctobacterEctoplasmoidEnteriaLucium Coli

GeneralGut flora is one of the core features of Wobbledogs as a species and in the game. Gut flora encourages the growth of certain traits of Wobbledogs as they grow from puppies to adulthood, while others still can make your Wobbledogs sick. However, Wobbledogs do not appear to require a variety of gut flora to remain in optimal health, unlike in real life, where the microbiome of multicellular organisms performs a wide array of different functions to help or harm the body as a whole.

FloraFlora+NameDescriptionSourcesEffects"An artificially engineered flora that aims to encourage dog growth."Chip

Nutritional PelletLong legs

Orange coloration"A sun-faded flora that looks like it's falling apart from age."Gradually accumulates in the guts of ancient WobbledogsDesaturated colors"Double the flora, double the fun."Apple Slice

Cut Fruit

Candied Apple

Decorative CornNarrow stance

Intense pattern"Dense, dried, and fortified."Baby ToothGlossy sheen

White body

Big"A flora unique to the Wobbledog species."Dog Body

Dog Head

Dog Leg

Dog TailRandom mutations"An unassuming flora with much to prove."CorndogYellow pattern

Brown body

Long body"Really wanna chomp down on this thing."Chip

Lunar PieLong snout

Short ears"Due to its snakelike appearance, some scientists report an unnatural fear of this flora."Garlic Bread

PancakeBig tail"A beneficial flora often used to help acclimate dogs to cold weather climates."Burrito

CoconutThick body

Short legs"Sort of hard to pronounce, but that's not really its fault."Coconut

Lunar Pie

Decorative Corn

Pumpkin PieInverted snout

Wide stance"A flora found in cocoon drippings."Dud Egg

Empty CocoonLeg number

Random mutations"A standard flora found in nearly all dog-based lifeforms."Default Wobbledogs

Imported WobbledogsDefault coloration"Seriously, it's just dirt." ClumpBrown coloration"A cluster of goopy organisms that honestly looks kind of gross."Ham Slider

Moon CheeseHam-like body

Droopy face"It might hurt to step on this flora if it wasn't so small."Dehydrated Treat

Moon Cheese

Pizza TubeSkinny legs

Thin body

Tiny tail"An intimidating flora from beyond the pale."EctoplasmBlack body

White legs

Random mutations"Vaguely paw-shaped. I think it's nice."Candied AppleNarrow stance

Metallic sheen"An incredible flora that spreads its charm wherever it goes."Alien Fruit

Deviled Egg

Pumpkin PieThick legs

Glossy sheen

Gut Flora Part 2

MagniliumNasus EntericaPeptocoliPhenobactiPhriolePlanum MirabilisProteus Incognia
ProtobacillusProtusiaRatium[N/A]Scaph

FloraFlora+NameDescriptionSourcesEffects"I sense great things from this humble flora."Lasagna

Pizza Bagel

Onion RingBig"Lots of different shapes going on in here."Garlic Bread

Pizza Bagel

Garlic BulbBig nose"A sensible flora with a pleasing palette."Cut Fruit

Onion Ring

GourdShort body

Yellow coloration"Crystalized flora with a mysterious past."Ants on a Log

Chicken Nugget

Deviled EggLittle"A branch-like flora that incidentally mirrors the foods that contain it."French Fry

Ants on a LogThin body

Long body"Looks like a bunch of worms."Pancake

Moon CheeseFlat body"Aw, who's this lil' guy?"Alien FruitLong ears

Tiny nose

Green coloration

Purple body

Orange nose/ears"Innovative, but practical and reserved."Pizza TubeTall body

Short snout

Matte finish"This flora is a healthy addition to any canine gut."BananaLong legs

Long body"A tidy flora with an honest sensibility."HoneycombYellow body

Black pattern"Commonly found in waste, this flora is unhelpful and potentially dangerous."Half-Eaten Food

Poop

Dud EggRandom mutations

Achievements Part 1

General

Achievements, or Goals as they're known in-game, are tasks assigned to the player in a menu near the top of the screen. The player will get rewards for completing these tasks, and some of the rewards are even essential to completing the game. Although many tasks provide their own unique challenges, many are easier to complete together with other achievements. Plan wisely.

Quick Learner"Complete the tutorial"

Instructions: Follow the directions given to you at the beginning of the game. If you don't get this achievement you either forgot the last step given or the game bugged out.

