Historical Battles
The historical battles are based on real events on the western front. They are fought on the tactical map and present special challenges or objectives for commanders to complete. Currently there are 6 historical battles in the game, playing as both the Allied and Central Powers.
Second Battle Of Ypres
22nd April to 25th May 1915 - Allied Powers
Historical Background
Considered a high tactical value target, the town of Ypres in western Belgium saw much conflict. Frustrated with the stalemate, German chemist Walther Nernst suggested using gas to empty the opposing trenches. While many types were discussed, Chlorine was chosen as it could be found in high quantities. At 5:00pm on April 22nd, 1915 the german lines opened cylinders and pured 160 tons of gas onto the battlefield, the first use of chemical weapons on the western front.
Primary Objectives
Hold the ridge until reinforcements arrive
Capture Point X and Z
Capture the german command trench
Secondary Objectives
Destroy 25 german Infantry Companies under artillery fire
Secure 5 gas bunkers
Walkthrough
The Central Powers use chlorine gas from their bunkers to take out the French infantry. The Canadians need to fill in the gaps and reclaim the points if they fall. A counterattack is then launched, with a chlorine gas attack taking place every 2 minutes. Infantry is only protected in bunkers and is instantly eliminated on contact. Capturing the gas bunkers with raiders will stop the attacks. The germans launch a counter attack from the northwest after both points have been captured. Finally, the German command trench can be conquered by entering the command trench with more Raiders from Point Z. Artillery and Raiders are plentiful and will lead the way.
Events and Decisions
1. Provide Artillery Support
The gas attacked wiped out the french infantry, use the artillery to defend the objectives.
2. Forward Control Point Lost
If the germans capture a controll point, they will bring artillery and machine Guns, allied reinforcements appear when they are retaken.
3. Canadians have arrived
Canadian reserves arrive with supplies and artillery
4. Watch out for Gas
The german lines will launch gas attacks from bunkers,
5. Air support granted
British Air Craft arrive to fight german bombers
6. Enemy Position secured
Machine Guns team move up
7. Incoming counter attack
The germans regroup and attack both X and Z
8. Gas threat eliminated
Without the threat of gas, command grants 20 Raider companies and pop Cap
9. Eliminate German Command
Bombers arrive and heavy artillery fires on the command trench. Troops in A can launch an assault or advance slow from Z
Second Battle Of Champagne
25th September to 6th November 1915 - Central Powers
Historical Background
The Second Battle of Champagne was an attempt by the French to use overwhelming manpower to push the Germans out of France. Outnumbering the Germans 3-to-1, the French opened with a withering four-day barrage of heavy artillery: they believed that the barrage would weaken the German army enough that the french could easily overrun their trenches. Rather than being demoralized, however, the Germans weathered the attack in their bunkers and then raced to their positions once it ended, meeting the charging French with a hail of gunfire and a tremendous web of barbed wire. The expected French glorious victory become anything but...
Main Objectives
Destroy 100 french infantry companies
Secondary Objective
Lose less than 10 german infantry companies
Defend and hold Points X and Z
Walkthrough
The French army regularly sends out large waves of infantry attacks accompanied by artillery barrages. During the artillery phase, infantry go into the bunkers and come out in time to defend the trenches. Incoming enemies should be supressed by artillery. Grenadiers are available for counter attacks in close combat.
Events and Decisions
1. Incoming!
The Autumn Battle of Champagne begins
2. Flank Attack
Enemy launches assaults from the sides, redirect infantry to the shelled trenches.
Rolling barrages do not do any damage and only surpress
3. Reinforcements
In course of the battle, command will grant more supplies but only few reserves.
Battle Of Verdun
21. February to 18. December 1916 - Central Powers
Historical Background
By 1916, German command came to believe that the war may not be winnable through decisive victories in battle. However, if they could inflict enough mass casualties, the French army might be pushed to the point of collapse just like the Russians on the Eastern Front. Verdun was chosen as the target due to its significance to the French people: German command believed it was a location that the French would not hesitate to protect at all costs. And they were right...
