Ghosts Of The Past
*** WORK IN PROGRESS - UPDATED DAILY ***
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Video Guide:
Written Guide:
Outside Hotel
Walk Inside Hotel Lobby
Hotel Lobby
Look at Register
Walk Upstairs
Upstairs
Talk to Bellhop outside Room 221 (Sherlock's Room)
Walk Downstairs to Bar Area
Bar Area
Pick-up Dark Rituals at the Graveyard History Note on Table
Click on Plate of Cerviche at Bar
Click on Sign in Front of Staircase (Incredible Luka Chalichi)
Talk to Artist - Exhaust All Dialogue
Click on Plate of Cerviche at Bar
Click on Table that Jon is Sitting Next To
Look at Cane - Inspect 3 Point of Interest
Pick-up Cane off Table
Casebook - Pin Evidence - The Lost Cane
Walk to Hotel Lobby
Hotel Lobby
Talk to Receptionist at Front Desk
Achievement Unlocked: Poor Sportsmanship (Missable)
Talk to any Witness
Walk through Front Door of Hotel to Outside
Outside Hotel
Talk to Man with Drink near Gate (Win Jon's Challenge)
Walk Inside Hotel and Enter Seance Room
Seance Room
Inspect Lord Craven - Choose Any Option
Talk to Lord Craven - Exhaust Dialogue Options
Look at Table - Inspect all 5 Points of Interest
Look at Fainted Woman, Skulls, and Covered Mirror
Talk to Man in Top Hat - Exhaust Dialogue Options
Mind Palace (Connect the following clues:)
The Lady Pointed Across the Table & Lady Craven Faced the Window
Walk Outside Seance Room to Pool Area
Pool Area
Look at Broken Shoe - Inspect 2 Points of Interest
Follow Trail to Another Shoe - Inspect 2 Points of Interest
Casebook - Pin Evidence - Someone in the Courtyard
Talk to any Maid
Walk Upstairs
Upstairs
Talk to Head Maid next to Portraits - Any Dialogue Option
Walk Downstairs and into Seance Room
Seance Room
Place Clues as Shown in Picture Below:
Walk Upstairs
Upstairs
Eavesdrop on Two Maids Outside Room 226
Cannot Use a Fish Knife - Was on the Lookout - Made Her Husband Drunk
Achievement Unlocked: The Walls Have Ears (Story Related)
Walk into Room 226
Room 226
Cutscene
Conversation with Lord Craven - Exhaust All Dialogue
Inspect Door Lock
Inspect Vanity Desk - 5 Points of Interest
Inspect Woman's Body - 3 Points of Interest
Talk to Lord Craven & Present Evidence
Hidden Jewels - Ms. Emma's Body
Inspect Letter on Desk
Inspect Letter on Small Table
Walk Downstairs to Hotel Lobby
Hotel Lobby
Talk to Receptionist
Walk Upstairs to Room 225
Room 225
Inspect Desk
Inspect Letter on Desk
Inspect Briefcase
Talk to Luka Ghalichi - Observe 5 Points of Interest - Choose Any Option
Exhaust all Dialogue Options - Provide Evidence
Ring with Moth Design
Mind Palace - Link the Following Clues:
Rough Servants & Fresh Scratches
Luka and Lord Craven were Neighbors & The Lock Can Be Easily Picked
The Moth Ring & The Moth Pin
Emma Was Stealing From Lord Craven & The Thief Framed the Servants
Lord Craven Punched the Medium & Compensation for Abuse
The Diamond Was Beside Emma & Seance Theft
Emma was Strangled & Fresh Scratches
Choose:
The Murderer Left with the Diamond
Emma Scratched Luka
Bring Luka Ghalichi to Justice or Help Luka Ghalichi Escape
Talk to Luka Ghalichi and Accuse Him of Crime
Achievement Unlocked: Diamond in the Rough (Story Related)
Cordona Cemetery
Outside Hotel
Talk to Man Standing in Front of Carriage
Graveyard
Pin Clue - Remembering the Funeral
Use Concentration to Follow Trail to Small Gate
Walk through Gate
Inspect Mother's Grave - 3 Points of Interest
Pin Clue - Mysterious Visitor
Use Concentration to Follow Trail to Bicycle
Inspect Bicycle - 3 Points of Interest
Continue Down Path to Artist
Talk to Artist
Walk Back and Out Main Cemetery Gates
The Master Of Disguise
Video Guide:
Written Guide:
Outside Cemetary
Walk to Cordona Police Station as Shown on Map Below:
Police Station
Talk to Clerk
Exit Police Station and Walk to Mrs. Nini's Atelier as Shown on Map Below:
Mrs. Nini's Atelier
Talk to Mrs. Nini - Exhaust All Dialogue Options
Walk to Backroom
Backroom
Pick-up All 4 Sets of Wardrobe Items
Put on the following Disguise:
White Suit - Top Hat - Long Sideburns - Old Man Make-up
Walk to Lobby Area
Lobby Area
Talk to Mrs. Nini
Achievement Unlocked: Mamma Mia! (Missable)
Walk to Backroom
Backroom
Put on the following Disguise:
Ugly Beige Suit - Bowler Hat - Square Glasses - Pencil Moustache - Fake Bruises
Walk to Lobby Area
Lobby Area
Talk to Mrs. Nini
Exit Building and Enter Police Station
Police Station
Talk to Clerk
Walk to Archive Room Upstairs
Archive Room
Look at Police Archive and Use the following Search Criteria:
Violent Crimes - Victims - Documentation - Grand Saray
Cutscene
Walk Downstairs to Lobby Area
Lobby Area
