Theme, Rules And Advice
🗺️ Theme:
Palace - You must build the Djinn a palace!
The map can be located entirely outdoors, entirely indoors, or a mixture of both - think about how you wish to tackle the theme and be creative with your gameplay choices!
🃏 Wildcard Rule:
Mystic Sands - You must use at least some of the new Mystic Sands structures and props, but you may combine this with any Creative mode content already available.
✔️ Participate in just 5 steps:
1. Create a custom Witch It map following our theme, rules and advice below!
2. Upload your map to the Steam workshop!
3. Upload at least ONE screenshot onto your workshop page!
4. Add the hashtag #mapcontest2021 in the description - this helps us organise entries, as well as lets us know we can use your map on our servers!
5. Finally, post your entry in http://discord.gg/witchit or underneath our contest announcement on Steam!
⚠️ [Important!] Rules:
> You must build on an empty map containing no structures (interior, town day, island day, town night, ice day, graveyard night, magical forest, desert day, desert sunset)!
> You can submit as many maps as you want (however, quality is always better than quantity)!
> You can either make your map solo, or collaborate with up to 3 other creators - please mark them as a contributor to your workshop item!
> You cannot enter using other creator's maps that you are not an original contributor on (we will check for stolen work)!
> You must design an entirely original map - it cannot be based on an existing map from another game!
> Offensive/NSFW content is strictly prohibited!
> All users can enter, including Grand Architects (previous winners) and staff members!
🔨 Breaking these rules may result in disqualification from the contest!
📖 Advice for Creating Official Maps
Below is some advice for creating maps for our Official servers. Please read each section carefully!
📕 Broken Hiding Spots
Combining structures together can sometimes lead to small gaps in which props can fit into. This is most often seen with world boundaries, rocks, and ice structures - but can easily be avoided by vigorously checking intersections of structures. One small gap in a structure leading to a impossible-to-reach area for Hunters will result in a broken map. Please be mindful to ensure your maps have no broken hiding spots on them (we recommend you test during and after the building process).
📙 Gamemode Compatibility
Your map must be compatible with Hide & Seek, Mobification and Hunt a Hag. Please consider using a variety of props and gameplay options for both teams, and take into account the skills each team may use.
📒 Testing Your Map
A great looking map may be unapprovable if the gameplay mechanics are inconsistent or broken - please test your map throughout the creation process to make sure it plays as intended! Some things to watch out for include stairs that don't work, ladders that cannot be climbed, doorways that are too small etc. Hunters should have a spawn area that they cannot leave until the hiding period is over.
📗 Optimise Your Maps
Ensure your map is smooth to run by optimising your structure and prop use - rather than using small wall segments, can you scale a single wall up to create the same effect? Have you removed objects in areas that aren't visible to the player during gameplay? Are there too many props?
Our recommendations:
- Stay below 1,000 props
- Use any amount of structures
- Do not stack lights or jump pads
- Frozen props shouldn't glitch when touched
📘 Consider Size
Your map must support 16-player lobbies! With this information, please consider the size of your map. If it's too big, your map will be favoured towards Witches. If it's too small, your map will be favoured towards Hunters. We're looking for maps that are balanced somewhere in the middle. For reference, feel free to explore the default Witch It maps to get an idea of size.
⌛ Deadline
We are closing this contest on Monday, January 24th 2022.
Once the contest ends, we will review your entries and decide on the winners, which will be revealed shortly after.
We hope you enjoy creating your maps! #mapcontest2021
Step 1 - Create A Custom Witch It Map!
To begin creating your map, open up Witch It and hit 'play', and then 'creative mode'.
Scroll down to the bottom of the page and select from one of the 9 empty maps:
- Interior
- Town Day
- Island Day
- Town Night
- Ice Day
- Graveyard Night
- Magical Forest
- Desert Day
- Desert Sunset
Select your preferred server options. If you are building alone, set the maximum players to 1. If you wish to build with others, you may want to increase the maximum players but enable a password so strangers cannot join! Press ‘create game’ when you are ready to begin.
Once you have loaded in, hit the escape (esc) key to open up the creative mode menu. Since map building is a complex subject that would require its own entire guide, here’s a simple breakdown:
Red - These are your server options, used to invite friends, change settings, or exit back to the main menu.
