Achievements Walkthrough

Achievements Walkthrough

Unflappable


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The tutorial does not automatically start the first time you play the game. You will need to select “Tutorial” from the list of game modes in the main lobby. You cannot play the tutorial with other people in your lobby.

Unflappable Complete the tutorial

Ambush


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This will probably just happen randomly in a game; however, a good strategy is to flank the enemy team after they have captured the point in a game of “Strikeout”. Some Rogues can also purchase a perk that makes their footsteps silent when not running.

Ambush Down an enemy without taking return damage

Decimated


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This is cumulative (you don’t have to do this in a single game) and should be unlocked through the normal course of play. This is for downing, not eliminating enemies. Again, “Strikeout” is your best chance to get downs and eliminations; however, “Demolition” is just as viable for cumulative achievements, though it will possibly take longer in this game mode.

Dima is a good Rogue to earn this with as he is entirely offensive and has pretty straightforward abilities, gadgets and perks. Also, his primary gun, the KA30, has very low recoil; however, feel free to use whichever Rogue you are comfortable with.

Decimated Down 10 enemies

Fours A Party


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The easiest way to get this down is in “Strikeout”. Just play aggressively and you should easily get 4 downs in a single round. Dima is a good Rogue to earn this with as he is entirely offensive and has pretty straightforward abilities, gadgets and perks. Also, his primary gun, the KA30, has very low recoil; however, feel free to use whichever Rogue you are comfortable with.

Fours A Party Down 4 enemies in one round

Hard Carry


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You will need to play super aggressive to get this in “Demolition”, so “Strikeout” is the way to go. Just focus on downing enemies, not eliminating them. If you are lucky, the enemy team will have a Saint, who can quickly revive his teammates for you to down again. You will still need to play aggressively, but won’t be as rush as you will be in a game of “Demolition”.

Dima is a good Rogue to earn this with as he is entirely offensive and has pretty straightforward abilities, gadgets and perks. Also, his primary gun, the KA30, has very low recoil; however, feel free to use whichever Rogue you are comfortable with.

Hard Carry Down 20 enemies in a single match

Zeal


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Every Rogue can purchase a melee weapon. The easiest way to get this is during the first round of a “Demolition” game. Your initial purchase should be a melee weapon, pretty much everyone else in the game will only have pistols in the first round. Rush an enemy and begin to melee them until they go down (3-4 hits).

Zeal Down an enemy with a melee weapon

Not Even Close


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This will come randomly through natural play. All Rogues start with the same base health, although some Rogues can purchase a perk, which adds additional armor and counts toward your health percentage. Chaac’s primary ability, Stim Pack, allows him to overcharge his health too. Keep these additional details in mind when trying to earn this achievement.

Not Even Close Down an enemy while you have less than 10% health

No Respect


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To learn more about gadgets, see “Grenadier” achievement. This can be done with any explosive gadget; you just need to remember to look away before the explosion. The easiest gadgets to use are the grenades, trip mines, or Dima’s MIRV Launcher.

No Respect Down an enemy with a gadget while looking away from them

Zip On Lock


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Ziplines don’t exist on every map and your chances to earn this in a match might be limited by objective spawns. You can use a character with an assault rifle as a primary weapon and purchase the armor perk, if available. You will be out in the open and easy to shot down, while riding the zipline and your aim will be significantly less stable as you move across the zipline. Dima is a good Rogue to earn this with as his primary gun, the KA30, has very low recoil; Ronin's ability is an automatic detonator and if someone detonate it while you are on the zipline, you get the achievement; however, feel free to use whichever Rogue you are comfortable with. Below is a list of maps that have ziplines:

High Castle

Skyfell

Favelas

Windward Zip On Lock Down an enemy while riding a zipline

Scavenger


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This is easily completed in the “Strikeout” game mode. All you need to do is pick up a weapon (gun or melee weapon, not gadgets) off of a dead enemy's body, you don’t even need to kill that enemy. Now, use that weapon to down an enemy player. If you die, you will respawn with your normal loadout and will need to acquire an enemy’s weapon again.

Scavenger Pick up another player's weapon and down an enemy with it

Headhunter


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This is cumulative (you don’t have to do this in a single game) and should be unlocked through the normal course of play. You will know if you are doing headshot damage, as the hit marker noise is different and the hit marker/damage indicator numbers will be yellow. Dima is a good Rogue to earn this with as he is entirely offensive and has pretty straightforward abilities, gadgets and perks. Also, his primary gun, the KA30, has very low recoil; however, feel free to use whichever Rogue you are comfortable with.

