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Beastmen
Khazrak the One-EyeRoute 1
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Malagor the Dark OmenRoute 1
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Morghur the ShadowgaveRoute 1
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Taurox the Brass BullRoute 1 Raze or conquer: Clar Karond, Naggarond, Hag Graef, Ghrond, Har Ganeth, Karond Kar
Occupy, loot, raze or sack 32 settlementsReward: Khorne corruption +12 factionwide, adjacent provinces +8 factionwide, Allegiance points gained +50% for alliances and vassalage with Khorne, diplomatic relations: +20 with Khornate factions
Route 2 Raze or conquer The Witchwood, Quintex, Hexoatl
Destroy factions: The Thousand Maws, The Huntsmarshal's Expedition, Ghost of PahuaxReward: Weapon strength: +20 for Minotaurs, Charge bonus: +10 for Minotaurs, Passive ability: Fuelled by Rage (faction leader)
Route 3 At the start of your turn, have at least 500 Marks of Ruination
Complete the final quest battleReward: Unit capacity: +5 Ghorgon, +5 Jabberslythe, +3 Minotaurs, Ability: Bloodthirst (faction leader)
Bretonnia
King Louen LeoncoeurRoute 1
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Alberic de BordeleauxRoute 1 Occupy the Sacred Pools
Complete Alberic's Grail Vow
Destroy factions: Wardens of the Living Pools, ItzaReward: Melee attack +12, Weapon strength: +25, Armour-piercing weapon damage: +50, Physical Resistance +10% for faction leader
Route 2 Destroy factions: The Awakened, The Dreadfleet, Pirates of SartosaReward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Melee attack: +5 when fighting at sea (all characters), Passive ability: Regeneration when fighting at sea (all characters), Leadership +12 when fighting at sea
Dilemma Reward 2: Construction cost -20% for Ports, Tradable resources produced +10%, Income from Ports +30%
Route 3 Occupy Bordeleaux
Destroy factions: Mousillon, Broxen Axe
Construct landmark: Shrine of ManaanReward: Peasant Economy: +10 peasants available to the faction, diplomatic relations: +40 with Bretonnia, tradeable resource produced: +30%
The Fay EnchantressRoute 1
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Repanse de LyonesseRoute 1 Maintain control of the following provinces: Coast of Araby, Land of Assassins, Great Desert of Araby, The Cracked Land, Land of the Dervishes, Shifting Sands, Land of the Dead
Raze or conquer the Black Pyramid of Nagash
Build landmarks: Copher Harbour, Holy Monastery of the Divine Origo, Buried CaravanseraiReward: Custom item, each of your regions can sustain 1 extra peasant unit, Growth +50, Construction cost: -15% for all buildings
Route 2 Destroy factions: Followers of Nagash, The Drakenhof Conclave, Khemri, Court of Lybaras
Raze or conquer LahmiaReward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Range +15%, Missile strength +25%, Reload reduction time +10% for Peasant Bowmen and Mounted Yeomen Archers
Dilemma Reward 2: Physical resistance +10%, Weapon strength +25%, Melee defence +15 for Peasant Mob, Men-at-Arms, and Spearmen-at-Arms
Route 3 Have at least 10,000 chivalry
Control Lyonesse
Raze or occupy Sartosa and The Galleon's GraveyardReward: Income from settlement buildings: +20%, Income from trade-good producing buildings: +50%, Global recruitment capacity: +3, Double experience gain when fighting Undead
Chaos Dwarfs
Astragoth IronhandRoute 1 Control the following provinces: Zorn Uzkul, The Plain of Zharr, The Blasted Wastes, The Wolf Lands, The Howling Wastes, The Desolation of Azgorh, The Plain of BonesReward: Custom item, Hit points +10, Miscast base chance -15% for faction leader, Hero capacity: +3 for Daemonsmith Sorcerer
Route 2 Destroy factions: Grimgor's 'Ardboyz, Bonerattlaz, Crooked MoonReward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Legendary Hero Grimgor Ironbound, recruit rank +3, weapon strength +15%, Leadership +20 for Labourer units
Dilemma Reward 2: Custom item, Upkeep -20% for Labourers, -15% Labour loss per turn, Labour gained post-battle +10%
Route 3 Control at least 4 of the following regions: Karak Kadrin, Kislev, Hell Pit, Castle Drakenhof, Altdorf, Pfeildorf, Gryphon Wood, Brass Keep