Reward: Randy (Wobbledog)

Getting Busy"Dig a hole"

Instructions: Just wait for your Wobbledogs to start digging, or command them yourself by clicking on the ground and selecting "Dig!".

Reward: Weed Mix (Seed packet)

Down To Earth"Dig 10 holes"

Instructions: Same as Getting Busy. To make this achievement go faster, command your Wobbledogs to dig yourself.

Reward: Additional Pen (Room)

Excavator"Dig 50 holes"

Instructions: Same as Getting Busy and Down To Earth. Keep on commandin'.

Reward: 10 Tree (Seed packets)

Safe Keeping"Bury an object"

Instructions: Command a Wobbledog to dig a hole. Then, command that Wobbledog to pick up a nearby object (food, toys, waste, etc). Once the Wobbledog has picked up the object, select the hole and select "Bury Object".

Reward: Pink Daisy Flowers (Seed packet)

Dirt Eater"Eat 10 clumps of dirt"

Instructions: As your Wobbledogs dig over the course of playing the game, command them to eat the dirt they dig up.

Reward: [Mystery Reward] Mud Floor (Build item)

Egg Novice"Collect an egg"

Instructions: Wait for your first Wobbledog to lay its egg upon reaching adulthood. Make sure it hasn't consumed too much Scaph beforehand!

Reward: [Mystery Reward] Cloud Wallpaper (Build item)

Egg Hobbyist"Collect 10 eggs"

Instructions: Export an adult Wobbledog to get its dog code. Import a Wobbledog using that same code, effectively cloning it. Do this 10 times to have 10 identical clones which will each lay their own individual egg in a minute or so.

Reward: [Mystery Reward] Suburban Food Dispenser (Build item)

Egg Maniac"Collect 50 eggs"

Instructions: Repeat the same steps used for Egg Hobbyist 5 times.

Reward: [Mystery Reward] Granule (Wobbledog)

Small Beginnings"Plant a seed"

Instructions: Enter the build menu, and select the lowest catalog tab. Select a packet, and place your plant wherever you'd like. Optionally, you could also plant seeds in the holes your Wobbledogs dig.

Reward: [Mystery Reward] Outdoor Flooring (Build item)

Green Thumb"Plant 10 seeds"

Instructions: Repeat the same steps used for Small Beginnings 10 times.

Reward: [Mystery Reward] Flower Wallpaper (Build item)

So Many Plants"Plant 20 seeds"

Instructions: Repeat the same steps used for Small Beginnings 20 times.

Reward: Additional Pen (Room)

New Baby"Hatch an egg"

Instructions: Select an Egg Incubator and hatch an egg from its interface. If you hatch a default Wobbledog, it won't cost you an egg.

Reward: Golden Lupine Flowers (Seed packet)

More Babies"Hatch 10 eggs"

Instructions: Repeat the same steps used for New Baby 10 times.

Reward: [Mystery Reward] Deviled Egg (Edible)

So Many Babies"Hatch 50 eggs"

Instructions: Repeat the same steps used for New Baby 50 times.

Reward: Additional Pen (Room)

That's The Stuff"Pet a dog"

Instructions: Hold shift while you click-and-hold your left mouse button and wave it over a dog. Just like grabbing, but you hold shift to do it.

Reward: Foam Ham (Toy)

Oh No"Pet a dog who hates it"

Instructions: Hatch or import a Wobbledog with the "Impettable" trait. Then, attempt to pet it until it growls at you. If you'd like an importation code to acquire this achievement even easier, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Inflatable Dog (Toy)

???? [Made With Love]"??????????" ["Pet a cocoon to increase its mutation rate"]

Instructions: Pet a cocoon as you would pet a dog until the heart meter that appears beside it fills to maximum capacity.

Reward: [Mystery Reward] Doggy Bopper (Build item)

Pop!"Open a capsule"

Instructions: Open a capsule by clicking one and selecting the yellow "Open Capsule" option. Wobbledogs will naturally dig up capsules as well as lay them like eggs over the course of gameplay.

Reward: Blue Blanket Flowers (Seed packet)

Fabulous Prizes"Open 10 capsules"

Instructions: Keep on opening capsules. They're pretty common, so this shouldn't be too much trouble.

Reward: [Mystery Reward] Arcade Floor (Build item)

Don't Slip"Clean up a puddle"

Instructions: Click-and-hold a puddle on the floor. Puddles can be made by opening Wobbledog Cocoons, choking on or vomiting up food, and randomly spawned by your Wobbledogs. It is made blissfully uncertain whether the randomly-spawned puddles are slobber, urine, or the liquefied, physical manifestations of your Wobbledogs' happiness.