Talk to Clerk or Attempt to Leave Police Station
Complete Combat Tutorial
Shattered Memory
Walk to Stonewood Manor as Shown in Picture Below:
Stonewood Manor - Outside
Look at Mailbox
Interact with Front Gate (Cutscene Triggers)
Walk toward Front Door (Cutscene Triggers)
Inspect Wooden Dummy on Patio - 4 Points of Interest
Pin Clue - Remembering My Past
Use Concentration and Follow Clue Trail (Cutscene Triggers)
Stonewood Manor - Bottom Floor
Look at Auction Notification on Column
Look at Luggage
Look at Coat Rack
Look at Initials Carved in Railing
Look at Umbrella next to Jon
Pin Clue - Arriving at Cordona
Use Concentration and Follow Clue Trail that Starts at Bottom of Stairs
Place Clues as Shown in Picture Below:
Cutscene Triggers
Walk Upstairs
Stonewood Manor - Upstairs
Walk into Sherlock's Room
Achievement Unlocked: Once Upon a Time (Story Related)
Inspect Dog Poster
Inspect Sketch
Inspect Darts on Wall
Inspect Dirt Jars
Inspect Table with Chemistry Kit
Inspect Table with Books - 4 Points of Interest
Inspect Telescope
Inspect Toy Chest - 2 Points of Interest
Inspect Hot Balloon Toy on Ground
Pin Clue - Wooden Handle
Use Concentration on Box on Desk
Use Concentration on Wardrobe Dresser Drawer - 2 Points of Interest
John's Challenge Won: Hidden Treasure
A Gilded Cage
Video Guide:
Written Guide:
Walk to Gilden's Yard as Shown in Picture Below:
Gilden's Yard
Inspect Broken Gate
Inspect Broken Vase (Two Locations)
Continue to Walk Down Path to Gilden's Backyard
Cutscene Triggers
Inspect Body - 4 Points of Interest
Inspect Ball
Inspect Blood Stains - 4 Points of Interest
Take Picture of Elephant Footprints
Inspect Watermelons
Walk to Cordona Chronicle as Shown in Picture Below:
Cordona Chronicle
Talk to Receptionist
Use Newspaper Archive and Enter the Following Search Criteria:
1870-1879 - Journalists - Front Page - Silverton
Jon's Challenge Completed: Elephant's Life
Walk back to Gilden's Yard
Gilden's Yard
Inspect Valves - 3 Points of Interest
Inspect Locked Gate
Place Clues as Shown in Picture Below:
Pin Clue: Animal Suspect
Talk to Any Witness
Walk to Greek Bridge as Shown in Picture Below:
Use Concentration to Follow Elephants Path (Starts at Broken Cart Across Bridge)
Elephants Path Ends at Small Lake as Shown in Picture Below:
Inspect Coat Hanging on Tree Branch - 2 Points of Interest
Walk back to Gilden's Yard
Gilden's Yard
Talk to Photographer
Inspect Hot Air Balloon
Enter House
Gilden Manor - Downstairs
Inspect Both Portraits
Walk Upstairs
Cutscene Triggers
Gilden Manor - Upstairs
Conversation with Miss Gilden - Exhaust All Dialogue Choices
Present Evidence:
Traces Near the Shed - Animal Suspect
Inspect Pillow Barricade
Inspect Luggage - Three Points of Interest
Cutscene Triggers
Bazookaeology Book Found (1/3)
Talk to Miss Gilden
Present Evidence:
Photo of Imogen - Packed Bags - Bazookaeology Trilogy
Walk to Mr Gilden's Office
Inspect Chair
Inspect Desk with Map - 3 Points of Interest
Inspect Newspaper Article on Bookshelf
Inspect Main Desk - 4 Points of Interest
Inspect Picture on Bookshelf
Inspect Books on Bookshelf
Walk to Miss Gilden's Room
Present Evidence:
Vial of Perfume - 'Ivory Baths' Construction Plan
Exit Building and Walk to Salacia Yacht Club as Shown on Map Below:
Salacia Yacht Club
Pin Clue: Photo of Imogen
Talk to Any Witness
Walk to Yacht Club Workshop
Enter Building
Yacht Club Workshop
Inspect Name Tag on Boat in Water
Inspect Bloodied Bandages Behind Window
Walk to Storeroom
Inspect Fog Horn
Inspect Book Hidden in Corner
Bazookaeology Book Found (2/3)
Exit Storeroom
Pin Clue: Yacht Club Workshop
Inspect Name Tag on List of Champions Board
Pick-up Key on Back of Name Tag
Enter Whirlpool Room
Inspect Bookshelf - 3 Points of Interest
Inspect Desk - 4 Points of Interest
Exit Building and Walk Back to Gilden's Manor - Upstairs
Gilden's Manor - Upstairs
Talk to Miss Gilden
Present Evidence:
Suspicious Note - Threats in Envelope
Pin Clue: Suspicious Note
Walk Back to Yacht Club Warehouse
Yacht Club Workshop
Enter Storeroom
Inspect Tea Caddy
Leave Storeroom - Cutscene Triggers
Conversation with Paul - Exhaust All Dialogue
Inspect Paul - 5 Points of Interest - Any Option
Combat Encounter - Arrest or Kill All Enemies
Enter Whirlpool Room
Talk to Paul - Any Options
Present Evidence:
Suspicious Note - Threats in Envelope - Paul's Box of Darts
Photo of Imogen - 'Ivory Baths' Construction Plan - Packed Bags
Animal Suspect - Traces Near the Shed
Travel to Cordona City Hall as Shown on Map Picture Below:
Cordona City Hall
Walk Forward (Cutscene Triggers)
Use City Hall Archive - Enter the Following Search Critera:
Businesses - British (1800s) - Legal Documents - Old City
Walk to Dig Site Entrance as shown on Map Picture below:
Eavesdrop on Conversation near as shown in Picture Below:
Pro-British - Neck Scar - Old City Marketplace
Travel to Old City Marketplace as Shown in Map Picture Below:
Old City Marketplace
Buy Clothes from Shop & Wear the Following Disguise:
Worker's Apron - Deerstalker Hat - Designer Stubble - Fake Bruises
Talk to Man with Neck Scar - Exhaust All Dialogue Choices
Travel back to Dig Site Entrance
Enter Dig Site
Dig Site
Talk to Professor - Exhaust All Dialogue - Any Choices
Inspect Professor - 5 Points of Interest - Any Option
Inspect Bulletin Board - 3 Points of Interest
Inspect Crate - 3 Points of Interest
Eavesdrop on Conversation Between Diggers
Kicked Statue - Tilted Pedestal - Closest to Beach
Pick-up Book on Barrel
Bazookaeology Book Found (3/3)
Achievement Unlocked: Everyone's a Critic (Missable)
Inspect Text on Ruin Stone
Inspect Broken Statue - 3 Points of Interest
Place Clues as Shown in Picture Below:
Pin Clue: Investigating the Old Ruins
Use Concentration to Find Tomb on Beach
Walk Back Towards Where Professor Was Previously
Inspect Table - 3 Points of Interest
Cutscene Triggers
Conversation with Professor - Exhaust All Dialogue
Provide Evidence:
Leather Notebook - Tusks and Trunks - Arthur's Box of Darts
Bazookaeology Trilogy - Entrance to the Dig Site - Traces Near the Shed
Animal Suspect - Threats in Envelope - Photo of Imogen
'Ivory Baths' Construction Plans
Perform Chemical Analysis on Vial of Perfume as Shown in Picture Below:
Pick up Fabric Cloth on Crate
Exit Dig Site
Travel to Yacht Club Workshop
Yacht Club Workshop
Enter Storeroom
Pick up Fog Horn
Travel to Mrs. Nini's Atelier
Mrs. Nini's Atelier
Talk to Mrs. Nini
Travel to Gilden's Yard
Gilden's Yard
Use Valves
Cutscene Triggers - Play Submissive Trumpet
Inspect Goliath - 4 Points of Interest
Perform Chemical Analysis on Dart Found on the Elephant as Shown in Picture Below:
Mind Palace - Connect the Following Clues Together:
Mr. Gilden Owned a Wild Animal & Fatal Battering
Bosun's Knife & Damage to the Shed
Paul Has a Fresh Bruise & Damage to the Shed
Theodore Threated Paul & Theodore Attacked Paul
Arthur Has Fresh Bruises on Elbow & Damage to the Shed
It was Mating Season & Everyone Blames Goliath
Trying Times & The Partnership Ended
Poisoned Dart & Both Arthur and Paul Owned Darts
Choose: Third Party Protected Goliath & Arthur May Have Been at the Crime Scene
SAVE GAME
Choose: Save Goliath
Walk to Gilded Manor - Upstairs
Gilded Manor - Upstairs
Talk to Mrs. Gilden
Choose: Get Goliath Off the Hook
Achievement Unlocked: Animal Advocate (Missable)
Fragmented Memory
Walk to Gilden Manor - Front Yard
Gilden Manor - Front Yard
Inspect Box on Bench - 2 Points of Interest
Cutscene Triggers
Walk to Stonewood Manor - Upstairs
Stonewood Manor - Upstairs
Pin Clue - Fragmented Memory
Use Concentration to Follow Trail
Achievement Unlocked: A Mother's Arms (Story Related)
Walk in Mother's Room (Cutscene Triggers)
Inspect Portrait
Inspect Desk
Inspect Cupboard
Inspect Objects Fallen off Bookshelf - 3 Points of Interest
Inspect Bed
Inspect Nightstand - 3 Points of Interest
Inspect Suitcase - 4 Points of Interest
Inspect Table - 2 Points of Interest
Pin Clue: Morning Mania
Use Concentration to Follow Trail
Pin Clue: A Match Started Long Ago
Use Concentration on Chessboard
Jon's Challenge Won: A Match Started Long Ago
Use Chemical Analysis on An Almost Empty Bottle as Shown in Picture Below:
Place Clues as Shown in Picture Below:
Cutscene Triggers
Walk Downstairs
Stonewood Manor - Downstairs
Talk to Sailor
Inspect Sailor - 5 Points of Interest - Any Option
Exit Manor
The Muse From Abroad
Video Guide:
Written Guide:
Travel to Art Gallery as Shown on Map Below:
Art Gallery - Upstairs
Talk to Artist - Any Dialogue Choices
Walk Downstairs
Art Gallery - Downstairs
Inspect Sign "A.C. Swinburne Room"
Inspect Shark
Inspect Covered Painting
Inspect Marks on Ground - 3 Points of Interest
Inspect Chimney Shoot - 2 Points of Interest
Inspect Casket - 3 Points of Interest
Inspect Both Paintings
Inspect Mushrooms
Inspect Burned Painting - 2 Points of Interest
Inspect Chain
Place Clues as Shown in Picture Below:
Walk Upstairs
Art Gallery - Upstairs
Talk to Artist - Any Dialogue Options
Exit Building
Travel to Cordona Chronicle
Cordona Chronicle
Use Newspaper Archive and Enter the Following Search Criteria:
Recent - Celebrities - Old City
Exit Building
Travel to Clothing Trader as Shown on Map Below:
Buy and Equip the Following Disguise:
