The Ascent Guide [WIP]

The Ascent Guide [WIP]

Skill Points


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There are 20 Skill Points in the Base Game.

Screenshots are taken directly from my 4k video playthrough from their original encoded files, scaled down to 1280x720 using Linear interpolation, 4:2:0 chroma quartered, Floating Point, JPG at 90% Quality to keep image file sizes down.

Skill Point 1/20 ~ "Cluster 13"

Skill Point 2/20 ~ "Waste Recycling Network" (deepStink)

Skill Point 3/20 ~ "Gratitude"

Skill Point 4/20 ~ "Grinder"

Skill Point 5/20 ~ "Gratitude"

Skill Point 6/20 ~ "Nitroad"

Cyberdeck Upgrades


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There are xx Cyberdeck Upgrades in the Base Game. The DLC does not have any.

Screenshots are taken directly from my 4k video playthrough from their original encoded files, scaled down to 1280x720 using Linear interpolation, 4:2:0 chroma quartered, Floating Point, JPG at 90% Quality to keep image file sizes down.

Cyberdeck Upgrade 1 ~ "Cluster 13"

Cyberdeck Upgrade 2 ~ "No Man's Land"

Cyberdeck Upgrade 3 ~ "Coder's Cove"

Weapons


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Screenshots are taken directly from my 4k video playthrough from their original encoded files, scaled down to 1280x720 using Linear interpolation, 4:2:0 chroma quartered, Floating Point, JPG at 90% Quality to keep image file sizes down.

HABDEFENDER PPW ~ "Sub-Sector 41A" (deepStink)

HCF HEAT ~ "Gratitude"

THE CRAZYMAKER ~ "Nitroad"

Video Playthrough




This is my playthrough.

Chapters are included for these items, which are visible in the video timelines. So you should be able to easily find the item you're looking for.

Part #1 - Items FoundSkill Points: 1

Weapons: 1 (HABDEFENDER PPW)

Cyberdeck Upgrades: 1

Part #2 - Items FoundSkill Points: 3

Weapons: 0

Cyberdeck Upgrades: 1

Part #3 - Items FoundSkill Points: 2

Weapons: 2 (HCF HEAT, THE CRAZYMAKER)

Cyberdeck Upgrades: 1

Tweaks

These tweaks can not only be used with The Ascent, but basically, every single other Unreal Engine based game.

Configuration ini files are stored in:

C:\Users\***Yourwindowslogin***\AppData\Local\TheAscent\Saved\Config\WindowsNoEditor

Disable Fog - Engine.ini

[SystemSettings]

r.Fog=0

Disable Bloom - Engine.ini

[SystemSettings]

r.BloomQuality=0

Disable Startup Movies - Game.ini

[/script/movieplayer.movieplayersettings]

bWaitForMoviesToComplete=False

bMoviesAreSkippable=True

StartupMovies=

Cap Framerate - GameUserSettings.ini

[/script/theascent.tagameusersettings]

FrameRateLimit=69.6676960.000000 uncaps it.

OtherMy Engine.ini

Use at own risk. These lines may or may not make the game better or worse.

[SystemSettings]

r.SceneColorFringeQuality=0

r.DepthOfFieldQuality=0

r.MotionBlurQuality=0

r.Tonemapper.Quality=3

r.DefaultFeature.AntiAliasing=0

r.DefaultFeature.AmbientOcclusion=0

r.Fog=0

r.UseShaderCaching=1

r.UseShaderPredraw=1

r.LensFlareQuality=0

r.BloomQuality=0

r.Shaders.Optimize=1

r.Shadow.CachePreshadow=1

r.UniformBufferPooling=1

r.Streaming.PoolSize=5632

r.Streaming.AmortizeCPUToGPUCopy=1

r.Streaming.MaxNumTexturesToStreamPerFrame=3

r.Streaming.FramesForFullUpdate=1

r.Streaming.MinMipForSplitRequest=0

r.Streaming.HiddenPrimitiveScale=1

s.AsyncLoadingThreadEnabled=1

s.AsyncLoadingTimeLimit=0.1

s.LevelStreamingActorsUpdateTimeLimit=0.1

s.AsyncLoadingUseFullTimeLimit=0

s.IoDispatcherCacheSizeMB=256

s.MaxIncomingRequestsToStall=1

s.MaxReadyRequestsToStallMB=0

s.MinBulkDataSizeForAsyncLoading=0

s.PriorityAsyncLoadingExtraTime=0

r.MipMapLODBias=0

r.Streaming.DefragDynamicBounds=1

r.Streaming.HLODStrategy=2

r.Streaming.FullyLoadUsedTextures=1

"r.Streaming.FramesForFullUpdate". If this setting is higher, such as 60, textures may appear "blury" for a little longer before higher quality images are loaded. If it is lowered to 1, it could help the issue, but you could also make the game stutter more.

"r.Streaming.MaxTempMemoryAllowed". You may see people recommending to utilise this line, and I too used to use it. But from my testing, it can cause certain textures to never load higher quality versions.

DLSSYou can manually update the NVidia DLSS version used in the game.

It's possible that updating the DLSS version could help achieve better performance, stability or quality when DLSS is enabled in The Ascent or other Unreal Engine titles.

Updated DLSS files are located at Techpowerup

https://www.techpowerup.com/download/nvidia-dlss-dll/

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2891121113					

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