Reward: Ground Ivy (Seed packet)

Keepin' It Clean"Clean up 10 puddles"

Instructions: Click-and-hold 10 puddles on the floor.

Reward: [Mystery Reward] Empty Water Bottle (Toy)

Dry As A Bone"Clean up 100 puddles"

Instructions: This achievement can be somewhat challenging if you're not constantly pupating Wobbledogs. If you are playing a casual run, perhaps it would be wise to let this achievement slide and only pursue it as the opportunity arises while you complete your other achievements.

Reward: Additional Pen (Room)

Gross"Clean up some poop"

Instructions: Wobbledogs will occasionally defecate as the game progresses. Surprisingly, how often they do this does not appear to be directly connected to how much, or if, they eat. Click the turd and select the yellow "Clean Up" option to remove it.

Reward: Chicken Nugget (Edible)

Taking Care Of Business"Clean up 10 poops"

Instructions: Just keep cleaning up your Wobbledogs' feces.

Reward: [Mystery Reward] Ham Slider (Edible)

Someone's Gotta Do It"Clean up 100 poops"

Instructions: If you're fond of managing a large amount of dogs at once, this achievement should only take around an hour to complete casually. If not, try hatching and managing more dogs. It'll make this process quicker.

Reward: [Mystery Reward] 10 Toilet Paper (Toys)

Um..."Eat some poop"

Instructions: Command your least favorite Wobbledog to consume a clump of feces. You monster.

Reward: [Mystery Reward] Pizza Bagel (Edible)

Achievements Part 2

Sickening"Throw up"

Instructions: Repeatedly force-feed your Wobbledog food even after they're full. Or, feed them one too many dirt clumps. Wobbledogs really can't stomach dirt clumps. Choking on food doesn't count towards this achievement.

Reward: [Mystery Reward] Garlic Bulb (Edible)

Researcher"Discover 10 different types of gut flora"

Instructions: Feed your Wobbledogs different types of food.

Reward: [Mystery Reward] Road Carpet (Build item)

Meticulous"Discover every flora"

Instructions: Check the Gut Flora section of the guide for more help with this. You will need to complete a few other achievements to have all of the food items necessary.

Reward: Additional Pen (Room)

Gut Expert"Complete your flora field guide"

Instructions: Getting this achievement means that you have to discover every gut flora and everything that causes gut flora in the game as well as every gut flora effect. Check the Gut Flora section of the guide for more help/detail.

Reward: [Mystery Reward] Supreme (Wobbledog)

Matchmaker"Breed a pair of dogs for the first time"

Instructions: Enter two adult Wobbledogs into the breeding simulation by clicking the egg icon on the left-hand side of the screen.

Reward: Dog Egg (Unfertilized egg)

Love Machine"Breed dogs 10 separate times"

Instructions: Enter two adult Wobbledogs into the breeding simulation repeatedly. You don't need to hatch any fertilized eggs to achieve this.

Reward: [Mystery Reward] Simulated Wall (Build item)

Tiny Litter"Get a tiny litter in the breeding simulation"

Instructions: Keep crossbreeding puppies in the breeding simulation until you eventually get a litter of only 1 pup.

Reward: Dog Egg (Unfertilized egg)

Massive Litter"Get a massive litter in the breeding simulation"

Instructions: Keep crossbreeding puppies in the breeding simulation until you eventually get a litter of 8 pups. It may take a few rounds of simulation before you achieve this.

Reward: [Mystery Reward] Industrial Fan (Build item)

Seriously Unstable"Crossbreed dogs at 0% stability"

Instructions: Keep crossbreeding dogs until your simulation reaches 0% stability. Although it's slightly more likely you'll reach 0% before getting a tiny litter than not, this may still require a few attempts.

Reward: [Mystery Reward] Simulated Floor (Build item)

Cramped"Have 10 dogs in the world at once"

Instructions: Either hatch a few Wobbledogs or take a handful out of storage. This achievement is pretty easy.

Reward: Additional Pen (Room)

???? [Good Dirt Living]"??????????" ["Construct a den from dirt"]

Instructions: Allow your Wobbledogs to make their den. You can speed this process up by having more adult Wobbledogs, praising digging, and manually dragging dirt clumps to the den site.

