Sherlock Holmes Chapter One 100% Achievement Guide Walkthrough w/ Videos

Sherlock Holmes Chapter One 100% Achievement Guide Walkthrough w/ Videos

Ghosts Of The Past



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*** WORK IN PROGRESS - UPDATED DAILY ***

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Video Guide:

Written Guide:

Outside Hotel

Walk Inside Hotel Lobby

Hotel Lobby

Look at Register

Walk Upstairs

Upstairs

Talk to Bellhop outside Room 221 (Sherlock's Room)

Walk Downstairs to Bar Area

Bar Area

Pick-up Dark Rituals at the Graveyard History Note on Table

Click on Plate of Cerviche at Bar

Click on Sign in Front of Staircase (Incredible Luka Chalichi)

Talk to Artist - Exhaust All Dialogue

Click on Plate of Cerviche at Bar

Click on Table that Jon is Sitting Next To

Look at Cane - Inspect 3 Point of Interest

Pick-up Cane off Table

Casebook - Pin Evidence - The Lost Cane

Walk to Hotel Lobby

Hotel Lobby

Talk to Receptionist at Front Desk

Achievement Unlocked: Poor Sportsmanship (Missable)

Talk to any Witness

Walk through Front Door of Hotel to Outside

Outside Hotel

Talk to Man with Drink near Gate (Win Jon's Challenge)

Walk Inside Hotel and Enter Seance Room

Seance Room

Inspect Lord Craven - Choose Any Option

Talk to Lord Craven - Exhaust Dialogue Options

Look at Table - Inspect all 5 Points of Interest

Look at Fainted Woman, Skulls, and Covered Mirror

Talk to Man in Top Hat - Exhaust Dialogue Options

Mind Palace (Connect the following clues:)

The Lady Pointed Across the Table & Lady Craven Faced the Window

Walk Outside Seance Room to Pool Area

Pool Area

Look at Broken Shoe - Inspect 2 Points of Interest

Follow Trail to Another Shoe - Inspect 2 Points of Interest

Casebook - Pin Evidence - Someone in the Courtyard

Talk to any Maid

Walk Upstairs

Upstairs

Talk to Head Maid next to Portraits - Any Dialogue Option

Walk Downstairs and into Seance Room

Seance Room

Place Clues as Shown in Picture Below:

Walk Upstairs

Upstairs

Eavesdrop on Two Maids Outside Room 226

Cannot Use a Fish Knife - Was on the Lookout - Made Her Husband Drunk

Achievement Unlocked: The Walls Have Ears (Story Related)

Walk into Room 226

Room 226

Cutscene

Conversation with Lord Craven - Exhaust All Dialogue

Inspect Door Lock

Inspect Vanity Desk - 5 Points of Interest

Inspect Woman's Body - 3 Points of Interest

Talk to Lord Craven & Present Evidence

Hidden Jewels - Ms. Emma's Body

Inspect Letter on Desk

Inspect Letter on Small Table

Walk Downstairs to Hotel Lobby

Hotel Lobby

Talk to Receptionist

Walk Upstairs to Room 225

Room 225

Inspect Desk

Inspect Letter on Desk

Inspect Briefcase

Talk to Luka Ghalichi - Observe 5 Points of Interest - Choose Any Option

Exhaust all Dialogue Options - Provide Evidence

Ring with Moth Design

Mind Palace - Link the Following Clues:

Rough Servants & Fresh Scratches

Luka and Lord Craven were Neighbors & The Lock Can Be Easily Picked

The Moth Ring & The Moth Pin

Emma Was Stealing From Lord Craven & The Thief Framed the Servants

Lord Craven Punched the Medium & Compensation for Abuse

The Diamond Was Beside Emma & Seance Theft

Emma was Strangled & Fresh Scratches

Choose:

The Murderer Left with the Diamond

Emma Scratched Luka

Bring Luka Ghalichi to Justice or Help Luka Ghalichi Escape

Talk to Luka Ghalichi and Accuse Him of Crime

Achievement Unlocked: Diamond in the Rough (Story Related)

Cordona Cemetery

Outside Hotel

Talk to Man Standing in Front of Carriage

Graveyard

Pin Clue - Remembering the Funeral

Use Concentration to Follow Trail to Small Gate

Walk through Gate

Inspect Mother's Grave - 3 Points of Interest

Pin Clue - Mysterious Visitor

Use Concentration to Follow Trail to Bicycle

Inspect Bicycle - 3 Points of Interest

Continue Down Path to Artist

Talk to Artist

Walk Back and Out Main Cemetery Gates

The Master Of Disguise



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Video Guide:

Written Guide:

Outside Cemetary

Walk to Cordona Police Station as Shown on Map Below:

Police Station

Talk to Clerk

Exit Police Station and Walk to Mrs. Nini's Atelier as Shown on Map Below:

Mrs. Nini's Atelier

Talk to Mrs. Nini - Exhaust All Dialogue Options

Walk to Backroom

Backroom

Pick-up All 4 Sets of Wardrobe Items

Put on the following Disguise:

White Suit - Top Hat - Long Sideburns - Old Man Make-up

Walk to Lobby Area

Lobby Area

Talk to Mrs. Nini

Achievement Unlocked: Mamma Mia! (Missable)

Walk to Backroom

Backroom

Put on the following Disguise:

Ugly Beige Suit - Bowler Hat - Square Glasses - Pencil Moustache - Fake Bruises

Walk to Lobby Area

Lobby Area

Talk to Mrs. Nini

Exit Building and Enter Police Station

Police Station

Talk to Clerk

Walk to Archive Room Upstairs

Archive Room

Look at Police Archive and Use the following Search Criteria:

