Postal 4 Cheats & Console Commands

Postal 4 Cheats & Console Commands

Usage

Either open console with tilda (~) key and type them as-is, or use the chat window (T by default) and type them with a preceeding forward slash (ie. /sanic). Commands are case-insensitive

As of 1.0, you have to enter the command "sissy" first in order to enable cheats. This will also disable achievements!

Cheats (A-N)


Postal 4 Cheats & Console Commands image 4
Postal 4 Cheats & Console Commands image 5

Unknown commands tagged with (???) AlaMode/AllahMode - God Mode

Aneurysm/Aneurism/Seppuku - Commit suicide

BlankDude - Appears to be a spawn mode, reloading checkpoint doesn't work (softlocks)

BootToTheHead - OP Kick Mode

BoozeHound - Puts Pitbull Spike into "Stumble" state (Bullydog errrand)

Braindeadbystanders - Disables AI Controllers for nearby bystander NPCs

Catastrophe - Become a 🐈 (see above; Hold Ctrl to pounce, LMB to claw)

ChasingTrends - Most NPCs become Postal Dude alikes (Battle Royale Mode?)

Confessional - Resets Enemy Aggro against Postal Dude (including Police bar)

Crackman/TheQuick - Doubles auto-firing rate (adds rainbow tint to rocket trails as of 0.4.0.2)

CrazyCatdude - Adds 20 cats to inventory

Fludd - Adds water hose as weapon (seemingly no ammo limit)

FreeCivvie - Every NPC model becomes Civvie (see ProPostal cheat)

GhostBystanders - All nearby NPCs despawn

GimmeTicketMachine - Gives Ticket Machine (Tuesday Errand)

GrabAPint - Makes Pitbull Spike drink from his dog bowl (Bullydog errrand)

GunsDontKillPeopleIDo - Change character model back to Postal Dude

IFeelFree/Phantasm - Noclip Mode

ItsHighNoon - Infinite revolver bar (for RMB move)

Jumpman - Moon Jump Mode (Jump height x 3)

LikeABirdy/SupaFly - Fly Mode Toggle

LockCamera - Locks the camera position

NecroBestiPhiliac - Adds 5 Dead cats, 5 dead dogs and maybe other things to inventory

NoTarget - NPCs will ignore Postal Dude's aggression

Added in 0.2.1.0 Lunacy - Low Gravity (x 0.16)

FingerBangBang - Finger Gun, bang bang!

Added in 0.3.1.0 Bat <filename> - See Run command

CatchARide - Spawns a scooter and places Postal Dude on it. Won't work unless there is adequate space for scooter to spawn.

Hackerman - Doesn't do anything

Added in 0.3.1.1 DoDebug - Doesn't do anything

Gunzerk - Bottomless magazines (no reloading)

Added in 0.4.0 BigMusclesTinyPP - Toggle Viagra Effect

CenterCharacterView - Sets 1st person camera Z-axis to 0

FreeCamera - 3rd person camera stops following player rotation

GunsAkimbo - Toggle Duel Wield

ISpyWithMyHolographicEye - Attach Laser Sight to weapon (if compatible)

MushroomSamba - Toggle Catnip Effect

Added in 0.4.0.2 BackToReality - Removes VR Skin from all weapons (see Virtual Dude)

GetBlueShelled - Skip the race in "FixRace" errand (Bad ending)

ISeeMyRedScooter - Skip the race in "FixRace" errand (Good ending)

YouWastedEm - Skip the race in "FixRace" errand (Alternate Good ending)

Kickoff - Similar to BootToTheHead command but uses different values (more powerful??)

KillVT - Delete character/pawn other than local player (can be modified to delete local player which will just trigger the usual death message)

Added in 0.5.0.0 FindInvincibleBastards - Appears to be a bug hunting tool(???)

InstaGib - Not yet implemented

LocateInvincibleBastards - Appears to be a bug hunting tool(???)

LonesomeRoad - Remove Nearby NPCs and Spawn Points

NeverEndingInfinity - Infinite ammo

Added in 0.9 BoomBoomBoomRounds - Currently held weapon gets dismembering rounds

FurFun - Spawn doggo

GoPostal - Godmode, bottomless mags, akimbo, increased fire rate etc

HotSauceRounds - Currently held weapon gets incendiary rounds

Added in 1.0 CapitalismHo - Get $9000

GoneToPieces <x> - Dismember all nearby NPCs. x is an integer (??)