Reward: [Mystery Reward] Jungle Food Dispenser (Build item)

???? [Spacious]"??????????" ["Fully expand a den chamber"]

Instructions: After your Wobbledogs have constructed a den, allow them to continue digging and bringing dirt clumps into the den. Eventually, they will construct rooms with the dirt clumps (up to a current maximum of 3).

Reward: [Mystery Reward] Dog Stack (Build item)

Out Of This World"Decorate a room with space-themed carpeting and wallpaper."

Instructions: Dress a room with space-themed walls and flooring. This can mean star walls, planet walls, tech walls, alien-face walls accompanying planet floors, tech floors, UFO floors, etc. The walls and floor do not need to be from a matching set.

Reward: [Mystery Reward] Gravity Machine (Build item)

???? [Tragedy]"??????????" ["Witness death"]

Instructions: Wait for a Wobbledog to reach the end of its old age... or starve to death. The quickest (and safest) option is to remove all of your valuable Wobbledogs until you have one adult Wobbledog left outside of storage. Then, turn on Dog Death and set the maximum adult dog age to 0. After the Wobbledog passes, turn dog death off and reset aging to normal and return the rest of your Wobbledogs. Consider allowing its body to be eaten and saving the core.

Reward: [Mystery Reward] Doggivision Jr (Build item)

???? [I'll Always Remember You]"??????????" ["Memorialize a fallen dog"]

Instructions: Allow the body piece of a Wobbledog corpse to be eaten by other Wobbledogs. After it is eaten, the Wobbledog's core will be revealed. Click on it and select the option to memorialize it.

Reward: [Mystery Reward] Spooky Food Dispenser (Build item)

???? [Scary!]"??????????" ["Have a ghost show up"]

Instructions: Let a memorialized Wobbledog core sit around for a while. Eventually, a ghost will randomly decide to appear. If you're having trouble, you may have either reached the maximum active Wobbledog capacity (10) or you're just getting unlucky. Make sure to never disassemble the grave until the ghost appears.

Reward: ???

Positive Reinforcement"Hit the positive reinforcement cap for any property"

Instructions: Praise your Wobbledog for some performed activity until the training meter that appears above its head reaches 100%.

Reward: [Mystery Reward] Proto (Wobbledog)

Negative Reinforcement"Hit the negative reinforcement cap for any property"

Instructions: Scold your Wobbledog for some performed activity until the training meter that appears above its head reaches 0%. Optionally, you can just select your least favorite Wobbledog and spam "scold" until they start trying to anxiety rest. Then, spam-scold that activity to 0% like the monster you are.

Reward: [Mystery Reward] Mud (Wobbledog)

Getting Into It"Play for an hour"

Instructions: Place all of your Wobbledogs in storage, leave the game running, and go take a lunch break. Or actually play the game. You probably got the goal while reading this guide anyways.

Reward: [Mystery Reward] Spacelab Food Dispenser (Build item)

Time Well Spent"Play for 5 hours"

Instructions: Place all of your Wobbledogs in storage, leave the game running, and go take an extended lunch break. Or actually play the game. Consider going for a walk outside after completing this goal.

Reward: Additional Pen (Room)

A Long Day's Work"Play for 10 hours"

Instructions: I'm not sure what advice to give that wouldn't be unhealthy for you or your computer. Maybe just let this one complete itself.

Reward: [Mystery Reward] Apple Slice (Edible) Eye Damage (Medical ailment)

A Bit More Wobbly"Hatch a dog missing only its front left leg"

Instructions: Breeding your Wobbledog to be missing one specific leg can be a bit difficult. I've found that the easiest method, rather than feeding dogs cocoons or praying for simulation RNG, is to breed a legless dog with a 4-legged dog. Their pups will all initially have 4 legs until you crossbreed from the first batch. After that point, start paying attention to the legs. If you'd like importation codes to breed for this achievement even easier, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Noble Dog Statue (Build item)

Achievements Part 3

???? [Worm]"??????????" ["Hatch a dog with no legs"]

Instructions: Breed your Wobbledogs until you select a pup with no legs. Hatch the puppy to complete the goal. If you're manually breeding for your own legless dogs without importation codes... good luck. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Pizza Tube (Food item)

All Grown Up"Raise a dog from pup to adult"

Instructions: Hatch a Wobbledog puppy and pupate it until it reaches adulthood. You don't even need to feed the poor bugger, just wait until it's ready.