Violent Crimes - Victims - Documentation - Grand Saray

Cutscene

Walk Downstairs to Lobby Area

Lobby Area

Talk to Clerk or Attempt to Leave Police Station

Complete Combat Tutorial

Shattered Memory


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Walk to Stonewood Manor as Shown in Picture Below:

Stonewood Manor - Outside

Look at Mailbox

Interact with Front Gate (Cutscene Triggers)

Walk toward Front Door (Cutscene Triggers)

Inspect Wooden Dummy on Patio - 4 Points of Interest

Pin Clue - Remembering My Past

Use Concentration and Follow Clue Trail (Cutscene Triggers)

Stonewood Manor - Bottom Floor

Look at Auction Notification on Column

Look at Luggage

Look at Coat Rack

Look at Initials Carved in Railing

Look at Umbrella next to Jon

Pin Clue - Arriving at Cordona

Use Concentration and Follow Clue Trail that Starts at Bottom of Stairs

Place Clues as Shown in Picture Below:

Cutscene Triggers

Walk Upstairs

Stonewood Manor - Upstairs

Walk into Sherlock's Room

Achievement Unlocked: Once Upon a Time (Story Related)

Inspect Dog Poster

Inspect Sketch

Inspect Darts on Wall

Inspect Dirt Jars

Inspect Table with Chemistry Kit

Inspect Table with Books - 4 Points of Interest

Inspect Telescope

Inspect Toy Chest - 2 Points of Interest

Inspect Hot Balloon Toy on Ground

Pin Clue - Wooden Handle

Use Concentration on Box on Desk

Use Concentration on Wardrobe Dresser Drawer - 2 Points of Interest

John's Challenge Won: Hidden Treasure

A Gilded Cage



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Video Guide:

Written Guide:

Walk to Gilden's Yard as Shown in Picture Below:

Gilden's Yard

Inspect Broken Gate

Inspect Broken Vase (Two Locations)

Continue to Walk Down Path to Gilden's Backyard

Cutscene Triggers

Inspect Body - 4 Points of Interest

Inspect Ball

Inspect Blood Stains - 4 Points of Interest

Take Picture of Elephant Footprints

Inspect Watermelons

Walk to Cordona Chronicle as Shown in Picture Below:

Cordona Chronicle

Talk to Receptionist

Use Newspaper Archive and Enter the Following Search Criteria:

1870-1879 - Journalists - Front Page - Silverton

Jon's Challenge Completed: Elephant's Life

Walk back to Gilden's Yard

Gilden's Yard

Inspect Valves - 3 Points of Interest

Inspect Locked Gate

Place Clues as Shown in Picture Below:

Pin Clue: Animal Suspect

Talk to Any Witness

Walk to Greek Bridge as Shown in Picture Below:

Use Concentration to Follow Elephants Path (Starts at Broken Cart Across Bridge)

Elephants Path Ends at Small Lake as Shown in Picture Below:

Inspect Coat Hanging on Tree Branch - 2 Points of Interest

Walk back to Gilden's Yard

Gilden's Yard

Talk to Photographer

Inspect Hot Air Balloon

Enter House

Gilden Manor - Downstairs

Inspect Both Portraits

Walk Upstairs

Cutscene Triggers

Gilden Manor - Upstairs

Conversation with Miss Gilden - Exhaust All Dialogue Choices

Present Evidence:

Traces Near the Shed - Animal Suspect

Inspect Pillow Barricade

Inspect Luggage - Three Points of Interest

Cutscene Triggers

Bazookaeology Book Found (1/3)

Talk to Miss Gilden

Present Evidence:

Photo of Imogen - Packed Bags - Bazookaeology Trilogy

Walk to Mr Gilden's Office

Inspect Chair

Inspect Desk with Map - 3 Points of Interest

Inspect Newspaper Article on Bookshelf

Inspect Main Desk - 4 Points of Interest

Inspect Picture on Bookshelf

Inspect Books on Bookshelf

Walk to Miss Gilden's Room

Present Evidence:

Vial of Perfume - 'Ivory Baths' Construction Plan

Exit Building and Walk to Salacia Yacht Club as Shown on Map Below:

Salacia Yacht Club

Pin Clue: Photo of Imogen

Talk to Any Witness

Walk to Yacht Club Workshop

Enter Building

Yacht Club Workshop

Inspect Name Tag on Boat in Water

Inspect Bloodied Bandages Behind Window

Walk to Storeroom

Inspect Fog Horn

Inspect Book Hidden in Corner

Bazookaeology Book Found (2/3)

Exit Storeroom

Pin Clue: Yacht Club Workshop

Inspect Name Tag on List of Champions Board

Pick-up Key on Back of Name Tag

Enter Whirlpool Room

Inspect Bookshelf - 3 Points of Interest

Inspect Desk - 4 Points of Interest

Exit Building and Walk Back to Gilden's Manor - Upstairs

Gilden's Manor - Upstairs

Talk to Miss Gilden

Present Evidence:

Suspicious Note - Threats in Envelope

Pin Clue: Suspicious Note

Walk Back to Yacht Club Warehouse

Yacht Club Workshop

Enter Storeroom

Inspect Tea Caddy

Leave Storeroom - Cutscene Triggers

Conversation with Paul - Exhaust All Dialogue

Inspect Paul - 5 Points of Interest - Any Option

Combat Encounter - Arrest or Kill All Enemies

Enter Whirlpool Room

Talk to Paul - Any Options

Present Evidence:

Suspicious Note - Threats in Envelope - Paul's Box of Darts

Photo of Imogen - 'Ivory Baths' Construction Plan - Packed Bags

Animal Suspect - Traces Near the Shed

Travel to Cordona City Hall as Shown on Map Picture Below:

Cordona City Hall

Walk Forward (Cutscene Triggers)

Use City Hall Archive - Enter the Following Search Critera:

Businesses - British (1800s) - Legal Documents - Old City

Walk to Dig Site Entrance as shown on Map Picture below:

Eavesdrop on Conversation near as shown in Picture Below:

Pro-British - Neck Scar - Old City Marketplace

Travel to Old City Marketplace as Shown in Map Picture Below:

Old City Marketplace

Buy Clothes from Shop & Wear the Following Disguise:

Worker's Apron - Deerstalker Hat - Designer Stubble - Fake Bruises

Talk to Man with Neck Scar - Exhaust All Dialogue Choices

Travel back to Dig Site Entrance

Enter Dig Site

Dig Site

Talk to Professor - Exhaust All Dialogue - Any Choices

Inspect Professor - 5 Points of Interest - Any Option

Inspect Bulletin Board - 3 Points of Interest

Inspect Crate - 3 Points of Interest

Eavesdrop on Conversation Between Diggers

Kicked Statue - Tilted Pedestal - Closest to Beach

Pick-up Book on Barrel

Bazookaeology Book Found (3/3)

Achievement Unlocked: Everyone's a Critic (Missable)

Inspect Text on Ruin Stone

Inspect Broken Statue - 3 Points of Interest

Place Clues as Shown in Picture Below:

Pin Clue: Investigating the Old Ruins

Use Concentration to Find Tomb on Beach

Walk Back Towards Where Professor Was Previously

Inspect Table - 3 Points of Interest

Cutscene Triggers

Conversation with Professor - Exhaust All Dialogue

Provide Evidence:

Leather Notebook - Tusks and Trunks - Arthur's Box of Darts

Bazookaeology Trilogy - Entrance to the Dig Site - Traces Near the Shed

Animal Suspect - Threats in Envelope - Photo of Imogen

'Ivory Baths' Construction Plans

Perform Chemical Analysis on Vial of Perfume as Shown in Picture Below:

Pick up Fabric Cloth on Crate

Exit Dig Site

Travel to Yacht Club Workshop

Yacht Club Workshop

Enter Storeroom

Pick up Fog Horn

Travel to Mrs. Nini's Atelier

Mrs. Nini's Atelier

Talk to Mrs. Nini

Travel to Gilden's Yard

Gilden's Yard

Use Valves

Cutscene Triggers - Play Submissive Trumpet

Inspect Goliath - 4 Points of Interest

Perform Chemical Analysis on Dart Found on the Elephant as Shown in Picture Below:

Mind Palace - Connect the Following Clues Together:

Mr. Gilden Owned a Wild Animal & Fatal Battering

Bosun's Knife & Damage to the Shed

Paul Has a Fresh Bruise & Damage to the Shed

Theodore Threated Paul & Theodore Attacked Paul

Arthur Has Fresh Bruises on Elbow & Damage to the Shed

It was Mating Season & Everyone Blames Goliath

Trying Times & The Partnership Ended

Poisoned Dart & Both Arthur and Paul Owned Darts

Choose: Third Party Protected Goliath & Arthur May Have Been at the Crime Scene

SAVE GAME

Choose: Save Goliath

Walk to Gilded Manor - Upstairs

Gilded Manor - Upstairs

Talk to Mrs. Gilden

Choose: Get Goliath Off the Hook

Achievement Unlocked: Animal Advocate (Missable)

Fragmented Memory


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Walk to Gilden Manor - Front Yard

Gilden Manor - Front Yard

Inspect Box on Bench - 2 Points of Interest

Cutscene Triggers

Walk to Stonewood Manor - Upstairs

Stonewood Manor - Upstairs

Pin Clue - Fragmented Memory

Use Concentration to Follow Trail

Achievement Unlocked: A Mother's Arms (Story Related)

Walk in Mother's Room (Cutscene Triggers)

Inspect Portrait

Inspect Desk

Inspect Cupboard

Inspect Objects Fallen off Bookshelf - 3 Points of Interest

Inspect Bed

Inspect Nightstand - 3 Points of Interest

Inspect Suitcase - 4 Points of Interest

Inspect Table - 2 Points of Interest

Pin Clue: Morning Mania

Use Concentration to Follow Trail

Pin Clue: A Match Started Long Ago

Use Concentration on Chessboard

Jon's Challenge Won: A Match Started Long Ago

Use Chemical Analysis on An Almost Empty Bottle as Shown in Picture Below:

Place Clues as Shown in Picture Below:

Cutscene Triggers

Walk Downstairs

Stonewood Manor - Downstairs

Talk to Sailor

Inspect Sailor - 5 Points of Interest - Any Option

Exit Manor

The Muse From Abroad



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Video Guide:

Written Guide:

Travel to Art Gallery as Shown on Map Below:

Art Gallery - Upstairs

Talk to Artist - Any Dialogue Choices

Walk Downstairs

Art Gallery - Downstairs

Inspect Sign "A.C. Swinburne Room"

Inspect Shark

Inspect Covered Painting

Inspect Marks on Ground - 3 Points of Interest

Inspect Chimney Shoot - 2 Points of Interest

Inspect Casket - 3 Points of Interest

Inspect Both Paintings

Inspect Mushrooms

Inspect Burned Painting - 2 Points of Interest

Inspect Chain

Place Clues as Shown in Picture Below:

