Whip Guide


Guide was written in early Early Access. All items are subject to change.

All whips (except the adventurers whip) have exactly one curse, which is listed at the bottom

To remove a curse, obtain a relic of at least the equivalent color as the whip whilst using the whip. So for a blue whip, gather a relic from either the blue or red level to remove its curse.

Without curses, some whips are objectively better than others.

Releasing a whip early costs 3 tokens of the whip's color

When you enter the lobby, there is a percentage chance that a whip will be available for purchase.

Individual whips have no unlock requirement. If an entire tier of whips refuses to unlock, make sure you have at least one relic of that color; and at least 5 of the same colored tokens.

Green whips

Abstract Whip Blessings cost 30% less (effectively you get one blessing for free, comparatively)

Start with 2 heartsAdventurer Whip A whip with no benefits nor drawbacksWatcher Whip An alternative skin for the adventurer whip.Bamboo Whip Being within a meter from another phantom for 2s heals you for ½ heart

Buying a blessing damages you for 1 heartBone Whip Standing in water for 2s uses 50 coins to heal ½ heart

Getting damaged makes you drop all your coins Sonic the Hedgehog styleCable Whip Start with 5 hearts

Blessings cost 30% more (effectively skipping the first blessing)Crikey Whip Start with 4 hearts

Standing in water a few seconds causes damageDeluxe Whip Falls fast enough to require rolls no longer damage you

Guardians gain 2 levels per floor (up to a total of 10)Obsidian Whip Coins are worth 50% more (effectively the first 2 blessings are free, comparatively)

You only gain coins from chests you yourself open

Blue whips

DIY Whip Start at 4 hearts

Chests up to ~50m away are outlined through walls

You only gain coins from chests you yourself openFeather Whip Coins are worth twice as much (Effectively the first three blessings are free, comparatively)

All damage is doubledHobby Whip Every blessing bought heals 1 heart (You can typically gain up to 8 blessings per run)

Start at 1 heartKnight Whip Start at 6 hearts

Guardians gain 2 levels per floor (up to a total of 10)Scale Whip Heal ½ heart every time you enter a floor (5½ total)

Dart trap cooldown is significantly decreasedWooden Whip Start at 4 hearts

Dart statues will no longer fire

Blessings costs 30% more (effectively skipping the first blessing)

Red Whips

Cursed Whip Everything deals halved damage

Screen goes completely black for a few seconds every 30 seconds or soFire whip Lava no longer hurts you

Standing in lava for 2s uses 50 coins to heal ½ heart

Buying a blessing damages you for 1 heartIce Whip Start with 5 hearts

Sliding is significantly faster

All floors act as if covered by iceLightning Whip Start with 5 hearts

Walking and running is significantly faster

Getting crushed (boulders, pyramids, etc) or taking fall damage instantly kills youVine Whip Start with 5 hearts

Jump height is significantly increased

Darts (statues, etc) instantly kill youVoid Whip Guardians no longer appear

Start with 1 heart

Whip categories

All the whips can be categorized into five major categories as seen below. All whips are organized very subjectively in order of strength.

Treasure whips Feather whip (100% more gold)

Obsidian whip (50% more gold)

Abstract whip (30% off on blessings)

DIY whip (See treasure chests through walls)

Heart whips Cursed whip (½ damage)

Knight whip (+3 heart containers)

Lightning whip (+2 heart containers)

Ice whip (+2 heart containers)

Vine whip (+2 heart containers)

Cable Whip (+2 heart containers)

Wooden whip (+1 heart container)

DIY whip (+1 heart container)

Crikey whip (+1 heart container)

Healing whips Hobby whip (Heal 1 heart per blessing)

Fire whip (Heal in lava [red] for 100 gold/heart)

Bamboo whip (Heal by running next to a phantom)

Bone whip (Heal in water [green,blue] for 100 gold/heart)

Scale whip (Heal 1 heart per 2 floors)

Trap mitigation whips Void whip (Disables guardian)

Wooden whip (Disables dart statues)

Deluxe whip (Disables fall damage)

Movement whips Lightning whip (Run faster)

Vine whip (Jump higher)

Ice whip (Slide faster)

More Phantom Abyss guilds

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