Reward: Additional Pen (Room)

???? [Extra Help]"??????????" ["Raise a dog with no legs from pup to adult"]

Instructions: Hatch and care for a Wobbledog with no legs until it reaches adulthood. You have to hatch the puppy yourself for this achievement. If you're having issues with starving, depressed puppies, try placing them in a secluded room with a gravity machine set to the anti-grav setting. Then, toss a bunch of food up into the air and pet the puppy whenever it gets bored. You will likely still have to toss it a food item every now and again, but it'll be able to get some sustenance on its own by way of running into it while afloat. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Ants On A Log (Food item)

Spindly"Hatch or mutate a dog with very long legs"

Instructions: Breed a Wobbledog with very long legs, or import and mutate a Wobbledog with very long legs. To breed for this achievement yourself, use lots of Nutritional Pellets and/or Bananas. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Hardwood Floor (Build item)

What's This?"Hatch or mutate a dog with a tail"

Instructions: Breed a Wobbledog with a tail, or import and mutate a Wobbledog with a tail. In full honesty I'm not quite sure what to feed a Wobbledog to give it a tail other than random-mutation gut flora. They do appear frequently at random in the breeding simulation though. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Vine Wallpaper (Build item)

???? [More Of Them!]"??????????" ["Hatch or mutate a dog with multiple tails"]

Instructions: Breed a Wobbledog with many tails, or import and mutate a Wobbledog with many tails. This random mutation is very rare and tricky to get. You'd be best-off feeding your Wobbledogs foods that contain random mutation-gut flora. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Alien Wall (Build item)

Big"Hatch or mutate a very large dog"

Instructions: Breed a large Wobbledog, or import and mutate a large Wobbledog. Many foods provide gut flora that makes your Wobbledogs bigger, but Lasagna is by far the most efficient of these foods. To make your large dog take up as much surface area as possible, I'd also recommend adding Burritos, Corndogs, and Pizza Tubes to its diet. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Pumpkin Pie (Food item)

Small"Hatch or mutate a very small dog"

Instructions: Breed a tiny Wobbledog, or import and mutate a tiny Wobbledog. Many foods provide gut flora that makes your Wobbledogs smaller, but Chicken Nuggets are by far the most efficient of these foods. To make your small dog take up as little surface area as possible, I'd also recommend adding Moon Cheese and Gourds to its diet. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Strange Plush (Toy)

Flat"Hatch or mutate a flattened dog"

Instructions: Breed a flat Wobbledog, or import and mutate a flat Wobbledog. To get this achievement, feed your unfortunate flathounds as much Moon Cheese and Pancakes as inhumanely possible. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Lunar Pie (Food item)

Extruded"Hatch or mutate a dog with a very tall body"

Instructions: Breed a tall Wobbledog, or import and mutate a tall Wobbledog. Pizza Tubes are recommended here. They're the only food item currently that gives your Wobbledogs tall-body mutations. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: Additional Pen (Room)

Long"Hatch or mutate a very long dog"

Instructions: Breed a long Wobbledog, or import and mutate a long Wobbledog. When breeding for long Wobbledogs, most people take the good old-fashioned route of French Fry diets. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Caterpillar Sculpture (Build item)

Short"Hatch or mutate a dog with a very short body"

Instructions: Breed a short Wobbledog, or import and mutate a short Wobbledog. Gourds are very useful in this endeavor, despite the unfortunate side-effect of rapidly turning your Wobbledogs yellow. Or attempting to, at least. Most of mine end up strange shades of green and brown. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Corndog (Edible)

???? [Leggy]"??????????" ["Hatch or mutate a dog with more than 4 legs"]

Instructions: Breed a Wobbledog with more than 4 legs, or import and mutate a Wobbledog with more than 4 legs. Feeding your Wobbledogs empty cocoons can make breeding for this goal a faster process than random mutation. If you'd like importation codes to breed for this achievement easily, check the Utility Wobbledog Codes sections of the guide down below.

Reward: [Mystery Reward] Honeycomb (Edible)

Utility Wobbledog Codes

GeneralThese are Wobbledog codes I'm sharing alongside the guide to help you readers complete goals, or perhaps to help with any breeding projects you might have. I've tested these all out and bred many of them beforehand to assure their quality. I may replace these codes with more specialized Wobbledogs as time goes by.

