![Temtem - Traits and Conditions image 0](https://gameplay.tips/uploads/posts/2020-01/thumbs/1579717712_temtem-3.jpg)
More Temtem Guides:
- How to Make Money.
- Comprehensive Breeding Guide.
- How to Rename or Delete Character.
- Chart of the Types (Defend / Attack).
- Guide to Single, Training Values and Base Stats.
- Starters Overview Guide.
A quick guide for better understanding Temtem traits and conditions.
Temtem Traits
The species of Temtem possess a characteristic called “Traits” which effect somehow their battle. Most Temtem can have one of two different Traits, while some only have one. These traits can only be positive or negative and usually they are selected randomly upon the birth of a Temtem. When evolving, many Temtem acquire a new set of Traits. The trait of the evolved Temtem will be the one placed in the same Tempedia's slot as the trait of the unevolved Temtem.
While normally selected by random when a Temtem is born via Breeding, certain gear items can force a parent to pass down its trait to an offspring.
Below are all the traits used in Temtem and who can have the trait:
AvengerIncreases Special Attack and Speed by 1 stage once an ally is down.
Tental
Air Specialist+15% damage with Wind techniques.
Saku, Barnshe, Zephyruff
AmphibianWhen attacked with a Water technique, increases SPD by 1 stage.
Fomu, Saipat, Crystle, Platypet, Bigu
AnaerobicWhen attacking with toxicToxic, gets SPDEF+ and SPATK-.
Volarend
ApothecaryWhen attacking with a special technique, the target gets Poisoned Poisoned Condition Status condition for 1 turn if it's a rival or Regenerate Regenerated Condition Status condition for 1 turn if it's an ally.
Orphyll
BenefactorRegenerated max HP by 10%, once an ally is damaged.
Kinu
BotanistAdds extra 15% damage with Nature techniques.
Loali, Hidody, Saku, Spriole
BotanophobiaIncreases 50% damage once attacked with a Nature technique.
Ganki, Kalabyss
Brawny20% additional damage is received by physical techniques.
Skunch, Baboong
BullyTechniques cause 30% more damage when allies outnumber opponents.
Granpah, Skunch, Mastione, Blooze
CaffeinatedStops the Asleep Status condition.
Paharac, Kaku, Magmis, Umishi, Vulvir, Bunbun
CallosityIncreases Defense by1 stage once attacked by a physical technique.
Cerneaf
CamaraderieIf both the partners are of the relative evolutionary line then it reduces damage by 50% upon attack.
Paharac, Raiber, Spriole, Vulvir
ChannelerIncreases 25% damage caused by Special Techniques.
Zenoreth
Cold-NaturedTemtem Freezes instead of getting cold.
Ganki
DemoralizeThe speed of the opponent team is decreased by 1 stage upon entering the battlefield.
Raize
DeterminedStop alterations in negative stat stage.
Platimous, Valash, Tuvine
Electric SynthesizeUpon an Electric Technique attack, recovers HP instead of preventing damage received.
Hidody, Nessla, Lapinite
Energy ReserveGets vigorized for 2 turns once the HP drops below 25% at the end of a turn.
Piraniant
Fainted CurseAttackers receives a 40% decrease in max HP when knocked-out.
Pigepic, Azuroc
Fast ChargeReceives 2 times additional speed upon the entry of a digital ally.
Gazuma
Fever RushIncreases attack by 1 stage once receives a status condition.
Smazee
Flawed CrystalIncreases 50% damage when attacked by a Mental, Toxic, or Electric Technique.
Anahir
FriendshipImmortal to offensive techniques of the ally.
Paharo, Pigepic, Smazee
![Temtem - Traits and Conditions image 80](https://gameplay.tips/uploads/posts/2020-01/medium/1579717870_1.jpg)
Techniques causes 33% more damage once the HP drops below 33%.
Raize, Skail
GuardianStop cold, burned, poisoned and doomed Status condition on the ally.
Shuine
HoverDecreases 50% damage after receiving an Earth technique attack.
Paharo
HydrologistAdds 15% more damage with Water techniques.
Fomu, Pewki, Ukama, Oceara, Nessla, Kalazu
ImmunityWithstands damage caused by Toxic techniques.
Shuine
IndividualistCauses failure in Techniques targeting the ally.
Vulor
Last RushBeing the last Temtem (ally) standing, maximizes attack, special attack and speed by 50%.
Granpah, Capyre, Sparzy
LonelinessSynergies won’t work on both allies.
Kalabyss
Mental AllianceIf an ally is Mental, it increases Special Attack by 15%
Houchic
MirroringAttacker received 20% damage once attacked with a special technique.
Sherald, Hocus, Azuroc, Gyalis
MithridatismPrevents the Poisoned Status condition.
Swali, Kaku, Deendre, Oceara, Kalazu
MotivatorAllies regain STA by 10% the beginning of the turn.