Walk Upstairs

Art Gallery - Upstairs

Talk to Artist - Any Dialogue Options

Exit Building

Travel to Cordona Chronicle

Cordona Chronicle

Use Newspaper Archive and Enter the Following Search Criteria:

Recent - Celebrities - Old City

Exit Building

Travel to Clothing Trader as Shown on Map Below:

Buy and Equip the Following Disguise:

Bohemian - Messy Hair - Artist's Bristles - Artist's Tan Powder

Travel to Boniface Mercurio Residence as Shown on Map Below:

Boniface Mercurio Residence - Downstairs

Talk to Old Woman

Walk Upstairs

Boniface Mercurio Residence - Upstairs

Walk into Apartment (Cutscene Triggers)

Inspect Desk - 5 Points of Interest

Inspect Dried Blood

Inspect Body - 5 Points of Interest

Inspect Painting on Bed

Inspect Chest

Inspect Whiskey Bottles

Inspect Photograph in Solution

Inspect Hanging Photograph

Place Clues as Shown in Picture Below:

Inspect Dried Blood

Perform Chemical Analysis on Mercurio's Painting Stained with Blood as Shown Below:

Inspect Painting on Easel

Inspect Coatrack

Inspect Skull

Cutscene Triggers

Walk Downstairs

SAVE GAME

Talk to Old Woman

Choose: Who Entered My Flat Recently? - Call the Police to My Flat

Achievement Unlocked: Perfect Gentleman (Missable)

Exit Building

Pin Clue: Jon's Redrawing of a Pregnant Girl

Talk to any Witness

Travel to Victoria Bridge as Shown in Map Below:

Walk underneath Victoria Bridge to Refugee Camp (Cutscene Triggers)

Refugee Camp

Talk to Man in Bowler Hat

Inspect Man in Bowler Hat - 5 Points of Interest - Any Choice

Talk to Man in Bowler Hat - Exhaust All Dialogue Options - Any Choices

Talk to Older Police Officer - Exhaust All Dialogue Options

Inspect Broken Crates (#3) - 2 Points of Interest

Inspect Blood Hand Print (#9)

Inspect Table (#2) - 3 Points of Interest

Inspect Broken Necklace on Ground (#5)

Inspect Wooden Stick on Ground (#6) - 2 Points of Interest

Inspect Wounded Man - 2 Points of Interest

Inspect Foot Prints on Ground (#7)

Inspect Foot Prints on Ground (#8) - 3 Points of Interest

Inspect Dead Man (#1) - 5 Points of Interest

Eavesdrop on Police Officers in Tunnel:

Camp Lockdown - Take Refugees Out - Money

Pin Clue: Wounded Refugee

Inspect Flowers in Water Near Dead Man

Inspect Boiling Pot of Water

Inspect Plant Near Crime Scene # 7

Inspect Reeds on Beach Shore

Inspect Hanging Laundry

Pick-up Laundry

Interact with Boiling Pot of Water

Inspect Aloe Vera Plant Near Dead Man (#1)

Perform Chemical Analysis on Wounded Refugee as Shown Below:

Interact with Wounded Refugee

Jon's Challenge Won: Wounded Refugee

Talk to Older Police Officer

Present Evidence: What's Going on at the Refugee Camp?

Inspect Crime Scene # 4 - 2 Points of Interest

Pin Clue: How Did the Intruder Get Into the Camp?

Inspect Iron Gate in Tunnel

Inspect Ladder

Inspect Boat on Beach Shore

Inspect Cigarette Butts Near Entrance - 2 Points of Interest

Crime Scene Reconstruction - Choose Events as Shown Below:

Talk to Older Police Officer

Provide Evidence: Failed Kidnapping

Talk to Mr. Harlow (Man with Bowler Hat)

Talk to Refugee Man Standing Guard Near Where Crime Scene # 7 Was

Talk to Older Police Officer

Provide Evidence: Camp Intruder's Tattoo

Pin Clue: What's Going on at the Refugee Camp

Talk to any Refugee Witness

Jon's Challenge Won: What's Going on at the Refugee Camp?

Leave Refugee Camp (You Will Not Be Able to Return)

Travel to Cordona City Hall

Cordona City Hall

Use City Hall Archive and Enter the Following Search Criteria:

Businesses - British (1800s) - Scaladio

Officials - British (1800s) - Scaladio

Exit Building

Travel to Bernadotti Main Office as Shown on Map Below:

Bernadotti Main Office

Try to Enter Front Door

Walk Around Side of Building Through Double Gates

SAVE GAME

Inspect Wine Barrel

Inspect Dolls

Inspect Crate of Lemons

Talk to Man Guarding Rear Entrance

Choose: I'm a Private Investigator - (Hit Him) (IMPORTANT)

Combat Encounter - Kill or Arrest all Enemies

Walk to Next Room in Warehouse

Inspect Statue

Inspect Crate - 3 Points of Interest

Inspect Painting - 2 Points of Interest

Walk into Next Room

Conversation with Man - Any Dialogue Options

Inspect Newspaper on Bench

Walk into Next Room

Inspect Desk

Inspect Painting - 2 Points of Interest

Inspect Poster

Walk into Office

Inspect Desk

Inspect Bookshelf

Talk to Mr Bernadotti - Inspect 5 Points of Interest - Any Option

Exhaust All Dialogue Options

Exit Building

Travel to Cordona City Hall

Cordona City Hall

Walk into British Envoy - Thomas Norton's Office

SAVE GAME

Talk to Mr. Norton - Inspect 5 Points of Interest

Choose: Envoy is a Partygoer

Choose: (Punch Him in the Face)

Achievement Unlocked: Short Temper (Missable)

