Shelter 69 General Guide (WIP)

Shelter 69 General Guide (WIP)

The Beginning

This is a story-driven, not so safe for work, shelter management, "gacha" game. As such you will encounter many characters and have a wide variety of resources to utilise in building and upgrading your shelter as well as the equipment your girls will use to fight. In this this guide, I will try to give some basic tips in order to help you get through the game easier.

Do I need to spend money to actually play? NO, nearly everything is completely accessible by simply playing. However money does make things easier and faster. Also supporting the devs is also great because they're really cool and helpful people. I suggest buying the small packs at the very least if you're looking to spend money but are not sure. The initial Irma pack for $5 is pretty good, and the champion packs that appear at the end of each chapter are also pretty good. But it's up to you. There ARE 4 VIP scenes, which are the only known "pay walled" content. However, the devs did say they may add various means of earning VIP points in the future.

Your main purpose it to please our queen Samantha (This is heresy, do not trust Snacks! Martha all the way.)

The Shelter


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in the beginning, after you complete the tutorial and the first couple missions, you will have a small shelter, a few rooms, and a few champions (and maybe workers).

Here is an example of a shelter. The three girls on the left are the girls you get from completing the tutorial, the girl on the right was obtained via a premium package that you are offered in the beginning for $5 (+ tax).

You do not have to buy packs to obtain girls. Buying the packs will help make obtaining them easier, but you can have access to all the girls simply through playing. Here is an example of a shelter I obtained with a f2p account I used during beta testing:

Your shelter upgrades are gated by your shelter level which is displayed at the top left of the screen. Upgrading your shelter level allows you access to more rooms and room upgrades. There is a list of activities you will have to complete in order to raise your shelter level. You can see this left by clicking on the task dropdown on the left side of the screen or clicking on the shelter level icon for a more detailed view.

Make sure your shelter is comfortable enough to accommodate Samantha (And Martha!)

Shelter Level Tasks (WIP)

Upgrade Armor 5 TimesComplete 5 Daily QuestsLevel Up 5 TrinketsComplete 5 Trust Missions -or-Open Rare Or Higher CratesOpen Rare CratesUpgrade Equipment Level 25 Times Enhance Equipment Rarity 5 Times
Complete 10 Trust Missions -or-Complete 20 Daily Quests

The tasks in bolded italics are what I would call "gated" tasks -> you may find yourself stuck here if you don't save resources or leave yourself an opportunity to do them. For example: Upgrade Armor 5 times: it requires 5 upgrade materials which may be rare for you in the beginning. Another example are tasks that ask to complete flirts: if you already completed all the flirts for the girls you have, you're stuck till you get a new girl.

Level Tasks 2 Tutorial 3 Tutorial 4 Build Training Grounds

Build Expedition Center

Complete 1 Expedition

Build Medbay

5 Build Balcony or Barricade

Build Armory

Build eLDi Factory

Craft 3 eLDi

6 Tasks 7 Tasks 8 Build Metal Foundry

Build Jewellery Workshop

Complete 2 of the Following:

9 Tasks 10 Tasks 11 Build Prison

Complete Mission: "Pursuit of Knowledge"

Compelte 25 QTEs

12 Tasks 13 Complete 25 QTEs

Complete Mission: "Of the World"

Survive 3 Invasions

Spin Roulette 15 Times

14

Complete 2 of the Following:

Complete 10 Resource Missions -or-

Complete 5 Expeditions

Spin Roulette 20 Times

Defeat 250 Enemies During Missions

15 Tasks

Shelter Population

Your shelter will consist of two types of girls: Champions and Workers.

Champion Icon: Worker Icon:

Champions cannot be rejected or kicked out of the shelter, but workers can be. Workers are randomly generated generic characters and often have stats much lower than your champions. They will end up working in facilities you have less interest in or defending your shelter from invasions. Champions are obtained from playing through the story or obtaining champion tokens from gacha chests. You can also farm trust stages for a maximum of five times per day per character. These stages grant 2-4 tokens, whilst the first clear gives 12-14. Champions and workers are divided into four tiers: common (green), rare (blue), epic (purple), and legendary (yellow). Crate champions can only be unlocked by collecting their tokens from crates; 5 tokens needed for common, 8 for rare, 10 for epic, and 15 for legendary.

Workers are randomly spawned once radio station facility is built and someone is working it. The radio station is unlocked at level 6. You must make sure that you claim it manually from the radio screen which you access by clicking on the radio station and then on the box left bottom of the screen. A maximum of five rewards can be obtained from the radio station at a time. (Trust is the other reward, besides workers.) Legendary workers can only be obtained by completing certain achievements.

Samantha will be your most important girl (This quote was made by a big tiddy supporter. Support Martha instead. :D)

Character Stats (W.A.I.F.U And Trust)


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Characters and have 5 inherent stats as well as 3 other stats that are dependent on both their inherent stats and their equipment. The stats can be seen by looking at the champions tab and selecting the champion of your choosing to look at.