Raican
MucousResists Electric technique Type damages and stops the clod and burned Status condition.
Babawa
NeutralityPrevents all Status Conditions.
Barnshe
ParrierDecreases 30% damage received by physical techniques.
Mushook
PatientWhen using a hold technique, regains max STA by 10%.
Wiplump, Piraniant
PlethoricWhen HP is maxed, Temtem has extra 30% Speed.
Wiplump, Ukama
Power NapRegains 15% max HP of an Asleep Temtem, at the beginning of a turn
Toxolotl
PridefulIf the target gets knocked-out during attack, receives an increase in attack, Special attack and speed
Raican
ProtectorAlly receives an increase in defense and special defense when entering the battlefield.
Kinu
ProvidentIncreases special defense by 10 stage upon getting attacked by a Fire, Earth, or Melee technique
Sherald
Punching BagDamaged caused by melee technique is decreased by 30%
Goolder
Puppet MasterRival technique gets re-directed to the ally once the HP drops down to 40% or less.
Myx
PyromaniacAdds 15% more damage with Fire techniques.
Banapi, Vulor, Mastione
ReceptiveIncreases one turn when receiving a favorable status condition.
Mudrid, Gazuma, Tuvine, Vulcrane
RejuvenateRecovers max HP up to 15% when attacking by a physical technique.
Myx
ResilientPrevents getting knocked-out due to overexertion.
Tateru, Taifu, Capyre, Tuwai, Platox, Bunbun, Mushi
ResistantReduces 1 turn when receiving a negative status condition.
Platox, Mudrid, Gyalis, Mushi
RestedWhen the Temtem is on the battlefield during the first two turns, it increases 30% attack and special attack.
Raiber, Pewki, Crystle
ScavengerIf a different Temtem is knocked-out then it regains 15% max HP.
Skail, Lapinite, Valash, Occlura
SettlingFor every turn the Temtem stays on the battlefield, it increases 8% attack.
Banapi, Deendre, Cerneaf
Shared PainThe technique gets redirected to the ally, when back to back attacks are received in the same turn.
Swali, Umishi
Soft TouchThe target won’t wake up if it’s attacked in an asleep status condition.
Tateru, Houchic
SpoilsportAdds 25% more damage with multi-target techniques.
Tuwai
Strong LiverUpon getting attacked by a toxic technique, recovers HP in place of damage received.
Goolder
Synergy MasterIncrease 25% damage done with synergy techniques while the Temtem participate in the synergy.
Adoroboros
Thick SkinDecreases 50% damage once attacked by a fire technique.
Magmis
TirelessOverexertion turn penalization is stopped.
Mushook
Toxic AffinityToxic techniques get a damage boost of the same type.
Saipat, Platypet, Orphyll, Zephyruff
Toxic FarewellThe attacker receives Poisoned Status condition for 3 turns, if knocked-out.
Loali, Taifu, Nidrasil, Toxolotl
Toxic SkinThe attacker receives Poisoned Status condition for 2 turns, if attacked by physical technique.
Noxolotl, Blooze, Adoroboros
TranceIf HP drops below 30%, receives asleep Status condition for 2 turns, SPATK +2 and SPDEF +2 if attacked.
Noxolotl
TraumaIf hit by a physical technique it reduces 1 stage of defense. Once hit by a special technique it reduces 1 stage of special defense.
Anahir
Tri-ApothecaryUpon a special technique attack, the rival target gets poisoned for three turn and the ally target gets regenerated for three turns.
Nidrasil
VigorousIncreases 50% damage causes by overexerting.
Vulcrane
Warm-BloodedPrevents the cold Status condition.
Bigu, Occlura, Baboong
Water AffinityWater techniques get a damage boost of the same type.
Tental
WithdrawalRegains max HP by 15% and removes the asleep status condition while resting.
Babawa
Wrecked FarewellEach Temtem loses 25% of max HP once knocked-out by overexerting damage.
Zenoreth
ZenReceives an increase in defense and special defense upon getting the asleep status condition.
Platimous
Temtem Conditions
All the conditions or status effects that can affect a Temtem in battle.
AsleepWith this effect you can’t attack and can only wakeup upon receiving damage.
BurntThis effect removes Cold/Frozen Conditions and decreases Attack/Special Attack by 30%
ColdThis effect removes Burnt condition and freezes when afflicted more than once.
DoomedOnce the counter drops down to zero, you faint.
ExhaustedSTA costs increased by 50%.
ExiledSinergies dont work.
FrozenBurnt condition is removed and attacking is not possible.
ImmuneThis effect is not affected by new Status conditions.
NeutralizedThis effect avoids any type of resistance and weakness.
PoisonedLose 12.5% HP every turn.
RegeneratedRecover 10% HP every turn.
SeizedGear effects are ignored.
Trappedswapping out can’t be performed.
VigorizedSTA costs decreased by 50%.
Source: https://gameplay.tips/guides/6401-temtem.html
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