Leveling Tips (WIP)
These are just my own tips to help you on your journey leveling up and to put some community recommendations in one spot (this is just my opinion you may have a different one, this is just to help).
Number of Players Levels Recommended Difficulty Avg. Time per mission Xp per hour (no modifiers) Notes Solo (1) 2-30 Uprising (2nd Diffculty) 20min 5,400xp Feel free to do the other difficulties but your success rate may vary Team (3-4) 2-30 Malice (3rd Diffculty) Varies 30min 5,300xp Do any diffculty you feel prepared to do, I will make a table with recommended levels for diffculties but its honestly your skill level and how hard you want to make it
All Class Feature Unlocks
Feature Unlock Table Trust Level Character Unlock Cosmetic Unlock Feature Unlock 1 1st and 2nd Difficulty 2 Malice 3rd Difficulty and Armory Exchange 3 4 5 1st Feat 1st Cosmetic Chest Unlock 6 Heresy 4th Difficulty 7 8 1st Curio Unlock Story Cut-scene 9 10 2nd Feat1st Cosmetic Pants Unlock 11 Story Cut-scene and Requisitiorium 12 Damnation 5th Difficulty 13 14 Story Cut-scene 15 3rd Feat 16 2nd Curio Unlock 17 18 Story Cut-scene 19 20 4th Feat 21 New Portrait Story Cut-scene 22 23 24 3rd Curio Unlock 25 5th Feat 26 Story Cut-scene 27 28 29 30 6th Feat 2nd Stance Unlock Story Cut-scene
Psyker Feats (WIP)
WIP
Main Perks Ability Blitz Aura Iconic
Psykinetic's Wrath
BUGGED???
Brain Burst
Target an enemy and charge the ability to deal high Damage
Kinetic Presence
Allies in Coherency gain +10% Damage (Elite Enemies)
Warp Siphon
Killing an Enemy with Brain Burst earns Warp CHarge. Each Charge grants +3% Damage.
Warp Charges are retained for 25s. You can store up to 4 Warp Charges.
Battle Meditation
+10% Chance to Quell 10% Peril on Kill.
Psyker Feats Level Feat 1 Feat 2 Feat 3 5 Essence Harvest
Replenish 30% Toughness over 5s on gaining Warp Charge Warp Absorption
Replenish 10% Toughness when you kill an enemy with a Warp attack Quietitude
Replenish 5% Toughness for each 10% of Peril Quelled
10 Psykinetic's Wrath
Gain between 5% and 15% damage with Force Weapon attacks, based on your current
Peril Inner Tranquility
+6% Peril Resist per Warp Charge Wrack and Ruin
Killing an Elite or Specialist with Brain Burst applies 2 Stacks of Soulblaze to all enemies
within 3 meters of target
15 Psychic Communion
Whenever you or an ally in Coherency kill an enemy, you have a 4% chance to gain a Warp
Charge Psykinetic's Aura
+15% Combat Ability Cooldown (Allies in Coherency) on Elite kill Cerebral Lacerations
Damaging an enemy with your Brain Burst ability causes them to take +15% Damage from all
non-Warp sources for 5s
20 Kinetic Deflection
While below critical Peril, Blocking an attack causes you to gain Peril instead of losing Stamina
Kinetic Shield
Take between 10% and 33% reduced Toughness damage from Ranged attacks based on your current number of Warp Charges Mind in Motion
Your Movement Speed is not reduced while Quelling Peril
25 Warp Battery
Can store up to 6 Warp Charges
Kinetic Overloard
While you have maximum Warp Charges, gaining a Warp Charge instead applies 4 Stacks of Soulblaze to a nearby enemy, prioritizing Elites Kinetic Flayer
All attacks have a 10% chance on hit to Brain Burst the target. This cannot occur while at critical Peril, and has cooldown of 15s
30 Quicken
Psykinetic Wrath expends all Warp Charges, reducing coldown by 12.5% for each Warp
Charge used
Ascendant Blaze
Psykinetic Wrath expends all Warp Charges and applies Stacks of Soulblaze to enemies hit based on number of charges expended. Enemies killed by Soulblaze effects have a 10% chance to grant a Warp Charge Kinetic Barage
For 10s after using Psykinetic Wrath, your Brain Burst charges 25% faster and consumes 50% less Peril
ALL CREDIT to TakeItEes for data
Formatting by Mr.SnuggleMuffins
Psyker Unlocks
DISCLAIMER This is ONLY the lowest level that the community has had a weapon appear in the shop so FAR. The shop (to an extent) is random and when you can buy a weapon is not the same level as when you can USE it! Your experience may be different (if it is please share!) In the future I may create a weapon guide with the level it appears and is usable.