Yellow - These tabs contain your common props, secret props, and event props that you have unlocked in your prop collection (mimic props on official servers to unlock new props)! Utilities can be accessed here, which allows you to implement spawn points, Hunter-blocking doors (that open when warm-up time is complete), as well as light sources and jump pads. Structures are found on the rightmost tab, containing immovable objects such as rocks, houses and trees that you can use together to create your own landscape.
Green - Here is where you can scroll through and select props, structures, and utilities. Click on the thumbnail of an item you wish to use to spawn it in front of you.
Blue - These are your map options, allowing you to save your map, clear your map, as well as upload it to the workshop. ‘Enter Fly mode’ grants you the ability to fly around your maps as a Luaq while building. While in fly mode, press space to raise your Luaq, and C to lower it. ‘Respawn as Witch’ returns you to witch form.
Controls for moving, scaling, rotating and more are found at the bottom right of your screen while you are not in the creative menu. These tools can be used to make fine adjustments to your props. To cycle through the ‘place’ and ‘edit’ modes, press ‘E’ (deleting props is possible through edit mode).
If it’s your first time creating a map, we recommend you get comfortable with the tools and create at least one practice map before competing!
Step 2 - Upload Your Map To The Steam Workshop!
After you’ve completed your map and added spawn points for both teams (alongside Hunter blockers and collision walls if necessary), you are now ready for step 2 - uploading your map to the Steam workshop!
First of all, make sure your map is saved by pressing ‘save map’ in the creative mode menu. You may wish to give it a unique name, though you can always change this later after you’ve uploaded!
Optional step: After you have saved your map, you may wish to test it first. To do so, press ‘exit to main menu’, ‘play’, then ‘custom match’, where you can find your newly made map under ‘custom maps’. We highly recommend doing this before submitting to ensure your map meets our rules and advice shown at the beginning of this guide!
To upload your map to the Steam workshop, press ‘submit map’. You will then be asked to generate a thumbnail by picking a camera angle that suits you. Left-click to take a photo!
You can then write an optional description for your map before submission. Please set the visibility of your map to public so we can download and play your map! Once you’re ready, hit ‘submit’ and wait a few moments for your map to upload.
Congratulations, your map is almost ready to be submitted to the competition!
Step 3 - Upload At Least ONE Screenshot Onto Your Workshop Page!
To help us identify your map, as well as make your map more attractive to download, please upload at least one screenshot of your map to your workshop item! We recommend taking 5 or more screenshots using different angles and locations within your map.
Tip: F12 takes a screenshot in-game, and Alt+J toggles the HUD so you can take screenshots without the onscreen text and menus!
4K Screenshots: Press the 'pause break' key on your keyboard to take a 4K screenshot, which are saved to "C: > Users > Your Username > AppData (you can search for this by typing %appdata% in Windows) > Local > WitchIt > Saved > Screenshots > WindowsNoEditor".
To upload a screenshot, press ‘add/edit images & videos’ on your Steam workshop item. You can then choose multiple files to upload - take note that you may have to upload one screenshot at a time if the file size is too big.
Press ‘save and continue’ to add your uploaded screenshots to the workshop page!
Step 4 - Add The Hashtag #mapcontest2021 In The Description!
To help us sort entries, as well as granting permission for the developers to use your map in a future update, we ask you to add the hashtag #mapcontest2021 to your workshop description! This is mandatory for all entries.
Press ‘edit title & description’, and then add #mapcontest2021 to the text box. Remember to save when you have finished!
Step 5 - Submit Your Entry!
To submit your entry, post the Steam workshop item link in either:
1. Our #map-entries channel, over on discord.gg/witchit
OR
2. Underneath our Official Map Contest 2021 Steam announcement!
To do so, first copy the link of your workshop item in your Steam client. If you cannot see your item URL, press ‘view’ at the top of your Steam client, then locate ‘settings’. From there, press ‘interface’ and then make sure ‘Display Steam URL address bar when available’ is ticked!
[For Submissions through Steam]
Click here to add a comment with your workshop item link underneath our Steam announcement!
[For Submissions through Discord]
Head over to discord.gg/witchit and locate the #map-entries channel. Due to our server security, you may have to wait 10 minutes after joining before you can post!
To submit your map, paste the URL you copied from Steam into the message box, and press enter to send.
Congratulations, you’ve successfully submitted your map for the Official Map Contest 2021!
We’re super excited to see what you create…
Barrel Roll Games and the community staff wish you the best of luck!
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2203730812
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