Bohemian - Messy Hair - Artist's Bristles - Artist's Tan Powder
Travel to Boniface Mercurio Residence as Shown on Map Below:
Boniface Mercurio Residence - Downstairs
Talk to Old Woman
Walk Upstairs
Boniface Mercurio Residence - Upstairs
Walk into Apartment (Cutscene Triggers)
Inspect Desk - 5 Points of Interest
Inspect Dried Blood
Inspect Body - 5 Points of Interest
Inspect Painting on Bed
Inspect Chest
Inspect Whiskey Bottles
Inspect Photograph in Solution
Inspect Hanging Photograph
Place Clues as Shown in Picture Below:
Inspect Dried Blood
Perform Chemical Analysis on Mercurio's Painting Stained with Blood as Shown Below:
Inspect Painting on Easel
Inspect Coatrack
Inspect Skull
Cutscene Triggers
Walk Downstairs
SAVE GAME
Talk to Old Woman
Choose: Who Entered My Flat Recently? - Call the Police to My Flat
Achievement Unlocked: Perfect Gentleman (Missable)
Exit Building
Pin Clue: Jon's Redrawing of a Pregnant Girl
Talk to any Witness
Travel to Victoria Bridge as Shown in Map Below:
Walk underneath Victoria Bridge to Refugee Camp (Cutscene Triggers)
Refugee Camp
Talk to Man in Bowler Hat
Inspect Man in Bowler Hat - 5 Points of Interest - Any Choice
Talk to Man in Bowler Hat - Exhaust All Dialogue Options - Any Choices
Talk to Older Police Officer - Exhaust All Dialogue Options
Inspect Broken Crates (#3) - 2 Points of Interest
Inspect Blood Hand Print (#9)
Inspect Table (#2) - 3 Points of Interest
Inspect Broken Necklace on Ground (#5)
Inspect Wooden Stick on Ground (#6) - 2 Points of Interest
Inspect Wounded Man - 2 Points of Interest
Inspect Foot Prints on Ground (#7)
Inspect Foot Prints on Ground (#8) - 3 Points of Interest
Inspect Dead Man (#1) - 5 Points of Interest
Eavesdrop on Police Officers in Tunnel:
Camp Lockdown - Take Refugees Out - Money
Pin Clue: Wounded Refugee
Inspect Flowers in Water Near Dead Man
Inspect Boiling Pot of Water
Inspect Plant Near Crime Scene # 7
Inspect Reeds on Beach Shore
Inspect Hanging Laundry
Pick-up Laundry
Interact with Boiling Pot of Water
Inspect Aloe Vera Plant Near Dead Man (#1)
Perform Chemical Analysis on Wounded Refugee as Shown Below:
Interact with Wounded Refugee
Jon's Challenge Won: Wounded Refugee
Talk to Older Police Officer
Present Evidence: What's Going on at the Refugee Camp?
Inspect Crime Scene # 4 - 2 Points of Interest
Pin Clue: How Did the Intruder Get Into the Camp?
Inspect Iron Gate in Tunnel
Inspect Ladder
Inspect Boat on Beach Shore
Inspect Cigarette Butts Near Entrance - 2 Points of Interest
Crime Scene Reconstruction - Choose Events as Shown Below:
Talk to Older Police Officer
Provide Evidence: Failed Kidnapping
Talk to Mr. Harlow (Man with Bowler Hat)
Talk to Refugee Man Standing Guard Near Where Crime Scene # 7 Was
Talk to Older Police Officer
Provide Evidence: Camp Intruder's Tattoo
Pin Clue: What's Going on at the Refugee Camp
Talk to any Refugee Witness
Jon's Challenge Won: What's Going on at the Refugee Camp?
Leave Refugee Camp (You Will Not Be Able to Return)
Travel to Cordona City Hall
Cordona City Hall
Use City Hall Archive and Enter the Following Search Criteria:
Businesses - British (1800s) - Scaladio
Officials - British (1800s) - Scaladio
Exit Building
Travel to Bernadotti Main Office as Shown on Map Below:
Bernadotti Main Office
Try to Enter Front Door
Walk Around Side of Building Through Double Gates
SAVE GAME
Inspect Wine Barrel
Inspect Dolls
Inspect Crate of Lemons
Talk to Man Guarding Rear Entrance
Choose: I'm a Private Investigator - (Hit Him) (IMPORTANT)
Combat Encounter - Kill or Arrest all Enemies
Walk to Next Room in Warehouse
Inspect Statue
Inspect Crate - 3 Points of Interest
Inspect Painting - 2 Points of Interest
Walk into Next Room
Conversation with Man - Any Dialogue Options
Inspect Newspaper on Bench
Walk into Next Room
Inspect Desk
Inspect Painting - 2 Points of Interest
Inspect Poster
Walk into Office
Inspect Desk
Inspect Bookshelf
Talk to Mr Bernadotti - Inspect 5 Points of Interest - Any Option
Exhaust All Dialogue Options
Exit Building
Travel to Cordona City Hall
Cordona City Hall
Walk into British Envoy - Thomas Norton's Office
SAVE GAME
Talk to Mr. Norton - Inspect 5 Points of Interest
Choose: Envoy is a Partygoer
Choose: (Punch Him in the Face)
Achievement Unlocked: Short Temper (Missable)
Exhaust All Dialogue Options
Mind Palace - Link the Following Clues Together:
The Painter Was Killed in a Fight + The Thief was Caught by the Painter
Photograph of a Violation + The Painter's Flat was Searched
Mercurio's Visitor Smoked "MalPal" + Gallery Intruder is a Smoker who Limps
Coal Footprints + Coal Dust Under the Dead Man's Nails