UnpettableBarkus (Adult)

0311CC50F0:1a05AEA88:9D4101047551305a2021:B:80:bd0t60e98028D1050l7aFc71e:::c000c0:21s20;gcc00t<5u8=80:0r08:730L3:Bk24=88309::008:iBa6Fa4:F2dFs1AEB1^bh0FE00FACT:b8310Ua9^1041^.0:0F11a^:0001h01BB0aC680m804aa:c00180h6c0a9:a500^gcc0a0a0DE5D:^80

AncientEldritch (Ancient)

23909CcF8=328AC3E09E6E93380E^000086b81;4031:^90aEci3E85C674A9F086F-a=FDFB0B87;Db6b3473E0A66818535;0:C6:8cc3Ba;0cB4Fa3306D;6;EaaaCc:F3b3=AE6C2:=0b860==8D:c<FF89BC^80^E0ADDT6130CarAt0^c3823NI.<29.^^081214010^C40168^036=;1;Cd<lB4h03FFE8AC0dc9AECAEA628D6c03NEa028b833c0<AADF=33E7E003C0

Missing Front-Left LegCheeto (Adult)

0F:2AF73E648l0;00m9gc:fe870.E4880lbaa1:a0F^0Chc09F8a0006B8F0^7F=8A7A1595EFF:C86c109^7C0:0Cc147b7e2C:c2:8;6;cC:3F=7:EFc84ec4cF3CA0a24E^8cc:c05^3:::A0f21DU1F:L346C^F9B0e3^DB3T.:2c2E318FF2^A;1o8tc2^7ceCF:a90:bF006Ec8aE80B00DA02c100F:d0823;18400FF5:10B3c1c91Cc501Pride

C0D5FEc1a7D6E5D828FAa9Dcc301a20.e7CFAC1621c2031F:2CfED5A:E5D82D1r21DA:D23B0895074CbBc1D53=E84<F2cb=FD604E<c;=<<7AD;F=0bB^6sc0;;;DaA<F3a109<1:31731A28F<P1iCea2B0AF7F0b3FB12^F1bF3^L^^0000dF0B18<:56BC543bEBa9c9887F8c8C7FDCE154Bc5c0A627F7F9U:Bc8AD9<:13b^:96TD

LeglessCheeeebs (Adult)

A6E8C2E09B01b7:6BFCdEaUf0ch8.5;C3=7ECF4FF^021^a7:F32<8AaEC16B0^Fa8E;430171De9b824F0cc77DaCh444=F1a2<103<E14aB<<82E=c:ca1;c=;2b=F8=AF8^FF8BDC:5;bb0Cc:<<E61e1c9C08eC1:A685CA8Ta00FL89234E181c112C2^670^5s016D14e1eeA62CEb006:c6B043F5C539aFC1b8782E=B284FF4Fb1aF0b4B02AC54Scrogus (Adult)

804c164aB73CAb387F003D0^CD1204cD04BB10F4170:30DF8136cD4<2B4bB9D71E9096;26Bb883aFB93Aa;102Fc5;;c2aD3F7c61B;:3<<Ab1:40c0F:331<;^5ae28F=:2a89T:bD9ab1C:6016ABcD11FDo5jgs4UA6Lab1AF^09<13c:210^1^A1SaFA^a3174=2AA<ruh6FC2AcB85jcD2<B4a484D900ahA6A4A;78<.:8BFB3BcE9Fc4c0Fa8

Long-LeggedDorito (Adult)

30:8;E0<FgCa0tC=CAC81a4F4:8bFC:D3Ab017157b88E6C=D4o1366a08=1FE^8489^0Db3aF248CA0Cc9f6=C2c4B:3FA18c=6Ar0;a6370tA5:i9=:8e37c;=CAFCCFFB:61a=^=19C:^21dF6FA5=^8UL0BF4F:34C0C311T38D877.D^2D0Bo0FF0D9DB6510033803n6ecaE4870576B4A7c34AE338EFF6F=80F7j094a04c;<C2Kale (Adult)

;B19AC0:DA:F79DCE0aaEC8288Tt07AF4:161F1C14f5D:B1Ba863Eb595eAF2cC213F0B071709C06689;8Ca103A4=cc^a2;14a:c=6103b83F971184a4Fc=Fccb<c7=:3a;1:3d0E2Ba32C=cF0F1<3F^1C23D<1a^FFB2:3U^9E1^032L063.lA;1167K0b0s76812c1aBC6512FFD9B00a40A0297D30E3fE5:aa01bFA:14:868F=^C;

Multiple TailsChurro (Adult) {Credit to mrmissingno!}

=6b38C503aB^9684aB3f948FEEc7Aaa9Ea05Eca;0A47a0D38CU8;88b;1D4oD1087a007A08=3Fb4F8399bF304194A6:0:;180a10DC5=34:=:5CC6d<81F89196522a020a<=21<18<BB^8a3B2CF1E17=A:A128=4=9<EAr69C3E726^1C^1A71aA88:1256A1T7E1284^110Ahc70uF4r988F=948EFE1a2baBB=FD18d99F<038CaL1cAD8D4c.722CaFaa^

BigMissing codes coming soon!