Capture at least 5,000 battle captivesReward:Custom item, rush construction labour cost: -15%, construction cost: -25% for Factories, -25% construction time for Factories
Drazhoath the AshenRoute 1 Control the following settlements: Ruin's End, Pigbarter, Black Fortress, The Sentinels, The Daemon's Stump, Vale of Woe, Zharr Naggrund, The Falls of DoomReward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Rush construction labour cost: -15%, Workload requirement for Raw Materials -15%, Armaments output +15%
Dilemma Reward 2: Unit capacity: +5 for Infernal Ironsworn, Weapon strength +10% for Infernal Guard and Infernal Ironsworn, Winds of Magic cost: -15% for Lore of Hashut spells
Route 2 Control the following settlements: The Haunted Forest, Dragon Fang Mount, Great Hall of Greasus
Destroy faction: The Western Provinces
Control at least 5 of the following settlements: Hanyu Port, Shi Long, Nongchang, Shi-Wu, Fu Hung, Bamboo Crossing, Jungles of Chi'an, Tower of AshungReward: Custom item, Raw materials output: +15%, Cooldown -10% for Lore of Hashut Spells, double experience gain when fighting against Cathay
Route 3 Destroy faction: Karaz-a-Karak
Capture settlement: Karaz-a-KarakReward: Custom item, Unit capacity: +5 for Chaos Dwarf Blunderbusses, +10 for Chaos Dwarf Warriors, Diplomatic relations: +20 with Chaos Dwarfs, Attribute: Cause Terror when fighting against Dwarfs (faction leader)
Zhatan the BlackRoute 1 Destroy the following faction: The Northern Provinces
Raze or conquer Wei-Jin
Construct landmark: Repurposed Forges
Control at least 5 of the following settlements: Po Mei, Kunlan, Shang-Yang, Haichai, Beichai, Zhanshi, Nongchang, Shi LongReward: Custom item, Chaos undivided corruption in adjacent provinces: +15, Army ability: Storm of Fire, Winds of Magic power reserve: +5 per turn
Route 2 Search the following Dark Fortresses via conquest or diplomacy: Red Fortress, Bloodwind Keep, Fortress of Eyes, Zanbaijin, The Writhing Fortress, The Howling Citadel, The Crystal Spires, Karak DumReward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: 3 custom items, 50 Armaments per turn, Targeting range +20% for Lore of Hashut Spells, Winds of Magic cost: -10% for Lore of Hashut spells
Dilemma Reward 2: 3 custom items, 50 Armaments per turn, Weapon strength +10 for K'daai units, Weapon strength +15 for K'daai Destroyer units
Route 3 Capture the Fire Mouth settlement
Control the following provinces: Gash Kadrak, Path to the East, Ancient Giant Lands, Bone Road, Mountains of Mourn, Ivory Road, Gnoblar Country
Destroy faction: Grimgor's Ardboyz
Move a character to Hell Pit
Control Zharr-NaggrundReward: Armaments output: +15%, Armaments: 150 per turn, Attributes: Causes Fear when fighting against Ogre Kingdoms (faction leader), Unlocks new unit: Perfected Black Orcs
Chaos Dwarfs (Realm Of Chaos)
Astragoth IronhandRoute 1 Control the following provinces: Zorn Uzkul, The Plain of Zharr, The Blasted Wastes, The Wolf Lands, The Howling Wastes, The Plain of Bones, Gnoblar CountryReward: Custom item, Hit points +10, Miscast base chance -15% for faction leader, Hero capacity: +3 for Daemonsmith Sorcerer
Route 2 Destroy factions: Grimgor's 'Ardboyz, Dark Land Orcs, Red Eye, Drippin Fangs, Moon HowlerzReward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Legendary Hero Grimgor Ironbound, recruit rank +3, weapon strength +15%, Leadership +20 for Labourer units
Dilemma Reward 2: Custom item, Upkeep -20% for Labourers, -15% Labour loss per turn, Labour gained post-battle +10%
Route 3 Control at least 4 of the following regions: Karak Kadrin, Kislev, Hell Pit, Castle Drakenhof, Altdorf, Nuln, Laurelorn Forest, Brass Keep
Capture at least 5,000 battle captivesReward:Custom item, rush construction labour cost: -15%, construction cost: -25% for Factories, -25% construction time for Factories
Drazhoath the AshenRoute 1 Control the following settlements: Pigbarter, Black Fortress, Flayed Rock, The Daemon's Stump, Zharr Naggrund, Gash Kadrak, The Falls of DoomReward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Rush construction labour cost: -15%, Workload requirement for Raw Materials -15%, Armaments output +15%