Neila is the Woman from the Photograph + The Defiler had a Particular Cross
The Thug Tried to Drag the Girl Away + The Thug Didn't Hurt the Girl
Bernadotti's Offer + The Stolen Painting
Bernadotti's Offer + Neila is the Woman from the Photograph
The Photo Will Ruin the Envoy's Career + The Envoy's Offer
Choose: The System Sufferers & Smaller Evil for the Greater Good
SAVE GAME
Talk to Mr. Norton - (Give him Photograph)
Achievement Unlocked: Voice of the People (Missable)
Art Gallery
Walk through Doors
Cutscene Triggers
Conversation with Artist - Any Dialogue Options
Love, Death, And Cordona
Travel to Stonewood Manor
Stonewood Manor
SAVE GAME
Speak to Man Standing near Front Gate of Manor
Choose: Not Now
Achievement Unlocked: Not Now (Missable)
Talk to Man Standing near Front Gate of Manor - Accept Case
Travel to Primrose Cafe as Shown on Map Below:
Primrose Cafe
Talk to Jon who is sitting at a Table (Cutscene Triggers)
Walk Towards Bridge Tower as Shown on Map Below:
Inspect Dead Body in Street - 6 Points of Interest
Talk to Sailor Standing Guard at Bridge Tower Entrance Door
Provide Evidence: Victim Profile
Exhaust All Dialogue Options
Enter Bridge Tower
Bridge Tower
Inspect Knife
Pick-up Navy Uniform
Inspect Broken Table
Inspect Open Crate
Inspect Ash Tray
Inspect Window
Inspect Letter and Money on Floor - 2 Points of Interest
Crime Scene Reconstruction - Place the Events in the Following Order:
Pin Clue: Meeting Gone Wrong
Inspect Zip Line Twice
Exit Building
Conversation with Sailor - Exhaust All Dialogue Options
Follow Zipline to Area Shown on Map Below:
Inspect Blood Near Zipline
Inspect Pillar of Knives
Inspect Knife on Pillar of Knives
Pin Clue: Sign of the Eagle
Change Wardrobe: Worker's Apron - Deerstalker Hat - Designer Stubble - Black Eye Makeup
Ask Stranger Around Pillar of Knives About Clue
Pin Clue: Meeting Gone Wrong
Change Wardrobe: Navy Officer Uniform
Walk to Old City Barracks as Shown on Map Below:
Enter Barracks
Old City Barracks
Walk Downstairs
Eavesdrop on Sailors
General Will Speak - Disobedience - Take Revenge
Walk Upstairs
Walk to Back Room
Enter Room # 4
Inspect Scratch Marks on Floor
Inspect General's Letter
Inspect Picture Frame on Desk
Move Lockers to Reveal Hidden Stash
Inspect Hidden Stash - 3 Points of Interest
Perform Chemical Analysis on Silk Scarf as Shown in Picture Below:
Pin Clue: Victim Profile
Ask Any Sailor about Clue
Exit Building
Travel to Clothing Trader as Shown on Map Below:
Purchase Female Ottoman Outfit & Ottoman Head Scarf
Change Wardrobe:
Female Ottomon Outfit - Ottoman Head Scarf - Silk Scarf - *Deluxe Glamour
*Not sure if Makeup is Necessary*
Travel to House of the Eagle as Shown on Map Below:
Enter Entrance WITHOUT Eagle (A Woman Will Be Guarding the Door)
House of the Eagle
Cutscene Triggers
Pin Clue: Bloody Trail
Inspect Fresh Blood Near Main Entrance Door
Follow Bloody Trail to Laundry Room
Inspect Basket of Laundry - 2 Points of Interest
SAVE GAME
Walk Back to Where Trail of Blood Begins Near Main Entrance Door
Talk to Man with Fez Holding His Face
Inspect 5 Areas of Interest - On Edge
Choose: Confront Him
Achievement Unlocked: Not His Toy (Missable)
Accuse using the Following Evidence:
Victim Profile - Meeting Gone Wrong - Jailan's Letter
Choose to Arrest Him
Combat Encounter - Kill or Arrest all Enemies
Conversation with MyCroft's Henchman - Exhaust All Dialogue
Fragmented Memory Part 2
Travel to Stonewood Manor
Inspect Large Crate in Front Yard
Cutscene Triggers
Pin Clue: Fractured Memory
Enter Stonewood Manor
Stonewood Manor - Bottom Floor
Use Concentration to Follow Clue Trail
Achievement Unlocked: Curiouser and Curiouser (Story Related)
Walk into Room on Right
Inspect Fake Polar Bear Head
Use Concentration on Cosy Blanket
Inspect Shield with Spears
Inspect Mummy Sarcophagus
Inspect Viking Helmet
Inspect Crate on Desk - 4 Point of Interest
Inspect Deer Head
Inspect Watkinson and Homan: Chapter One Book on Bookshelf
Inspect Fake Holy Grail on Bookshelf
Inspect Photograph on Bookshelf
Inspect Roger the Skeleton
Inspect Suit of Armour
Eel Hunting
Video Guide:
Written Guide:
Travel to Cordona Chronicle as Shown on Map Below:
Enter Cordona Chronicle
Cordona Chronicle
Use Newspaper Archive and Enter the Following Search Criteria:
Recent - Commoners - Silverton
Exit Building
Travel to Clothing Trader as Shown on Map Below:
Buy and Change Wardrobe to: Street Brawler (15) & Scar Make-up
Pin Clue: File on a Man On the Inside
Travel to Warehouse 3 as Shown on Map Below:
Inspect Painted Eye Graffiti on Building
Eavesdrop on Men as Shown Below:
Bribe - Coppers - Keep on Payroll
Talk to Man with Glass Eye as Shown Below:
Jon's Challenge Won: Sniffing Out the Informant
Pin Clue: File on an Eels Lieutenant
Talk to Man with Glass Eye
Pin Clue: Painted Eye
Talk to Man with Glass Eye
Travel to Top Hat Jones as Shown Below:
Talk to Top Hat Jones - Where's the Boss
Travel to Warehouse 2 as Shown Below:
SAVE GAME
Enter Warehouse
Combat Encounter: Kill or Arrest any Enemies
Second Combat Encounter: Arrest Panzer (IMPORTANT)
Exit Building
Return to Cordona Chronicle
Talk to Yasemin (Reception Desk)
Achievement Unlocked: Catch of the Day (Missable)
Accept Next Case: The Missing Shopkeeper
Exit Building
The Missing Shopkeeper
Travel to Bookshop as Shown on Map Below:
Inspect Lock on Door
Inspect Letter on Door Mat
Pin Clue: Letter from a Cobbler
Use Concentration to Follow Trail
Trail Ends at Yard as Shown on Map Below:
Inspect Broken Club - 4 Points of Interest
Pin Clue - Tracking Angelo Dondolo
Ask Nearby Witness about Clue
Walk Down Castle Road until Trail of Footprints Starts as Shown Below:
Follow Trail to Old Cart
Inspect Old Cart - 2 Points of Interest
Enter Hideout as Shown on Map Below:
Combat Encounter - Kill or Arrest all Enemies
Inspect Poker Table
Inspect Table with Map - 2 Points of Interest
Inspect Table with Knife and Ring - 3 Points of Interest
Enter Cell with Bloody Mattress
Inspect Bloody Mattress
Enter Cell with Dead Man
Inspect Books on Ground
Inspect Dead Man - 3 Points of Interest
Inspect Letter on Table
Pin Clue: Bandit's Lair
Enter Cell with Bloody Mattress
Use Concentration to Find Hidden Book - 2 Points of Interest
Achievement Unlocked: Read it and Weep (Missable)
Exit Building
Return to Cordona Chronicle
Talk to Receptionist - Any Dialogue Choices
Case Complete
Saints And Sinners
Travel to Cordona Police Station as Shown on Map Below:
Use Police Archive and Enter the Following Search Criteria:
Violent Crimes - Victim - Instruments of Crime
Pin Clue: Report No. 23-86
Exit Building
Travel to Emperor's Aqueduct in Miner's End as Shown on Map Below:
Talk to Nearby Witness about Clue
Travel to Righteous Lair as Shown on Map Below:
Change Wardrobe to Enter Righteous Lair:
Street Brawler - Gangster's Blinder - Skull Mask - Designer Stubble - Scarred Face
*Other Wardrobe Combinations May Work - This is What I Used*
Enter Righteous Lair
Righteous Lair
Inspect Suffocating Man - 3 Points of Interest
Walk to Room with Two People Sitting on Bunk Beds
Jon will Comment there is Some Medicine Nearby
Inspect Small Table - 3 Points of Interest
Inspect Bloody Table - 3 Points of Interest
Give Bottle of Ether to Suffocating Man
Jon's Challenge Won: Laboring for Breath
Walk to Room Next to Suffocating Man
Inspect Letter on Table
Inspect Clothes on Table
Eavesdrop on Two Men at End of Balcony as Shown Below:
Walk to Room with Man Standing Guard
Talk to Man Standing Guard - Exhaust All Dialogue
Shoot all nearby Bottles to Complete Gang Tryout
Walk into Boss Room
Cutscene Triggers
Conversation with Boss - Exhaust All Dialogue
Combat Encounter - Kill or Arrest all Enemies
Cutscene Triggers
Exit Building
Case Complete
Siren Song
Travel to the Drinking Dutchman Tavern as Shown on Map Below:
Eavesdrop on Sailors as Shown Below:
Beach by the Cemetery - Work of a Siren - Police at the Place
Case Obtained
Travel to the Drowned Sailor as Shown on Map Below:
Conversation with Police Officer - Exhaust All Dialogue
Inspect Body - 4 Points of Interest
Inspect Footprints in Sand
Inspect Wine Bottle
Inspect Drag Marks in Sand
Perform Chemical Analysis on Wine Bottle as Shown Below:
Pin Clue: Crime Scene Footprints
Use Concentration to Follow Trail
Inspect Cigarette Butt at End of Trail
Talk to Police Officer
Travel to Cordona Police Station as Shown on Map Below:
Use Police Station Archives and Enter the Following Search Criteria:
Violent Crimes - Victims - Scaladio
Travel to Public Park as Shown on Map Below:
Inspect Crime Scene 3 - 3 Points of Interest
Inspect Cotton Shawl on Park Bench
Inspect Warning Letter on Park Bench
Inspect Crime Scene 4 - 3 Points of Interest
Inspect Crime Scene 1
Inspect Crime Scene 2
Crime Scene Reconstruction - Place the Following Events as Shown Below:
Inspect Fountain - 3 Points of Interest
Travel to Clothing Trader in Old City Market as Shown on Map Below:
Buy Sailor Uniform (15) and Shenandoah Beard
Return to the Drinking Dutchman Tavern
Change Wardrobe to Look like a Sailor
Sailor Uniform - Shenandoah Beard - Sailor Cap
Enter Drinking Dutchman Tavern
Talk to Bartender - Exhaust All Dialogue Options
Walk Upstairs