Trust Level Primary Weapon Unlock Secondary Weapon Unlock 1 Catachan Mk I "Devil's
Claw Sword Accatran MG mk II Heavy Laspistol 2 Maccabian Mk II Dueling Sword
Catachan Mk III combat Blade
Rashad Mk II Combat Axe Ius Mk III Shredder Autopistol
Agripinaa Mk I Infantry Autogun
Kantrael MG Ia Infantry Lasgun 3 4 Obscurus Mk II Blaze Force Sword Agripinaa Mk I Infantry Auto Gun
Vraks Headhunter Mk III Autogun 5 Infantry Lasgun (semi-auto)
Equinox Mk III Trauma Force Staff (usable at 9?) 6 7 Zarona Mk IIa Quickdraw Stub Revolver 8 Graia Mk III Infantry Auto Gun
9 10 11 Achlys Mk VIII Combat Axe Columnus Mk V Infantry Autogun (Fully-Auto)
Nomanus MK VI Surge Force Staff (Lightning)
Kantrael MG Ia Infantry Lasgun 12 13 14 Maccabian Mk V Dueling Sword Kantrael MG Infantry Lasgun (semi-auto)
Kantrael MG XII Autogun 15 Catachan Mk III Combat Blade Graia Mk VIII Infantry Autogun 16 Accatran Mk II Recon Lasgun 17 Accatran Mk II Recon Lasgun 18 Vraks Headhunter Mk VII Autogun 19 Equinox Mk IV Voidstrike Force Staff (Single-Target like Fireball) 20 21 22 Cadia Mk IV Assault Chainsword 23 24 25 Rifthaven Mk II Purgatus Force Staff (Conflag/Flamer staff) 26 27 28 29 30
Veteran Feats (WIP)
Veteran Main Perks:
Ability Volley Fire
Enter a ranged stance for 5s, equipping Ranged weapon and Designating nearby non-
Ogryn and Specialist enemies as Priority Targets.
During stance active, you deal +50% Ranged Damage Blitz Frag Grenade
Fragmentation grenade that explodes after a short fuse timer Gitte 40 Sussie 19
Ability:
Volley Fire - Ener a ranged stance for 5s, equipping Ranged weapon and Designating nearby non-Ogryn and Specialist enemies as Priority Targets. During stance active, you deal +50% Ranged Damage
Blitz:
Frag Grenade - Fragmentation grenade that explodes after a short fuse timer
Aura:
Scavenger Hunt - You and allies in Coherency gain a small amount of Ammo wheneever any of you kill an Elite enemy.
Iconic:
Make Every Shot Count - +14% Weakspot Damage
Be Prepared - Increase Ammo reserve for all Ranged weapons by 40%
Veteran Feats:
5:
1. Confirmed Kill - Replenish 25% Toughness on Elite Kill, and a further 25% Toughness over time
2. Exhilarating Takedown - Replenish 10% Toughness on Ranged Weak Spot Kill
3. At Arm's Length - Replenish 5% Toughness/s while more than 8 meters from enemies
10:
1. Sniper - Deal up to 25% increased damaged based on the distance between you and the target
2. Tactical Reload - +20% Reload Speed if you have Ammo in your weapon
3. Demolition Stockpile - Replenish 1 Grenade every 45s
15:
1. Bio-Optic Targeting - Volley Fire Designates non-Ogryn Elite and Specialists as Priority Targets for all Allies in Coherency
2. Demolition Team - You and allies in Coherency have a 8% chance to gain a Grenade on enemy kill
3. Covering Fire - When you kill an enemy with a ranged attack, allies in melee range of the target replenish 4% Toughness
20:
1. Unwavering Focus - +75% Toughness damage reduction from Ranged attacks during Volley Fire
2. Duck and Dive - Dodging, Sprinting or Sliding to avoid ranged attacks grants 20% Stamina
3. Camo Expert - While standing still, enemies are significantly less likely to target you
25:
1. Frag Storm - Frag Grenades apply 2 stacks of Bleed to all enemies hit
2. Deadshot - +25% Crit chance and 60% Sway reduction, but lose 10% Stamina/s while using weapon Alt fire
3. One after Another - +30% Reload Speed on Elite kill
30:
1. Sustained Fire - Volley Fire reloads your weapon and replenishes 60% Toughness. Killing a Designated Enemy during Volley Fire refreshes its duration
2. Counterfire - +25% Weak Spot damage during Volley Fire. Volley Fire now Designates all Scab shooters as Priority Targets. Killing a Designated Enemy during Volley Fire refreshes duration
3. The Bigger they Are... - +50% Damage (Ogryns and Monstrosities) during Volley Fire. Volley Fire designates Ogryns and Monstrosities as Priority Targets. Killing a Designated Enemy during Volley Fire refreshes its duration.
