Weapon + Arcana DPS Table

Weapon + Arcana DPS Table

Introduction

This table lists the DPS of every evolved weapon in the game with various Arcana combinations and a few base weapons I suspected were stronger than their evolved forms.

Every weapon was tested by itself with Megalo Menya Moonspell without Eggs on Hyper Hurry Inverse Abyss Focari with Limit Breaks, Arcanas, Gorgeous Moon, and with the following 6 passive items:

Empty Tome

Spinach

Duplicator

Crown

Torrona's Box

Skull O'Maniac

All Limit Breaks were chosen randomly via the Random Always button.

Megalo Menya Moonspell was chosen because almost every weapon is incapable of keeping you alive until 30minutes.

Abyss Focari was chosen because all chests evolve weapons, it's one of the hardest maps in the game, it has an arcana chest accessible at the start, and because it has 4 of the 6 passive items as stage items, allowing every weapon to be tested with all 6 regardless of their evolution prerequisite.

All tests were conducted at the starting location. After I collected all the necessary stage items and arcana chests I returned to the starting location and stayed there until 30 minutes. The reason for this is because different locations in Abyss Focari results in DRASTICALLY different DPS results, sometimes even double. That's why I had to restart from the beginning when I noticed it. Was not happy about that. Anyways that's why I went out of my way to make sure every weapon was tested at the starting location and only the starting location.

Most weapons were tested while AFK to make every test as identical as possible. Every weapon was tested with alongside Gorgeous Moon for this reason. Directional weapons and weapons benefiting from the Tragic Princess Arcana were tested with a macro that changed directional keys every 75ms to make the weapon shoot in all 4 directions.

Valkyrie Turner and Celestial Dusting were tested manually with a joystick because from my testing of Babi-Onna's DPS, I noticed that joystick results in a higher fire rate than directional pads.

Valkyire Turner "no fire" meant I never released my Joystick and killed all enemies with the fire balls only. "Rapid fire" meant I used a macro that changed direction every 200ms so the weapon would fire lasers as rapidly as possible.

The Silent Old Sanctuary Arcana was not utilized because Megalo Menya Moonspell already gives a hefty bonus to cooldown, I wanted to see the effects of the Tragic Princess Arcana on weapons, weapons like Spellstrom would've been at a clear disadvantage, and I was interested in normal builds rather than builds that go out of their way to reach -90% cooldown.

The Divine Bloodline Arcana was not utilized because it's a disaster to try and get consistent and equal results with it. Additionally Divine Bloodline's damage bonus applies to all weapons so every weapon can benefit from it by just grabbing a weapon that deals retaliation damage, usually Legionnaire. I made an exception for Legionnaire because it's by far the best weapon for Divine Bloodline.

Originally I wasn't going to test every possible arcana combination but halfway throughout the testing I noticed that there is no rhyme or reason when it comes to Arcanas and DPS. Gemini adds a measily 3.2k DPS to a weapon that deals 10.4M DPS, but not adding Gemini drops it down to 7.8M. I triple checked these numbers and each time it was consistent. Same with clover and Slash reducing a weapon's DPS defying all rhyme or reason, Heart of Fire reducing a weapon's DPS for some reason, etc. So i just went ahead and brute forced tested every combination.

I double checked a good 10% of the results, especially the weird ones that made no sense, and got pretty much the same numbers every time. All the numbers were within 10% of what I originally got so my testing method is consistent. I welcome everyone to confirm my numbers themselves. Just do exactly what I did.

Weapons are ordered from highest DPS to lowest DPS

If you have any questions or comments post here: https://steamcommunity.com/app/1794680/discussions/0/7410182519542561119/

Weapon DPS Table


Weapon + Arcana DPS Table image 23

I recommend downloading the image and viewing it at its original resolution instead of in browser.

Babi-Onna DPS Table


Weapon + Arcana DPS Table image 26

All weapons was tested manually on my steamdeck utilizing a joystick with the Laurel weapon and these 7 passive items

Attractorb

Wings

Spinach

Duplicator

Crown

Torrona's Box

Skull O'Maniac

Joystick results in a faster fire rate than directional pad when playing Babi-Onna. How do I know this? When I had 2 weapons only, J'Odore and Laurel, when using a directional pad, I died before I reached 30 minutes. However when I utilized the joystick I did not. I achieved true invincibility when utilizing the Joystick but not directional pad. That leaves one conclusion: that the Joystick resulted in a quicker Laurel cooldown than the directional pad.

Also, each additional weapon slows the fire rate of all weapons. How do I know this? When I had 3 weapons and utilized the Joystick, I died. So 2 weapons = invincibility, 3 weapons = death. Only one logical conclusion to draw from this, every additional weapon you have lowers the fire rate of all your other weapons.

The Death Time is not an accurate measure of the weapon's performance. A lucky Orologion has kept me alive from 29minutes to 30minutes on more than one occasion.

Unjust Ejection never stopped opening and closing while Babi-Onna was on the move so I had to stop for it to do anything, resulting in the earliest death in the table. Unjust Ejection is the WORST weapon for Babi-Onna by far for this reason.

Exp Modifying Passive Items Table


Weapon + Arcana DPS Table image 40

All tests were done Legionnaire with the following three Arcanas: Boogaloo of Illusions, Divine Bloodline, and Mad Groove and with the following 6 passive items

Armor

Attractorb

Spinach

Torrona's Box (Level 9 Banished)

Duplicator

Empty Tome

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3172454086					

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