FinStop - ??? (Resets a flag in Persistent.sav file)

MultCast - ??? (Sets a flag in Persistent.sav file)

Cheats (O-Z)


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PackinHeat - Adds all items to inventory

PauseCamera - Makes A-D keys function as head turning. Also adds a nauseating zoom effect

PassThroughBystanders - Supposed to disable NPC collisions against Postal Dude. Doesn't seem to work

ProPostal - Changes 3rd person model to Civvie (who dis)

RecycleDay - Restarts the day(???)

ShowAvgFps - Likely doesn't do anything as FPS is already displayed by default

Sanic - Sanic Speed! (Base speed x 5)

Sonic - Sonic Speed! (Base speed x 2)

SetDay <1-n> - Changes current day (1=Mon, 2=Tue etc)

StartDay <1-n> - Starts specified day (1=Mon, 2=Tue etc)

Sudoku - Launches steambrowser with search result for "sudoku generator"

SilentButDeadly - Add silencer to active weapon (if compatible)

Tacticoolreload - Enables sick reload animations

ToggleHUD - Toggles HUD

ToggleStamina - Toggles stamina display (used for sprinting)

WorkThatPus*y - See above; Enables remote controlled cat grenade (hold RMB for RC Cat Grenade, LMB to detonate cat)

Added in 0.2.1.0 StartApocalypse - Makes all NPCs attack each other (in-game event)

Springman - Recognized command but currently doesn't do anything :(

ToggleFancyFlowPuddles - Not quite Physx but we will manage, oh don't use Gasoline when this is enabled

ToggleFootprintFlameTrails - Small flame trails left by burning NPCs

TheDudeSlayer - Quad Barrel Shotgun

Added in 0.3.1.0 SetSpeed <float> - Changes walking speed multiplier (min 0.25)

SetFov <float> - Sets Camera FOV (150-180 range is optimal)

Spectate - Freecam mode

Slomo <float> - Sets game speed (1.0 default). Bringing up the weapon wheel will undo this command.

SlomoCamera - Toggles Cam slowmode using the drag and acceleration values (see below). Likely meant to be used with slomo command (see above)

SlomoCameraDrag <float> - Drag multiplier for Camera Slowmode

SlomoCameraAcceleration <float> - Acceleration multiplier for Camera Slowmode

Yeet - Ejects Postal Dude from the vehicle he is in (if applicable)

Added in 0.3.1.1 PettyCrime - Get sent to jail

Added in 0.4.0 RelativeCamera - Toggle RelativeCamera for 3rd person view

RelativeCameraLocation <vector3> - Location Offset (RelativeCamera)

RelativeCameraRotation <vector3|Angles in degrees> - Rotation Offset (RelativeCamera)

RelativeCameraArmLength <vector3> - Some other RelativeCamera parameter

SetTime <1|2> - Set daytime to midday or evening

Turbotastic - (while riding a scooter) Enable Nitro [needs keymapping]

Added in 0.4.0.2 TheHouseAlwaysWins - Good Ending on PitBoss event (only works during errand)

TheHouseHasGoneBust - Bad Ending on PitBoss event (only works during errand)

UnlessItsAFarm - Toggle rocket knockback on Dude (Toggle rocket jumping)

VirtualDude - Adds VR skin to all weapons (see BackToReality)

WheresSpike - Focus camera on Spike and print stats (while Bully Dog errand is active)

Added in 0.5.0.0 OpenSaddleSoap - Not quite right...

OpenSaskatchewan - Not quite right...

OpenSeptuagenarian - Not quite right...

OpenSarsparilla - Not quite right...

OpenSesame - Opens the doors in Dam Inspector (needs line of sight)

ScooterAutoPilot - Autopilot to waypoint (way point has to be on a main road)

ShowNearScootAvoid <bool> - Autopilot debug: Prints the name of avoided objects while path-finding

Added in 0.9 PoliceHospitalityRounds - Currently held weapon gets shock rounds

Repent - Doesn't do anything

SetParameter <0|1|2> - Change Dude's Voice (JSJ/Corey/Hunt)

SleepyTimeRounds - Currently held weapon gets tranquilizer rounds (not working?)