Dilemma Reward 2: Unit capacity: +5 for Infernal Ironsworn, Weapon strength +10% for Infernal Guard and Infernal Ironsworn, Winds of Magic cost: -15% for Lore of Hashut spells
Route 2 Control the following settlements: The Haunted Forest, Dragon Fang Mount, Great Hall of Greasus
Destroy faction: The Western Provinces
Control at least 5 of the following settlements: Hanyu Port, Village of the Tigermen, Shang-Wu, Shang-Yang, Zhanshi, Nan-Gau, Po Mei, Wei-JinReward: Custom item, Raw materials output: +15%, Cooldown -10% for Lore of Hashut Spells, double experience gain when fighting against Cathay
Route 3 Destroy faction: Karak Kadrin
Build landmark: Defaced ShrineReward: Custom item, Unit capacity: +5 for Chaos Dwarf Blunderbusses, +10 for Chaos Dwarf Warriors, Diplomatic relations: +20 with Chaos Dwarfs, Attribute: Cause Terror when fighting against Dwarfs (faction leader)
Zhatan the BlackRoute 1 Have at least 5 alliances
Control at least 5 settlements: Palace of Princes, Infernius, The Sunken Sewers, The Volary, Doomkeep, Frozen Landing, Losterikson's Landing, Altar of the Crimson Harvest, Red FortressReward: Custom item, Armaments output +20%, Bonus vs large +10 when fighting against Chaos, Labour gained post-battle +10%
Route 2 Search the following settlements via conquest or diplomacy: The Fortress of Vorag, Crookback Mountain, The Silver Pinnacle, Zhufbar, Castle Drakenhof, Nuln, Altdorf, Karak ZiflinReward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: 3 custom items, 50 Armaments per turn, Targeting range +20% for Lore of Hashut Spells, Winds of Magic cost: -10% for Lore of Hashut spells
Dilemma Reward 2: 3 custom items, 50 Armaments per turn, Weapon strength +10 for K'daai units, Weapon strength +15 for K'daai Destroyer units
Route 3 Capture the Fire Mouth settlement
Control the following provinces: Path to the East, Bone Road, Ancient Giant Lands, Mountains of Mourn, Wyrm Pass, Ivory Road
Destroy faction: Grimgor's Ardboyz
Move a character to Hell Pit
Control Zharr-NaggrundReward: Armaments output: +15%, Armaments: 150 per turn, Attributes: Causes Fear when fighting against Ogre Kingdoms (faction leader), Unlocks new unit: Perfected Black Orcs
Daemons Of Chaos
The GodslayerRoute 1 Occupy, loot, raze or sack 35 different settlements
Ascend in service to any Chaos God, or as an Undivided champion of allReward: Magic item drop chance +15% all characters, campaign movement range +80% after winning a battle, upkeep -20% for daemon units
Route 2 Destroy factions: Warhost of the Apocalypse, Ursun Revivalists, Shadow LegionReward: 3 custom items, Diplomatic relations: +20 with Chaos factions, Global recruitment capacity: +3, Passive ability: Crown of Domination for faction leader
Route 3 Destroy factions: The Ice Court, The Great Orthodoxy
Raze or conquer: Praag, Erengrad, KislevReward: Hit points +30%, Armour +30, Base weapon damage +30, Barrier hit points +300 for faction leader, Cause attrition to enemy armies within your territory, Spell Blizzard for faction leader
REALM OF CHAOSThe GodslayerRoute 1 Occupy, loot, raze or sack 35 different settlements
Ascend in service to any Chaos God, or as an Undivided champion of allReward: Magic item drop chance +15% all characters, campaign movement range +80% after winning a battle, upkeep -20% for daemon units
Route 2 Raze or conquer: Altdorf, Middenheim, Karak Kadrin, Wei-Jin, Nan-GauReward: 3 custom items, Diplomatic relations: +20 with Chaos factions, Global recruitment capacity: +3, Passive ability: Crown of Domination for faction leader
Route 3 Destroy factions: The Ice Court, The Great Orthodoxy
Raze or conquer: Praag, Erengrad, KislevReward: Hit points +30%, Armour +30, Base weapon damage +30, Barrier hit points +300 for faction leader, Cause attrition to enemy armies within your territory, Spell Blizzard for faction leader
Dark Elves
MalekithRoute 1
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Grand Cathay
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Karl FranzRoute 1
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Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2964052084
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