The usefulness of each stat depends on what you're trying to accomplish with the character. Each facility and each item scales off a different stat.

Items also have their own stats that can be seen by going into your items and clicking on the item you want to see There is also a symbol on the item's card that displays which stat the item scales off of.

Character stats and item stats will increase with leveling up. Item stats are further increased by upgrading their rarity and their stats can be readjusted through "reforging." You will notice that your item gives a general amount to all stats, but gives one or two stats significantly more points. Those prioritized stats are selected randomly and are what gets changed through reforging. In the beginning you don't need to worry too much about this, but once you have a steady supply of readjusters and other resources, you may want to readjust weapons to a specific stats to maximize production of facilities.

Characters also increase in strength when upgrading their trust. If you gain enough trust tokens, you will be able to upgrade them in the overseer room. At trust level 3, you start unlocking trust missions for the girls for extra lore and rewards. The trust level and token count are shown in various places: character card or the list in the overseer room are the easiest to check.

Character Card: (top right of character of details screen or under the character card in the character list)

Overseer List: (click on overseer room)

Samantha's abs will carry your shelter (Who needs abs when you have Martha's cuteness?)

Shelter Facilities (WIP)

Resource Producing

Elevators: Allow you to add more floors to your shelter.

Scouting Center: When worked, produced Intel.

Treasury: When worked, produces Credit Chits.

Server Room: When worked, produces Training Materials.

ELDi Factory: When worked, produces eLDi.

Living Quarters: Increases the maximum amount of people in the shelter.

Resource Storage: Determines the maximum amount of resources you can hold.

Quarry: When worked, produces Stone.

Metal Foundry: When worked, produces Metal.

Item Upgrading

Armory: Allows for the leveling and reforging of armors. When worked, can be used to upgrade armor rarity.

Jewellery Workshop: Allows for the leveling and reforging of trinkets. When worked, can be used to upgrade trinket rarity.

Forge: Allows for the leveling and reforging of weapons. When worked, can be used to upgrade weapon rarity.

Other

Overseer's Room: Where you can upgrade girls' trust levels.

Training Grounds: Increases the level of girls, utilises Training Materials as a resource.

Medbay: Revives fallen workers. Can also be used to speed up healing of a girl if she's stationed there.

Expedition Center: Sends champions out on expedition to collect resources and equipment.

Radio Station: When worked, will create a count down that will result in either: A worker appearing, trust tokens to be generated, or attracting an invasion.

Prison: Currently just aesthetic.

Defenses

Gate: When worked, the stationed girl will defend from invasions.

Balcony: When worked, the stationed girls will defend from invasions.

Barricade: Obstructs invaders.

Spikes: Slows and damages invaders.

Guard Tower: When worked, the stationed girl will defend from invasions.

Two facilities of the same kind will combine when placed together into one larger more efficient facility.

Girls working most facilities will occasionally have bubbles appear over them. These are "QTEs." They appear for about 10 seconds or so before disappearing. If you manage to click them, you will get bonus resources, which can be incredibly helpful at the start.

Samantha has high stats and thus works well in any facility (Martha may be a lower tier but that only means she's easier to upgrade! :D)

General Beginner Tips

If you read this before really starting, do not claim any of the daily tasks yet. You'll be stopped at shelter level 4 with a task to complete 5 daily tasks. If you're trying to get through as fast as possible, read the shelter level tasks section to see what you should hold off on to make leveling easier. (that section is not complete yet tho :p)

Do not be so quick to maximize everything in the beginning. As in, don't level up items, reforge, enhance, don't level up girls, or increase their trust levels too much. There are a few early shelter tasks that require doing these specific things, and holding off until you see them will help. Once you're past shelter level 8 or so, you'll probably be bringing in lots of resources and you'll be willing to do as you please.

Save your elDI in the beginning, they take a long time to craft and they shouldn't really be used in health restoration in normal story stages. It's better to give what little eLDi you have in the beginning to the girls you're sending on expedition.

Expedition secret stages are really hard stages for new players, don't feel like you have to run them. It's a good idea to enter the stages and then just leave. There are challenges, achievements, and rewards for simply entering enough hidden stages.

Do not invest too heavily in XX in the beginning, shegets kidnapped and ends up being unusable for a while.

This game is designed to be more of a casual, story-driven, idle(ish) game. Don't expect to be able to barrel through everything instantly.

Once you have your radio station and are getting workers, always keep a few outside the shelter for tasks that require "inviting new workers."

Samantha best girl.

Martha the true best girl.

Questions/Discord


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If you have any questions, feel free to comment here, send me a message through steam, or join the JNT discord to chat with the devs. Guide is still a work in progress: if there's anything you wish to see added, feel free to let me know.

Discord[discord.gg]

Samantha Supremacy (Pwah, Martha or nothing!)

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2809032245					

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