UnblockMyAss - Remove Armor

ZapAllBut <param> - Destroy all objects except for param

Added in 1.0 Sissy - Enable cheats and disable achievements

Errand Commands

These ones have their own category as I have not verified their functionality (don't know if they can trigger in-game events or progression):

Command ListSetAllErrandsActive - Sets all errands for the day active

SetAllErrandsComplete - Sets all errands for the day complete

SetThisErrandActive <ErrandName> - Sets an errand active

SetThisErrandComplete <ErrandName> - Sets an errand complete

SetThisErrandInActive <ErrandName> - Sets an errand inactive (does this work?)

SetThisErrandIncomplete <ErrandName> - Sets an errand incomplete

Errand Names:Monday:SignBeggar

JobAgency

AnimalCatcher

PrisonWorker

SewerWorker

FireFighter

EndOfDay

Tuesday:MeetAssociate

PayFine

BorderSmuggler

TagTurf

PetShop

- GetMilk

- GetPus*y

- ThwartDog

EndOfTuesday

WednesdayBidetPetition

InstallBidets

KunnyIsland

MexiCleaner

EndOfWednesday

ThursdayDarkLodge

FixRace

GameTester

Pitboss

Vote

EndOfThursday

FridayDamInspector

PMS

TreasureHunter

MeetBoss

BidetBust

PesoPayback

OmertaOuster

Misc:ArtThief

Debug Commands

Postal specific commands: DoDebug - Trigger autosave even during a task

NPCDestroy - Debug Mode; LMB despawns NPC, RMB to exit mode

NPCFocus - Debug Mode; RMB to exit mode

BabyBoom <0-7> - Spawn different NPCs

AIMode <Num> - Toggles AI Properties (since 0.2.0.2)

Run <filename> - Executes filename in "UserDir" path as a batch console command file

qqq - Quits the game

BabyBoom NPC Codes:0: Bystander

1: Cop

2: Prisoner

3: Homeless (sewers)

4: Border Control

5: Hipster

6: Mariachi

7: Civvie

AIMode Codes:-2: Dismember NPCs to all parts (expect lag/frame drop)

0: Toggles NPC Visibility

1/2: Toggles NPC AI

3: Toggles Pawn/AI Controller (???)

4: (???)

5: (???)

Run Command:- Default path is: %LOCALAPPDATA%\Postal4

- Userdir can be changed by running game executable from command line

.\Postal4-Win64-Shipping.exe UserDir=F:/ - File extension is optional

UE4 Commands These commands are a subset of the UCheatManager class[docs.unrealengine.com] of UE4. They appear to be more useful to devs than actual players.

Bugit <arg> - Saves screenshot to %LOCALAPPDATA%\Postal4\Saved\BugIt\WindowsNoEditor\<arg>\<arg>_000.jpg

Bugitgo <x> <y> <z> <a> <b> <c> - Drops the player to point(x,y,z) in the world (default is origin) and their pitch, yaw and roll to a,b,c respectively.

Changesize <scale> - Scales Dude's mesh dimensions (1 = original size)

DestroyTarget - Despawns any object under the cursor

DestroyAllPawnsExceptTarget - Despawns all NPCs nearby except for the aimed one

Damagetarget <num> - Damages NPC under crosshair by "num" amount

Freezeframe - Freezes game on the current frame, likely no way to recover

InvertMouse - Inverts vertical mouse movement

Setworldorigin - Sets world origin to current position

Slomo <float> - Changes game speed (1 = original speed)

ToggledDebugCamera - Enables debug camera, good luck turning it back off

Viewactor <Name> - Views particular actor. You can get NPC names via "NpcFocus"

Viewself - Returns view back to Dude (FPS POV breaks)

ViewPlayer <playerName> - Views player with the given name. Player name is same as Steam alias, but might be cropped, use "NpcFocus" to check. It will crash the game if it fails to find the user (likely access error). Breaks camera like "viewself".

Note: Remainder of UCheatManager functions are present but not included in the guide. See the link for more details.

Teleport Markers (0.4.0.0+)

There are way too many of these to categorize per update, so this list will be cumulative. Latest commands will be underlined

PrisonL1 - Middle of the map

L1N - North of the map

L1E - North East of the map

L1S - South of the map

L1W - West of the map

L1NW - North West of the map

L1NE - North East of the map

L1SW - SouthWest of the map

L1SE - SouthEast of the map

L1Prison - Prison entrance

L1Bellow - Job Agency

L1Police - Police Station

L1Cabin - Cabin

L1Houses - housing estate

L1toL2a - Loading zone (1 to 2)(???)