Enter Room with Drunken Sailor
Inspect Chair - 2 Points of Interest
Inspect Beer Bottles on Dresser
Inspect Drunken Sailor
Exit Building
Pin Clue: Letter from Elisa
Talk to Sailor Outside Bar as Shown Below:
Travel to Another Dead Sailor as Shown on Map Below:
Talk to Police Officer
Inspect Body - 4 Points of Interest
Talk to Police Officer
Achievement Unlocked: Curse Correction (Missable)
Travel to Garden of Delights as Shown on Map Below:
Talk to Woman Wearing White Dress - Any Dialogue Choices
Inspect Bottle on Table
Walk into Bedroom
Inspect Dresser - 3 Points of Interest
Inspect Vanity with Mirror - 4 Points of Interest
Conversation with Woman - Any Dialogue Choices
Case Complete
String Theory
Video Guide:
Written Guide:
Travel to Police Station
Eavesdrop on Men Outside Police Station as Show Below:
Violin Stolen Recently - Music Teacher - Central Scaladio
Case Obtained
Travel to St. Clement's Cathedral as Shown on Map Below:
Inspect Posters of Violin on Side of Building
Travel to Music Teacher as Shown on Map Below:
Talk to Music Teacher
Enter Building
Music Teacher's Home
Inspect Broken Door Lock
Inspect Covered Piano
Inspect Display Case - 5 Points of Interest
Inspect Diploma on Bookshelf
Inspect Music Notes
Perform Chemical Analysis on Scrap of Fabric as Shown Below:
Pin Clue: Bloody Trail
Exit Building
Use Concentration to Follow Trail Going South
Trail Ends at a Child Merchant as Shown in Picture Below:
Talk to Child - Any Dialogue Option
Pin Clue: Stolen Donkey
Ask Nearby Witness about Clue
Use Concentration to Follow Trail Going West
Trail Ends at Wet Whiskers Bar as Shown on Map Below:
Eavesdrop on Two Men Inside Bar as Shown Below:
Bunch of Sailors - Wrecking the Tavern - Patrons Frightened
Enter Door Inside Bar
Combat Encounter: Kill or Arrest all Enemies
Pick-up Violin off Barstool
Exit Building
Return to Child Merchant
Jon's Challenge Won: Saving Sean
Return to Music Teacher
Music Teacher's House
Give Violin to Music Teacher
Use Concentration on Music Notes
Talk to Music Teacher
Achievement Unlocked: His First Bow (Missable)
Case Complete
Exit Building
Cordona Stories
Pillar of Knives
Travel to Pillar of Knives as shown on Map Below:
Inspect Pillar of Knives
Case Obtained
Travel to Old City Barracks as Shown on Map Below:
Eavesdrop on Marines near Double Doors of Old City Barracks as Shown Below:
Near the Barracks - Ottomans Taunt Us - Just Give the Order
Travel to Old City Market as Shown on Map Below:
Eavesdrop on Men Talking Inside Market as Shown Below:
Blood Vengeance - Family Honor - Old Custom
Case Completed
Lead Zeppelin
Travel to Observation Point as Shown on Map Below:
Case Obtained
Use Telescope
Inspect Plague with Graffiti
Travel to Cordona Chronicle as Shown on Map Below:
Enter Cordona Chronicle
Cordona Chronicle
Use Newspaper Archive and Enter the Following Search Criteria:
Current Year (1880) - Current Events - Old City
Exit Building
Travel to Old City Market as Show on Map Below:
Eavesdrop on Men Inside Market Place as Shown Below:
Take Down the Airship - Sesame and Scarlet Street
Yard Behind the Horse Archway - Artillery Weapons
Travel to the Yard as Shown on Map Below:
Enter Building with Horse on Archway as Shown in Picture Below:
Combat Encounter: Kill or Arrest all Enemies
Inspect Map on Table Next to Jon - 2 Points of Interest
Exit Building
Case Completed
The Ghost-Hunter
Travel to the Ghost-Hunter Poster as Shown on Map Below:
Case Obtained
Inspect Ghost-Hunter Poster
Pin Clue: The Ghost Poster
Ask Nearby Witness about Clue
Travel to Donation Post as Shown on Map Below:
Inspect Donation Post - 3 Points of Interest
Use Concentration on Table - Follow All Clues
Use Concentration to Follow Trail
Trail End as Luigi's Mansion as Shown on Map Below:
Enter Luigi's Mansion
Luigi's Mansion
Inspect Table - 4 Points of Interest
Case Completed
Silence is Golden
Travel to Silence is Golden Area Near City Hall as Shown on Map Below:
Case Obtained
Use Concentration to Follow Trail of Clues
Case Completed
A Mad Rogue
Travel to the Fortress of the Holy Spirit Ruins as Shown on Map Below:
Case Obtained
Use Concentration to Follow Trail of Clues
Trail Ends Near a Hidden Grave in a River shown on Map Below:
Case Complete
Flashes of Merriment
Travel to Legacy Theater as Shown on Map Below:
Case Obtained
Inspect Poster of Hamlet Near Main Entrance
Walk around Legacy Theater to Back Entrance
Pin Clue: Memories of the Play
Use Concentration to Follow Clue Trail
Case Complete
Police Cases
Police Case # 1 - The Collie Shangles
Police Station
Interact with Bulletin Board to Get Case
Exit Building