Veteran Unlocks
DISCLAIMER This is the lowest level that the community has found these weapons so FAR. It is random chance (based on the store) to an extent when you encounter the weapons. Your experience may be different (if it is please share!)
Trust Level Primary Weapon Unlock Secondary Weapon Unlock 1 2 Vraks Mk III Headhunter Autogun 3 4 Catachan Mk I "Devil's Claw" Sword 5 6 Zarona Mark IIa Quickdraw Stub Revolver 7 Accatran MG mk II Heavy Laspistol 8 Lucius Helbore Mk II Lasgun (Chargeup lasgun with bayonet) 9 10 11 Columnus MkII Braced Autogun 12 Lawbringer Mark VI Combat Shotgun 13 Graia Mk VIII Infantry Autogun 14 Chainsword Vraks MkVII HeadHunter Autogun 15 16 Accatran Mk II Recon Lasgun (18?Full auto and low recoil) 17 Lucius Helbore Mk III Lasgun 18 Power Sword 19 20 Orestes Mk IV Assault Chainaxe Bolter gun 21 22 Agripinaa Braced Autogun (precise and rapid fire?) 23 24 25 Plasma Gun 26 27 28 29 30
Ogryn Feats (WIP)
Ogryn Main Perks:
Ability:
Bull Rush - Charge forward, knocking enemies back and gaining 25% Attack speed and 25% Movement speed for 5s
Blitz:
Big Box of Hurt - Throw a box of grenades with great stength and enthusiasm for a single target, high damage attack
Aura:
Intimidating Presence - +10% Heavy Melee attack damage (Allies in Coherency)
Iconic:
Thick Skin - +20%Toughness Damage Reduction & +20% Health Damage Reduction
Excessive Force - +25% Melee Stagger
Loyal Protector - Being damaged while Reviving or Assisting allies no longer interrupts you
Ogryn Feats:
5:
1. Lynchpin - +100% Toughness Replenishment (Allies in Coherency)
2. Smash 'Em Good! - Replenish 20% Toughness on single enemy Heavy Melee hit
3. Best Form of Defence... - Replenish 20% Toughness on hitting multiple enemies with a single Heavy Melee Attack
10:
1. Heavyweight - +50% Melee Damage & +50% Damage Reduction (Bulwarks, Plague Ogryns, Reapers, Crushers)
2. Bombs Away! - Hitting a Carapace Armoured enemy with your Big Box of Hurt causes it to open, releasing grenades around the target
3. Blood & Thunder - +1 Bleed Stack of Heavy Melee hit
15:
1. Towering Presence - +50% Coherency Radius
2. Lead the Charge - When you activate Bull Rush, allies in Coherency gain 25% Movement Speed for 4s
3. Bullfighter - +10% Bull Rush Cooldown when you or an ally in Coherency kills an Elite
20:
1. Bloodthirst - +10% Damage Resist per Bleeding enemy in Melee range. Stacks up to 5 times
2. Hard as Nails - -25% Damage Taken for each ally currently Knocked Down or Incapacitated
3. Die Hard - +100% Toughness replenishment while below 25% health
25:
1. Payback Time - When an enemy damages you, gain +20% damage against enemies of the same type for 5s
2. Knife through Butter - Fully charged heavy attacks have unlimited Cleave
3. Raging Bull - +5% Damage on Melee hit for each enemy hit with initial attack
30:
1. Bull Gore - +2 Bleed Stacks on enemies hit by Bull Rush
2. Unstoppable - Increases the distance you travel with Bull Rush by 100%, and you cannot be blocked by enemies except Monstrosities
3. Non-Stop Violence - Replenish 10% Toughness per Bull Rush hit
Ogryn Unlocks
DISCLAIMER This is the lowest level that the community has found these weapons so FAR. It is random chance (based on the store) to an extent when you encounter the weapons. Your experience may be different (if it is please share!)