Exhaust All Dialogue Options

Mind Palace - Link the Following Clues Together:

The Painter Was Killed in a Fight + The Thief was Caught by the Painter

Photograph of a Violation + The Painter's Flat was Searched

Mercurio's Visitor Smoked "MalPal" + Gallery Intruder is a Smoker who Limps

Coal Footprints + Coal Dust Under the Dead Man's Nails

Neila is the Woman from the Photograph + The Defiler had a Particular Cross

The Thug Tried to Drag the Girl Away + The Thug Didn't Hurt the Girl

Bernadotti's Offer + The Stolen Painting

Bernadotti's Offer + Neila is the Woman from the Photograph

The Photo Will Ruin the Envoy's Career + The Envoy's Offer

Choose: The System Sufferers & Smaller Evil for the Greater Good

SAVE GAME

Talk to Mr. Norton - (Give him Photograph)

Achievement Unlocked: Voice of the People (Missable)

Art Gallery

Walk through Doors

Cutscene Triggers

Conversation with Artist - Any Dialogue Options

Love, Death, And Cordona


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Travel to Stonewood Manor

Stonewood Manor

SAVE GAME

Speak to Man Standing near Front Gate of Manor

Choose: Not Now

Achievement Unlocked: Not Now (Missable)

Talk to Man Standing near Front Gate of Manor - Accept Case

Travel to Primrose Cafe as Shown on Map Below:

Primrose Cafe

Talk to Jon who is sitting at a Table (Cutscene Triggers)

Walk Towards Bridge Tower as Shown on Map Below:

Inspect Dead Body in Street - 6 Points of Interest

Talk to Sailor Standing Guard at Bridge Tower Entrance Door

Provide Evidence: Victim Profile

Exhaust All Dialogue Options

Enter Bridge Tower

Bridge Tower

Inspect Knife

Pick-up Navy Uniform

Inspect Broken Table

Inspect Open Crate

Inspect Ash Tray

Inspect Window

Inspect Letter and Money on Floor - 2 Points of Interest

Crime Scene Reconstruction - Place the Events in the Following Order:

Pin Clue: Meeting Gone Wrong

Inspect Zip Line Twice

Exit Building

Conversation with Sailor - Exhaust All Dialogue Options

Follow Zipline to Area Shown on Map Below:

Inspect Blood Near Zipline

Inspect Pillar of Knives

Inspect Knife on Pillar of Knives

Pin Clue: Sign of the Eagle

Change Wardrobe: Worker's Apron - Deerstalker Hat - Designer Stubble - Black Eye Makeup

Ask Stranger Around Pillar of Knives About Clue

Pin Clue: Meeting Gone Wrong

Change Wardrobe: Navy Officer Uniform

Walk to Old City Barracks as Shown on Map Below:

Enter Barracks

Old City Barracks

Walk Downstairs

Eavesdrop on Sailors

General Will Speak - Disobedience - Take Revenge

Walk Upstairs

Walk to Back Room

Enter Room # 4

Inspect Scratch Marks on Floor

Inspect General's Letter

Inspect Picture Frame on Desk

Move Lockers to Reveal Hidden Stash

Inspect Hidden Stash - 3 Points of Interest

Perform Chemical Analysis on Silk Scarf as Shown in Picture Below:

Pin Clue: Victim Profile

Ask Any Sailor about Clue

Exit Building

Travel to Clothing Trader as Shown on Map Below:

Purchase Female Ottoman Outfit & Ottoman Head Scarf

Change Wardrobe:

Female Ottomon Outfit - Ottoman Head Scarf - Silk Scarf - *Deluxe Glamour

*Not sure if Makeup is Necessary*

Travel to House of the Eagle as Shown on Map Below:

Enter Entrance WITHOUT Eagle (A Woman Will Be Guarding the Door)

House of the Eagle

Cutscene Triggers

Pin Clue: Bloody Trail

Inspect Fresh Blood Near Main Entrance Door

Follow Bloody Trail to Laundry Room

Inspect Basket of Laundry - 2 Points of Interest

SAVE GAME

Walk Back to Where Trail of Blood Begins Near Main Entrance Door

Talk to Man with Fez Holding His Face

Inspect 5 Areas of Interest - On Edge

Choose: Confront Him

Achievement Unlocked: Not His Toy (Missable)

Accuse using the Following Evidence:

Victim Profile - Meeting Gone Wrong - Jailan's Letter

Choose to Arrest Him

Combat Encounter - Kill or Arrest all Enemies

Conversation with MyCroft's Henchman - Exhaust All Dialogue

Fragmented Memory Part 2


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Travel to Stonewood Manor

Inspect Large Crate in Front Yard

Cutscene Triggers

Pin Clue: Fractured Memory

Enter Stonewood Manor

Stonewood Manor - Bottom Floor

Use Concentration to Follow Clue Trail

Achievement Unlocked: Curiouser and Curiouser (Story Related)

Walk into Room on Right

Inspect Fake Polar Bear Head

Use Concentration on Cosy Blanket

Inspect Shield with Spears

Inspect Mummy Sarcophagus

Inspect Viking Helmet

Inspect Crate on Desk - 4 Point of Interest

Inspect Deer Head

Inspect Watkinson and Homan: Chapter One Book on Bookshelf

Inspect Fake Holy Grail on Bookshelf

Inspect Photograph on Bookshelf

Inspect Roger the Skeleton

Inspect Suit of Armour

Eel Hunting



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Video Guide:

Written Guide:

Travel to Cordona Chronicle as Shown on Map Below:

Enter Cordona Chronicle

Cordona Chronicle

Use Newspaper Archive and Enter the Following Search Criteria:

Recent - Commoners - Silverton

Exit Building

Travel to Clothing Trader as Shown on Map Below:

Buy and Change Wardrobe to: Street Brawler (15) & Scar Make-up

Pin Clue: File on a Man On the Inside

Travel to Warehouse 3 as Shown on Map Below:

Inspect Painted Eye Graffiti on Building

Eavesdrop on Men as Shown Below:

Bribe - Coppers - Keep on Payroll

Talk to Man with Glass Eye as Shown Below:

Jon's Challenge Won: Sniffing Out the Informant

Pin Clue: File on an Eels Lieutenant

Talk to Man with Glass Eye

Pin Clue: Painted Eye

Talk to Man with Glass Eye

Travel to Top Hat Jones as Shown Below:

Talk to Top Hat Jones - Where's the Boss

Travel to Warehouse 2 as Shown Below:

SAVE GAME

Enter Warehouse

Combat Encounter: Kill or Arrest any Enemies

Second Combat Encounter: Arrest Panzer (IMPORTANT)

Exit Building

Return to Cordona Chronicle

Talk to Yasemin (Reception Desk)

Achievement Unlocked: Catch of the Day (Missable)

Accept Next Case: The Missing Shopkeeper

Exit Building

The Missing Shopkeeper


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Travel to Bookshop as Shown on Map Below:

Inspect Lock on Door

Inspect Letter on Door Mat

Pin Clue: Letter from a Cobbler

Use Concentration to Follow Trail

Trail Ends at Yard as Shown on Map Below:

Inspect Broken Club - 4 Points of Interest

Pin Clue - Tracking Angelo Dondolo

Ask Nearby Witness about Clue

Walk Down Castle Road until Trail of Footprints Starts as Shown Below:

Follow Trail to Old Cart

Inspect Old Cart - 2 Points of Interest

Enter Hideout as Shown on Map Below:

Combat Encounter - Kill or Arrest all Enemies

Inspect Poker Table

Inspect Table with Map - 2 Points of Interest

Inspect Table with Knife and Ring - 3 Points of Interest

Enter Cell with Bloody Mattress

Inspect Bloody Mattress

Enter Cell with Dead Man

Inspect Books on Ground

Inspect Dead Man - 3 Points of Interest

Inspect Letter on Table

Pin Clue: Bandit's Lair

Enter Cell with Bloody Mattress

Use Concentration to Find Hidden Book - 2 Points of Interest

Achievement Unlocked: Read it and Weep (Missable)

Exit Building

Return to Cordona Chronicle

Talk to Receptionist - Any Dialogue Choices

Case Complete

Saints And Sinners


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Travel to Cordona Police Station as Shown on Map Below:

Use Police Archive and Enter the Following Search Criteria:

Violent Crimes - Victim - Instruments of Crime

Pin Clue: Report No. 23-86

Exit Building

Travel to Emperor's Aqueduct in Miner's End as Shown on Map Below:

Talk to Nearby Witness about Clue

Travel to Righteous Lair as Shown on Map Below:

Change Wardrobe to Enter Righteous Lair:

Street Brawler - Gangster's Blinder - Skull Mask - Designer Stubble - Scarred Face

*Other Wardrobe Combinations May Work - This is What I Used*

Enter Righteous Lair

Righteous Lair

Inspect Suffocating Man - 3 Points of Interest

Walk to Room with Two People Sitting on Bunk Beds

Jon will Comment there is Some Medicine Nearby

Inspect Small Table - 3 Points of Interest

Inspect Bloody Table - 3 Points of Interest

Give Bottle of Ether to Suffocating Man

Jon's Challenge Won: Laboring for Breath

Walk to Room Next to Suffocating Man

Inspect Letter on Table

Inspect Clothes on Table

Eavesdrop on Two Men at End of Balcony as Shown Below:

Walk to Room with Man Standing Guard

Talk to Man Standing Guard - Exhaust All Dialogue

Shoot all nearby Bottles to Complete Gang Tryout

Walk into Boss Room

Cutscene Triggers

Conversation with Boss - Exhaust All Dialogue

Combat Encounter - Kill or Arrest all Enemies

Cutscene Triggers

Exit Building

Case Complete

Siren Song


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Travel to the Drinking Dutchman Tavern as Shown on Map Below:

Eavesdrop on Sailors as Shown Below:

Beach by the Cemetery - Work of a Siren - Police at the Place

Case Obtained

Travel to the Drowned Sailor as Shown on Map Below:

Conversation with Police Officer - Exhaust All Dialogue

Inspect Body - 4 Points of Interest

Inspect Footprints in Sand

Inspect Wine Bottle

Inspect Drag Marks in Sand

Perform Chemical Analysis on Wine Bottle as Shown Below:

Pin Clue: Crime Scene Footprints

Use Concentration to Follow Trail

Inspect Cigarette Butt at End of Trail

Talk to Police Officer

Travel to Cordona Police Station as Shown on Map Below:

Use Police Station Archives and Enter the Following Search Criteria:

Violent Crimes - Victims - Scaladio

Travel to Public Park as Shown on Map Below:

Inspect Crime Scene 3 - 3 Points of Interest

Inspect Cotton Shawl on Park Bench

Inspect Warning Letter on Park Bench

Inspect Crime Scene 4 - 3 Points of Interest

Inspect Crime Scene 1

Inspect Crime Scene 2

Crime Scene Reconstruction - Place the Following Events as Shown Below:

Inspect Fountain - 3 Points of Interest

Travel to Clothing Trader in Old City Market as Shown on Map Below:

Buy Sailor Uniform (15) and Shenandoah Beard

Return to the Drinking Dutchman Tavern

Change Wardrobe to Look like a Sailor

Sailor Uniform - Shenandoah Beard - Sailor Cap

Enter Drinking Dutchman Tavern

Talk to Bartender - Exhaust All Dialogue Options

Walk Upstairs

Enter Room with Drunken Sailor

Inspect Chair - 2 Points of Interest

Inspect Beer Bottles on Dresser

Inspect Drunken Sailor

Exit Building

Pin Clue: Letter from Elisa

Talk to Sailor Outside Bar as Shown Below:

Travel to Another Dead Sailor as Shown on Map Below:

Talk to Police Officer

Inspect Body - 4 Points of Interest

Talk to Police Officer

Achievement Unlocked: Curse Correction (Missable)

Travel to Garden of Delights as Shown on Map Below:

Talk to Woman Wearing White Dress - Any Dialogue Choices

Inspect Bottle on Table

Walk into Bedroom

Inspect Dresser - 3 Points of Interest

Inspect Vanity with Mirror - 4 Points of Interest

Conversation with Woman - Any Dialogue Choices

Case Complete

String Theory



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Video Guide:

Written Guide:

Travel to Police Station

Eavesdrop on Men Outside Police Station as Show Below:

Violin Stolen Recently - Music Teacher - Central Scaladio

Case Obtained

Travel to St. Clement's Cathedral as Shown on Map Below:

Inspect Posters of Violin on Side of Building

Travel to Music Teacher as Shown on Map Below:

Talk to Music Teacher

Enter Building

Music Teacher's Home

Inspect Broken Door Lock

Inspect Covered Piano

Inspect Display Case - 5 Points of Interest

Inspect Diploma on Bookshelf

Inspect Music Notes

Perform Chemical Analysis on Scrap of Fabric as Shown Below:

Pin Clue: Bloody Trail

Exit Building

Use Concentration to Follow Trail Going South

Trail Ends at a Child Merchant as Shown in Picture Below:

Talk to Child - Any Dialogue Option

Pin Clue: Stolen Donkey

Ask Nearby Witness about Clue

Use Concentration to Follow Trail Going West

Trail Ends at Wet Whiskers Bar as Shown on Map Below:

Eavesdrop on Two Men Inside Bar as Shown Below:

Bunch of Sailors - Wrecking the Tavern - Patrons Frightened

Enter Door Inside Bar

Combat Encounter: Kill or Arrest all Enemies

Pick-up Violin off Barstool

Exit Building

Return to Child Merchant

Jon's Challenge Won: Saving Sean

Return to Music Teacher

Music Teacher's House

Give Violin to Music Teacher

Use Concentration on Music Notes

Talk to Music Teacher

Achievement Unlocked: His First Bow (Missable)

Case Complete

Exit Building

Cordona Stories


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Pillar of Knives

Travel to Pillar of Knives as shown on Map Below:

Inspect Pillar of Knives

Case Obtained

Travel to Old City Barracks as Shown on Map Below:

Eavesdrop on Marines near Double Doors of Old City Barracks as Shown Below:

Near the Barracks - Ottomans Taunt Us - Just Give the Order

Travel to Old City Market as Shown on Map Below:

Eavesdrop on Men Talking Inside Market as Shown Below:

Blood Vengeance - Family Honor - Old Custom

Case Completed

Lead Zeppelin

Travel to Observation Point as Shown on Map Below:

Case Obtained

Use Telescope

Inspect Plague with Graffiti

Travel to Cordona Chronicle as Shown on Map Below:

Enter Cordona Chronicle

Cordona Chronicle

Use Newspaper Archive and Enter the Following Search Criteria:

Current Year (1880) - Current Events - Old City

Exit Building

Travel to Old City Market as Show on Map Below:

Eavesdrop on Men Inside Market Place as Shown Below:

Take Down the Airship - Sesame and Scarlet Street

Yard Behind the Horse Archway - Artillery Weapons

Travel to the Yard as Shown on Map Below:

Enter Building with Horse on Archway as Shown in Picture Below:

Combat Encounter: Kill or Arrest all Enemies

Inspect Map on Table Next to Jon - 2 Points of Interest

Exit Building

Case Completed

The Ghost-Hunter

Travel to the Ghost-Hunter Poster as Shown on Map Below:

Case Obtained

Inspect Ghost-Hunter Poster

Pin Clue: The Ghost Poster

Ask Nearby Witness about Clue

Travel to Donation Post as Shown on Map Below:

Inspect Donation Post - 3 Points of Interest

Use Concentration on Table - Follow All Clues

Use Concentration to Follow Trail

Trail End as Luigi's Mansion as Shown on Map Below:

Enter Luigi's Mansion

Luigi's Mansion

Inspect Table - 4 Points of Interest

Case Completed

Silence is Golden

Travel to Silence is Golden Area Near City Hall as Shown on Map Below:

Case Obtained

Use Concentration to Follow Trail of Clues

Case Completed

A Mad Rogue

Travel to the Fortress of the Holy Spirit Ruins as Shown on Map Below:

Case Obtained

Use Concentration to Follow Trail of Clues

Trail Ends Near a Hidden Grave in a River shown on Map Below:

Case Complete

Flashes of Merriment

Travel to Legacy Theater as Shown on Map Below:

Case Obtained

Inspect Poster of Hamlet Near Main Entrance

Walk around Legacy Theater to Back Entrance

Pin Clue: Memories of the Play

Use Concentration to Follow Clue Trail

Case Complete

Police Cases


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Police Case # 1 - The Collie Shangles