Travel to the Golden Eel as Shown on Map Below:
Golden Eel
Inspect Spilled Beer
Inspect Broken Table - 2 Points of Interest
Inspect Broken Bottle
Inspect Broken Chair
Inspect Crime Scene # 5 - 2 Points of Interest
Inspect Unfinished Bottle of Rum
Places Clues as Shown in Pictures Below:
Exit Golden Eel
Travel to Police Station
Police Station
Talk to Clerk
Inspect Bulletin Board to Get Next Case
Police Case # 2 - Splitting the Loot
Exit Building
Travel to Backyard Fire Fight as Shown on Map Below:
Backyard Fire Fight
Inspect Shotgun
Inspect Crime Scene # 3
Inspect Cart - 2 Points of Interest
Inspect Log
Inspect Blood with Revolver & Glasses - 2 Points of Interest
Inspect Broken Bottles - 2 Points of Interest
Inspect Knife in Tree
Places Clues as Shown in Pictures Below:
Pin Clue: The Missing Piece
Use Concentration Near Shotgun
Travel to Police Station
Police Station
Talk to Clerk
Interact with Bulletin Board to Get Next Case
Police Case # 3 - What Was Did in the Shadows
Travel to Cordona Cemetary
Cordona Cemetary
Walk towards your right and Enter Gate Next To Police Officer
Inspect Flowers
Inspect Crime Scene # 1 - 3 Points of Interest
Inspect Crime Scene # 2 - 3 Points of Interest
Inspect Camp Fire - 3 Points of Interest
Inspect Lantern
Inspect Crime Scene # 3 - 2 Points of Interest
Inspect Crime Scene # 4 - 2 Points of Interest
Perform Chemical Analysis on Bottle of Clear Liquid as Shown Below:
Place Clues as Shown in Pictures Below:
Travel to Police Station
Police Station
Talk to Clerk
Interact with Bulletin Board to Get Next Case
Police Case # 4 - The Scapegoat
Exit Building
Travel to the Forest Ruins as Shown on Map Below:
Inspect Hoof Prints
Inspect Broken Wine Bottle
Inspect Bare Footprints
Inspect Altar
Inspect Rope
Inspect Crime Scene # 5 (Bushes - Rosary)
Pin Clue: Ritual Site
Use Concentration with Crime Scene # 4
Place Clues as Shown in Pictures Below:
Travel to Police Station
Police Station
Talk to Clerk - Exhaust All Dialogue Options - Get Next Case
Achievement Unlocked: Child's Play (Missable)
Police Case # 5 - Plan Bee
Walk to Chief Inspector Placido's Office
Inspect Desk
Inspect Filing Cabinet - 2 Points of Interest
Inspect Large Cabinet with Trophy on Top - 3 Points of Interest
Pin Clue: Placido's Office
Use Concentration
Inspect Picture Frame to Reveal Hidden Safe
Inspect Hidden Safe - 3 Points of Interest
Take Ear in a Jar
Jon's Challenge Won: Ear in a Jar
Exit Police Station
Travel to Cordona City Hall as Shown on Map Below:
Cordona City Hall
Use City Hall Archives and Enter the Following Search Criteria:
Citizens - British (1800s) - Miner's End
Exit Building
Travel to Warehouse as Shown on Map Below:
Eavesdrop on Conversation as Shown Below:
Contacts Through Proxies - Never Seen Him - Typed Messages
Enter Warehouse
Warehouse - Downstairs
Combat Encounter - Kill or Arrest all Enemies
Walk Upstairs
Warehouse - Upstairs
Inspect Desk - 3 Points of Interest
Inspect Stove - 2 Points of Interest
Inspect Crate
Perform Chemical Analysis on Burnt Papers as Shown Below:
Pin Clue: Letter from H.M.
Exit Building
Wear Disguise:
Slavic Gangster - Gangster's Blinder - Shenandoah Beard
Talk to Any Witness
Travel to Apiary as Shown on Map Below:
Talk to Man with Fisherman's Hat
SAVE GAME
Inspect Man with Fisherman's Hat - 5 Points of Inspection
Choose: Placido (IMPORTANT)
Talk to Placido - Exhaust All Dialogue - Exchange Ear in Jar for Bees Hive or Revolver
Travel to Police Station
Police Station
Talk to Clerk
Choose: Placido is Dead (IMPORTANT)
Achievement Unlocked: Well-Earned Rest (Missable)
Bandit Lairs & Combat Achievements
Video Guide:
Written Guide:
Walk to Scaladio Bandit Lair as Shown in Picture Below:
Scaladio Bandit Lair
Arrest all Enemies (Use Snuff Whenever Possible)
Achievement Unlocked: Citizen's Arrest (Missable)
Walk to Grand Saray Bandit Lair as Shown in Picture Below:
Grand Saray Bandit Lair
Arrest all Enemies (Use Snuff Whenever Possible)
Achievement Unlocked: Not Up to Snuff (Missable)
Achievement Unlocked: Street Sweeper (Missable)
Walk to Old City Bandit Lair as Shown in Picture Below:
Old City Bandit Lair
Kill all Enemies
Achievement Unlocked: Finger Slipped (Missable)
Walk to Silverton Bandit Lair as Shown in Picture Below:
Silverton Bandit Lair
Kill all Enemies
Achievement Unlocked: Blood on Your Hands (Missable)
Walk to Miner's End Bandit Lair as Shown in Picture Below:
Miner's End Bandit Lair
Defeat or Arrest All Enemies
Achievement Unlocked: Daredevil (Missable)
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2656059919
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