SmallGrunch (Adult)

0b43190014703bB4=49AF0B8A877BB317.D3B<b1;4713C820CA1:CD59^dB41Fu1D7DBb8DaC8C32177b3=BEC:b1:1BC3<A3;b0^ca8a9081:E17b5aE<1FF:;=44c<00b0=Bc60==62D72;B7cE<<EFE491Faa3Fhn60FD46CFFU^7=EF=AT12A19CD:LGeac39a03A05E7A0^F2r0012F:C818583aFEF6c85CF6217930C8FE^CaC17^6592F881DCE<

FlatLawn (Adult)

FA358DEDAde3^98F::5A3A9a84040F1B0Fb2^07a8848EEE45a^DE4608c989a27AaaEbn05A2B0815B83C:C=8Fc:c897:a3B2AF0428c64E70:7:=2=03:1:;703F30;F19=c0C5=DF:8=1<5294FA:0cCFFe28^EU83DF4F2F1C03L0^Ta5bF4B::e;01a801Ca25wLB5F7=h01Ci749b118BaBA:ab^904708A9Da=1jED.CaA5AFaAAF7FA6

ExtrudedPlanker (Adult)

1C48141Aa2ADA584b0E4ar0a44068e918C311AF1b800P338C633cFg8e8181CF2ben8A1bC^1C492b028t5E02;A6<C542824FA0E0678ee301D3c5C2870FB8D=051A41AFB0DACCDB404d6BD8218703589dEE1E=4<48C4:09A<a1912a0<<01900C8a7E85381Ea750381a13cda1519184BC1F1eF7Bb408EDA:E8d0;=<ED<AA0C39<0<47720a<105Ae811800131D7108AD:81cr2F08C04C4e83bbeE3Bb471462D28EBD10CFC6a1283C2e=A24A31E4:1<368111E0251E1A8C4cbA0tFB17B03eC8DD28bdE0bC0BBCA<81<33::11:8E541E82eLbTEt99b9Dd:023^3169c8C32C589pCD38D31^4033<^U8ECA4d125611j5ki4Ec11aAE8r4l1507B5813BB^E0b4<:DBC22e130A5849F7;=1.^F58ABEE312Ad2deBig Boy (Adult) {Credit to Mady131!}

AEe0A79<C9aC90AA73172A17D0101BB;.7:10AAU4^CBD9BDE6561A0Ac1:A5D=a4D29aa00AF0A7F2A067:FE56BA8C25D0b2068A9A4AAD24c0cE5E30E90B9BD0B:g8AB5C87B247a<5F05AD3501Fc15A0ChF7A855:t1DEEfiD46bEF118E8EDA4;b<7692C58843cAB095F1487897C83bDaA6EA4:53<1E3=0^^48:c:cb<L:1:b6:034<2b1aA^F<19F14B903EDbDACB0CCF69cC0^^015gF1oy18D1iEgC<9EA33B: F06Ac89E50cB28030t065b:9t95B6:BD2deFTb92B8EB2AE11B8

LongMissing codes coming soon!

ShortMissing codes coming soon!

LeggySkwiker (Adult)

0:2C288^EE500F:9CBF=028Fb1a001D68^F23653Fa7d:<E81bbSCA591a:637C086=D85DEB6F510F7c4981030008deDib;9A2wc015:c2=9E02:7<;4;;=AaB5A60<:7Ac116b;<024<FbF:m1F01b99k21FcA1FUAi30:CF4;C4^117^^40La^0T681D6a2C14388CerF820k8D7;11aCCEF188DF3F860Db9CF70B3908F88.:8A73E2620acaE

Toys

Keepin' It CleanThat's The StuffOh NoSmallSomeone's Gotta Do It

GeneralToys are items that can be dug up by Wobbledogs or unlocked via achievements. Wobbledogs will randomly pick up and play with these objects, and can be scolded or praised for doing so. Toys can be stored in the player inventory at the top-left corner of the screen (the red ball with a gold star) and can be brought out into any room with exception of the den. Toys must be dragged into the den by dogs enacting the "hoard objects" habit.

