Secret Dialogues

Unlocking Dialogue

So I finished VA-11 Hall-A and I started a NG+. I will be adding to this as I discover new things, but so far, I'm at Day 8.

Here's what I've found so far:

Ingram's Sweet Tooth

Serving Ingram sweet drinks makes him spill a LOT of his backstory, specifically about his family situation, as well as his involvement with people like Jamie. It also seems to unlock some of Jamie's past too. You can do this on the first day he visits or the second.

On his second visit (Day 8), I kept serving him sweet drinks. Fore and Rad Shiba are in the bar and decide to go over to Ingram, which causes him to remember that his daughter used to play with a stray cat. He tells a rather sad story about how the cat still passes by his house.

Dorothy

On her first visit (Day 2), if you give her a maximum karmotrine Sugar Rush instead of a Piano Woman, then a maximum karmotrine Moonblast and Sunshine Cloud, she'll get drunk and talk about one of her stories - about a middle school teacher who had her roleplay as a schoolgirl (credit to vinsonton)

Alma

On Day 5, if you serve Alma rum when she asks you not to, she will refuse to drink it and Dana will swoop in and take her drink instead (credit to Vie and HyphenSam).

*Kira* Miki

When she came in for the first time and asked for something bitter and tea-like, I gave her the Mulan Tea (though I'm pretty sure anything that fits into the criteria of bitter works if you don't have the tea). Then when she asks for something soft, give her a Fluffy Dream or Sunshine Cloud with maximum karmotrine. She'll ask for another drink along the lines of a Sunshine Cloud, so give her maximum karmotrine again. Boom - drunk *Kira* Miki. She'll spill about her issues with identity and we even get to learn her real name!

Kim

Get her drunk on her first visit. This will bring her back the next day for a little bit.

Jamie

When he asks for a Marsblast on his first visit (Day 2), you can give him a Mercuryblast or a Moonblast, which will change the dialogue completely. Jill also asks if he was involved in Ingram's backstory and we get the name of the man who killed Ingram's daughter's killer (credit to "War is Serious Business")

When he asks for a beer during his second visit, I gave him a Big Beer (i'm guessing making him drunk is the key here). He'll talk a little bit more about himself.

Betty & Deal

On Day 4, when Betty asks for two Beers, serve one Beer and a different drink instead (i made girly drinks for Deal). Betty asks for two Brandtinis, so I served one Brandtini and one other drink, which makes Betty complain about Deal's passive personality (credit to zZz...)

That's all so far, folks.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=802578355					

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