Headhunter Deal a total of 10,000 damage to players via headshots

Grenadier


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This is cumulative (you don’t have to do this in a single game) and should be unlocked through the normal course of play. All Rogues can purchase a gadget (grenades, trip mines, etc.) and upgrade them two times for an additional price. These are single use during a round. Also, all Rogues have a primary ability, which replenishes in “Strikeout”, but not in “Demolition”. Only the primary abilities that count as explosives (Dima’s MIRV Launcher, Ronin’s Ballistic Knife, etc.) will count toward this achievement.

Grenadier Deal 1,000 damage with gadgets

Perky


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Purchasing gun upgrades, gadgets, and perks can be done at the beginning of every round in “Strikeout” and “Demolition”. The cheapest 2 perks are always on the left side of the screen, the 2 moderately priced perks are in the center, and the 2 most expensive perks are on the right. The cheapest way to get this is to purchase the two cheapest perks and one of the moderately priced perks.

In both game modes you start out with some money, but you have a better chance of earning more money in “Demolition”. Plus, in “Strikeout” you need to be more strategic with your money to actually have an impact in the game, whereas in “Demolition” you can easily come back even after spending your money foolishly. Purchases cannot be canceled or refunded, so pay attention to what you buy. Money is awarded based on your performance, while winning the round is important, it is also important that you are carrying your weight by getting downs, eliminations, and revives. Focus on purchasing perks in a single match and you’ll earn this achievement.

Perky Purchase 3 perks in a single match

Gunsmith


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Every Rogue has two primary weapons available to purchase. You only need to fully upgrade one of them. Your primary weapon costs a price and can be upgraded 3 times. Again, “Demolition” gives you the best chance of earning enough money, but this is also doable in “Strikeout”. Just make sure to play a good game to earn the money and focus on spending it toward your primary weapon.

Gunsmith Fully upgrade a primary weapon

Moneybags


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This is actually not a lot of money to earn. This just relies on you playing a good game (getting downs, eliminations, and revives), while winning rounds. “Demolition” is the easier game mode to earn this in as you will likely play more rounds than in “Strikeout”, but it is doable in a long game of “Strikeout” too.

Moneybags Accrue a total of $70,000 in a single match

First Aid


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This is cumulative (you don’t have to do this in a single game) and should be unlocked through the normal course of play. All Rogues can revive teammates by standing over a downed teammate and holding a button. Some Rogues can even purchase a perk that reduces the revive time.

Saint is the only medic Rogue in the game and his primary ability, Revive Drone, can pick up downed teammates from anywhere on the map. You will need to look in the direct of your downed teammates and activate your primary ability. The perk which allows for faster revives also applies to this ability. Your drone can be destroyed and is single use in a round of “Demolition”, but will replenish in “Strikeout”. Play a lot of Saint to grind this out faster.

First Aid Revive a total of 100 players

Thrifty


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Unless you are really good with pistols, I recommend playing “Demolition”. For this, you’ll need to hope for some good teammates and some bad enemies. You can purchase anything in between rounds, except a primary weapon. Although, you can pick up and use primary weapons dropped by dead teammates or enemies. Your loadout will be reverted to normal if you die and/or at the start of a new round, so you can’t keep an enemy or teammates primary weapon.

Thrifty Win a match without purchasing a primary weapon

All I Do Is Win


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Unless you are amazing at the game and very lucky with matchmaking, this will probably be one of, if not, your last achievement to earn. “Strikeout” matches are usually faster than “Demolition”, but otherwise this will all be up to your skill and luck on how fast you will earn this.

All I Do Is Win Win 100 matches

Good Company


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The game has 6 base Rogues (Anvil, Dallas, Dima, Ronin, Saint, and Trench). You will need to either purchase special editions of the game to unlock the additional characters or spend Reputation Points. Reputation is earned from completing daily contracts and doing good in games. You will usually earn 50-300 Reputation points per game. The additional characters cost Reputation Points. They can also be purchased with the game's premium currency, Rogue Bucks. Then simply play and win as 8 different Rogues.

Good Company Win 8 matches with 8 different Rogues

All In The Family


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This requires you to play in online matches with a friend/friends in your party for 25 hours cumulatively. It doesn’t have to be the same friend/friends. The only time that counts toward this achievement is the time spent in an online match. Time in the lobby or searching for a game doesn’t count.

All In The Family Play 25 hours in a party

Final Considerations


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