L1toL2b - Loading zone (1 to 2)(???)

L1toL3a - Loading zone (1 to 3)(???)

Suburbs

L2 - Middle of the map

L2N - North of the map

L2E - North East of the map

L2S - South of the map

L2W - West Of the map

L2NW - North West of the map

L2NE - North East of the map

L2SW - SouthWest of the map

L2SE - SouthEast of the map

L2AC - Animal Catcher shack

L2Anus1 - Reception area of Anus Inn

L2Anus2 - 2nd floor balcony of Anus Inn

L2Anus3 - Upstairs store room of Anus Inn, where the hotel worker will go for a sleep after a while

L2Anus4 - Inside the ritual secret room in Anus inn

L2Arcade - Inside of the Arcade

L2Bidets - Inside of MikeJ’s bidets

L2CircleJ - Inside of the Circle J

L2Civvie - Inside of Civvies CrackShack

L2Fire - Front of the Fire Station

L2FreshHoles - Corner of FreshHoles and MethBible (West side of housing estate)

L2House01B - Inside of House01B (East side of housing estate)

L2ManLove - Corner of ManLove and Maim Street

L2MethBible - Near Circle J and the fire station

L2MoneyShot - Inside of the Laundromat

L2Subway - Clock Tower/Residential Subway Stop

L2Tutorial - The Tutorial clearing

L21PrisonHub - Prison central security hub

L2Start - Day 1 Starting point

Riverside

L3 - Middle of the map

L3N - North of the map

L3E - North East of the map

L3S - South of the map

L3W - West Of the map

L3NW - North West of the map

L3NE - North East of the map

L3SW - SouthWest of the map

L3SE - SouthEast of the map

L3Sewer - Sewer entrance

L3Motel - end-of-Monday motel

L3Art - Art Dealer’s showroom

L3PetShop - Pet Shop

L3Dinky - Dinky Nozzle

L31SewerEntrance - Sewer entrance (inside sewer)

L32 - Dam Inspector Trigger

L3Houses - Housing estate

L3RR - Inside of River Rompers

L3Tacos - Inside Taco n Pistolas

Ghost Town

L4 - Middle of the map

L4N - North of the map

L4E - North East of the map

L4S - South of the map

L4W - West Of the map

L4NW - North West of the map

L4NE - North East of the map

L4SW - SouthWest of the map

L4SE - SouthEast of the map

L4HH - Honey Hole

L4Church - Church

L4TP - Teepee tent

L4Salons - Outside of the Salons

L4Train - Train Station

L4Compound - Compound Entrance

L4CarPark - Car Park

L41WipeLobby - Wipe Compound Lobby

L42 - Treasure Hunter Trigger

L4TH - Treasure Hunter Dungeon

Zag

L5 - Middle of the map

L51 - MeetBoss Trigger

Wealthy (Level 6)

L6 - Middle of the map

L6N - North of the map

L6E - North East of the map

L6S - South of the map

L6W - West Of the map

L6NW - North West of the map

L6NE - North East of the map

L6SW - SouthWest of the map

L6SE - SouthEast of the map

L6Park - park with the courts

L6House2 - Warps inside of House 2 (Fran’s house)

L6Estate - MikeJ’s Mayor Estate

L6Bellow - Bellow satellite office

L6toL7 - Loading zone (6 to 7)[/u]

Border Land (Level 7)

L7 - Middle of the map

L7N - North of the map

L7E - North East of the map

L7S - South of the map

L7W - West Of the map

L7NW - North West of the map

L7NE - North East of the map

L7SW - SouthWest of the map

L7SE - SouthEast of the map

L7Casa - La Casa Grande

L7Boarder - Mexico border

L7MexTown - Middle of Mexico town circle

L7USTown - Middle of US town circle

L7Poll - Polling station

L7CircleJ - Outside of the Circle J

Retail (Level 8)

