Talisman Runestones Guide

Talisman Runestones Guide

Introduction

The latest update to Talisman: Digital Edition introduces a great new feature - Runestones.

What are Runestones?Other games have perks, Talisman has Runestones! Character balancing is a major discussion point for Talisman players, and this Runestone system goes some way towards putting control of that into your hands. As well as a character's normal special abilities, you can give them extra bonuses by equipping them with Runestones. Ever wanted a stronger Wizard? Or wanted to be immune to being Toaded? Runestones give you these options.

How to unlock RunestonesAs you play the game, you will level-up your profile and each time you level-up you will be offered a Runestone card. You can choose one Runestone per level and so the Runestones you do not choose can be gained next time you level-up. More on that below.

XP & Levelling

As you play a game of Talisman: Digital Edition, everything you do is being tracked in the background.

At the end of a completed game, you will receive experience points based on your actions. You can gain experience points for achieving each of the following goals during a game -

Winning the game.

Casting 3 Spells in one round.Using fate 10 times.

Killing the most Spirits.

Killing the most Strength creatures.

Ridding yourself of the Poltergeist.

Ridding yourself of the Hag.

Having the highest number of Followers.

Having the highest Strength at the end.

Having the highest Craft at the end.

Trading in the most trophies.

Winning the most PvP fights.

Spending the most gold.

Taking revenge on a player.These XP rewards are gained whether you are playing online or offline, but in offline games the XP gained is based on player 1's actions.

Each time you fill a bar for a goal, you will gain bonus XP! It can then be filled again and again for even more bonuses!

You will only gain XP if you complete a game. When playing online, this means that players who leave a game before it is finished will not receive any XP.

For ties, all players with the highest values will gain the XP.

Runestones


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After earning enough XP to level-up, you will get the chance to obtain a Runestone. Runestones are cards that you can collect which can be attached to your characters to improve their stats and abilities.

Each Runestone card explains the effect of the card when you equip it. The more you level up, the more powerful the Runestones on offer become as they go from Bronze to Silver to Gold cards.

When you level-up the first time, you can choose one Runestone from the three on offer. From left to right, the Runestones are related to the Mind, the Body and the Spirit.

The Mind Runestones are -

Runestone of ResistenceBronze - Your resistence to being a Toad increases, meaning you are a Toad for 2 turns instead of 3 when you equip this Runestone.

Silver - You are a Toad for 1 turn instead of 3.

Gold - You are immune to being turned into a Toad!

Runestone of IntellectBronze - Trade-in Craft trophies totalling 6 rather than 7.

Silver - Trade-in Craft trophies totalling 5 rather than 7.

Gold - Trade-in Craft trophies totalling 4 rather than 7.

Runestone of ThoughtBronze - You start with a Craft of 3.

Silver - You start with a Craft of 4.

Gold - You start with a Craft of 5.

The Body Runestones are -

Runestone of HealthBronze - You start with an extra life.

Silver - You start with two extra lives.

Gold - You start with three extra lives.

Runestone of PowerBronze - Trade-in Strength trophies totalling 6 rather than 7.

Silver - Trade-in Strength trophies totalling 5 rather than 7.

Gold - Trade-in Strength trophies totalling 4 rather than 7.

Runestone of BrawnBronze - You start with a Strength of 3.

Silver - You start with a Strength of 4.

Gold - You start with a Strength of 5.

The Spirit Runestones are -

Runestone of AlertnessBronze - You will not miss a turn if you roll 1 at the Tavern.

Silver - You will never be stranded at the Temple.

Gold - You will never get lost at the Crags or the Forest.

Runestone of ProtectionBronze - Enemies at the Runes spaces receive a +1 bonus instead of +2.

Silver - Enemies at the Runes spaces receive no bonus.

Gold - You receive a +1 bonus to your Attack Roll on the Runes spaces.

Runestone of WealthBronze - +1 to your starting Gold.

Silver - +2 to your starting Gold.

Gold - +3 to your starting Gold.

Runestone of LuckBronze - +1 to your starting Fate.

Silver - +2 to your starting Fate.

Gold - +3 to your starting Fate.

Runestone of CommandBronze - When you cast the Command Spell from the Crown of Command, it will be successful on a roll of 3,4,5 or 6.

Silver - Command Spell success on a roll of 2,3,4,5 or 6.

Gold - Automatic Command Spell success.

Equipping

Runestones are attached to characters, so you must think carefully about which characters would benefit most from the Runestones.

For instance, if you unlock the Runestone of Thought, which allows you to start with a Craft of 3, then it would be pointless to equip the Wizard with this Runestone, as he starts with a Craft of 5 so he would get no benefit from it.

For Runestones which affect a character's starting stats, those new stats are considered to be the character's starting stats. For instance, if the Wizard is equipped with the Gold Runestone of Brawn, he starts with a Strength of 5 and his Strength cannot drop below 5 during a game.

Each character can have up to 3 Runestones and you can change these whenever you like, but not during a game. So you might want to have your Wizard start with a Strength of 5, plus give him complete resistence to Toading AND have him trade-in his Craft trophies sooner! You can mix-and-match and play with the Runestones to tweak your characters however you wish.

When you in an online game lobby and a new player enters, you will be able to see which Runestones, if any, the character they want to use has equipped.

Classic Rules

For those of you who would prefer to play Talisman in the same way as the board game, you do not have to play with the new Runestones. Simply press the 'Classic Rules' button when setting up a game and the following will apply -

No Runestones are equipped.

Each player has a randomly drawn character.

When a character dies, they come back as a randomly drawn character.This applies to both online and offline games.

Summary

To summarise -

Whether you're playing online or locally, complete a game to earn experience points. After earning enough XP, you will level-up. Each time you level-up, you can choose a Runestone card. Equip each of your characters with the Runestones you've unlocked to gain bonuses!

Have fun!

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=190448286					

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