Trust Level Primary Weapon Unlock Secondary Weapon Unlock 1 "Brunt Special" Mk I Bully Club (Mace)
Kourk Mk IV Cleaver(Knife) Lorenz Mk V Kickback (Single Shotgun) 2 Foe Rend Mk II Ripper Gun 3 4 Kourk Mk VI Cleaver 5 6 Brute Brainer Mk III Latrine Shovel 7 8 Blastoom Mk III Grenadier Gauntlet 9 Bull Butcher Mk III Cleaver 10 11 Bull Butcher Mk III Cleaver Foe Rend Mk V Ripper Gun 12 Orok Mk II Battle Maul & Mk III Slab Shield 13 14 Lorenz Mk VI Rumbler 15 16 Lorenz Mk VI Rumbler (Grenade Launcher) 17 18 Foe Rend Mk V Ripper Gun 19 20 Krourk Mk V Twin-Linked Heavy Stubber 21 22 Foe-Rend Mk VI Ripper Gun 23 24 25 26 27 28 29 30
Zealot Feats (WIP)
Zealot Main Perks:
Ability:
Chastise the Wicked - The Preacher dashes forward or towards a targeted enemy, replenishing all toughness, increasing Damage of next Melee hit by 25%, making it a guaranteed Crit
Blitz:
Stun Grenade - Throw a Stun Grenade that stuns all enemies within blast radius
Aura:
The Emperor's Will - +7% Toughness Damage reduction (Allies in Coherency)
Iconic:
Swift Exorcism - +10% Melee Attack Speed
Martyrdom - +5 Damage for each missing 15 Health. Max Stacks 3
Until Death - Every 90s, taking damage that would kill you, you instead gain Invulnerability for 5s
Zealot Feats:
5:
1. Purify In Blood - Replenish 50% more Toughness on Melee Kill
2. Faith Restored - +50% Toughness Damage Reduction on Crit for 3s
3. Enemies Within, Enemies Without - Replenish 5.0% Toughness per second while within 4 metres of any enemies
10:
1. Bloodletting - +10% Melee Crit Chance for 3s on Melee Hit against Bleeding Enemies. Melee Crits apply Bleed
2. Punishment - Attacks that hit 3 or more enemies grant +10 Impact for 5s. Stacks x 3. Max stacks gain Uninterruptible
3. Retribution - +10% Attack Speed below 50% Health. Bonus doubled below 20% Health
15:
1. Holy Fervour - +20% Power to allies in Coherency for 5s. On gaining a Stack of Martyrdom
2. Benediction - +15% Toughness Damage Reduction (Alliees in Coherency)
3. Inspiring Excoriation - Using Chastise the Wicked replenishes 20% Toughness to allies in Coherency
20:
1. Holy Revenant - When Until Death ends, you gain Health based on the damage you dealt during Until Death. Melee damage dealt heals for twice the amount
2. Thy Wrath be Swift - You no longer get Stunned by Enemy Melee Attacks. When you take Damage, gain _30% Movement Speed for 2s
3. Faith Restores All - After taking damage you regain 25$ of the damage taken over 5s
25:
1. Emperor's Executioner - Deal up to 25% increased ranged damage based on the proximity of the target
2. Rising Conviction - +4% Damage for 5s on Hit. Max Stacks 5.
3. Honour the Martyr - Martyrdom has 6 Max Stacks
30:
1. Invocation of Death - Melee Crits reduce cooldown of Chastise the Wicked by 1.5s
2. Fury of the Faithful - +20% Attack Speed for 5s on using Chastise the Wicked
3. Purge the Wicked - Chastise the Wicked now has two charges
Zealot Unlocks
DISCLAIMER This is the lowest level that the community has found these weapons so FAR. It is random chance (based on the store) to an extent when you encounter the weapons. Your experience may be different (if it is please share!)
Trust Level Primary Weapon Unlock Secondary Weapon Unlock 1 Rashad Mk II Combat Axe Ius Mk III Shredder Autopistol 2 Catachan Mk III Combat Blade (Knife) Kantrael Mg Ia Infantry Lasergun
Columnus Mk II Braced Autogun 3 Catachan Mk I "Devil's Claw" Sword Accatran Mg Mk II Heavy Laspistol 4 Turtolsky Mk VI Heavy Sword 5 Agripinaa Mk I Infantry Autogun 6 Antax Mk V Combat Axe
Achlys Mk VIII Combat Axe Kantrael MG IV Infantry Lasgun
Lawbringer Mark VI Combat Shotgun
Accatran MG Mk II Heavy Laspistol 7 8 Catachan Mk IV "Devil's Claw" Sword 9 Atrox Mk II Tactical Axe 10 Vraks Mk III Headhunter Autogun 11 Zarona Mark IIa Quickdraw Stub Revolver
Columnus Mk V Autogun 12 Artemia Mk III Purgation Flamer 13 Cadian Mk IV Chainsword 14 Tigrus Mk II Heavy Eviscerator (18) 15 16 17 Cadia Mk IV Chainsword 18 19 20 Orestes Mk IV Assault Chainaxe Locke Mk IIb Spearhead Boltgun 21 22 Vraks Mk VII Headhunter Autogun 23 24 25 Crucis Mk II Thunder Hammer 26 27 28 29 30
I NEED YOU!
This guide is a WIP please be kind. This is a resource for everyone!
Please comment below if you want to be a contributor or if you have an unlock you would like to share all help is welcome! Thank you for your help!
Credits
Thanks to Fatshark [https://www.playdarktide.com] for making such a great game.
Thank you to TakeItEes for the feat list.
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2890127609
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