L8 - Middle of the map

L8N - North of the map

L8E - North East of the map

L8S - South of the map

L8W - West Of the map

L8NW - North West of the map

L8NE - North East of the map

L8SW - SouthWest of the map

L8SE - SouthEast of the map

L8Smuggle - Border Smuggler area

L8Koblomi - Koblomi building

L8MallN - Mega Mall, north entrance

L8MallS - Mega Mall, East entrance

L8Scooter - inside of the scooter store

L8FireHole - Fire In The Hole

L8Grove - The grove

L8Sharts - Tattoo parlor

L8BDSM - Basement of BDSM

L8JoshSoft - Inside of JoshSoft

L8Churn - Inside of Churn Burger

L8UsRTools - Us R Tools North Entrance

L8UsRToolsToo - Us R Tools South Entrance

L8Cock - Entrance of CockAsian

L8TopCock - Top floor of CockAsain

L8Another - Inside of Another Store

L8Lot - 1st floor or parking lot

L8Sporting - inside of Sporting Goods Store

L8ToL7a - In front of L7a Zap Zone

L8ToL7b - In front of L7b Zap Zone

L8ToL7c - In front of L7c Zap Zone

L82 - PMS Trigger (Mall Entrance)

L82Alt - PMS Trigger (Mall Entrance Alt)

Industrial (Level 9)

L9 - Middle of the map

L9N - North of the map

L9E - North East of the map

L9S - South of the map

L9W - West Of the map

L9NW - North West of the map

L9NE - North East of the map

L9SW - SouthWest of the map

L9SE - SouthEast of the map

L9Stadium - Stadium entrance

L9Kunny - Middle of Kunny Island

L9Crane - Crane

L9Tower - (???)

Kunny Island (Level 10)

L10CarPark - Parking Lot

L10 - Middle of the map

L10N - North of the map

L10E - North East of the map

L10S - South of the map

L10SW - West Of the map

L10NW - North West of the map

L10NE - North East of the map

L10SW - SouthWest of the map

L10SE - SouthEast of the map

Dark Lodge L22 - Dark Lodge (Thursday Spawn)

L22Exit - Outside, by the cable car

Closing Remarks


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It's possible that some of the commands and teleports markers in this guide are no longer functional -- the game is still in Early Access.

Note that various UE4 console commands are working as well, I will not be adding them to this guide as user-relevant settings are already available via in-game UI. See Debug Commands section.

Teleport Markers (Before Wednesday Update)

Usage: Same as all other commands.

SPCA - Animal Catcher

1004 - Historical District

INeedAJob - Job Agency

PigPen - Police Dept

DoNotPassGo - Prison

Picasso - ArtMuseum

OneStarMotel - Motel Building

LittlestPetShop - PetShop

TurtlePower - Sewers

TurfWars - Turf Wars Errand Area

PearlyGates - Mexico Border

MiCasa - Some mansion (Should have played the game instead of datamining)

HumanCatapult - Border Smuggler Errand Area

HitTheLever - Taco Truck (???)

Blart - Mega Mall (incomplete)

Added 0.2.0.22ndAnal - Anu's Inn 2nd Floor

5th Base - Anu's Inn Reception

AnusRitual - Anu's Inn Secret Room

SleepingOnTheJob - Anu's Inn Top Floor

NerdDungeon - Yeeland's Arcade

CircleJerk - Gas Station Store

CancerMouse - Civvie's Medicinal Emporium

Firesell - Fire station

FreshHoles - Intersection (Fresh Holes/Meth Bible)

House01B - House01B

PantySniffer - Money Shot Laundromat

ManLove - Intersection (Manlove/Maim)

ToL2a - Load trigger

ToL2b - Load trigger

ToL3a - Load trigger

Shanty - New Game Start Point

Added 0.2.1.0AnotherOther - Another Store

RedRoomOFPain - BDSM Store Basement

BigVerga - Intersection (Pontius/Big Verga)

HolyShip - Bob's Gun & Seafood (kind of obvious)

Churn - Churn Burger

TopOfTheCocks - Top floor of 'The New Rooster Asian'

FreshDogMeat - Entrance of 'The New Rooster Asian'

FireInHole - Entrance of 'Fire in the Hole' (kinda empty)

JoshIsSoft - JoshSoft

Blart2 - Back entrance of Mega Mall (incomplete)

LotRot - Mega Mall Parking Lot

Vroomer - Mobility Megastore

GoodSport - Sports Shop

UsRTools - Us'R'Tools! (incomplete)

L9Crane - Empty landscape (aka Cyrodiil)

L9Kunny - Out of Bounds at the moment

Sharts - Shart's Tattoo Parlor

CJWozEre - All you had to do was follow the damn train CJ!

ToL7a - Load trigger

ToL7b - Load trigger

ToL7c - Load trigger

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2234385093					

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