Primary Objectives
Capture Point C and B
Hold Both
Secondary Objectives
Destroy 30 French Infantry Companies under artillery fire
Capture Point A and hold it
Walkthrough
The German 5th army beginns its offensive on Verdun. There are 3 Forts, each has Fort Turrets which should be avoided. The first objective is Fort Douaumont (C). The Grenadiers must fight their way through the forts' trenches in close combat and then quickly send soldiers to man the front trenches. The contesting of a fort triggers a French counterattack from the north. So each wave of specialized Infantry needs standard infantry in reserve for the defense. The Fort guns can either be repaired or the supplies saved. Fort Vaux (B) can easily be approached from the forest and shelled extensively. It also has forward positions for defense. The secondary objective Fort De Souville (A) can only be entered head on with smoking barrages and stomtrooper waves. Most of the german artillery is out of range in this sector, thus needing more reserves to hold it afterwards. It is important because it has to be captured before Fort Vaux, as the french wave in ,,Counter Attack" reinforcements onto A. Holding both will lead to short time so plan to assault it instantly and with most of your forces. One Fort should not be repaired to have enough supply for the battle, alternatively decide between expensive Stormtrooper reserves or cheaper elite Infantry reserves.
Events and Decisions
1. Turrets still operational
Avoid Fort Guns, receive 10 Grenadier and 5 stormtrooper companies to clear trenches
2. Hold Fort Douaumont
The French Army will launch a counter attack
3. Repair Fort Douaumont Guns
Repair the Guns
2 MG Fort Turrets and 1 Cannon Fort Turret
Save the Supplies
Receive 250 Supply, 1 Fort Cannon, 4 pop Cap
4. Artillery has arrived
Receive 100 Supply, 25 infantry companies, 2 air wings at artillery at Point X
5. French Flank Attacks
Attacks on Point X, French start attacks from B with flamethrowers to destroy Fort Turrets.
6. Expand your controll
Command designates Fort Vaux (B) as next primary objective.
Stormtroopers Reserves
Receive 10 Stormtrooper Companies, 5 Pop Cap and 300 Supply
Elite Infantry Reserves
Receive 20 Elite Infantry Companies, 5 Pop Cap and 400 Supply
7. Secure Fort De Souville
Command designates Point A as secondary objectiveds. Smoke shells for rolling barrages arrive.
8. Hold Fort Souville
Repair the Guns
2 MG Fort Turrets and 1 Cannon Fort Turret
Supply
700 Supply, 1 heavy artillery, 3 pop cap
9. Hold Fort Douaumont and Vaux
Machine Guns
Receive 3 Machine Guns and 200 Supply
Artillery Support
Receive 2 Heavy Artillery and 2 Pop Cap
10. Repair Fort Vaux Guns
Repair the Guns
Receive 2 Fort Turrets
Supply
Receive 650 Supply
Battle Of The Somme
1. July to 18th of November 1916 - Central Powers
Historical Background
The Battle of the Somme was initially planned to be France and Britains contribution to a multi-front effort by French, Russian, British and Italian armies. The goal: end the war quickly with an Allied victory. As the time for the offensive approached, however, other battlefields drained away forces that were originally meant for the effort: French forces were reduced by the battles at Verdun while Britain used volunteer forces to fill the gaps. The Somme became one of the deadliest battles in human history with more than three million participants, a third of which would not leave unscathed...
Primary Objectives
Defend Point X
Capture and hold Point B
Secondary Objectives
Destroy 8 british recon ballons
Capture Point A
Walkthrough
The British troops break through the defenses of the Somme, the German positions are divided, and the positions have to be defended, a counterattack must be launched. To the south, Grenadiers must immediately stabilize the line at Checkpoint Y. At X, the british will attack up north through the woods. Each german balloon should be protected by a company, as forces from Point B harass the defenses. After the first objective is complete, the german engineers will blow the defenses at Point B. The grenadiers can flank the British. After capturing B, counter attacks including tanks are carried out by the British. At the same time, the German stormtroopers have to advance to checkpoint A. While it looks difficult first, more than enough supplies are available with the arrival of reinforcements. Diverting troops to Verdun will make the defense harder at first, but will pay out in the second phase of the battle. Taking the reserves will make the first phase very easy with enough forces avaible for an early push towards point A.
Events and Decisions
1. Reserve Corps
Take Resources
Receive 4 pop Cap, 20 Grenadier Companies and 500 Supply
Divert
All reserves will be diverted to Verdun and you will receive nothing
2. Initial British Attack
The british capture Point Y and prepare another attacks towards Point X
3. British Air Bursts
The British use their balloons to coordinate air burst attacks
4. Gas Shells arrive
Heavy artillery can now use gas shells. After the first 3 barrages, another event will occur, informing that the british received gas masks. (Gas Masks arrive)
5. Secure Allied B to Connect Lines
Request Ground Forces
Receive 4 pop cap, 20 Storm trooper companies and 600 Supply
Request Air Support
Receive 4 pop cap. 3 Aircraft with anit balloon and anti-air support and 800 Supply
6. Smoke Shells arrive
Rolling Barrage and smoke Shot are avaible
7. Secure Allied Point A
Secondary Objective designated by Command
8. Incoming British Attack
Request Ground Support
Receive 2 pop cap, light and heavy artillery at B. 20 Storm Trooper companies and 400 supply.