Toy List Image Name Source Description Other Features Alien Doll Digging "An adorable little alien doll. Soft and good to chew." N/A Bamboo Toy Digging "Infinite possibility." N/A Bark Digging "Named by a dog." N/A Colorful Ball Digging "A ball with colors." Bouncy Empty Water Bottle achievement or digging "You can recycle plastic bottles by giving them to your dog." N/A Foam Ham achievement or digging "A block of foam expertly sculpted and colored so as to resemble a ham." N/A Frisbee Digging "That classic flying disc we all know and love." Lightweight

Glides if spun Inflatable Dog achievement "Just like a real dog, except it can pop." Lightweight Lost Sock Digging "Searching for its other half." Very lightweight Newspaper Digging "What use is the news to a dog?" N/A RAM Digging "You can always download some more." N/A Ribbed Rubber Bone Digging "Definitely not a real bone." N/A Rubber Bone Digging "Not a real bone." N/A Rubber Octogon Digging "An octogon you can feel good about giving to your dog." N/A Smiley Ball Digging "A nice, welcoming ball." Bouncy Spiky Rubber Sphere Digging "A rubber sphere with nice soft spikes. Wonderful mouthfeel." N/A Squeaky Burger Digging "Finally, a hamburger for dogs." Doesn't actually squeak Squeaky Hotdog Digging "A dog for your dog." Doesn't actually squeak Strange Plush achievement "An adorable plush doll in the likeness of an unknown creature." N/A Stick Digging "It's just a stick!" N/A Superball Digging "A truly super ball." Very bouncy Tennis Ball Digging "Classic. What more could you want?" Slightly bouncy Tire Digging "It's a tire." Very heavy Toilet Paper Roll achievement "Over or under?" N/A Tripled Sphere Digging "Triple the spheres, triple the fun." N/A Tusk Digging "Not sure what animal this came from, but it's probably dead." N/A Vine Knot Digging "Back in my day we had to make our own toys." N/A

Plants

Pop!New BabyDon't SlipSafe KeepingExcavatorGetting Busy

GeneralPlants are a cosmetic feature that allows you to experiment with more organic means of decorating your rooms. Plants spread at different rates to begin with, but will eventually stop growing all together. Yes, even the weeds. Some plants, however, do not spread at all. If you prune your plants to the shape and size of your desire, they will eventually stick to that design. But beware, dug holes and misplacing furniture can remove plants, effectively creating a bald spot in your gardens.

Plant List Image Name Source Description Rate of Spread [Coming Soon] Blue Blanket Flowers achievement or digging "Perfect for sleeping under, assuming you are very small." Medium [Coming Soon] Blue Daisy Flowers Digging "...he loves me, he loves me not, he loves me." Medium [Coming Soon] Golden Blanket Flowers Digging "Perfect for sleeping under, assuming you are very small." Slow [Coming Soon] Golden Lupine Flowers achievement or digging "Only slightly less ferocious than their namesake." Slow [Coming Soon] Ground Ivy achievement or digging "Ivy of the ground." Brisk [Coming Soon] Orange Daisy Flowers Digging "...he loves me not, he loves me, he loves me not, he loves me." Medium [Coming Soon] Orange Lupine Flowers Digging "Only slightly less ferocious than their namesake." Slow [Coming Soon] Pink Blanket Flowers Digging "Perfect for sleeping under, assuming you are very small." Medium [Coming Soon] Pink Daisy Flowers achievement or digging "...he loves me not, he loves me, he loves me not." Medium [Coming Soon] Puffball Mushroom Digging "Puffed up and ready to go." Doesn't spread [Coming Soon] Purple Lupine Flowers Digging "Only slightly less ferocious than their namesake." Slow [Coming Soon] Red Cap Mushroom Digging "Honestly, this thing looks fake to me." Doesn't spread [Coming Soon] Tree achievement or digging "Just add water." Doesn't spread [Coming Soon] Weed Mix achievement or digging "This little pack of seeds will ruin your life." Rapid

Thanks For Reading!

Ending StatementThat's the end... for now. As you can very obviously see, there's still more stuff that needs to be added. Namely, images. I'm putting it out here to view for now, though, so people can have the raw information whenever they need it, and so that I can expand upon what's already here with the help of the generous people in the comments telling me what I missed.

Stuff I Still Need to Add:Plant images

Furniture catalogue

Wobbledog code images

Wobbledog utility codes

Food section

Fix the weird image sizes in the gut flora section

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2569837279					

More Wobbledogs guilds