Police Station

Interact with Bulletin Board to Get Case

Exit Building

Travel to the Golden Eel as Shown on Map Below:

Golden Eel

Inspect Spilled Beer

Inspect Broken Table - 2 Points of Interest

Inspect Broken Bottle

Inspect Broken Chair

Inspect Crime Scene # 5 - 2 Points of Interest

Inspect Unfinished Bottle of Rum

Places Clues as Shown in Pictures Below:

Exit Golden Eel

Travel to Police Station

Police Station

Talk to Clerk

Inspect Bulletin Board to Get Next Case

Police Case # 2 - Splitting the Loot

Exit Building

Travel to Backyard Fire Fight as Shown on Map Below:

Backyard Fire Fight

Inspect Shotgun

Inspect Crime Scene # 3

Inspect Cart - 2 Points of Interest

Inspect Log

Inspect Blood with Revolver & Glasses - 2 Points of Interest

Inspect Broken Bottles - 2 Points of Interest

Inspect Knife in Tree

Places Clues as Shown in Pictures Below:

Pin Clue: The Missing Piece

Use Concentration Near Shotgun

Travel to Police Station

Police Station

Talk to Clerk

Interact with Bulletin Board to Get Next Case

Police Case # 3 - What Was Did in the Shadows

Travel to Cordona Cemetary

Cordona Cemetary

Walk towards your right and Enter Gate Next To Police Officer

Inspect Flowers

Inspect Crime Scene # 1 - 3 Points of Interest

Inspect Crime Scene # 2 - 3 Points of Interest

Inspect Camp Fire - 3 Points of Interest

Inspect Lantern

Inspect Crime Scene # 3 - 2 Points of Interest

Inspect Crime Scene # 4 - 2 Points of Interest

Perform Chemical Analysis on Bottle of Clear Liquid as Shown Below:

Place Clues as Shown in Pictures Below:

Travel to Police Station

Police Station

Talk to Clerk

Interact with Bulletin Board to Get Next Case

Police Case # 4 - The Scapegoat

Exit Building

Travel to the Forest Ruins as Shown on Map Below:

Inspect Hoof Prints

Inspect Broken Wine Bottle

Inspect Bare Footprints

Inspect Altar

Inspect Rope

Inspect Crime Scene # 5 (Bushes - Rosary)

Pin Clue: Ritual Site

Use Concentration with Crime Scene # 4

Place Clues as Shown in Pictures Below:

Travel to Police Station

Police Station

Talk to Clerk - Exhaust All Dialogue Options - Get Next Case

Achievement Unlocked: Child's Play (Missable)

Police Case # 5 - Plan Bee

Walk to Chief Inspector Placido's Office

Inspect Desk

Inspect Filing Cabinet - 2 Points of Interest

Inspect Large Cabinet with Trophy on Top - 3 Points of Interest

Pin Clue: Placido's Office

Use Concentration

Inspect Picture Frame to Reveal Hidden Safe

Inspect Hidden Safe - 3 Points of Interest

Take Ear in a Jar

Jon's Challenge Won: Ear in a Jar

Exit Police Station

Travel to Cordona City Hall as Shown on Map Below:

Cordona City Hall

Use City Hall Archives and Enter the Following Search Criteria:

Citizens - British (1800s) - Miner's End

Exit Building

Travel to Warehouse as Shown on Map Below:

Eavesdrop on Conversation as Shown Below:

Contacts Through Proxies - Never Seen Him - Typed Messages

Enter Warehouse

Warehouse - Downstairs

Combat Encounter - Kill or Arrest all Enemies

Walk Upstairs

Warehouse - Upstairs

Inspect Desk - 3 Points of Interest

Inspect Stove - 2 Points of Interest

Inspect Crate

Perform Chemical Analysis on Burnt Papers as Shown Below:

Pin Clue: Letter from H.M.

Exit Building

Wear Disguise:

Slavic Gangster - Gangster's Blinder - Shenandoah Beard

Talk to Any Witness

Travel to Apiary as Shown on Map Below:

Talk to Man with Fisherman's Hat

SAVE GAME

Inspect Man with Fisherman's Hat - 5 Points of Inspection

Choose: Placido (IMPORTANT)

Talk to Placido - Exhaust All Dialogue - Exchange Ear in Jar for Bees Hive or Revolver

Travel to Police Station

Police Station

Talk to Clerk

Choose: Placido is Dead (IMPORTANT)

Achievement Unlocked: Well-Earned Rest (Missable)

Bandit Lairs & Combat Achievements



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Video Guide:

Written Guide:

Walk to Scaladio Bandit Lair as Shown in Picture Below:

Scaladio Bandit Lair

Arrest all Enemies (Use Snuff Whenever Possible)

Achievement Unlocked: Citizen's Arrest (Missable)

Walk to Grand Saray Bandit Lair as Shown in Picture Below:

Grand Saray Bandit Lair

Arrest all Enemies (Use Snuff Whenever Possible)

Achievement Unlocked: Not Up to Snuff (Missable)

Achievement Unlocked: Street Sweeper (Missable)

Walk to Old City Bandit Lair as Shown in Picture Below:

Old City Bandit Lair

Kill all Enemies

Achievement Unlocked: Finger Slipped (Missable)

Walk to Silverton Bandit Lair as Shown in Picture Below:

Silverton Bandit Lair

Kill all Enemies

Achievement Unlocked: Blood on Your Hands (Missable)

Walk to Miner's End Bandit Lair as Shown in Picture Below:

Miner's End Bandit Lair

Defeat or Arrest All Enemies

Achievement Unlocked: Daredevil (Missable)

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2656059919					

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