Request Air Support
Receive 4 aircraft, all air missions and 600 supply
9. Status of Verdun
Verdun going well
Receive 30 Grenadier companies, 750 supply and 4 Pop Cap
Verdun going poorly
Enemy receives flamethrower and Bomber reinforcements
10. Hold Allied A
Command moves MGs and Heavy Artillery if A is captured
11. Unconfirmed Reports
British Tanks will attack Point B soon, deploy Grenadiers!
12. What is this?
German Troops secure 3 British Tanks to deploy at Point A
Battle Of Passchendele
26th October to 10th November 1917 - Allied Powers
Historical Background
What remained of Passchandaele when the Canadian forces arrived was a hellish landscape of mud, artillery craters and burned trees. After gaining a foothold, the Canadian commander executed a multi-phase plan to push the Germans out of what was left of the town. Using simultaneous attacks backed up by intricate rolling barrage maneuvers, the Canadian forces managed to push the Germans out of the area. The Battle of Passchendaele is remembered by many as a symbol of how horrific war can be, but also as a symbol of national pride for Canada, whose troops were able to achieve near impossible feat.
Primary Objectives
Capture and hold point Z
Capture the german command trench
Secondary Objectives
Lose less than 15 companies
Capture Points X and Y
Walkthrough
The infantry advances on the enemy positions with artillery barrages. When defending Z, the artillery should target German stormtroopers. You also want raiders in reserve. The german HQ is heavily defended, the flanks at X and Y only have one trench line each and grant many resources. In order to capture the command trench without major casualties, the raiders can advance into the enemy trenches from the east at Y and overwhelm the German infantry under constant barrages.
Events and Decisions
1. Room in the Trenches
Command recommends to keep the casualties low, increasing the capacities for the offensive later 5 Pop Cap.
2. Hold Passchendaele
Canadian Raiders
Receive 10 Canadian Raiders Reserve and 500 Supply
Canadian Infantry
Receive 20 Canadian Infrantry Reserves, 5 Pop Cap and 400 Supply
3. Hold Passchendaele against attacks
Command is reporting a german counter attack
4. Eliminate German Command
The German forces are regrouping, push them out of the area
5. Secure the Flanks
Capturing Points X and Y will grant more supply
6. Flank secured
Additional companies, artillery and supply arrive
7. Both flanks secured
The pressure on the frontline is greatly relieved. Even more companies, supplies and artillery arrive
Battle Of Cantigny
28th May 1918 - Allied Powers
Historical Background
In the early hours of May 28th, 1918, the american army began their first assault in World War I. Thought to be green and little more than cannon fodder by their European allies, the Americans had two goalds for the upcoming battle: to push the German Line on a newly-formed salient, and to prove to their allies that they were battle ready. Support came from the French army in the form of air cover, tanks and artillery fire. While taking Cantigny proved easy for the Americans, holding it was another matter...
Primary Objectives
Capture and hold Point Y
Secondary Objectives
Destroy 7 german recon ballons
Lose or retreat less than 20 Companies
Walkthrough
The American troops can advance to Point Y with the French tanks and artillery. The french Barrage and planes start right away. Once the village has been captured, tanks and infantry can take position at the trenches to repell the german counter attacks from 2 sides. Specialized infantry should be surpressed. The enemy recon balloons are in range of the artillery. The Germans also attack through the forest but can be stopped by one or two companies at B and A. For the last push the germans send in their own A7V Tanks. Raiders at Y and heavy artillery can focus fire on them. The Allied tank forces are strong and fast to defend the line. Only artillery can damage them effecively.
Events and Decisions
1. Hold Cantigny against Counter Attack
French FT Light Tanks Reserve
Receive 6 FT Light Tanks and 480 Supply
Flamethrower Reserves
5 Pop Cap, 16 Flamethrowers and 480 Supply
2. Artillery support has arrived
Receive heavy artillery and 100 Supply
3. German Gas Shells
Command reroutes additional french aircraft and 250 Supply to destroy recon balloons coordinating german gas shelling.
4. Hold your Ground
Command wants to hold ground, withdraw less than 20 Infantry Companies
5. German Flank Attacks
The German Army attacks the rear area
End
And thats all the historical battles in the game. Did the guide help or do you have other tipps? Be sure to write them down.
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2960496185
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